SimulationCraft 902-01

for World of Warcraft 9.0.5.37774 PTR (wow build level 37774)

Current simulator hotfixes

Hunter

Tag Spell / Effect Field Hotfixed Value DBC Value
2021-03-04 9.0.5 Eagletalon's True Focus - sub type
Eagletalon's True Focus (effect#2) sub_type 0.00 107.00 Verification Failure (108.00)
2021-03-04 9.0.5 Eagletalon's True Focus - value
Eagletalon's True Focus (effect#2) base_value 0.00 3000.00 Verification Failure (5000.00)

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Shaman

Tag Spell / Effect Field Hotfixed Value DBC Value
2021-02-24 Chain Lightning Spell Power Modifier was accidentally missed
Chain Lightning (effect#1) sp_coefficient 0.00 0.64 Verification Failure (0.47)

Warlock

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-11-15 Manually set secondary Malefic Rapture level requirement
Malefic Rapture spell_level 11.00 43.00

Table of Contents

Raid Summary

Raid Event List
0 casting,cooldown=500,duration=500

Additional Raid Information

FeveredIncantation : 6518 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6517.5 6517.5 12.9 / 0.197% 709.6 / 10.9% 7.9
RPS Out RPS In Primary Resource Waiting APM Active Skill
824.1 816.9 Mana 0.00% 59.8 99.9% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
FeveredIncantation 6518
Blazing Surge 233 3.6% 5.3 62.87sec 13188 0 Direct 5.2 9872 22378 13336 27.7%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.30 5.24 0.00 0.00 0.0000 0.0000 69830.17 69830.17 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.32% 3.79 0 6 9871.67 9190 11505 9843.34 0 11185 37388 37388 0.00%
crit 27.68% 1.45 0 5 22378.04 20034 26461 18259.97 0 25721 32442 32442 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:6288.23
  • base_dd_max:6288.23
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Conflagration Flare Up 29 0.5% 29.7 9.77sec 298 0 Direct 29.7 161 476 298 43.5%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.69 29.69 0.00 0.00 0.0000 0.0000 8842.52 8842.52 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.51% 16.78 5 33 160.62 132 280 160.58 142 185 2695 2695 0.00%
crit 43.49% 12.91 2 27 475.77 265 711 475.98 333 654 6148 6148 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 28 0.4% 1.5 96.19sec 5409 4529 Direct 1.5 0 5406 5406 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.55 1.55 0.00 0.00 1.1944 0.0000 8370.25 8370.25 0.00% 4529.36 4529.36
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 1.55 0 4 5406.42 4383 6138 4619.22 0 6138 8370 8370 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [m]:1.55
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 44 0.7% 21.4 13.57sec 619 0 Direct 21.4 473 993 619 28.1%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.43 21.43 0.00 0.00 0.0000 0.0000 13263.44 13263.44 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.92% 15.41 5 29 473.04 460 488 473.07 462 484 7289 7289 0.00%
crit 28.08% 6.02 0 15 993.00 921 1122 990.59 0 1122 5974 5974 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 882 13.5% 49.0 6.13sec 5397 0 Direct 49.0 0 5396 5396 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 49.01 49.01 0.00 0.00 0.0000 0.0000 264493.02 264493.02 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 49.01 38 59 5395.66 3107 8345 5393.59 5034 5658 264493 264493 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [Y]:2.15
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [d]:21.83
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [o]:10.14
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [p]:9.38
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [x]:5.52
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 634 (668) 9.7% (10.2%) 71.1 3.78sec 2815 1594 Direct 71.1 (200.7) 1730 3902 2673 43.5% (43.5%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 71.12 71.11 0.00 0.00 1.7656 0.0000 190137.45 190137.45 0.00% 1594.35 1594.35
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.52% 40.19 24 62 1729.63 1466 2446 1729.93 1634 1846 69503 69503 0.00%
crit 43.48% 30.92 19 44 3901.78 2932 7671 3905.65 3648 4244 120634 120634 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [k]:5.52
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [u]:27.37
    standard_rotation
    [}]:38.21
    Conflagration 34 0.5% 71.1 3.78sec 142 0 Periodic 129.6 38 119 78 49.3% 66.1%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 71.11 0.00 129.55 129.55 0.0000 1.5301 10071.00 10071.00 0.00% 50.81 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 50.71% 65.70 46 91 37.96 0 54 37.98 36 40 2494 2494 0.00%
crit 49.29% 63.86 42 86 118.67 0 174 118.81 107 132 7577 7577 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Ignite 1444 22.2% 245.7 1.22sec 1763 0 Periodic 298.6 1450 0 1450 0.0% 99.5%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 245.66 0.00 298.58 298.58 0.0000 1.0000 433048.36 433048.36 0.00% 1450.37 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 298.58 239 359 1450.33 184 4581 1450.58 1329 1580 433048 433048 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.3%) 1.0 0.00sec 5027 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 126  / 17 0.3% 96.0 1.22sec 52 42 Direct 96.0 41 82 52 28.1%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2359 0.0000 5027.11 5027.11 0.00% 42.37 42.37
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.88% 69.00 55 82 40.89 29 51 40.88 39 43 2821 2821 0.00%
crit 28.12% 27.00 14 41 81.73 58 101 81.71 70 91 2206 2206 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:1487.06
Phoenix Flames 0 (409) 0.0% (6.3%) 16.2 18.74sec 7556 6599

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.22 0.00 0.00 0.00 1.1451 0.0000 0.00 0.00 0.00% 6599.24 6599.24

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [j]:13.39
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [s]:0.89
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [z]:1.96
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 409 6.3% 16.2 18.70sec 7576 0 Direct 16.2 2290 8344 7564 87.3%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.18 16.18 0.00 0.00 0.0000 0.0000 122541.30 122541.30 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 12.75% 2.06 0 6 2290.06 1765 3739 2101.69 0 3739 4735 4735 0.00%
crit 87.25% 14.11 10 20 8344.30 3530 9483 8350.53 7425 8804 117806 117806 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2241 (2392) 34.4% (36.7%) 78.4 3.83sec 9137 7878 Direct 79.2 (238.1) 3397 11387 8477 63.5% (63.5%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 78.43 79.19 0.00 0.00 1.1597 0.0000 671457.70 671457.70 0.00% 7878.28 7878.28
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 36.46% 28.88 18 40 3397.49 2673 6244 3396.69 3151 3690 98147 98147 0.00%
crit 63.54% 50.32 33 70 11386.56 5346 14361 11404.65 10581 12618 573310 573310 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [h]:38.49
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [i]:1.56
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [n]:16.15
  • if_expr:buff.hot_streak.react
    rop_phase
    [r]:3.97
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [v]:6.88
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [w]:1.50
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [y]:9.88
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 151 2.3% 79.2 3.81sec 570 0 Periodic 158.9 146 451 284 45.3% 80.2%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 79.19 0.00 158.86 158.86 0.0000 1.5144 45158.22 45158.22 0.00% 187.71 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 54.71% 86.91 58 123 146.28 15 284 146.26 138 155 12716 12716 0.00%
crit 45.29% 71.95 49 98 450.68 30 653 451.43 415 499 32442 32442 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 205 3.1% 30.2 9.66sec 2030 1677 Direct 30.2 0 2028 2028 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 30.19 30.19 0.00 0.00 1.2102 0.0000 61272.66 61272.66 0.00% 1677.09 1677.09
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 30.19 18 39 2028.40 1315 3949 2029.84 1873 2254 61273 61273 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [l]:2.39
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [t]:9.03
  • if_expr:searing_touch.active
    standard_rotation
    [|]:19.19
  • if_expr:searing_touch.active
Shadowcore Oil Blast 49 0.8% 43.3 6.71sec 339 0 Direct 43.3 260 547 339 27.7%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.31 43.31 0.00 0.00 0.0000 0.0000 14698.37 14698.37 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.27% 31.30 14 49 259.84 253 268 259.85 255 265 8134 8134 0.00%
crit 27.73% 12.01 3 25 546.57 506 617 546.67 517 582 6564 6564 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 118 1.8% 5.1 62.21sec 6977 2078 Periodic 20.1 1347 2802 1754 28.0% 5.2%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.07 0.00 20.15 20.15 3.3579 0.7812 35347.79 35347.79 0.00% 2077.69 2077.69
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.96% 14.50 7 23 1346.88 1040 1735 1346.51 1201 1507 19522 19522 0.00%
crit 28.04% 5.65 0 12 2802.03 2080 3991 2786.32 0 3483 15825 15825 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [S]:5.07
  • if_expr:buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
FeveredIncantation
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:FeveredIncantation
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 183.97sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [b]:2.00
  • if_expr:buff.combustion.up
Combustion 5.3 62.58sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.27 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [f]:5.27
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 14.8 21.01sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.84 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [Q]:14.85
  • if_expr:!runeforge.disciplinary_command
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:FeveredIncantation
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:FeveredIncantation
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.40 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [a]:1.39
Rune of Power 7.6 39.96sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.56 0.00 0.00 0.00 1.1951 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [W]:7.60
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 5.3 62.47sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.30 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 183.7sec 183.7sec 12.0sec 8.12% 18.21% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 192.1s
  • trigger_min/max:180.0s / 192.1s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.12%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.53% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.53%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.3 0.0 62.5sec 62.5sec 11.8sec 20.79% 0.00% 119.4 (119.4) 5.1

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:57.3s / 77.6s
  • trigger_min/max:57.3s / 77.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:20.79%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.2s / 359.9s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Fevered Incantation 55.2 139.5 5.4sec 1.5sec 3.2sec 59.71% 0.00% 71.3 (71.3) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_fevered_incantation
  • max_stacks:5
  • base duration:6.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 28.5s
  • trigger_min/max:0.0s / 15.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 26.5s

Stack Uptimes

  • fevered_incantation_1:19.97%
  • fevered_incantation_2:10.49%
  • fevered_incantation_3:3.69%
  • fevered_incantation_4:2.72%
  • fevered_incantation_5:22.84%

Spelldata

  • id:333049
  • name:Fevered Incantation
  • tooltip:Your spells deal an additional $m1% critical hit damage.
  • description:Your spells deal an additional $m1% critical hit damage.
  • max_stacks:5
  • duration:6.00
  • cooldown:0.00
  • default_chance:101.00%
Fireball 19.8 20.4 9.7sec 4.7sec 4.7sec 31.32% 0.00% 0.0 (0.0) 0.2

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.8s / 79.5s
  • trigger_min/max:1.4s / 77.6s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 27.0s

Stack Uptimes

  • fireball_1:17.48%
  • fireball_2:7.98%
  • fireball_3:3.70%
  • fireball_4:1.58%
  • fireball_5:0.46%
  • fireball_6:0.13%
  • fireball_7:0.02%
  • fireball_8:0.01%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.3 0.0 62.3sec 62.7sec 14.7sec 26.02% 0.00% 0.0 (0.0) 5.1

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:204.00

Trigger Details

  • interval_min/max:60.0s / 75.8s
  • trigger_min/max:60.0s / 75.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:26.02%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 94.4 0.0 3.2sec 3.2sec 1.2sec 36.23% 45.44% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 17.2s
  • trigger_min/max:0.2s / 17.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.1s

Stack Uptimes

  • heating_up_1:36.23%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 78.6 0.0 3.8sec 3.8sec 0.8sec 15.98% 98.72% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 42.8s
  • trigger_min/max:0.5s / 42.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.5s

Stack Uptimes

  • hot_streak_1:15.98%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 5.4 16.4 60.2sec 13.2sec 13.5sec 24.47% 0.00% 11.2 (11.2) 5.2

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.6s / 77.6s
  • trigger_min/max:0.5s / 70.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 16.8s

Stack Uptimes

  • infernal_cascade_1:2.54%
  • infernal_cascade_2:21.93%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 311.9sec 0.0sec 23.4sec 10.72% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:301.8s / 323.6s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.72%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.8 0.0 24.0sec 24.0sec 11.8sec 50.33% 0.00% 0.0 (0.0) 12.3

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.2s / 54.3s
  • trigger_min/max:12.2s / 54.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:50.33%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 5.3 0.0 62.5sec 62.3sec 2.7sec 3.30% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:60.0s / 75.8s
  • trigger_min/max:60.0s / 75.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.0s

Stack Uptimes

  • soul_ignition_1:3.30%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.2s / 359.9s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.2s / 359.9s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.9sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.2s / 359.9s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 94.4 73.0 119.0 3.2s 0.2s 17.2s
Heating Up removed 15.4 7.0 26.0 16.3s 1.1s 133.5s
Heating Up converted with Fire Blast 20.7 13.0 32.0 14.6s 0.5s 65.7s
Hot Streak procs 78.6 58.0 100.0 3.8s 0.5s 42.8s
Hot Streak spells used 245.7 199.0 296.0 1.2s 0.0s 7.1s
Hot Streak spell crits 174.6 134.0 216.0 1.7s 0.0s 16.0s
Hot Streak spell crits wasted 1.6 0.0 7.0 82.7s 0.1s 296.1s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 0.2 0.0 4.0 80.1s 58.9s 125.5s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 14.43% 11.09% 17.81% 0.6s 0.0s 3.4s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000211.864152.221271.870
Counterspell0.5990.0002.7448.9285.12914.519
Shifting Power4.7630.00017.60624.56416.27740.968
Fire Blast0.3210.00011.75815.8064.34828.921
Rune of Power4.9050.00022.25938.39823.61349.795
Dragon's Breath121.57451.718328.757291.125227.964359.171
Combustion1.6650.00011.4998.7861.69420.030
Phoenix Flames1.2110.00018.82820.0109.02434.159

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
FeveredIncantation
mana_regen Mana 2622.63 244934.27 100.00% 93.39 54632.84 18.24%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 816.85 824.15 54620.7 47812.5 41836.0 50000.0
Usage Type Count Total Avg RPE APR
FeveredIncantation
combustion Mana 5.4 26936.2 5000.0 5107.6 0.0
counterspell Mana 15.2 15184.4 1000.0 1022.9 0.0
dragons_breath Mana 1.6 3180.1 2000.0 2055.0 2.6
fire_blast Mana 50.1 25065.2 500.0 511.4 10.6
fireball Mana 72.7 72670.9 1000.0 1021.7 2.8
pyroblast Mana 81.2 81244.0 1000.0 1035.8 8.8
scorch Mana 30.9 15465.2 500.0 512.3 4.0
shifting_power Mana 5.2 12950.4 2500.0 2556.0 2.7

Statistics & Data Analysis

Fight Length
FeveredIncantation Fight Length
Count 705
Mean 299.86
Minimum 240.22
Maximum 359.87
Spread ( max - min ) 119.65
Range [ ( max - min ) / 2 * 100% ] 19.95%
Standard Deviation 35.9744
5th Percentile 245.51
95th Percentile 354.58
( 95th Percentile - 5th Percentile ) 109.07
Mean Distribution
Standard Deviation 1.3549
95.00% Confidence Interval ( 297.21 - 302.52 )
Normalized 95.00% Confidence Interval ( 99.11% - 100.89% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 553
0.1% Error 55289
0.1 Scale Factor Error with Delta=300 12
0.05 Scale Factor Error with Delta=300 45
0.01 Scale Factor Error with Delta=300 1105
DPS
FeveredIncantation Damage Per Second
Count 705
Mean 6517.53
Minimum 5938.07
Maximum 7017.45
Spread ( max - min ) 1079.38
Range [ ( max - min ) / 2 * 100% ] 8.28%
Standard Deviation 174.3058
5th Percentile 6238.67
95th Percentile 6796.25
( 95th Percentile - 5th Percentile ) 557.59
Mean Distribution
Standard Deviation 6.5647
95.00% Confidence Interval ( 6504.67 - 6530.40 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 28
0.1% Error 2748
0.1 Scale Factor Error with Delta=300 260
0.05 Scale Factor Error with Delta=300 1038
0.01 Scale Factor Error with Delta=300 25937
Priority Target DPS
FeveredIncantation Priority Target Damage Per Second
Count 705
Mean 6517.53
Minimum 5938.07
Maximum 7017.45
Spread ( max - min ) 1079.38
Range [ ( max - min ) / 2 * 100% ] 8.28%
Standard Deviation 174.3058
5th Percentile 6238.67
95th Percentile 6796.25
( 95th Percentile - 5th Percentile ) 557.59
Mean Distribution
Standard Deviation 6.5647
95.00% Confidence Interval ( 6504.67 - 6530.40 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 28
0.1% Error 2748
0.1 Scale Factor Error with Delta=300 260
0.05 Scale Factor Error with Delta=300 1038
0.01 Scale Factor Error with Delta=300 25937
DPS(e)
FeveredIncantation Damage Per Second (Effective)
Count 705
Mean 6517.53
Minimum 5938.07
Maximum 7017.45
Spread ( max - min ) 1079.38
Range [ ( max - min ) / 2 * 100% ] 8.28%
Damage
FeveredIncantation Damage
Count 705
Mean 1948532.22
Minimum 1487731.36
Maximum 2372806.68
Spread ( max - min ) 885075.32
Range [ ( max - min ) / 2 * 100% ] 22.71%
DTPS
FeveredIncantation Damage Taken Per Second
Count 705
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
FeveredIncantation Healing Per Second
Count 705
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
FeveredIncantation Healing Per Second (Effective)
Count 705
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
FeveredIncantation Heal
Count 705
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
FeveredIncantation Healing Taken Per Second
Count 705
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
FeveredIncantation Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
FeveredIncantationTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
FeveredIncantation Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
Q 14.85 counterspell,if=!runeforge.disciplinary_command
R 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
S 5.07 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
T 5.29 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
U 5.24 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
V 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
W 7.60 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
X 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
Y 2.15 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
Z 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
a 1.39 potion
0.00 blood_fury
b 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
c 5.31 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
d 21.83 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
e 0.00 call_action_list,name=active_talents
f 5.27 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
g 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
h 38.49 pyroblast,if=buff.hot_streak.react&buff.combustion.up
i 1.56 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
j 13.39 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
k 5.52 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
l 2.39 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
m 1.55 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
n 16.15 pyroblast,if=buff.hot_streak.react
o 10.14 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
p 9.38 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
q 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
r 3.97 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
s 0.89 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
t 9.03 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
u 27.37 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
v 6.88 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
w 1.50 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
x 5.52 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
y 9.88 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
z 1.96 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
{ 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
| 19.19 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
} 38.21 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask FeveredIncantation 50000.0/50000: 100% mana
Pre precombat 1 food FeveredIncantation 50000.0/50000: 100% mana
Pre precombat 2 augmentation FeveredIncantation 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns a potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 default Q counterspell Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48000.0/50000: 96% mana potion_of_spectral_intellect
0:00.000 default T use_item_soul_igniter Fluffy_Pillow 48000.0/50000: 96% mana gladiators_badge, potion_of_spectral_intellect
0:00.000 combustion_phase k fireball Fluffy_Pillow 48000.0/50000: 96% mana soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.164 combustion_phase f combustion Fluffy_Pillow 49164.0/50000: 98% mana bloodlust, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.164 combustion_phase d fire_blast Fluffy_Pillow 44164.0/50000: 88% mana bloodlust, combustion, rune_of_power, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.691 combustion_phase d fire_blast Fluffy_Pillow 44191.0/50000: 88% mana bloodlust, combustion, heating_up, rune_of_power, fevered_incantation, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.844 default U cancel_buff Fluffy_Pillow 42844.0/50000: 86% mana bloodlust, combustion, hot_streak, rune_of_power, fevered_incantation(2), infernal_cascade(2), soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.844 combustion_cooldowns b berserking Fluffy_Pillow 42844.0/50000: 86% mana bloodlust, combustion, hot_streak, rune_of_power, fevered_incantation(2), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:01.844 combustion_phase h pyroblast Fluffy_Pillow 42844.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(2), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.707 combustion_phase h pyroblast Fluffy_Pillow 42707.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(4), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.570 combustion_phase j phoenix_flames Fluffy_Pillow 42570.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.433 combustion_phase h pyroblast Fluffy_Pillow 43433.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.962 combustion_phase d fire_blast Fluffy_Pillow 42962.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.296 combustion_phase h pyroblast Fluffy_Pillow 42796.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.160 combustion_phase j phoenix_flames Fluffy_Pillow 42660.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.025 combustion_phase h pyroblast Fluffy_Pillow 43525.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.888 combustion_phase j phoenix_flames Fluffy_Pillow 43388.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.752 combustion_phase h pyroblast Fluffy_Pillow 44252.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.752 combustion_phase d fire_blast Fluffy_Pillow 43252.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.616 combustion_phase h pyroblast Fluffy_Pillow 43616.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.479 combustion_phase l scorch Fluffy_Pillow 43479.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.344 combustion_phase i pyroblast Fluffy_Pillow 43844.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.217 combustion_phase l scorch Fluffy_Pillow 43717.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.727 combustion_phase d fire_blast Fluffy_Pillow 44227.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.081 combustion_phase h pyroblast Fluffy_Pillow 43581.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.942 default W rune_of_power Fluffy_Pillow 43442.0/50000: 87% mana bloodlust, hot_streak, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.893 rop_phase n pyroblast Fluffy_Pillow 44393.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.842 default S shifting_power Fluffy_Pillow 44342.0/50000: 89% mana bloodlust, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:17.193 rop_phase o fire_blast Fluffy_Pillow 43193.0/50000: 86% mana bloodlust, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:18.661 default Q counterspell Fluffy_Pillow 44161.0/50000: 88% mana bloodlust, heating_up, rune_of_power, fevered_incantation, potion_of_spectral_intellect
0:18.661 rop_phase u fireball Fluffy_Pillow 43161.0/50000: 86% mana bloodlust, heating_up, rune_of_power, fevered_incantation, potion_of_spectral_intellect
0:18.661 rop_phase p fire_blast Fluffy_Pillow 43161.0/50000: 86% mana bloodlust, heating_up, rune_of_power, fevered_incantation, potion_of_spectral_intellect
0:20.082 rop_phase n pyroblast Fluffy_Pillow 43082.0/50000: 86% mana bloodlust, hot_streak, rune_of_power, fevered_incantation(3), potion_of_spectral_intellect
0:21.032 rop_phase u fireball Fluffy_Pillow 43032.0/50000: 86% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:21.825 rop_phase o fire_blast Fluffy_Pillow 43825.0/50000: 88% mana bloodlust, fireball, rune_of_power, fevered_incantation, potion_of_spectral_intellect
0:22.415 rop_phase p fire_blast Fluffy_Pillow 43915.0/50000: 88% mana bloodlust, fireball, heating_up, rune_of_power, fevered_incantation(2), potion_of_spectral_intellect
0:22.454 rop_phase n pyroblast Fluffy_Pillow 42454.0/50000: 85% mana bloodlust, fireball, hot_streak, rune_of_power, fevered_incantation(3), potion_of_spectral_intellect
0:23.403 rop_phase u fireball Fluffy_Pillow 42403.0/50000: 85% mana bloodlust, fireball(2), rune_of_power, potion_of_spectral_intellect
0:24.826 rop_phase u fireball Fluffy_Pillow 42826.0/50000: 86% mana bloodlust, fireball(2), rune_of_power, fevered_incantation, potion_of_spectral_intellect
0:26.248 rop_phase u fireball Fluffy_Pillow 43248.0/50000: 86% mana bloodlust, fireball(3), rune_of_power
0:27.669 standard_rotation } fireball Fluffy_Pillow 43669.0/50000: 87% mana bloodlust, fireball(4)
0:28.653 standard_rotation x fire_blast Fluffy_Pillow 44653.0/50000: 89% mana bloodlust, heating_up, fevered_incantation
0:29.090 standard_rotation v pyroblast Fluffy_Pillow 43590.0/50000: 87% mana bloodlust, hot_streak, fevered_incantation(2)
0:30.041 standard_rotation } fireball Fluffy_Pillow 43541.0/50000: 87% mana bloodlust, fireball, heating_up, fevered_incantation
0:31.462 standard_rotation } fireball Fluffy_Pillow 43962.0/50000: 88% mana bloodlust, fireball, heating_up, fevered_incantation
0:32.885 standard_rotation v pyroblast Fluffy_Pillow 44385.0/50000: 89% mana bloodlust, hot_streak, fevered_incantation(2)
0:33.835 standard_rotation } fireball Fluffy_Pillow 44335.0/50000: 89% mana bloodlust, fireball
0:35.257 standard_rotation } fireball Fluffy_Pillow 44757.0/50000: 90% mana bloodlust, fireball
0:36.679 standard_rotation } fireball Fluffy_Pillow 45179.0/50000: 90% mana bloodlust, fireball(2)
0:38.100 standard_rotation } fireball Fluffy_Pillow 45600.0/50000: 91% mana bloodlust, fireball(3)
0:39.520 standard_rotation } fireball Fluffy_Pillow 46020.0/50000: 92% mana bloodlust, heating_up, fevered_incantation
0:40.942 standard_rotation } fireball Fluffy_Pillow 46442.0/50000: 93% mana bloodlust, fireball
0:42.364 standard_rotation } fireball Fluffy_Pillow 46864.0/50000: 94% mana fireball(2)
0:44.211 default Q counterspell Fluffy_Pillow 47711.0/50000: 95% mana fireball(3)
0:44.211 default W rune_of_power Fluffy_Pillow 46711.0/50000: 93% mana fireball(3)
0:45.443 rop_phase u fireball Fluffy_Pillow 47943.0/50000: 96% mana heating_up, rune_of_power, fevered_incantation
0:45.443 rop_phase p fire_blast Fluffy_Pillow 47943.0/50000: 96% mana heating_up, rune_of_power, fevered_incantation
0:47.288 rop_phase n pyroblast Fluffy_Pillow 48288.0/50000: 97% mana hot_streak, rune_of_power, fevered_incantation(2)
0:48.520 rop_phase u fireball Fluffy_Pillow 48520.0/50000: 97% mana heating_up, rune_of_power
0:50.367 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power
0:52.213 rop_phase u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power, fevered_incantation
0:54.060 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation(2)
0:55.906 rop_phase u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
0:57.753 combustion_phase k fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, fevered_incantation
0:59.601 combustion_phase k fireball Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, fevered_incantation(3)
1:00.784 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, hot_streak
1:01.448 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 44664.0/50000: 89% mana combustion, fireball, hot_streak, rune_of_power
1:01.448 combustion_phase h pyroblast Fluffy_Pillow 44664.0/50000: 89% mana combustion, fireball, hot_streak, rune_of_power, gladiators_badge
1:02.680 default T use_item_soul_igniter Fluffy_Pillow 44896.0/50000: 90% mana combustion, hot_streak, rune_of_power, fevered_incantation(2), gladiators_badge
1:02.680 combustion_phase h pyroblast Fluffy_Pillow 44896.0/50000: 90% mana combustion, hot_streak, rune_of_power, fevered_incantation(2), soul_ignition, gladiators_badge
1:02.680 combustion_phase d fire_blast Fluffy_Pillow 43896.0/50000: 88% mana combustion, rune_of_power, fevered_incantation(2), soul_ignition, gladiators_badge
1:03.911 combustion_phase h pyroblast Fluffy_Pillow 44627.0/50000: 89% mana combustion, hot_streak, rune_of_power, fevered_incantation(4), infernal_cascade, soul_ignition, gladiators_badge
1:03.911 combustion_phase d fire_blast Fluffy_Pillow 43627.0/50000: 87% mana combustion, rune_of_power, fevered_incantation(4), infernal_cascade, soul_ignition, gladiators_badge
1:05.143 default U cancel_buff Fluffy_Pillow 44359.0/50000: 89% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), soul_ignition, gladiators_badge
1:05.143 combustion_phase h pyroblast Fluffy_Pillow 44359.0/50000: 89% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:06.376 combustion_phase j phoenix_flames Fluffy_Pillow 44592.0/50000: 89% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:07.609 combustion_phase h pyroblast Fluffy_Pillow 45825.0/50000: 92% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:07.695 combustion_phase d fire_blast Fluffy_Pillow 44911.0/50000: 90% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:08.841 default Q counterspell Fluffy_Pillow 45557.0/50000: 91% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:08.841 combustion_phase h pyroblast Fluffy_Pillow 44557.0/50000: 89% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:10.072 combustion_phase j phoenix_flames Fluffy_Pillow 44788.0/50000: 90% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:11.305 combustion_phase h pyroblast Fluffy_Pillow 46021.0/50000: 92% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:11.305 combustion_phase d fire_blast Fluffy_Pillow 45021.0/50000: 90% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:12.538 combustion_phase h pyroblast Fluffy_Pillow 45754.0/50000: 92% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:13.770 standard_rotation z phoenix_flames Fluffy_Pillow 45986.0/50000: 92% mana heating_up, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:15.003 standard_rotation } fireball Fluffy_Pillow 47219.0/50000: 94% mana hot_streak, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:16.849 default S shifting_power Fluffy_Pillow 48065.0/50000: 96% mana hot_streak, fevered_incantation(5)
1:20.465 default Q counterspell Fluffy_Pillow 49181.0/50000: 98% mana fireball, hot_streak
1:20.465 default W rune_of_power Fluffy_Pillow 48181.0/50000: 96% mana fireball, hot_streak
1:21.698 rop_phase n pyroblast Fluffy_Pillow 49414.0/50000: 99% mana fireball, hot_streak, rune_of_power
1:21.698 rop_phase o fire_blast Fluffy_Pillow 48414.0/50000: 97% mana fireball, rune_of_power
1:22.486 rop_phase o fire_blast Fluffy_Pillow 48702.0/50000: 97% mana fireball, hot_streak, rune_of_power, fevered_incantation(2)
1:22.930 rop_phase n pyroblast Fluffy_Pillow 48646.0/50000: 97% mana fireball, hot_streak, rune_of_power, fevered_incantation(3)
1:24.165 rop_phase u fireball Fluffy_Pillow 48881.0/50000: 98% mana fireball, rune_of_power
1:26.012 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
1:27.859 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power
1:29.218 rop_phase p fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, fevered_incantation
1:29.707 rop_phase n pyroblast Fluffy_Pillow 48989.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation(2)
1:30.940 rop_phase u fireball Fluffy_Pillow 49222.0/50000: 98% mana fireball, rune_of_power
1:32.788 rop_phase u fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, rune_of_power
1:34.634 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
1:36.480 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3)
1:38.326 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(4)
1:40.173 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(5)
1:42.020 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(6)
1:43.867 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(7)
1:44.969 standard_rotation x fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation
1:45.713 default Q counterspell Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, fevered_incantation(2)
1:45.713 standard_rotation v pyroblast Fluffy_Pillow 48004.0/50000: 96% mana hot_streak, fevered_incantation(2)
1:46.945 standard_rotation } fireball Fluffy_Pillow 48236.0/50000: 96% mana fireball, heating_up, fevered_incantation
1:46.945 standard_rotation x fire_blast Fluffy_Pillow 48236.0/50000: 96% mana fireball, heating_up, fevered_incantation
1:48.790 standard_rotation v pyroblast Fluffy_Pillow 48581.0/50000: 97% mana fireball, hot_streak, fevered_incantation(3)
1:50.021 standard_rotation } fireball Fluffy_Pillow 48812.0/50000: 98% mana heating_up
1:51.865 standard_rotation } fireball Fluffy_Pillow 49002.0/50000: 98% mana heating_up, fevered_incantation
1:53.712 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:55.558 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
1:57.403 standard_rotation } fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(3)
1:59.251 standard_rotation } fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up, fevered_incantation
2:01.097 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
2:02.945 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49006.0/50000: 98% mana fireball(2)
2:02.945 combustion_phase k fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2), gladiators_badge
2:04.284 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(3), gladiators_badge
2:04.299 combustion_phase d fire_blast Fluffy_Pillow 45015.0/50000: 90% mana combustion, fireball(3), rune_of_power, gladiators_badge
2:04.794 combustion_phase l scorch Fluffy_Pillow 44010.0/50000: 88% mana combustion, fireball(3), heating_up, rune_of_power, fevered_incantation, infernal_cascade, gladiators_badge
2:06.027 default T use_item_soul_igniter Fluffy_Pillow 44743.0/50000: 89% mana combustion, hot_streak, rune_of_power, fevered_incantation(2), infernal_cascade, gladiators_badge
2:06.027 combustion_phase h pyroblast Fluffy_Pillow 44743.0/50000: 89% mana combustion, hot_streak, rune_of_power, fevered_incantation(2), infernal_cascade, soul_ignition, gladiators_badge
2:07.260 combustion_phase h pyroblast Fluffy_Pillow 44976.0/50000: 90% mana combustion, hot_streak, rune_of_power, fevered_incantation(4), infernal_cascade, soul_ignition, gladiators_badge
2:07.260 combustion_phase d fire_blast Fluffy_Pillow 43976.0/50000: 88% mana combustion, rune_of_power, fevered_incantation(4), infernal_cascade, soul_ignition, gladiators_badge
2:08.493 default U cancel_buff Fluffy_Pillow 44709.0/50000: 89% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), soul_ignition, gladiators_badge
2:08.493 combustion_phase h pyroblast Fluffy_Pillow 44709.0/50000: 89% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:09.725 default Q counterspell Fluffy_Pillow 44941.0/50000: 90% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:09.725 combustion_phase j phoenix_flames Fluffy_Pillow 43941.0/50000: 88% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:10.957 combustion_phase h pyroblast Fluffy_Pillow 45173.0/50000: 90% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:11.067 combustion_phase d fire_blast Fluffy_Pillow 44283.0/50000: 89% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:12.190 combustion_phase h pyroblast Fluffy_Pillow 44906.0/50000: 90% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:12.584 combustion_phase d fire_blast Fluffy_Pillow 44300.0/50000: 89% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:13.422 combustion_phase h pyroblast Fluffy_Pillow 44638.0/50000: 89% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:14.652 combustion_phase j phoenix_flames Fluffy_Pillow 44868.0/50000: 90% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:15.884 combustion_phase h pyroblast Fluffy_Pillow 46100.0/50000: 92% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:17.115 default W rune_of_power Fluffy_Pillow 46331.0/50000: 93% mana heating_up, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:18.348 default S shifting_power Fluffy_Pillow 47564.0/50000: 95% mana heating_up, rune_of_power, fevered_incantation(5)
2:21.087 default Y fire_blast Fluffy_Pillow 47803.0/50000: 96% mana heating_up, rune_of_power
2:21.886 default Q counterspell Fluffy_Pillow 48102.0/50000: 96% mana hot_streak, rune_of_power
2:21.886 rop_phase n pyroblast Fluffy_Pillow 47102.0/50000: 94% mana hot_streak, rune_of_power
2:21.886 rop_phase o fire_blast Fluffy_Pillow 46102.0/50000: 92% mana rune_of_power
2:23.119 rop_phase u fireball Fluffy_Pillow 46835.0/50000: 94% mana rune_of_power
2:24.966 rop_phase u fireball Fluffy_Pillow 47682.0/50000: 95% mana rune_of_power
2:26.813 rop_phase u fireball Fluffy_Pillow 48529.0/50000: 97% mana fireball, rune_of_power
2:27.781 rop_phase p fire_blast Fluffy_Pillow 49497.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
2:28.659 rop_phase n pyroblast Fluffy_Pillow 48875.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation(2)
2:29.893 rop_phase u fireball Fluffy_Pillow 49109.0/50000: 98% mana fireball, rune_of_power
2:31.742 standard_rotation z phoenix_flames Fluffy_Pillow 49007.0/50000: 98% mana fireball
2:32.975 standard_rotation } fireball Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation
2:32.975 standard_rotation x fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation
2:34.822 standard_rotation v pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, fevered_incantation(2)
2:36.053 standard_rotation } fireball Fluffy_Pillow 49236.0/50000: 98% mana fireball, heating_up, fevered_incantation
2:37.899 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, heating_up, fevered_incantation
2:39.745 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
2:41.592 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, fevered_incantation
2:43.440 standard_rotation } fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
2:45.286 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, fevered_incantation
2:47.133 default Q counterspell Fluffy_Pillow 49005.0/50000: 98% mana fireball
2:47.133 default W rune_of_power Fluffy_Pillow 48005.0/50000: 96% mana fireball
2:48.577 rop_phase o fire_blast Fluffy_Pillow 49449.0/50000: 99% mana fireball(2), rune_of_power
2:48.577 rop_phase u fireball Fluffy_Pillow 48949.0/50000: 98% mana fireball(2), heating_up, rune_of_power, fevered_incantation
2:50.424 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), heating_up, rune_of_power
2:52.271 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3), rune_of_power
2:54.119 rop_phase t scorch Fluffy_Pillow 49006.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation
2:55.351 rop_phase t scorch Fluffy_Pillow 49504.0/50000: 99% mana fireball, rune_of_power
2:56.583 rop_phase r pyroblast Fluffy_Pillow 49504.0/50000: 99% mana fireball, heating_up, rune_of_power, fevered_incantation
2:57.826 rop_phase t scorch Fluffy_Pillow 49747.0/50000: 99% mana fireball, heating_up, rune_of_power
2:59.058 rop_phase r pyroblast Fluffy_Pillow 49504.0/50000: 99% mana fireball, heating_up, rune_of_power
3:00.299 rop_phase t scorch Fluffy_Pillow 49745.0/50000: 99% mana fireball, heating_up, rune_of_power, fevered_incantation(3)
3:01.531 standard_rotation y pyroblast Fluffy_Pillow 49504.0/50000: 99% mana fireball, heating_up, fevered_incantation(3)
3:02.772 standard_rotation | scorch Fluffy_Pillow 49745.0/50000: 99% mana fireball, heating_up, fevered_incantation(5)
3:04.003 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49503.0/50000: 99% mana fireball, heating_up, fevered_incantation(5)
3:04.003 combustion_phase i pyroblast Fluffy_Pillow 49503.0/50000: 99% mana fireball, heating_up, fevered_incantation(5), gladiators_badge
3:05.246 combustion_phase k fireball Fluffy_Pillow 49746.0/50000: 99% mana fireball, heating_up, fevered_incantation(5), gladiators_badge
3:06.398 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, heating_up, fevered_incantation(5), gladiators_badge
3:06.398 combustion_phase d fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
3:07.092 combustion_cooldowns b berserking Fluffy_Pillow 44194.0/50000: 88% mana combustion, fireball, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade, gladiators_badge
3:07.092 combustion_phase h pyroblast Fluffy_Pillow 44194.0/50000: 88% mana berserking, combustion, fireball, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade, gladiators_badge
3:08.212 combustion_phase h pyroblast Fluffy_Pillow 44314.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade, gladiators_badge
3:08.212 combustion_phase d fire_blast Fluffy_Pillow 43314.0/50000: 87% mana berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade, gladiators_badge
3:09.335 default T use_item_soul_igniter Fluffy_Pillow 43937.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:09.335 default U cancel_buff Fluffy_Pillow 43937.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), soul_ignition, gladiators_badge
3:09.335 combustion_phase h pyroblast Fluffy_Pillow 43937.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:10.455 combustion_phase j phoenix_flames Fluffy_Pillow 44057.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:11.574 default Q counterspell Fluffy_Pillow 45176.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:11.574 combustion_phase h pyroblast Fluffy_Pillow 44176.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:12.156 combustion_phase d fire_blast Fluffy_Pillow 43758.0/50000: 88% mana berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:12.695 combustion_phase h pyroblast Fluffy_Pillow 43797.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:13.817 combustion_phase j phoenix_flames Fluffy_Pillow 43919.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:14.939 combustion_phase h pyroblast Fluffy_Pillow 45041.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:14.939 combustion_phase d fire_blast Fluffy_Pillow 44041.0/50000: 88% mana berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:16.058 combustion_phase h pyroblast Fluffy_Pillow 44660.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:17.176 combustion_phase j phoenix_flames Fluffy_Pillow 44778.0/50000: 90% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:18.296 combustion_phase h pyroblast Fluffy_Pillow 45898.0/50000: 92% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:19.416 default S shifting_power Fluffy_Pillow 46018.0/50000: 92% mana heating_up, fevered_incantation(5), infernal_cascade(2)
3:22.006 default Y fire_blast Fluffy_Pillow 46108.0/50000: 92% mana heating_up
3:22.953 default Q counterspell Fluffy_Pillow 46555.0/50000: 93% mana hot_streak
3:22.953 default W rune_of_power Fluffy_Pillow 45555.0/50000: 91% mana hot_streak
3:24.186 rop_phase n pyroblast Fluffy_Pillow 46788.0/50000: 94% mana hot_streak, rune_of_power
3:24.186 rop_phase o fire_blast Fluffy_Pillow 45788.0/50000: 92% mana rune_of_power
3:24.699 rop_phase p fire_blast Fluffy_Pillow 45801.0/50000: 92% mana heating_up, rune_of_power, fevered_incantation
3:25.418 rop_phase n pyroblast Fluffy_Pillow 46020.0/50000: 92% mana hot_streak, rune_of_power, fevered_incantation(3)
3:26.651 rop_phase t scorch Fluffy_Pillow 46253.0/50000: 93% mana rune_of_power
3:27.884 rop_phase t scorch Fluffy_Pillow 46986.0/50000: 94% mana rune_of_power
3:29.116 rop_phase r pyroblast Fluffy_Pillow 47718.0/50000: 95% mana heating_up, rune_of_power, fevered_incantation
3:30.149 rop_phase o fire_blast Fluffy_Pillow 47680.0/50000: 95% mana rune_of_power
3:30.361 rop_phase t scorch Fluffy_Pillow 47463.0/50000: 95% mana heating_up, rune_of_power, fevered_incantation
3:31.593 rop_phase r pyroblast Fluffy_Pillow 48195.0/50000: 96% mana heating_up, rune_of_power, fevered_incantation
3:32.836 rop_phase t scorch Fluffy_Pillow 48438.0/50000: 97% mana rune_of_power
3:34.066 rop_phase t scorch Fluffy_Pillow 49168.0/50000: 98% mana rune_of_power
3:35.299 rop_phase r pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
3:36.541 standard_rotation | scorch Fluffy_Pillow 49747.0/50000: 99% mana heating_up, fevered_incantation(3)
3:37.774 standard_rotation y pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, fevered_incantation(3)
3:38.913 standard_rotation x fire_blast Fluffy_Pillow 49644.0/50000: 99% mana heating_up, fevered_incantation(5)
3:39.016 standard_rotation w pyroblast Fluffy_Pillow 49247.0/50000: 98% mana hot_streak, fevered_incantation(5)
3:40.249 standard_rotation | scorch Fluffy_Pillow 49480.0/50000: 99% mana heating_up, fevered_incantation(5)
3:41.482 standard_rotation y pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, fevered_incantation(5)
3:42.725 standard_rotation | scorch Fluffy_Pillow 49748.0/50000: 99% mana
3:43.957 standard_rotation | scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:45.189 standard_rotation y pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation
3:46.434 standard_rotation | scorch Fluffy_Pillow 49749.0/50000: 99% mana heating_up, fevered_incantation
3:47.667 default Q counterspell Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:47.667 standard_rotation y pyroblast Fluffy_Pillow 48505.0/50000: 97% mana heating_up
3:48.908 standard_rotation | scorch Fluffy_Pillow 48746.0/50000: 97% mana
3:50.142 standard_rotation | scorch Fluffy_Pillow 49480.0/50000: 99% mana
3:51.374 standard_rotation y pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation
3:52.618 standard_rotation | scorch Fluffy_Pillow 49748.0/50000: 99% mana
3:53.851 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:55.083 standard_rotation y pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation
3:56.327 standard_rotation | scorch Fluffy_Pillow 49748.0/50000: 99% mana
3:57.560 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:58.793 standard_rotation y pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, fevered_incantation
4:00.036 standard_rotation z phoenix_flames Fluffy_Pillow 49748.0/50000: 99% mana
4:01.270 standard_rotation z phoenix_flames Fluffy_Pillow 50000.0/50000: 100% mana
4:02.502 standard_rotation | scorch Fluffy_Pillow 50000.0/50000: 100% mana
4:02.502 standard_rotation x fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
4:03.734 standard_rotation x fire_blast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation
4:03.734 standard_rotation w pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, fevered_incantation(2)
4:04.271 standard_rotation x fire_blast Fluffy_Pillow 48541.0/50000: 97% mana heating_up, fevered_incantation(3)
4:04.966 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48736.0/50000: 97% mana hot_streak
4:04.966 standard_rotation w pyroblast Fluffy_Pillow 48736.0/50000: 97% mana hot_streak, gladiators_badge
4:06.198 combustion_phase k fireball Fluffy_Pillow 48968.0/50000: 98% mana heating_up, fevered_incantation, gladiators_badge

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1813 1613 1090 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1813 1613 0
Melee Crit 12.91% 12.91% 277
Spell Crit 27.91% 27.91% 277
Haste 22.09% 22.09% 729
Versatility 9.60% 9.60% 384
Mana Regen 1000 1000 0
Mastery 20.76% 20.76% 689
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +81 Int, +149 Sta, +92 Haste, +50 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +160 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +77 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +81 Int, +149 Sta, +50 Vers, +92 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +76 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +25 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +49 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Fevered Incantation }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +101 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +26 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +42 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="FeveredIncantation"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6931/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1090
# gear_crit_rating=252
# gear_haste_rating=729
# gear_mastery_rating=689
# gear_versatility_rating=384
# gear_armor=371

Firestorm : 6301 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6301.3 6301.3 11.9 / 0.189% 750.5 / 11.9% 7.5
RPS Out RPS In Primary Resource Waiting APM Active Skill
839.6 832.0 Mana 0.00% 60.2 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Firestorm 6301
Blazing Surge 220 3.5% 5.3 62.09sec 12379 0 Direct 5.3 9802 19614 12492 27.5%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.32 5.27 0.00 0.00 0.0000 0.0000 65878.35 65878.35 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.47% 3.82 0 6 9802.39 9190 13424 9788.02 0 11166 37433 37433 0.00%
crit 27.53% 1.45 0 5 19613.73 18380 24283 15864.74 0 23644 28445 28445 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:6288.23
  • base_dd_max:6288.23
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Conflagration Flare Up 28 0.4% 29.9 9.67sec 276 0 Direct 29.9 162 431 276 42.6%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.86 29.86 0.00 0.00 0.0000 0.0000 8253.91 8253.91 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.45% 17.15 6 33 161.82 132 292 161.81 139 187 2776 2776 0.00%
crit 42.55% 12.70 3 28 430.85 265 618 431.02 307 544 5478 5478 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 19 0.3% 1.2 83.96sec 4668 3924 Direct 1.2 0 4669 4669 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.22 1.22 0.00 0.00 1.1900 0.0000 5689.43 5689.43 0.00% 3923.75 3923.75
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 1.22 0 4 4668.65 3631 5337 3565.59 0 5337 5689 5689 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [n]:1.22
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 43 0.7% 21.4 13.67sec 603 0 Direct 21.4 473 946 603 27.5%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.36 21.36 0.00 0.00 0.0000 0.0000 12886.21 12886.21 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.47% 15.48 4 29 473.02 460 488 473.06 460 488 7324 7324 0.00%
crit 27.53% 5.88 0 15 945.65 921 976 942.92 0 976 5563 5563 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 821 13.0% 48.9 6.14sec 5035 0 Direct 48.9 0 5034 5034 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.92 48.92 0.00 0.00 0.0000 0.0000 246289.54 246289.54 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 48.92 38 59 5034.47 3107 7256 5033.15 4792 5253 246290 246290 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [Y]:2.17
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [d]:21.98
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [q]:10.53
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [r]:8.80
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [{]:5.44
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 591 (622) 9.4% (9.9%) 67.4 4.00sec 2767 1566 Direct 67.4 (195.9) 1734 3798 2630 43.4% (43.4%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 67.40 67.39 0.00 0.00 1.7671 0.0000 177239.60 177239.60 0.00% 1566.01 1566.01
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.57% 38.12 24 57 1733.54 1466 2696 1733.82 1623 1911 66074 66074 0.00%
crit 43.43% 29.27 18 42 3798.13 2932 6849 3801.46 3555 4119 111165 111165 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [l]:5.77
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [w]:26.05
    standard_rotation
    ["]:35.58
    Conflagration 31 0.5% 67.4 3.98sec 138 0 Periodic 128.5 38 107 72 49.5% 65.5%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 67.39 0.00 128.51 128.51 0.0000 1.5294 9288.85 9288.85 0.00% 47.26 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 50.54% 64.95 45 90 37.97 0 54 37.98 36 40 2466 2466 0.00%
crit 49.46% 63.57 44 88 107.34 0 151 107.44 99 117 6823 6823 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Ignite 1388 22.0% 247.7 1.21sec 1681 0 Periodic 298.8 1393 0 1393 0.0% 99.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 247.69 0.00 298.80 298.80 0.0000 1.0000 416454.12 416454.12 0.00% 1393.76 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 298.80 239 359 1393.40 184 4475 1394.22 1257 1533 416454 416454 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.3%) 1.0 0.00sec 5017 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 125  / 17 0.3% 96.0 1.22sec 52 42 Direct 96.0 41 82 52 27.8%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2359 0.0000 5017.28 5017.28 0.00% 42.29 42.29
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.19% 69.31 55 84 40.87 29 51 40.87 39 43 2832 2832 0.00%
crit 27.81% 26.69 12 41 81.86 58 101 81.86 71 92 2185 2185 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:2097.56
Phoenix Flames 0 (334) 0.0% (5.3%) 15.8 18.93sec 6324 5512

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.84 0.00 0.00 0.00 1.1472 0.0000 0.00 0.00 0.00% 5512.38 5512.38

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [k]:11.91
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [u]:1.32
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [}]:2.62
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 334 5.3% 15.8 18.94sec 6340 0 Direct 15.8 2350 7203 6333 82.2%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.80 15.80 0.00 0.00 0.0000 0.0000 100170.99 100170.99 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 17.84% 2.82 0 8 2350.16 1765 4123 2295.11 0 3890 6635 6635 0.00%
crit 82.16% 12.98 7 19 7203.33 3530 8246 7209.86 6318 7778 93536 93536 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2336 (2478) 37.1% (39.3%) 89.4 3.37sec 8309 7154 Direct 90.2 (251.5) 3415 9452 7766 72.1% (72.1%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 89.42 90.15 0.00 0.00 1.1615 0.0000 700354.26 700354.26 0.00% 7153.80 7153.80
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 27.90% 25.15 13 37 3414.50 2673 6244 3413.90 3071 3772 85909 85909 0.00%
crit 72.10% 65.00 40 91 9452.48 5346 12488 9470.78 8325 10647 614445 614445 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [h]:6.71
  • if_expr:buff.firestorm.react
    combustion_phase
    [i]:35.81
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [j]:1.24
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [o]:4.02
  • if_expr:buff.firestorm.react
    rop_phase
    [p]:15.21
  • if_expr:buff.hot_streak.react
    rop_phase
    [t]:3.49
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [x]:6.22
  • if_expr:buff.firestorm.react
    standard_rotation
    [y]:6.71
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [z]:1.76
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [|]:8.23
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 142 2.3% 90.2 3.35sec 473 0 Periodic 161.3 146 406 264 45.3% 81.6%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 90.15 0.00 161.32 161.32 0.0000 1.5169 42603.30 42603.30 0.00% 174.10 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 54.70% 88.24 56 123 146.48 15 284 146.46 134 158 12925 12925 0.00%
crit 45.30% 73.09 48 100 406.03 30 568 406.52 375 447 29678 29678 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 168 2.7% 25.5 9.84sec 1976 1630 Direct 25.5 0 1976 1976 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 25.46 25.45 0.00 0.00 1.2128 0.0000 50312.59 50312.59 0.00% 1629.61 1629.61
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 25.45 10 37 1975.88 1240 3623 1978.43 1775 2258 50313 50313 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [m]:1.94
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [v]:8.29
  • if_expr:searing_touch.active
    standard_rotation
    [!]:15.63
  • if_expr:searing_touch.active
Shadowcore Oil Blast 48 0.8% 43.1 6.94sec 332 0 Direct 43.1 260 520 332 27.9%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.11 43.11 0.00 0.00 0.0000 0.0000 14333.67 14333.67 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.10% 31.09 16 54 259.95 253 268 259.94 255 265 8081 8081 0.00%
crit 27.90% 12.03 3 27 519.84 506 537 519.80 506 534 6253 6253 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 117 1.9% 5.1 61.43sec 6845 2037 Periodic 20.3 1350 2684 1722 27.9% 5.3%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.11 0.00 20.33 20.33 3.3605 0.7816 35006.19 35006.19 0.00% 2037.02 2037.02
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 72.12% 14.67 7 22 1350.05 1040 1735 1349.93 1207 1519 19795 19795 0.00%
crit 27.88% 5.67 0 13 2684.11 2080 3471 2678.19 0 3445 15211 15211 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [S]:5.11
  • if_expr:buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
Firestorm
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Firestorm
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 182.87sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [b]:2.00
  • if_expr:buff.combustion.up
Combustion 5.3 61.43sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.35 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [f]:5.34
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 15.0 20.76sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [Q]:15.00
  • if_expr:!runeforge.disciplinary_command
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Firestorm
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Firestorm
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.44 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [a]:1.44
Rune of Power 7.6 39.61sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.64 0.00 0.00 0.00 1.1955 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [W]:7.68
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 5.3 61.87sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.32 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 182.9sec 182.9sec 12.0sec 8.11% 18.21% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 193.8s
  • trigger_min/max:180.0s / 193.8s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.11%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.3 0.0 61.5sec 61.5sec 11.8sec 21.02% 0.00% 120.8 (120.8) 5.2

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:52.2s / 77.1s
  • trigger_min/max:52.2s / 77.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:21.02%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Fireball 18.8 19.4 10.4sec 5.0sec 5.0sec 30.97% 0.00% 0.0 (0.0) 0.2

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.8s / 82.0s
  • trigger_min/max:1.4s / 77.6s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 29.5s

Stack Uptimes

  • fireball_1:17.65%
  • fireball_2:7.79%
  • fireball_3:3.60%
  • fireball_4:1.43%
  • fireball_5:0.41%
  • fireball_6:0.09%
  • fireball_7:0.02%
  • fireball_8:0.02%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Firestorm 5.6 0.5 47.6sec 42.9sec 4.2sec 7.84% 0.00% 0.5 (0.5) 5.5

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_firestorm
  • max_stacks:1
  • base duration:4.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

RPPM Details

  • scaling:none
  • frequency:1.66
  • modifier:1.00

Trigger Details

  • interval_min/max:4.0s / 205.4s
  • trigger_min/max:0.6s / 205.4s
  • trigger_pct:7.39%
  • duration_min/max:0.1s / 15.2s

Stack Uptimes

  • firestorm_1:7.84%

Spelldata

  • id:333100
  • name:Firestorm
  • tooltip:Pyroblast and Flamestrike have no cast time and are guaranteed to critically strike.
  • description:{$@spelldesc333097=When Hot Streak activates, you have a low chance to cause all Pyroblasts and Flamestrikes to have no cast time and be guaranteed critical strikes for {$333100d=4 seconds}.}
  • max_stacks:0
  • duration:4.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:333097
  • name:Firestorm
  • tooltip:
  • description:When Hot Streak activates, you have a low chance to cause all Pyroblasts and Flamestrikes to have no cast time and be guaranteed critical strikes for {$333100d=4 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Gladiator's Badge 5.4 0.0 61.4sec 61.6sec 14.7sec 26.23% 0.00% 0.0 (0.0) 5.1

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:204.00

Trigger Details

  • interval_min/max:60.0s / 75.7s
  • trigger_min/max:60.0s / 75.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • gladiators_badge_1:26.23%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 97.9 0.0 3.1sec 3.1sec 1.2sec 38.68% 45.65% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 17.2s
  • trigger_min/max:0.2s / 17.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.4s

Stack Uptimes

  • heating_up_1:38.68%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 82.2 0.0 3.7sec 3.7sec 0.7sec 14.97% 90.85% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 42.0s
  • trigger_min/max:0.5s / 42.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 9.7s

Stack Uptimes

  • hot_streak_1:14.97%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 5.7 16.3 56.8sec 13.1sec 13.0sec 24.84% 0.00% 10.9 (10.9) 5.5

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:5.0s / 77.1s
  • trigger_min/max:0.5s / 67.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 17.0s

Stack Uptimes

  • infernal_cascade_1:3.07%
  • infernal_cascade_2:21.78%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 306.3sec 0.0sec 23.3sec 11.00% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 322.4s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:11.00%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 13.0 0.0 23.7sec 23.7sec 11.8sec 50.88% 0.00% 0.0 (0.0) 12.5

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.0s / 54.3s
  • trigger_min/max:2.6s / 54.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 23.1s

Stack Uptimes

  • rune_of_power_1:50.88%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 5.3 0.0 62.1sec 61.9sec 2.8sec 2.87% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:60.0s / 96.5s
  • trigger_min/max:60.0s / 96.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • soul_ignition_1:2.87%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 97.9 75.0 126.0 3.1s 0.2s 17.2s
Heating Up removed 15.2 5.0 27.0 16.7s 0.8s 157.4s
Heating Up converted with Fire Blast 20.5 11.0 29.0 14.8s 0.5s 93.7s
Hot Streak procs 82.2 61.0 104.0 3.7s 0.5s 42.0s
Hot Streak spells used 247.7 200.0 298.0 1.2s 0.0s 7.6s
Hot Streak spell crits 181.6 138.0 229.0 1.7s 0.0s 17.1s
Hot Streak spell crits wasted 1.5 0.0 8.0 82.6s 0.1s 310.7s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 0.4 0.0 3.0 97.3s 57.6s 251.7s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 13.82% 9.11% 17.24% 0.6s 0.0s 4.6s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000212.069150.248271.994
Counterspell0.5500.0002.7838.2643.88813.785
Shifting Power4.2590.00022.47621.87316.00140.294
Fire Blast0.3350.00014.39316.5004.69238.451
Rune of Power4.6910.00029.76336.88623.63569.073
Dragon's Breath131.45044.052334.720292.773217.572359.901
Combustion2.7190.00022.01414.5842.40330.335
Phoenix Flames1.6880.00049.57927.7047.16097.362

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Firestorm
mana_regen Mana 2692.54 249652.87 100.00% 92.72 50131.22 16.72%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 832.03 839.64 50105.9 47714.6 41740.0 50000.0
Usage Type Count Total Avg RPE APR
Firestorm
combustion Mana 5.4 27137.9 5000.0 5075.7 0.0
counterspell Mana 15.2 15240.8 1000.0 1016.0 0.0
dragons_breath Mana 1.2 2473.5 2000.0 2029.5 2.3
fire_blast Mana 49.7 24851.1 500.0 508.0 9.9
fireball Mana 68.4 68430.6 1000.0 1015.2 2.7
pyroblast Mana 91.9 91859.1 1000.0 1027.3 8.1
scorch Mana 25.9 12968.5 500.0 509.4 3.9
shifting_power Mana 5.2 12984.5 2500.0 2539.1 2.7

Statistics & Data Analysis

Fight Length
Firestorm Fight Length
Count 1001
Mean 300.08
Minimum 240.04
Maximum 359.99
Spread ( max - min ) 119.96
Range [ ( max - min ) / 2 * 100% ] 19.99%
Standard Deviation 35.3252
5th Percentile 244.59
95th Percentile 354.32
( 95th Percentile - 5th Percentile ) 109.74
Mean Distribution
Standard Deviation 1.1165
95.00% Confidence Interval ( 297.90 - 302.27 )
Normalized 95.00% Confidence Interval ( 99.27% - 100.73% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 533
0.1% Error 53233
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 43
0.01 Scale Factor Error with Delta=300 1066
DPS
Firestorm Damage Per Second
Count 1001
Mean 6301.28
Minimum 5737.67
Maximum 6953.30
Spread ( max - min ) 1215.63
Range [ ( max - min ) / 2 * 100% ] 9.65%
Standard Deviation 191.9467
5th Percentile 6001.51
95th Percentile 6625.86
( 95th Percentile - 5th Percentile ) 624.35
Mean Distribution
Standard Deviation 6.0669
95.00% Confidence Interval ( 6289.39 - 6313.17 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 36
0.1% Error 3565
0.1 Scale Factor Error with Delta=300 315
0.05 Scale Factor Error with Delta=300 1259
0.01 Scale Factor Error with Delta=300 31452
Priority Target DPS
Firestorm Priority Target Damage Per Second
Count 1001
Mean 6301.28
Minimum 5737.67
Maximum 6953.30
Spread ( max - min ) 1215.63
Range [ ( max - min ) / 2 * 100% ] 9.65%
Standard Deviation 191.9467
5th Percentile 6001.51
95th Percentile 6625.86
( 95th Percentile - 5th Percentile ) 624.35
Mean Distribution
Standard Deviation 6.0669
95.00% Confidence Interval ( 6289.39 - 6313.17 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 36
0.1% Error 3565
0.1 Scale Factor Error with Delta=300 315
0.05 Scale Factor Error with Delta=300 1259
0.01 Scale Factor Error with Delta=300 31452
DPS(e)
Firestorm Damage Per Second (Effective)
Count 1001
Mean 6301.28
Minimum 5737.67
Maximum 6953.30
Spread ( max - min ) 1215.63
Range [ ( max - min ) / 2 * 100% ] 9.65%
Damage
Firestorm Damage
Count 1001
Mean 1884761.01
Minimum 1442057.49
Maximum 2324222.12
Spread ( max - min ) 882164.63
Range [ ( max - min ) / 2 * 100% ] 23.40%
DTPS
Firestorm Damage Taken Per Second
Count 1001
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Firestorm Healing Per Second
Count 1001
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Firestorm Healing Per Second (Effective)
Count 1001
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Firestorm Heal
Count 1001
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Firestorm Healing Taken Per Second
Count 1001
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Firestorm Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
FirestormTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Firestorm Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
Q 15.00 counterspell,if=!runeforge.disciplinary_command
R 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
S 5.11 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
T 5.32 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
U 5.27 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
V 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
W 7.68 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
X 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
Y 2.17 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
Z 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
a 1.44 potion
0.00 blood_fury
b 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
c 5.36 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
d 21.98 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
e 0.00 call_action_list,name=active_talents
f 5.34 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
g 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
h 6.71 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
i 35.81 pyroblast,if=buff.hot_streak.react&buff.combustion.up
j 1.24 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
k 11.91 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
l 5.77 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
m 1.94 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
n 1.22 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
o 4.02 pyroblast,if=buff.firestorm.react
p 15.21 pyroblast,if=buff.hot_streak.react
q 10.53 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
r 8.80 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
s 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
t 3.49 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
u 1.32 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
v 8.29 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
w 26.05 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
x 6.22 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
y 6.71 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
z 1.76 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
{ 5.44 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
| 8.23 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
} 2.62 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
~ 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
! 15.63 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
" 35.58 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask Firestorm 50000.0/50000: 100% mana
Pre precombat 1 food Firestorm 50000.0/50000: 100% mana
Pre precombat 2 augmentation Firestorm 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns a potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 default Q counterspell Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48000.0/50000: 96% mana potion_of_spectral_intellect
0:00.000 default T use_item_soul_igniter Fluffy_Pillow 48000.0/50000: 96% mana gladiators_badge, potion_of_spectral_intellect
0:00.000 combustion_phase l fireball Fluffy_Pillow 48000.0/50000: 96% mana soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.209 combustion_phase f combustion Fluffy_Pillow 49209.0/50000: 98% mana bloodlust, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.209 combustion_phase d fire_blast Fluffy_Pillow 44209.0/50000: 88% mana bloodlust, combustion, rune_of_power, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.780 combustion_phase d fire_blast Fluffy_Pillow 44280.0/50000: 89% mana bloodlust, combustion, heating_up, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.845 default U cancel_buff Fluffy_Pillow 42845.0/50000: 86% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.845 combustion_cooldowns b berserking Fluffy_Pillow 42845.0/50000: 86% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:01.845 combustion_phase i pyroblast Fluffy_Pillow 42845.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.708 combustion_phase i pyroblast Fluffy_Pillow 42708.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.573 combustion_phase k phoenix_flames Fluffy_Pillow 42573.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.436 combustion_phase i pyroblast Fluffy_Pillow 43436.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.299 combustion_phase h pyroblast Fluffy_Pillow 43299.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.162 combustion_phase h pyroblast Fluffy_Pillow 43162.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.354 combustion_phase d fire_blast Fluffy_Pillow 42354.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.026 combustion_phase h pyroblast Fluffy_Pillow 42526.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.890 combustion_phase h pyroblast Fluffy_Pillow 42390.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.754 combustion_phase i pyroblast Fluffy_Pillow 42254.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.754 combustion_phase d fire_blast Fluffy_Pillow 41254.0/50000: 83% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.618 combustion_phase i pyroblast Fluffy_Pillow 41618.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.483 combustion_phase k phoenix_flames Fluffy_Pillow 41483.0/50000: 83% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.346 combustion_phase i pyroblast Fluffy_Pillow 42346.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.209 combustion_phase k phoenix_flames Fluffy_Pillow 42209.0/50000: 84% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.073 combustion_phase i pyroblast Fluffy_Pillow 43073.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.073 combustion_phase d fire_blast Fluffy_Pillow 42073.0/50000: 84% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.938 default W rune_of_power Fluffy_Pillow 42438.0/50000: 85% mana bloodlust, hot_streak, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.886 rop_phase p pyroblast Fluffy_Pillow 43386.0/50000: 87% mana bloodlust, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.836 default S shifting_power Fluffy_Pillow 43336.0/50000: 87% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:17.742 default Y fire_blast Fluffy_Pillow 42742.0/50000: 85% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:18.561 default Q counterspell Fluffy_Pillow 43061.0/50000: 86% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:18.561 rop_phase p pyroblast Fluffy_Pillow 42061.0/50000: 84% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:18.561 rop_phase q fire_blast Fluffy_Pillow 41061.0/50000: 82% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:19.510 rop_phase w fireball Fluffy_Pillow 41510.0/50000: 83% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:20.931 rop_phase w fireball Fluffy_Pillow 41931.0/50000: 84% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:21.829 rop_phase q fire_blast Fluffy_Pillow 42829.0/50000: 86% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:22.353 rop_phase p pyroblast Fluffy_Pillow 41853.0/50000: 84% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:23.302 rop_phase w fireball Fluffy_Pillow 41802.0/50000: 84% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:24.723 rop_phase w fireball Fluffy_Pillow 42223.0/50000: 84% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:25.864 rop_phase r fire_blast Fluffy_Pillow 43364.0/50000: 87% mana bloodlust, heating_up, rune_of_power
0:26.143 rop_phase p pyroblast Fluffy_Pillow 42143.0/50000: 84% mana bloodlust, hot_streak, rune_of_power
0:27.092 standard_rotation " fireball Fluffy_Pillow 42092.0/50000: 84% mana bloodlust, fireball
0:28.514 standard_rotation " fireball Fluffy_Pillow 42514.0/50000: 85% mana bloodlust, fireball
0:29.935 standard_rotation " fireball Fluffy_Pillow 42935.0/50000: 86% mana bloodlust, fireball(2)
0:31.036 standard_rotation { fire_blast Fluffy_Pillow 44036.0/50000: 88% mana bloodlust, heating_up
0:31.358 standard_rotation y pyroblast Fluffy_Pillow 42858.0/50000: 86% mana bloodlust, hot_streak
0:32.306 standard_rotation " fireball Fluffy_Pillow 42806.0/50000: 86% mana bloodlust, fireball
0:33.725 standard_rotation " fireball Fluffy_Pillow 43225.0/50000: 86% mana bloodlust, fireball
0:35.148 standard_rotation " fireball Fluffy_Pillow 43648.0/50000: 87% mana bloodlust, fireball(2)
0:36.570 standard_rotation " fireball Fluffy_Pillow 44070.0/50000: 88% mana bloodlust, fireball(3)
0:37.992 standard_rotation " fireball Fluffy_Pillow 44492.0/50000: 89% mana bloodlust, heating_up
0:39.413 standard_rotation " fireball Fluffy_Pillow 44913.0/50000: 90% mana bloodlust, fireball
0:40.835 standard_rotation " fireball Fluffy_Pillow 45335.0/50000: 91% mana bloodlust, fireball(2)
0:42.257 standard_rotation " fireball Fluffy_Pillow 45757.0/50000: 92% mana fireball(3)
0:44.105 default Q counterspell Fluffy_Pillow 46605.0/50000: 93% mana fireball(4)
0:44.105 default W rune_of_power Fluffy_Pillow 45605.0/50000: 91% mana fireball(4)
0:45.337 rop_phase q fire_blast Fluffy_Pillow 46837.0/50000: 94% mana fireball(5), rune_of_power
0:45.337 rop_phase w fireball Fluffy_Pillow 46337.0/50000: 93% mana fireball(5), heating_up, rune_of_power
0:47.185 rop_phase w fireball Fluffy_Pillow 47185.0/50000: 94% mana fireball(5), heating_up, rune_of_power
0:49.030 rop_phase p pyroblast Fluffy_Pillow 48030.0/50000: 96% mana hot_streak, rune_of_power
0:50.262 rop_phase w fireball Fluffy_Pillow 48262.0/50000: 97% mana hot_streak, rune_of_power
0:52.109 rop_phase p pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power
0:53.342 rop_phase w fireball Fluffy_Pillow 49238.0/50000: 98% mana fireball, rune_of_power
0:55.191 rop_phase w fireball Fluffy_Pillow 49007.0/50000: 98% mana fireball, rune_of_power
0:57.037 rop_phase w fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), rune_of_power
0:58.884 combustion_phase l fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3)
1:00.105 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(4)
1:00.105 combustion_phase d fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball(4), rune_of_power
1:00.619 combustion_phase d fire_blast Fluffy_Pillow 45014.0/50000: 90% mana combustion, fireball(4), heating_up, rune_of_power, infernal_cascade
1:00.729 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 43624.0/50000: 87% mana combustion, fireball(4), hot_streak, rune_of_power, firestorm, infernal_cascade(2)
1:00.729 combustion_phase i pyroblast Fluffy_Pillow 43624.0/50000: 87% mana combustion, fireball(4), hot_streak, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge
1:01.961 default T use_item_soul_igniter Fluffy_Pillow 43856.0/50000: 88% mana combustion, hot_streak, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge
1:01.961 default U cancel_buff Fluffy_Pillow 43856.0/50000: 88% mana combustion, hot_streak, rune_of_power, firestorm, infernal_cascade(2), soul_ignition, gladiators_badge
1:01.961 combustion_phase h pyroblast Fluffy_Pillow 43856.0/50000: 88% mana combustion, hot_streak, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge
1:03.195 combustion_phase h pyroblast Fluffy_Pillow 44090.0/50000: 88% mana combustion, heating_up, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge
1:04.428 combustion_phase h pyroblast Fluffy_Pillow 44323.0/50000: 89% mana combustion, hot_streak, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge
1:04.640 combustion_phase d fire_blast Fluffy_Pillow 43535.0/50000: 87% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:05.662 combustion_phase h pyroblast Fluffy_Pillow 44057.0/50000: 88% mana combustion, hot_streak, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge
1:06.894 combustion_phase h pyroblast Fluffy_Pillow 44289.0/50000: 89% mana combustion, heating_up, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge
1:08.128 default Q counterspell Fluffy_Pillow 44523.0/50000: 89% mana combustion, hot_streak, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge
1:08.128 combustion_phase h pyroblast Fluffy_Pillow 43523.0/50000: 87% mana combustion, hot_streak, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge
1:09.165 combustion_phase d fire_blast Fluffy_Pillow 43560.0/50000: 87% mana combustion, heating_up, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge
1:09.360 combustion_phase i pyroblast Fluffy_Pillow 43255.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:10.594 combustion_phase k phoenix_flames Fluffy_Pillow 43489.0/50000: 87% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:11.826 combustion_phase i pyroblast Fluffy_Pillow 44721.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:13.060 standard_rotation } phoenix_flames Fluffy_Pillow 44955.0/50000: 90% mana heating_up, infernal_cascade(2), gladiators_badge
1:14.292 standard_rotation } phoenix_flames Fluffy_Pillow 46187.0/50000: 92% mana hot_streak, gladiators_badge
1:15.526 standard_rotation " fireball Fluffy_Pillow 47421.0/50000: 95% mana hot_streak, gladiators_badge
1:17.373 default S shifting_power Fluffy_Pillow 48268.0/50000: 97% mana hot_streak
1:20.843 default Q counterspell Fluffy_Pillow 49238.0/50000: 98% mana fireball, hot_streak
1:20.843 default W rune_of_power Fluffy_Pillow 48238.0/50000: 96% mana fireball, hot_streak
1:22.075 rop_phase p pyroblast Fluffy_Pillow 49470.0/50000: 99% mana fireball, hot_streak, rune_of_power
1:22.075 rop_phase q fire_blast Fluffy_Pillow 48470.0/50000: 97% mana fireball, rune_of_power
1:22.876 rop_phase q fire_blast Fluffy_Pillow 48771.0/50000: 98% mana fireball, rune_of_power
1:23.307 rop_phase w fireball Fluffy_Pillow 48702.0/50000: 97% mana fireball, heating_up, rune_of_power
1:24.654 rop_phase r fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, heating_up, rune_of_power
1:25.154 rop_phase p pyroblast Fluffy_Pillow 49000.0/50000: 98% mana fireball, hot_streak, rune_of_power
1:26.387 rop_phase w fireball Fluffy_Pillow 49233.0/50000: 98% mana fireball(2), rune_of_power
1:28.235 rop_phase w fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2), rune_of_power
1:30.081 rop_phase w fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power
1:31.926 rop_phase p pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, rune_of_power
1:33.158 rop_phase w fireball Fluffy_Pillow 49235.0/50000: 98% mana fireball, rune_of_power
1:35.003 standard_rotation " fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
1:36.850 standard_rotation " fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
1:38.285 standard_rotation { fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:38.696 standard_rotation y pyroblast Fluffy_Pillow 48911.0/50000: 98% mana hot_streak
1:39.928 standard_rotation " fireball Fluffy_Pillow 49143.0/50000: 98% mana fireball, heating_up
1:41.276 standard_rotation { fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, heating_up
1:41.774 standard_rotation y pyroblast Fluffy_Pillow 48998.0/50000: 98% mana fireball, hot_streak
1:43.007 standard_rotation " fireball Fluffy_Pillow 49231.0/50000: 98% mana fireball(2)
1:44.853 default Q counterspell Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
1:44.853 standard_rotation " fireball Fluffy_Pillow 48004.0/50000: 96% mana fireball(2)
1:46.700 standard_rotation " fireball Fluffy_Pillow 48851.0/50000: 98% mana fireball(3)
1:48.547 standard_rotation " fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(4)
1:50.393 standard_rotation " fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(5)
1:52.240 standard_rotation " fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(6)
1:54.086 standard_rotation " fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
1:55.932 standard_rotation " fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
1:57.778 standard_rotation " fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
1:59.622 standard_rotation " fireball Fluffy_Pillow 49002.0/50000: 98% mana heating_up
2:01.470 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49006.0/50000: 98% mana fireball
2:01.470 combustion_phase l fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, gladiators_badge
2:02.681 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, gladiators_badge
2:02.681 combustion_phase d fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, gladiators_badge
2:03.317 default T use_item_soul_igniter Fluffy_Pillow 44136.0/50000: 88% mana combustion, hot_streak, rune_of_power, firestorm, infernal_cascade, gladiators_badge
2:03.317 combustion_phase h pyroblast Fluffy_Pillow 44136.0/50000: 88% mana combustion, hot_streak, rune_of_power, firestorm, infernal_cascade, soul_ignition, gladiators_badge
2:04.550 combustion_phase h pyroblast Fluffy_Pillow 44369.0/50000: 89% mana combustion, hot_streak, rune_of_power, firestorm, infernal_cascade, soul_ignition, gladiators_badge
2:05.784 combustion_phase h pyroblast Fluffy_Pillow 44603.0/50000: 89% mana combustion, heating_up, rune_of_power, firestorm, infernal_cascade, soul_ignition, gladiators_badge
2:07.017 combustion_phase i pyroblast Fluffy_Pillow 44836.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
2:07.017 combustion_phase d fire_blast Fluffy_Pillow 43836.0/50000: 88% mana combustion, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
2:08.251 default U cancel_buff Fluffy_Pillow 44570.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
2:08.251 combustion_phase i pyroblast Fluffy_Pillow 44570.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:09.486 default Q counterspell Fluffy_Pillow 44805.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:09.486 combustion_phase k phoenix_flames Fluffy_Pillow 43805.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:10.718 combustion_phase i pyroblast Fluffy_Pillow 45037.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:10.718 combustion_phase d fire_blast Fluffy_Pillow 44037.0/50000: 88% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:11.951 combustion_phase i pyroblast Fluffy_Pillow 44770.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:11.951 combustion_phase d fire_blast Fluffy_Pillow 43770.0/50000: 88% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:13.184 combustion_phase i pyroblast Fluffy_Pillow 44503.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:14.416 combustion_phase n dragons_breath Fluffy_Pillow 44735.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:15.647 default W rune_of_power Fluffy_Pillow 43966.0/50000: 88% mana heating_up, infernal_cascade(2), gladiators_badge
2:16.880 rop_phase u phoenix_flames Fluffy_Pillow 45199.0/50000: 90% mana heating_up, rune_of_power, infernal_cascade(2)
2:18.112 default S shifting_power Fluffy_Pillow 46431.0/50000: 93% mana rune_of_power
2:19.751 rop_phase q fire_blast Fluffy_Pillow 45570.0/50000: 91% mana rune_of_power
2:21.660 default Q counterspell Fluffy_Pillow 46979.0/50000: 94% mana heating_up, rune_of_power
2:21.660 rop_phase w fireball Fluffy_Pillow 45979.0/50000: 92% mana heating_up, rune_of_power
2:23.029 rop_phase r fire_blast Fluffy_Pillow 47348.0/50000: 95% mana heating_up, rune_of_power
2:23.506 rop_phase p pyroblast Fluffy_Pillow 46325.0/50000: 93% mana hot_streak, rune_of_power
2:24.739 rop_phase w fireball Fluffy_Pillow 46558.0/50000: 93% mana fireball, rune_of_power
2:26.586 rop_phase w fireball Fluffy_Pillow 47405.0/50000: 95% mana fireball, rune_of_power
2:28.065 rop_phase q fire_blast Fluffy_Pillow 48884.0/50000: 98% mana fireball(2), rune_of_power
2:28.432 rop_phase w fireball Fluffy_Pillow 47751.0/50000: 96% mana fireball(2), heating_up, rune_of_power
2:30.280 standard_rotation " fireball Fluffy_Pillow 48599.0/50000: 97% mana fireball(3)
2:31.635 standard_rotation { fire_blast Fluffy_Pillow 49954.0/50000: 100% mana heating_up
2:32.126 standard_rotation y pyroblast Fluffy_Pillow 48945.0/50000: 98% mana hot_streak
2:33.358 standard_rotation " fireball Fluffy_Pillow 49177.0/50000: 98% mana heating_up
2:35.205 standard_rotation " fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
2:37.050 standard_rotation " fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
2:38.896 standard_rotation " fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:40.742 standard_rotation " fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
2:42.589 standard_rotation } phoenix_flames Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
2:43.821 standard_rotation " fireball Fluffy_Pillow 50000.0/50000: 100% mana fireball(3)
2:45.665 default Q counterspell Fluffy_Pillow 49002.0/50000: 98% mana fireball(3)
2:45.665 default W rune_of_power Fluffy_Pillow 48002.0/50000: 96% mana fireball(3)
2:47.108 rop_phase w fireball Fluffy_Pillow 49445.0/50000: 99% mana heating_up, rune_of_power
2:48.457 rop_phase r fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:48.952 rop_phase p pyroblast Fluffy_Pillow 48995.0/50000: 98% mana hot_streak, rune_of_power
2:50.183 rop_phase w fireball Fluffy_Pillow 49226.0/50000: 98% mana fireball, rune_of_power
2:52.030 rop_phase w fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
2:53.876 rop_phase w fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), rune_of_power
2:55.723 rop_phase w fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power
2:57.568 rop_phase q fire_blast Fluffy_Pillow 49003.0/50000: 98% mana fireball, rune_of_power
2:57.568 rop_phase w fireball Fluffy_Pillow 48503.0/50000: 97% mana fireball, heating_up, rune_of_power
2:59.414 standard_rotation y pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
3:00.646 standard_rotation " fireball Fluffy_Pillow 49236.0/50000: 98% mana fireball, heating_up
3:02.493 standard_rotation " fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, heating_up
3:04.339 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
3:04.339 standard_rotation " fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), gladiators_badge
3:06.185 combustion_phase l fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), gladiators_badge
3:07.354 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(4), gladiators_badge
3:07.354 combustion_phase d fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball(4), rune_of_power, gladiators_badge
3:07.921 combustion_phase d fire_blast Fluffy_Pillow 45067.0/50000: 90% mana combustion, fireball(4), heating_up, rune_of_power, infernal_cascade, gladiators_badge
3:08.031 combustion_cooldowns b berserking Fluffy_Pillow 43677.0/50000: 87% mana combustion, fireball(4), hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:08.031 combustion_phase i pyroblast Fluffy_Pillow 43677.0/50000: 87% mana berserking, combustion, fireball(4), hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:09.152 default T use_item_soul_igniter Fluffy_Pillow 43798.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:09.152 default U cancel_buff Fluffy_Pillow 43798.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
3:09.152 combustion_phase i pyroblast Fluffy_Pillow 43798.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:10.273 default Q counterspell Fluffy_Pillow 43919.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:10.273 combustion_phase k phoenix_flames Fluffy_Pillow 42919.0/50000: 86% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:11.393 combustion_phase i pyroblast Fluffy_Pillow 44039.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:11.811 combustion_phase d fire_blast Fluffy_Pillow 43457.0/50000: 87% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:12.513 combustion_phase i pyroblast Fluffy_Pillow 43659.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:13.633 combustion_phase k phoenix_flames Fluffy_Pillow 43779.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:14.753 combustion_phase i pyroblast Fluffy_Pillow 44899.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:15.872 combustion_phase k phoenix_flames Fluffy_Pillow 45018.0/50000: 90% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:16.992 combustion_phase i pyroblast Fluffy_Pillow 46138.0/50000: 92% mana berserking, combustion, hot_streak, rune_of_power, gladiators_badge
3:16.992 combustion_phase d fire_blast Fluffy_Pillow 45138.0/50000: 90% mana berserking, combustion, rune_of_power, gladiators_badge
3:18.115 combustion_phase i pyroblast Fluffy_Pillow 45761.0/50000: 92% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
3:19.236 combustion_phase n dragons_breath Fluffy_Pillow 45882.0/50000: 92% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge
3:20.357 default S shifting_power Fluffy_Pillow 45003.0/50000: 90% mana heating_up, infernal_cascade
3:23.895 default Q counterspell Fluffy_Pillow 46041.0/50000: 92% mana heating_up
3:23.895 default W rune_of_power Fluffy_Pillow 45041.0/50000: 90% mana heating_up
3:24.550 standard_rotation { fire_blast Fluffy_Pillow 45696.0/50000: 91% mana heating_up
3:25.127 rop_phase p pyroblast Fluffy_Pillow 45773.0/50000: 92% mana hot_streak, rune_of_power
3:25.127 rop_phase q fire_blast Fluffy_Pillow 44773.0/50000: 90% mana rune_of_power
3:25.697 rop_phase r fire_blast Fluffy_Pillow 44843.0/50000: 90% mana heating_up, rune_of_power
3:26.359 rop_phase p pyroblast Fluffy_Pillow 45005.0/50000: 90% mana hot_streak, rune_of_power
3:27.591 rop_phase v scorch Fluffy_Pillow 45237.0/50000: 90% mana rune_of_power
3:28.822 rop_phase v scorch Fluffy_Pillow 45968.0/50000: 92% mana rune_of_power
3:30.054 rop_phase t pyroblast Fluffy_Pillow 46700.0/50000: 93% mana heating_up, rune_of_power
3:31.297 rop_phase v scorch Fluffy_Pillow 46943.0/50000: 94% mana rune_of_power
3:32.529 rop_phase q fire_blast Fluffy_Pillow 47675.0/50000: 95% mana rune_of_power
3:32.741 rop_phase p pyroblast Fluffy_Pillow 47387.0/50000: 95% mana hot_streak, rune_of_power
3:33.973 rop_phase v scorch Fluffy_Pillow 47619.0/50000: 95% mana rune_of_power
3:35.205 rop_phase v scorch Fluffy_Pillow 48351.0/50000: 97% mana rune_of_power
3:36.437 rop_phase t pyroblast Fluffy_Pillow 49083.0/50000: 98% mana heating_up, rune_of_power
3:37.681 standard_rotation ! scorch Fluffy_Pillow 49327.0/50000: 99% mana
3:38.913 standard_rotation ! scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:40.146 standard_rotation | pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:41.388 standard_rotation ! scorch Fluffy_Pillow 49747.0/50000: 99% mana
3:41.388 standard_rotation { fire_blast Fluffy_Pillow 49747.0/50000: 99% mana
3:42.619 standard_rotation | pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
3:43.865 standard_rotation ! scorch Fluffy_Pillow 49749.0/50000: 99% mana heating_up
3:45.099 standard_rotation | pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
3:46.339 standard_rotation ! scorch Fluffy_Pillow 49746.0/50000: 99% mana
3:47.572 standard_rotation ! scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:48.806 default Q counterspell Fluffy_Pillow 49506.0/50000: 99% mana heating_up
3:48.806 standard_rotation | pyroblast Fluffy_Pillow 48506.0/50000: 97% mana heating_up
3:50.048 standard_rotation x pyroblast Fluffy_Pillow 48748.0/50000: 97% mana heating_up, firestorm
3:51.282 standard_rotation x pyroblast Fluffy_Pillow 48982.0/50000: 98% mana hot_streak, firestorm
3:52.515 standard_rotation x pyroblast Fluffy_Pillow 49215.0/50000: 98% mana heating_up, firestorm
3:53.748 standard_rotation z pyroblast Fluffy_Pillow 49448.0/50000: 99% mana hot_streak
3:54.981 standard_rotation ! scorch Fluffy_Pillow 49681.0/50000: 99% mana
3:56.215 standard_rotation ! scorch Fluffy_Pillow 49506.0/50000: 99% mana
3:57.448 standard_rotation | pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:58.690 standard_rotation ! scorch Fluffy_Pillow 49747.0/50000: 99% mana
3:59.923 standard_rotation ! scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:01.157 standard_rotation | pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:02.398 standard_rotation ! scorch Fluffy_Pillow 49747.0/50000: 99% mana
4:03.629 standard_rotation ! scorch Fluffy_Pillow 49503.0/50000: 99% mana
4:04.860 standard_rotation { fire_blast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:04.860 standard_rotation z pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak
4:06.093 standard_rotation ! scorch Fluffy_Pillow 49236.0/50000: 98% mana
4:07.325 standard_rotation ! scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:08.558 standard_rotation | pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:09.801 standard_rotation ! scorch Fluffy_Pillow 49748.0/50000: 99% mana
4:11.033 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49504.0/50000: 99% mana
4:11.033 default T use_item_soul_igniter Fluffy_Pillow 49504.0/50000: 99% mana gladiators_badge
4:11.033 combustion_phase l fireball Fluffy_Pillow 49504.0/50000: 99% mana soul_ignition, gladiators_badge
4:12.354 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, soul_ignition, gladiators_badge
4:12.408 combustion_phase d fire_blast Fluffy_Pillow 45054.0/50000: 90% mana combustion, heating_up, rune_of_power, soul_ignition, gladiators_badge
4:12.882 default Q counterspell Fluffy_Pillow 44028.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
4:12.882 combustion_phase i pyroblast Fluffy_Pillow 43028.0/50000: 86% mana combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
4:14.114 combustion_phase i pyroblast Fluffy_Pillow 43260.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
4:14.114 combustion_phase d fire_blast Fluffy_Pillow 42260.0/50000: 85% mana combustion, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
4:15.346 default U cancel_buff Fluffy_Pillow 42992.0/50000: 86% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
4:15.346 combustion_phase i pyroblast Fluffy_Pillow 42992.0/50000: 86% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:16.576 combustion_phase k phoenix_flames Fluffy_Pillow 43222.0/50000: 86% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:17.809 combustion_phase i pyroblast Fluffy_Pillow 44455.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:17.892 combustion_phase d fire_blast Fluffy_Pillow 43538.0/50000: 87% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:19.042 combustion_phase i pyroblast Fluffy_Pillow 44188.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:20.274 combustion_phase k phoenix_flames Fluffy_Pillow 44420.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:21.507 combustion_phase i pyroblast Fluffy_Pillow 45653.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:21.885 combustion_phase d fire_blast Fluffy_Pillow 45031.0/50000: 90% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:22.739 combustion_phase i pyroblast Fluffy_Pillow 45385.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:23.971 combustion_phase n dragons_breath Fluffy_Pillow 45617.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:25.204 default W rune_of_power Fluffy_Pillow 44850.0/50000: 90% mana heating_up, infernal_cascade(2), gladiators_badge

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1813 1613 1090 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1813 1613 0
Melee Crit 12.91% 12.91% 277
Spell Crit 27.91% 27.91% 277
Haste 22.09% 22.09% 729
Versatility 9.60% 9.60% 384
Mana Regen 1000 1000 0
Mastery 20.76% 20.76% 689
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +81 Int, +149 Sta, +92 Haste, +50 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +160 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +77 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +81 Int, +149 Sta, +50 Vers, +92 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +76 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +25 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +49 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Firestorm }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +101 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +26 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +42 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="Firestorm"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6932/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1090
# gear_crit_rating=252
# gear_haste_rating=729
# gear_mastery_rating=689
# gear_versatility_rating=384
# gear_armor=371

MoltenSkyfall : 6381 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6381.2 6381.2 12.0 / 0.188% 643.0 / 10.1% 7.7
RPS Out RPS In Primary Resource Waiting APM Active Skill
824.2 816.3 Mana 0.00% 59.8 99.8% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
MoltenSkyfall 6381
Blazing Surge 221 3.5% 5.3 62.88sec 12462 0 Direct 5.2 9869 19736 12672 28.3%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.30 5.22 0.00 0.00 0.0000 0.0000 66017.56 66017.56 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.74% 3.74 0 6 9868.56 9190 11505 9794.81 0 10861 36930 36930 0.00%
crit 28.26% 1.47 0 5 19735.57 18380 23008 16094.35 0 22368 29088 29088 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:6288.23
  • base_dd_max:6288.23
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Conflagration Flare Up 27 0.4% 29.7 9.75sec 277 0 Direct 29.7 161 432 277 42.7%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.69 29.69 0.00 0.00 0.0000 0.0000 8220.32 8220.32 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.28% 17.01 5 29 160.71 132 280 160.75 141 192 2734 2734 0.00%
crit 42.72% 12.68 3 29 432.45 265 618 432.60 324 536 5486 5486 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 24 0.4% 1.5 93.70sec 4690 3932 Direct 1.5 0 4688 4688 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.51 1.51 0.00 0.00 1.1932 0.0000 7101.12 7101.12 0.00% 3931.96 3931.96
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 1.51 0 4 4688.44 4062 5337 3927.52 0 5337 7101 7101 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [m]:1.51
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 43 0.7% 21.2 13.61sec 604 0 Direct 21.2 473 945 604 27.8%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.24 21.24 0.00 0.00 0.0000 0.0000 12829.49 12829.49 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.23% 15.34 6 27 472.81 460 488 472.80 460 484 7254 7254 0.00%
crit 27.77% 5.90 0 13 945.13 921 976 941.14 0 976 5576 5576 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 823 12.9% 48.9 6.15sec 5041 0 Direct 48.9 0 5041 5041 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.89 48.89 0.00 0.00 0.0000 0.0000 246461.33 246461.33 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 48.89 39 59 5040.90 3107 7256 5038.90 4810 5268 246461 246461 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [Y]:2.18
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [d]:21.78
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [o]:10.18
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [p]:9.36
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [x]:5.40
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 621 (652) 9.7% (10.2%) 70.9 3.82sec 2753 1560 Direct 70.9 (200.2) 1734 3797 2624 43.1% (43.1%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 70.89 70.88 0.00 0.00 1.7652 0.0000 185885.68 185885.68 0.00% 1559.70 1559.70
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.92% 40.35 25 59 1733.75 1466 2428 1734.08 1614 1827 69937 69937 0.00%
crit 43.08% 30.53 21 42 3797.38 2932 6849 3799.85 3464 4068 115949 115949 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [k]:5.51
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [u]:27.56
    standard_rotation
    [}]:37.83
    Conflagration 31 0.5% 70.9 3.82sec 131 0 Periodic 129.3 38 107 72 48.9% 65.9%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 70.88 0.00 129.30 129.30 0.0000 1.5296 9288.52 9288.52 0.00% 46.97 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 51.06% 66.02 46 88 38.00 0 54 38.02 36 40 2509 2509 0.00%
crit 48.94% 63.28 41 91 107.15 0 151 107.27 98 117 6780 6780 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Ignite 1367 21.4% 253.7 1.18sec 1613 0 Periodic 298.1 1373 0 1373 0.0% 99.4%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 253.71 0.00 298.13 298.13 0.0000 1.0000 409300.66 409300.66 0.00% 1372.91 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 298.13 239 359 1372.71 184 4003 1373.10 1258 1483 409301 409301 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
(legendary_) Meteor 0 (329) 0.0% (5.2%) 8.3 33.94sec 11871 0

Stats Details: Legendary Meteor

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 8.32 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Legendary Meteor

  • id:153561
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:153561
  • name:Meteor
  • school:fire
  • tooltip:
  • description:Calls down a meteor which lands at the target location after {$177345d=3 seconds}, dealing {$351140s1=0} Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing ${8*{$155158s1=0}} Fire damage over {$175396d=8.500 seconds} to all enemies in the area.
    (legendary_) Meteor Burn 75 1.2% 65.5 3.92sec 343 0 Periodic 65.5 182 522 343 47.3% 0.0%

Stats Details: Legendary Meteor Burn

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 65.55 0.00 65.55 65.55 0.0000 0.0010 22487.54 22487.54 0.00% 345962.17 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 52.69% 34.54 21 55 181.92 162 343 181.42 165 199 6280 6280 0.00%
crit 47.31% 31.01 13 49 522.43 324 756 521.56 410 601 16207 16207 0.00%

Action Details: Legendary Meteor Burn

  • id:155158
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.082500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:0.00
  • base_tick_time:0.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:155158
  • name:Meteor Burn
  • school:fire
  • tooltip:Burning for $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc153561=Calls down a meteor which lands at the target location after {$177345d=3 seconds}, dealing {$351140s1=0} Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing ${8*{$155158s1=0}} Fire damage over {$175396d=8.500 seconds} to all enemies in the area. }
    (legendary_) Meteor 254 4.0% 8.3 33.97sec 9210 0 Direct 8.3 6059 14821 9206 35.9%

Stats Details: Legendary Meteor Impact

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 8.28 8.28 0.00 0.00 0.0000 0.0000 76234.33 76234.33 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 64.05% 5.30 1 9 6059.04 5099 9066 6046.13 5099 7567 32107 32107 0.00%
crit 35.95% 2.98 0 7 14820.99 10198 22473 14828.08 0 21606 44128 44128 0.00%

Action Details: Legendary Meteor Impact

  • id:351140
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:2.600000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:351140
  • name:Meteor
  • school:fire
  • tooltip:
  • description:{$@spelldesc153561=Calls down a meteor which lands at the target location after {$177345d=3 seconds}, dealing {$351140s1=0} Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing ${8*{$155158s1=0}} Fire damage over {$175396d=8.500 seconds} to all enemies in the area. }
Mirror Image 0 (17) 0.0% (0.3%) 1.0 0.00sec 5005 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 125  / 17 0.3% 96.0 1.22sec 52 42 Direct 96.0 41 82 52 27.6%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2359 0.0000 5004.79 5004.79 0.00% 42.18 42.18
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.37% 69.47 56 84 40.90 29 51 40.90 39 43 2842 2842 0.00%
crit 27.63% 26.53 12 40 81.54 58 101 81.54 70 92 2163 2163 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:1480.88
Phoenix Flames 0 (356) 0.0% (5.6%) 16.1 18.77sec 6620 5784

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.12 0.00 0.00 0.00 1.1444 0.0000 0.00 0.00 0.00% 5784.34 5784.34

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [j]:13.33
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [s]:0.82
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [z]:1.99
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 356 5.6% 16.1 18.80sec 6638 0 Direct 16.1 2279 7262 6629 87.4%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.07 16.07 0.00 0.00 0.0000 0.0000 106686.31 106686.31 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 12.57% 2.02 0 6 2278.80 1765 3739 2058.05 0 3739 4610 4610 0.00%
crit 87.43% 14.05 10 20 7261.82 3530 8246 7264.84 6556 7714 102076 102076 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2020 (2160) 31.6% (33.8%) 78.3 3.81sec 8247 7112 Direct 79.1 (237.9) 3384 10081 7638 63.5% (63.5%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 78.35 79.09 0.00 0.00 1.1596 0.0000 604263.13 604263.13 0.00% 7112.33 7112.33
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 36.45% 28.83 16 39 3384.23 2673 6244 3382.22 2992 3641 97590 97590 0.00%
crit 63.55% 50.26 33 69 10080.99 5346 12488 10092.33 9402 10758 506673 506673 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [h]:38.32
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [i]:1.55
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [n]:16.04
  • if_expr:buff.hot_streak.react
    rop_phase
    [r]:3.89
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [v]:6.83
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [w]:1.48
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [y]:10.24
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 140 2.2% 79.1 3.79sec 529 0 Periodic 158.8 146 406 264 45.1% 80.2%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 79.09 0.00 158.83 158.83 0.0000 1.5146 41870.96 41870.96 0.00% 174.05 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 54.91% 87.22 60 120 146.20 15 284 146.21 138 155 12754 12754 0.00%
crit 45.09% 71.61 47 95 406.49 30 568 407.08 379 443 29117 29117 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 199 3.1% 30.5 9.58sec 1951 1612 Direct 30.5 0 1951 1951 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 30.54 30.54 0.00 0.00 1.2106 0.0000 59600.92 59600.92 0.00% 1612.06 1612.06
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 30.54 18 39 1950.63 1240 3623 1951.54 1808 2158 59601 59601 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [l]:2.40
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [t]:8.69
  • if_expr:searing_touch.active
    standard_rotation
    [|]:19.86
  • if_expr:searing_touch.active
Shadowcore Oil Blast 48 0.8% 43.2 6.89sec 332 0 Direct 43.2 260 520 332 27.8%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.22 43.22 0.00 0.00 0.0000 0.0000 14347.94 14347.94 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.21% 31.21 15 47 259.79 253 268 259.79 255 265 8107 8107 0.00%
crit 27.79% 12.01 3 25 519.61 506 537 519.68 506 537 6240 6240 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 115 1.8% 5.0 62.11sec 6852 2041 Periodic 20.0 1346 2711 1725 27.7% 5.2%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.03 0.00 19.99 19.99 3.3570 0.7808 34464.15 34464.15 0.00% 2041.11 2041.11
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 72.28% 14.45 6 22 1346.46 1040 1735 1345.91 1199 1465 19449 19449 0.00%
crit 27.72% 5.54 0 12 2711.18 2080 3471 2709.53 0 3445 15015 15015 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [S]:5.03
  • if_expr:buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
MoltenSkyfall
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:MoltenSkyfall
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 183.92sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [b]:2.00
  • if_expr:buff.combustion.up
Combustion 5.3 62.53sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.27 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [f]:5.27
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 14.8 21.04sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.84 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [Q]:14.84
  • if_expr:!runeforge.disciplinary_command
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:MoltenSkyfall
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:MoltenSkyfall
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.38 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [a]:1.38
Rune of Power 7.5 39.96sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.54 0.00 0.00 0.00 1.1950 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [W]:7.58
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 5.3 62.41sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.30 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 183.8sec 183.8sec 12.0sec 8.12% 18.21% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 191.3s
  • trigger_min/max:180.0s / 191.3s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.12%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.53% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.53%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.3 0.0 62.5sec 62.5sec 11.8sec 20.72% 0.00% 118.9 (118.9) 5.1

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:57.7s / 76.7s
  • trigger_min/max:57.7s / 76.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:20.72%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Fireball 19.7 20.6 9.8sec 4.7sec 4.8sec 31.50% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.8s / 52.1s
  • trigger_min/max:1.4s / 45.3s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 31.6s

Stack Uptimes

  • fireball_1:17.56%
  • fireball_2:8.09%
  • fireball_3:3.73%
  • fireball_4:1.55%
  • fireball_5:0.47%
  • fireball_6:0.11%
  • fireball_7:0.03%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.3 0.0 62.3sec 62.8sec 14.6sec 25.96% 0.00% 0.0 (0.0) 5.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:204.00

Trigger Details

  • interval_min/max:60.0s / 75.0s
  • trigger_min/max:60.0s / 75.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:25.96%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 94.2 0.0 3.2sec 3.2sec 1.1sec 36.13% 45.45% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 17.6s
  • trigger_min/max:0.2s / 17.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.1s

Stack Uptimes

  • heating_up_1:36.13%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 78.5 0.0 3.8sec 3.8sec 0.8sec 15.93% 98.73% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 40.2s
  • trigger_min/max:0.5s / 40.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.5s

Stack Uptimes

  • hot_streak_1:15.93%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 5.4 16.4 60.3sec 13.2sec 13.4sec 24.40% 0.00% 11.1 (11.1) 5.2

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.6s / 76.7s
  • trigger_min/max:0.5s / 66.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.6s

Stack Uptimes

  • infernal_cascade_1:2.56%
  • infernal_cascade_2:21.84%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Molten Skyfall 9.3 132.3 33.0sec 2.1sec 30.3sec 94.29% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_molten_skyfall
  • max_stacks:18
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:22.8s / 61.0s
  • trigger_min/max:0.0s / 12.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 56.8s

Stack Uptimes

  • molten_skyfall_1:6.10%
  • molten_skyfall_2:5.35%
  • molten_skyfall_3:5.41%
  • molten_skyfall_4:5.50%
  • molten_skyfall_5:5.24%
  • molten_skyfall_6:5.10%
  • molten_skyfall_7:5.40%
  • molten_skyfall_8:5.37%
  • molten_skyfall_9:5.91%
  • molten_skyfall_10:6.00%
  • molten_skyfall_11:6.27%
  • molten_skyfall_12:7.62%
  • molten_skyfall_13:6.74%
  • molten_skyfall_14:6.82%
  • molten_skyfall_15:5.96%
  • molten_skyfall_16:5.53%

Spelldata

  • id:333170
  • name:Molten Skyfall
  • tooltip:Building up a Meteor.
  • description:{$@spelldesc333167=Damaging an enemy with {$s1=18} Fireballs or Pyroblasts causes your next Fireball to call down a Meteor on your target. Hitting an enemy player counts as double.}
  • max_stacks:18
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
Molten Skyfall (_ready) 8.4 0.0 33.9sec 33.9sec 1.9sec 5.45% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_molten_skyfall_ready
  • max_stacks:30
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:22.1s / 59.2s
  • trigger_min/max:22.1s / 59.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.4s

Stack Uptimes

  • molten_skyfall_ready_1:5.45%

Spelldata

  • id:333182
  • name:Molten Skyfall
  • tooltip:Your next Fireball or Pyroblast will also cast a Meteor at your target.
  • description:{$@spelldesc333167=Damaging an enemy with {$s1=18} Fireballs or Pyroblasts causes your next Fireball to call down a Meteor on your target. Hitting an enemy player counts as double.}
  • max_stacks:30
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 312.5sec 0.0sec 22.9sec 10.42% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:302.1s / 324.1s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.42%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.8 0.0 24.1sec 24.1sec 11.7sec 50.23% 0.00% 0.0 (0.0) 12.3

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.9s / 55.0s
  • trigger_min/max:12.9s / 55.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:50.23%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 5.3 0.0 62.5sec 62.4sec 2.7sec 3.31% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:60.0s / 75.0s
  • trigger_min/max:60.0s / 75.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 6.8s

Stack Uptimes

  • soul_ignition_1:3.31%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 94.2 73.0 117.0 3.2s 0.2s 17.6s
Heating Up removed 15.3 5.0 27.0 16.3s 1.1s 133.1s
Heating Up converted with Fire Blast 20.8 13.0 29.0 14.6s 0.5s 68.8s
Hot Streak procs 78.5 58.0 99.0 3.8s 0.5s 40.2s
Hot Streak spells used 245.5 200.0 295.0 1.2s 0.0s 7.1s
Hot Streak spell crits 174.3 135.0 217.0 1.7s 0.0s 14.8s
Hot Streak spell crits wasted 1.6 0.0 6.0 83.6s 0.1s 329.3s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 0.2 0.0 2.0 93.7s 58.2s 187.5s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 15.09% 11.64% 17.98% 0.6s 0.0s 4.6s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000211.409152.172271.894
Counterspell0.6030.0002.8718.9804.75814.188
Shifting Power4.8100.00017.10824.69115.67641.086
Fire Blast0.3160.0009.31515.4414.85230.231
Rune of Power4.9590.00022.87638.71722.93250.845
Dragon's Breath123.93452.879327.128290.924226.903356.515
Combustion1.6450.00012.5628.6922.19817.663
Phoenix Flames1.2140.00017.11120.2368.24039.184

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
MoltenSkyfall
mana_regen Mana 2692.18 244370.69 100.00% 90.77 54779.35 18.31%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 816.26 824.16 54744.3 47632.6 41691.0 50000.0
Usage Type Count Total Avg RPE APR
MoltenSkyfall
combustion Mana 5.4 26937.3 5000.0 5108.0 0.0
counterspell Mana 15.2 15182.3 1000.0 1023.0 0.0
dragons_breath Mana 1.5 3088.3 2000.0 2039.5 2.3
fire_blast Mana 50.0 25005.7 500.0 511.5 9.9
fireball Mana 72.4 72448.7 1000.0 1022.0 2.7
pyroblast Mana 81.2 81156.7 1000.0 1035.9 8.0
scorch Mana 31.3 15651.7 500.0 512.5 3.8
shifting_power Mana 5.1 12859.7 2500.0 2556.6 2.7

Statistics & Data Analysis

Fight Length
MoltenSkyfall Fight Length
Count 702
Mean 299.41
Minimum 240.17
Maximum 359.89
Spread ( max - min ) 119.72
Range [ ( max - min ) / 2 * 100% ] 19.99%
Standard Deviation 33.9075
5th Percentile 247.04
95th Percentile 353.82
( 95th Percentile - 5th Percentile ) 106.78
Mean Distribution
Standard Deviation 1.2798
95.00% Confidence Interval ( 296.90 - 301.92 )
Normalized 95.00% Confidence Interval ( 99.16% - 100.84% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 493
0.1% Error 49268
0.1 Scale Factor Error with Delta=300 10
0.05 Scale Factor Error with Delta=300 40
0.01 Scale Factor Error with Delta=300 982
DPS
MoltenSkyfall Damage Per Second
Count 702
Mean 6381.15
Minimum 5873.14
Maximum 6875.45
Spread ( max - min ) 1002.31
Range [ ( max - min ) / 2 * 100% ] 7.85%
Standard Deviation 162.0669
5th Percentile 6105.26
95th Percentile 6643.87
( 95th Percentile - 5th Percentile ) 538.61
Mean Distribution
Standard Deviation 6.1168
95.00% Confidence Interval ( 6369.16 - 6393.14 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 25
0.1% Error 2478
0.1 Scale Factor Error with Delta=300 225
0.05 Scale Factor Error with Delta=300 897
0.01 Scale Factor Error with Delta=300 22422
Priority Target DPS
MoltenSkyfall Priority Target Damage Per Second
Count 702
Mean 6381.15
Minimum 5873.14
Maximum 6875.45
Spread ( max - min ) 1002.31
Range [ ( max - min ) / 2 * 100% ] 7.85%
Standard Deviation 162.0669
5th Percentile 6105.26
95th Percentile 6643.87
( 95th Percentile - 5th Percentile ) 538.61
Mean Distribution
Standard Deviation 6.1168
95.00% Confidence Interval ( 6369.16 - 6393.14 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 25
0.1% Error 2478
0.1 Scale Factor Error with Delta=300 225
0.05 Scale Factor Error with Delta=300 897
0.01 Scale Factor Error with Delta=300 22422
DPS(e)
MoltenSkyfall Damage Per Second (Effective)
Count 702
Mean 6381.15
Minimum 5873.14
Maximum 6875.45
Spread ( max - min ) 1002.31
Range [ ( max - min ) / 2 * 100% ] 7.85%
Damage
MoltenSkyfall Damage
Count 702
Mean 1905059.95
Minimum 1480317.47
Maximum 2333912.23
Spread ( max - min ) 853594.76
Range [ ( max - min ) / 2 * 100% ] 22.40%
DTPS
MoltenSkyfall Damage Taken Per Second
Count 702
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
MoltenSkyfall Healing Per Second
Count 702
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
MoltenSkyfall Healing Per Second (Effective)
Count 702
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
MoltenSkyfall Heal
Count 702
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
MoltenSkyfall Healing Taken Per Second
Count 702
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
MoltenSkyfall Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
MoltenSkyfallTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
MoltenSkyfall Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
Q 14.84 counterspell,if=!runeforge.disciplinary_command
R 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
S 5.03 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
T 5.29 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
U 5.23 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
V 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
W 7.58 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
X 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
Y 2.18 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
Z 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
a 1.38 potion
0.00 blood_fury
b 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
c 5.32 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
d 21.78 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
e 0.00 call_action_list,name=active_talents
f 5.27 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
g 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
h 38.32 pyroblast,if=buff.hot_streak.react&buff.combustion.up
i 1.55 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
j 13.33 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
k 5.51 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
l 2.40 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
m 1.51 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
n 16.04 pyroblast,if=buff.hot_streak.react
o 10.18 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
p 9.36 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
q 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
r 3.89 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
s 0.82 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
t 8.69 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
u 27.56 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
v 6.83 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
w 1.48 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
x 5.40 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
y 10.24 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
z 1.99 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
{ 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
| 19.86 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
} 37.83 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask MoltenSkyfall 50000.0/50000: 100% mana
Pre precombat 1 food MoltenSkyfall 50000.0/50000: 100% mana
Pre precombat 2 augmentation MoltenSkyfall 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns a potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 default Q counterspell Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48000.0/50000: 96% mana potion_of_spectral_intellect
0:00.000 default T use_item_soul_igniter Fluffy_Pillow 48000.0/50000: 96% mana gladiators_badge, potion_of_spectral_intellect
0:00.000 combustion_phase k fireball Fluffy_Pillow 48000.0/50000: 96% mana soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.197 combustion_phase f combustion Fluffy_Pillow 49197.0/50000: 98% mana bloodlust, molten_skyfall, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.197 combustion_phase d fire_blast Fluffy_Pillow 44197.0/50000: 88% mana bloodlust, combustion, rune_of_power, molten_skyfall, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.778 combustion_phase d fire_blast Fluffy_Pillow 44278.0/50000: 89% mana bloodlust, combustion, heating_up, rune_of_power, molten_skyfall, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.847 default U cancel_buff Fluffy_Pillow 42847.0/50000: 86% mana bloodlust, combustion, hot_streak, rune_of_power, molten_skyfall, infernal_cascade(2), soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.847 combustion_cooldowns b berserking Fluffy_Pillow 42847.0/50000: 86% mana bloodlust, combustion, hot_streak, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:01.847 combustion_phase h pyroblast Fluffy_Pillow 42847.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.709 combustion_phase h pyroblast Fluffy_Pillow 42709.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(3), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.573 combustion_phase j phoenix_flames Fluffy_Pillow 42573.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall(4), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.436 combustion_phase h pyroblast Fluffy_Pillow 43436.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(4), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.921 combustion_phase d fire_blast Fluffy_Pillow 42921.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, molten_skyfall(4), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.301 combustion_phase h pyroblast Fluffy_Pillow 42801.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.164 combustion_phase j phoenix_flames Fluffy_Pillow 42664.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall(6), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.028 combustion_phase h pyroblast Fluffy_Pillow 43528.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(6), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.892 combustion_phase j phoenix_flames Fluffy_Pillow 43392.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall(7), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.755 combustion_phase h pyroblast Fluffy_Pillow 44255.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(7), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.755 combustion_phase d fire_blast Fluffy_Pillow 43255.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, molten_skyfall(7), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.619 combustion_phase h pyroblast Fluffy_Pillow 43619.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(8), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.481 combustion_phase l scorch Fluffy_Pillow 43481.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall(9), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.342 combustion_phase i pyroblast Fluffy_Pillow 43842.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall(9), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.219 combustion_phase l scorch Fluffy_Pillow 43719.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall(10), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.716 combustion_phase d fire_blast Fluffy_Pillow 44216.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall(10), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.083 combustion_phase h pyroblast Fluffy_Pillow 43583.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(10), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.946 default W rune_of_power Fluffy_Pillow 43446.0/50000: 87% mana bloodlust, hot_streak, molten_skyfall(11), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.895 rop_phase n pyroblast Fluffy_Pillow 44395.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, molten_skyfall(11), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.844 default S shifting_power Fluffy_Pillow 44344.0/50000: 89% mana bloodlust, heating_up, rune_of_power, molten_skyfall(12), infernal_cascade(2), potion_of_spectral_intellect
0:17.809 default Y fire_blast Fluffy_Pillow 43809.0/50000: 88% mana bloodlust, heating_up, rune_of_power, molten_skyfall(12), potion_of_spectral_intellect
0:18.586 default Q counterspell Fluffy_Pillow 44086.0/50000: 88% mana bloodlust, hot_streak, rune_of_power, molten_skyfall(12), potion_of_spectral_intellect
0:18.586 rop_phase n pyroblast Fluffy_Pillow 43086.0/50000: 86% mana bloodlust, hot_streak, rune_of_power, molten_skyfall(12), potion_of_spectral_intellect
0:18.586 rop_phase o fire_blast Fluffy_Pillow 42086.0/50000: 84% mana bloodlust, rune_of_power, molten_skyfall(12), potion_of_spectral_intellect
0:19.537 rop_phase u fireball Fluffy_Pillow 42537.0/50000: 85% mana bloodlust, rune_of_power, molten_skyfall(13), potion_of_spectral_intellect
0:20.959 rop_phase u fireball Fluffy_Pillow 42959.0/50000: 86% mana bloodlust, rune_of_power, molten_skyfall(13), potion_of_spectral_intellect
0:21.860 rop_phase o fire_blast Fluffy_Pillow 43860.0/50000: 88% mana bloodlust, fireball, rune_of_power, molten_skyfall(14), potion_of_spectral_intellect
0:22.381 rop_phase u fireball Fluffy_Pillow 42881.0/50000: 86% mana bloodlust, fireball, heating_up, rune_of_power, molten_skyfall(14), potion_of_spectral_intellect
0:22.381 rop_phase p fire_blast Fluffy_Pillow 42881.0/50000: 86% mana bloodlust, fireball, heating_up, rune_of_power, molten_skyfall(14), potion_of_spectral_intellect
0:23.805 rop_phase n pyroblast Fluffy_Pillow 42805.0/50000: 86% mana bloodlust, hot_streak, rune_of_power, molten_skyfall(15), potion_of_spectral_intellect
0:24.752 rop_phase u fireball Fluffy_Pillow 42752.0/50000: 86% mana bloodlust, fireball, rune_of_power, molten_skyfall_ready, potion_of_spectral_intellect
0:26.173 rop_phase u fireball Fluffy_Pillow 43173.0/50000: 86% mana bloodlust, fireball, rune_of_power, molten_skyfall_ready
0:27.596 standard_rotation } fireball Fluffy_Pillow 43596.0/50000: 87% mana bloodlust, fireball(2), molten_skyfall
0:29.018 standard_rotation } fireball Fluffy_Pillow 44018.0/50000: 88% mana bloodlust, fireball(3), molten_skyfall(2)
0:30.441 standard_rotation } fireball Fluffy_Pillow 44441.0/50000: 89% mana bloodlust, fireball(4), molten_skyfall(3)
0:31.572 standard_rotation x fire_blast Fluffy_Pillow 45572.0/50000: 91% mana bloodlust, heating_up, molten_skyfall(4)
0:31.862 standard_rotation v pyroblast Fluffy_Pillow 44362.0/50000: 89% mana bloodlust, hot_streak, molten_skyfall(4)
0:32.811 standard_rotation } fireball Fluffy_Pillow 44311.0/50000: 89% mana bloodlust, heating_up, molten_skyfall(6)
0:34.234 standard_rotation } fireball Fluffy_Pillow 44734.0/50000: 89% mana bloodlust, heating_up, molten_skyfall(6)
0:35.656 standard_rotation } fireball Fluffy_Pillow 45156.0/50000: 90% mana bloodlust, fireball, molten_skyfall(7)
0:37.077 standard_rotation } fireball Fluffy_Pillow 45577.0/50000: 91% mana bloodlust, fireball(2), molten_skyfall(8)
0:38.499 standard_rotation } fireball Fluffy_Pillow 45999.0/50000: 92% mana bloodlust, fireball(3), molten_skyfall(9)
0:39.921 standard_rotation } fireball Fluffy_Pillow 46421.0/50000: 93% mana bloodlust, heating_up, molten_skyfall(10)
0:41.343 standard_rotation v pyroblast Fluffy_Pillow 46843.0/50000: 94% mana hot_streak, molten_skyfall(11)
0:42.577 default Q counterspell Fluffy_Pillow 47077.0/50000: 94% mana fireball, molten_skyfall(13)
0:42.586 standard_rotation } fireball Fluffy_Pillow 46086.0/50000: 92% mana fireball, molten_skyfall(13)
0:44.432 default W rune_of_power Fluffy_Pillow 46932.0/50000: 94% mana fireball, molten_skyfall(13)
0:45.665 rop_phase u fireball Fluffy_Pillow 48165.0/50000: 96% mana heating_up, rune_of_power, molten_skyfall(14)
0:45.665 rop_phase p fire_blast Fluffy_Pillow 48165.0/50000: 96% mana heating_up, rune_of_power, molten_skyfall(14)
0:47.511 rop_phase n pyroblast Fluffy_Pillow 48511.0/50000: 97% mana hot_streak, rune_of_power, molten_skyfall(14)
0:48.743 rop_phase u fireball Fluffy_Pillow 48743.0/50000: 97% mana fireball, rune_of_power, molten_skyfall(16)
0:50.589 rop_phase u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power, molten_skyfall(16)
0:52.436 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power, molten_skyfall_ready
0:54.281 rop_phase u fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball, rune_of_power, molten_skyfall
0:56.126 rop_phase u fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, rune_of_power, molten_skyfall(2)
0:57.974 combustion_phase k fireball Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, molten_skyfall(3)
0:59.820 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, molten_skyfall(4)
1:00.000 combustion_phase k fireball Fluffy_Pillow 49184.0/50000: 98% mana hot_streak, molten_skyfall(4), gladiators_badge
1:01.192 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, hot_streak, molten_skyfall(5), gladiators_badge
1:01.847 default T use_item_soul_igniter Fluffy_Pillow 44655.0/50000: 89% mana combustion, fireball, hot_streak, rune_of_power, molten_skyfall(5), gladiators_badge
1:01.847 combustion_phase h pyroblast Fluffy_Pillow 44655.0/50000: 89% mana combustion, fireball, hot_streak, rune_of_power, molten_skyfall(5), soul_ignition, gladiators_badge
1:03.080 combustion_phase h pyroblast Fluffy_Pillow 44888.0/50000: 90% mana combustion, hot_streak, rune_of_power, molten_skyfall(7), soul_ignition, gladiators_badge
1:03.080 combustion_phase d fire_blast Fluffy_Pillow 43888.0/50000: 88% mana combustion, rune_of_power, molten_skyfall(7), soul_ignition, gladiators_badge
1:04.313 combustion_phase h pyroblast Fluffy_Pillow 44621.0/50000: 89% mana combustion, hot_streak, rune_of_power, molten_skyfall(8), infernal_cascade, soul_ignition, gladiators_badge
1:04.313 combustion_phase d fire_blast Fluffy_Pillow 43621.0/50000: 87% mana combustion, rune_of_power, molten_skyfall(8), infernal_cascade, soul_ignition, gladiators_badge
1:05.546 default U cancel_buff Fluffy_Pillow 44354.0/50000: 89% mana combustion, hot_streak, rune_of_power, molten_skyfall(9), infernal_cascade(2), soul_ignition, gladiators_badge
1:05.546 combustion_phase h pyroblast Fluffy_Pillow 44354.0/50000: 89% mana combustion, hot_streak, rune_of_power, molten_skyfall(9), infernal_cascade(2), gladiators_badge
1:06.779 default Q counterspell Fluffy_Pillow 44587.0/50000: 89% mana combustion, heating_up, rune_of_power, molten_skyfall(10), infernal_cascade(2), gladiators_badge
1:06.779 combustion_phase j phoenix_flames Fluffy_Pillow 43587.0/50000: 87% mana combustion, heating_up, rune_of_power, molten_skyfall(10), infernal_cascade(2), gladiators_badge
1:08.012 combustion_phase h pyroblast Fluffy_Pillow 44820.0/50000: 90% mana combustion, hot_streak, rune_of_power, molten_skyfall(10), infernal_cascade(2), gladiators_badge
1:08.104 combustion_phase d fire_blast Fluffy_Pillow 43912.0/50000: 88% mana combustion, rune_of_power, molten_skyfall(10), infernal_cascade(2), gladiators_badge
1:09.243 combustion_phase h pyroblast Fluffy_Pillow 44551.0/50000: 89% mana combustion, hot_streak, rune_of_power, molten_skyfall(11), infernal_cascade(2), gladiators_badge
1:10.477 combustion_phase j phoenix_flames Fluffy_Pillow 44785.0/50000: 90% mana combustion, heating_up, rune_of_power, molten_skyfall(12), infernal_cascade(2), gladiators_badge
1:11.710 combustion_phase h pyroblast Fluffy_Pillow 46018.0/50000: 92% mana combustion, hot_streak, rune_of_power, molten_skyfall(12), infernal_cascade(2), gladiators_badge
1:11.710 combustion_phase d fire_blast Fluffy_Pillow 45018.0/50000: 90% mana combustion, rune_of_power, molten_skyfall(12), infernal_cascade(2), gladiators_badge
1:12.943 combustion_phase h pyroblast Fluffy_Pillow 45751.0/50000: 92% mana combustion, hot_streak, rune_of_power, molten_skyfall(13), infernal_cascade(2), gladiators_badge
1:14.176 standard_rotation z phoenix_flames Fluffy_Pillow 45984.0/50000: 92% mana heating_up, molten_skyfall(14), infernal_cascade(2), gladiators_badge
1:15.410 standard_rotation } fireball Fluffy_Pillow 47218.0/50000: 94% mana hot_streak, molten_skyfall(14), infernal_cascade(2)
1:17.257 default S shifting_power Fluffy_Pillow 48065.0/50000: 96% mana hot_streak, molten_skyfall(14)
1:20.871 default Q counterspell Fluffy_Pillow 49179.0/50000: 98% mana fireball, hot_streak, molten_skyfall(15)
1:20.871 default W rune_of_power Fluffy_Pillow 48179.0/50000: 96% mana fireball, hot_streak, molten_skyfall(15)
1:22.103 rop_phase n pyroblast Fluffy_Pillow 49411.0/50000: 99% mana fireball, hot_streak, rune_of_power, molten_skyfall(15)
1:22.103 rop_phase o fire_blast Fluffy_Pillow 48411.0/50000: 97% mana fireball, rune_of_power, molten_skyfall(15)
1:22.913 rop_phase o fire_blast Fluffy_Pillow 48721.0/50000: 97% mana fireball, rune_of_power, molten_skyfall(16)
1:23.336 rop_phase u fireball Fluffy_Pillow 48644.0/50000: 97% mana fireball, heating_up, rune_of_power, molten_skyfall(16)
1:23.422 rop_phase p fire_blast Fluffy_Pillow 48730.0/50000: 97% mana fireball, heating_up, rune_of_power, molten_skyfall(16)
1:25.182 rop_phase n pyroblast Fluffy_Pillow 48990.0/50000: 98% mana fireball, hot_streak, rune_of_power, molten_skyfall(16)
1:26.413 rop_phase u fireball Fluffy_Pillow 49221.0/50000: 98% mana hot_streak, rune_of_power, molten_skyfall
1:28.259 rop_phase n pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power, molten_skyfall
1:29.490 rop_phase u fireball Fluffy_Pillow 49235.0/50000: 98% mana fireball, heating_up, rune_of_power, molten_skyfall(3)
1:30.294 rop_phase p fire_blast Fluffy_Pillow 49949.0/50000: 100% mana fireball, heating_up, rune_of_power, molten_skyfall(3)
1:31.335 rop_phase n pyroblast Fluffy_Pillow 49003.0/50000: 98% mana fireball, hot_streak, rune_of_power, molten_skyfall(3)
1:32.570 rop_phase u fireball Fluffy_Pillow 49238.0/50000: 98% mana fireball(2), rune_of_power, molten_skyfall(5)
1:34.418 standard_rotation } fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2), molten_skyfall(5)
1:36.263 standard_rotation } fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, molten_skyfall(6)
1:38.108 standard_rotation v pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, molten_skyfall(7)
1:39.338 standard_rotation } fireball Fluffy_Pillow 49233.0/50000: 98% mana hot_streak, molten_skyfall(9)
1:41.184 standard_rotation v pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, molten_skyfall(9)
1:42.415 standard_rotation } fireball Fluffy_Pillow 49235.0/50000: 98% mana heating_up, molten_skyfall(11)
1:42.415 standard_rotation x fire_blast Fluffy_Pillow 49235.0/50000: 98% mana heating_up, molten_skyfall(11)
1:44.263 standard_rotation v pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, molten_skyfall(11)
1:45.496 default Q counterspell Fluffy_Pillow 49239.0/50000: 98% mana hot_streak, molten_skyfall(13)
1:45.496 standard_rotation } fireball Fluffy_Pillow 48239.0/50000: 96% mana hot_streak, molten_skyfall(13)
1:47.341 standard_rotation v pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, molten_skyfall(13)
1:48.573 standard_rotation } fireball Fluffy_Pillow 49235.0/50000: 98% mana fireball, molten_skyfall(15)
1:50.420 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, molten_skyfall(15)
1:52.267 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), molten_skyfall(16)
1:54.114 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, molten_skyfall_ready
1:55.961 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, molten_skyfall
1:57.807 combustion_phase k fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, molten_skyfall(2)
1:59.653 combustion_phase k fireball Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, molten_skyfall(3)
2:00.856 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, hot_streak, molten_skyfall(4)
2:01.499 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 44643.0/50000: 89% mana combustion, fireball, hot_streak, rune_of_power, molten_skyfall(4)
2:01.499 combustion_phase h pyroblast Fluffy_Pillow 44643.0/50000: 89% mana combustion, fireball, hot_streak, rune_of_power, molten_skyfall(4), gladiators_badge
2:02.731 combustion_phase h pyroblast Fluffy_Pillow 44875.0/50000: 90% mana combustion, hot_streak, rune_of_power, molten_skyfall(6), gladiators_badge
2:02.731 combustion_phase d fire_blast Fluffy_Pillow 43875.0/50000: 88% mana combustion, rune_of_power, molten_skyfall(6), gladiators_badge
2:03.962 combustion_phase h pyroblast Fluffy_Pillow 44606.0/50000: 89% mana combustion, hot_streak, rune_of_power, molten_skyfall(7), infernal_cascade, gladiators_badge
2:03.962 combustion_phase d fire_blast Fluffy_Pillow 43606.0/50000: 87% mana combustion, rune_of_power, molten_skyfall(7), infernal_cascade, gladiators_badge
2:05.195 combustion_phase h pyroblast Fluffy_Pillow 44339.0/50000: 89% mana combustion, hot_streak, rune_of_power, molten_skyfall(8), infernal_cascade(2), gladiators_badge
2:06.427 default T use_item_soul_igniter Fluffy_Pillow 44571.0/50000: 89% mana combustion, heating_up, rune_of_power, molten_skyfall(9), infernal_cascade(2), gladiators_badge
2:06.427 default U cancel_buff Fluffy_Pillow 44571.0/50000: 89% mana combustion, heating_up, rune_of_power, molten_skyfall(9), infernal_cascade(2), soul_ignition, gladiators_badge
2:06.427 combustion_phase j phoenix_flames Fluffy_Pillow 44571.0/50000: 89% mana combustion, heating_up, rune_of_power, molten_skyfall(9), infernal_cascade(2), gladiators_badge
2:07.659 combustion_phase h pyroblast Fluffy_Pillow 45803.0/50000: 92% mana combustion, hot_streak, rune_of_power, molten_skyfall(9), infernal_cascade(2), gladiators_badge
2:07.760 combustion_phase d fire_blast Fluffy_Pillow 44904.0/50000: 90% mana combustion, rune_of_power, molten_skyfall(9), infernal_cascade(2), gladiators_badge
2:08.893 combustion_phase h pyroblast Fluffy_Pillow 45537.0/50000: 91% mana combustion, hot_streak, rune_of_power, molten_skyfall(10), infernal_cascade(2), gladiators_badge
2:10.127 default Q counterspell Fluffy_Pillow 45771.0/50000: 92% mana combustion, heating_up, rune_of_power, molten_skyfall(11), infernal_cascade(2), gladiators_badge
2:10.127 combustion_phase j phoenix_flames Fluffy_Pillow 44771.0/50000: 90% mana combustion, heating_up, rune_of_power, molten_skyfall(11), infernal_cascade(2), gladiators_badge
2:11.360 combustion_phase h pyroblast Fluffy_Pillow 46004.0/50000: 92% mana combustion, hot_streak, rune_of_power, molten_skyfall(11), infernal_cascade(2), gladiators_badge
2:11.360 combustion_phase d fire_blast Fluffy_Pillow 45004.0/50000: 90% mana combustion, rune_of_power, molten_skyfall(11), infernal_cascade(2), gladiators_badge
2:12.592 combustion_phase h pyroblast Fluffy_Pillow 45736.0/50000: 91% mana combustion, hot_streak, rune_of_power, molten_skyfall(12), infernal_cascade(2), gladiators_badge
2:13.826 default W rune_of_power Fluffy_Pillow 45970.0/50000: 92% mana heating_up, molten_skyfall(13), infernal_cascade(2), gladiators_badge
2:15.057 rop_phase s phoenix_flames Fluffy_Pillow 47201.0/50000: 94% mana heating_up, rune_of_power, molten_skyfall(13), infernal_cascade(2), gladiators_badge
2:16.289 rop_phase n pyroblast Fluffy_Pillow 48433.0/50000: 97% mana hot_streak, rune_of_power, molten_skyfall(13), infernal_cascade(2), gladiators_badge
2:17.520 default S shifting_power Fluffy_Pillow 48664.0/50000: 97% mana rune_of_power, molten_skyfall(14)
2:19.635 rop_phase o fire_blast Fluffy_Pillow 48279.0/50000: 97% mana rune_of_power, molten_skyfall(14)
2:20.976 default Q counterspell Fluffy_Pillow 49120.0/50000: 98% mana heating_up, rune_of_power, molten_skyfall(14)
2:20.976 rop_phase u fireball Fluffy_Pillow 48120.0/50000: 96% mana heating_up, rune_of_power, molten_skyfall(14)
2:20.976 rop_phase p fire_blast Fluffy_Pillow 48120.0/50000: 96% mana heating_up, rune_of_power, molten_skyfall(14)
2:22.820 rop_phase n pyroblast Fluffy_Pillow 48464.0/50000: 97% mana hot_streak, rune_of_power, molten_skyfall(14)
2:24.052 rop_phase u fireball Fluffy_Pillow 48696.0/50000: 97% mana fireball, rune_of_power, molten_skyfall(16)
2:25.899 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power, molten_skyfall(16)
2:26.950 rop_phase p fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, molten_skyfall_ready
2:27.746 standard_rotation v pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, molten_skyfall_ready
2:28.980 standard_rotation } fireball Fluffy_Pillow 49239.0/50000: 98% mana heating_up, molten_skyfall(2)
2:30.827 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, molten_skyfall(2)
2:32.675 standard_rotation } fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, molten_skyfall(3)
2:34.522 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), molten_skyfall(4)
2:36.370 standard_rotation } fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up, molten_skyfall(5)
2:38.216 standard_rotation v pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, molten_skyfall(6)
2:39.447 standard_rotation } fireball Fluffy_Pillow 49235.0/50000: 98% mana hot_streak, molten_skyfall(8)
2:41.293 standard_rotation v pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, molten_skyfall(8)
2:42.526 standard_rotation } fireball Fluffy_Pillow 49237.0/50000: 98% mana fireball, molten_skyfall(10)
2:44.370 default W rune_of_power Fluffy_Pillow 49002.0/50000: 98% mana fireball, molten_skyfall(10)
2:45.602 default Q counterspell Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), rune_of_power, molten_skyfall(11)
2:45.602 rop_phase o fire_blast Fluffy_Pillow 49000.0/50000: 98% mana fireball(2), rune_of_power, molten_skyfall(11)
2:45.602 rop_phase u fireball Fluffy_Pillow 48500.0/50000: 97% mana fireball(2), heating_up, rune_of_power, molten_skyfall(11)
2:46.170 rop_phase p fire_blast Fluffy_Pillow 49068.0/50000: 98% mana fireball(2), heating_up, rune_of_power, molten_skyfall(11)
2:47.449 rop_phase n pyroblast Fluffy_Pillow 48847.0/50000: 98% mana fireball(2), hot_streak, rune_of_power, molten_skyfall(11)
2:48.680 rop_phase u fireball Fluffy_Pillow 49078.0/50000: 98% mana heating_up, rune_of_power, molten_skyfall(13)
2:50.526 rop_phase u fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power, molten_skyfall(13)
2:52.375 rop_phase u fireball Fluffy_Pillow 49007.0/50000: 98% mana fireball, rune_of_power, molten_skyfall(14)
2:54.222 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power, molten_skyfall(15)
2:56.068 rop_phase u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power, molten_skyfall(16)
2:57.913 standard_rotation } fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2), molten_skyfall_ready
2:59.760 combustion_phase k fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3), molten_skyfall
3:01.535 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, molten_skyfall(2)
3:01.535 combustion_phase d fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, molten_skyfall(2)
3:01.607 combustion_cooldowns b berserking Fluffy_Pillow 43572.0/50000: 87% mana combustion, hot_streak, rune_of_power, molten_skyfall(2), infernal_cascade
3:01.847 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 43812.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(2), infernal_cascade
3:01.847 combustion_phase h pyroblast Fluffy_Pillow 43812.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(2), infernal_cascade, gladiators_badge
3:02.968 combustion_phase h pyroblast Fluffy_Pillow 43933.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(4), infernal_cascade, gladiators_badge
3:02.968 combustion_phase d fire_blast Fluffy_Pillow 42933.0/50000: 86% mana berserking, combustion, rune_of_power, molten_skyfall(4), infernal_cascade, gladiators_badge
3:04.088 combustion_phase h pyroblast Fluffy_Pillow 43553.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(5), infernal_cascade(2), gladiators_badge
3:05.207 combustion_phase j phoenix_flames Fluffy_Pillow 43672.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, molten_skyfall(6), infernal_cascade(2), gladiators_badge
3:06.327 combustion_phase h pyroblast Fluffy_Pillow 44792.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(6), infernal_cascade(2), gladiators_badge
3:06.947 combustion_phase d fire_blast Fluffy_Pillow 44412.0/50000: 89% mana berserking, combustion, rune_of_power, molten_skyfall(6), infernal_cascade(2), gladiators_badge
3:07.447 default T use_item_soul_igniter Fluffy_Pillow 44412.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(7), infernal_cascade(2), gladiators_badge
3:07.447 default U cancel_buff Fluffy_Pillow 44412.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(7), infernal_cascade(2), soul_ignition, gladiators_badge
3:07.447 combustion_phase h pyroblast Fluffy_Pillow 44412.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(7), infernal_cascade(2), gladiators_badge
3:08.566 combustion_phase j phoenix_flames Fluffy_Pillow 44531.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, molten_skyfall(8), infernal_cascade(2), gladiators_badge
3:09.688 default Q counterspell Fluffy_Pillow 45653.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(8), infernal_cascade(2), gladiators_badge
3:09.688 combustion_phase h pyroblast Fluffy_Pillow 44653.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(8), infernal_cascade(2), gladiators_badge
3:09.688 combustion_phase d fire_blast Fluffy_Pillow 43653.0/50000: 87% mana berserking, combustion, rune_of_power, molten_skyfall(8), infernal_cascade(2), gladiators_badge
3:10.809 combustion_phase h pyroblast Fluffy_Pillow 44274.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(9), infernal_cascade(2), gladiators_badge
3:11.931 combustion_phase j phoenix_flames Fluffy_Pillow 44396.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, molten_skyfall(10), infernal_cascade(2), gladiators_badge
3:13.051 combustion_phase h pyroblast Fluffy_Pillow 45516.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(10), infernal_cascade(2), gladiators_badge
3:14.172 standard_rotation | scorch Fluffy_Pillow 45637.0/50000: 91% mana heating_up, molten_skyfall(11), infernal_cascade(2), gladiators_badge
3:15.403 standard_rotation y pyroblast Fluffy_Pillow 46368.0/50000: 93% mana heating_up, molten_skyfall(11), gladiators_badge
3:16.647 standard_rotation | scorch Fluffy_Pillow 46612.0/50000: 93% mana molten_skyfall(12), gladiators_badge
3:17.162 standard_rotation x fire_blast Fluffy_Pillow 47115.0/50000: 94% mana molten_skyfall(12)
3:17.879 default S shifting_power Fluffy_Pillow 46844.0/50000: 94% mana heating_up, molten_skyfall(12)
3:21.455 default Q counterspell Fluffy_Pillow 47920.0/50000: 96% mana hot_streak, molten_skyfall(12)
3:21.455 default W rune_of_power Fluffy_Pillow 46920.0/50000: 94% mana hot_streak, molten_skyfall(12)
3:22.688 rop_phase n pyroblast Fluffy_Pillow 48153.0/50000: 96% mana hot_streak, rune_of_power, molten_skyfall(12)
3:22.688 rop_phase o fire_blast Fluffy_Pillow 47153.0/50000: 94% mana rune_of_power, molten_skyfall(12)
3:23.282 rop_phase p fire_blast Fluffy_Pillow 47247.0/50000: 94% mana heating_up, rune_of_power, molten_skyfall(12)
3:23.922 rop_phase n pyroblast Fluffy_Pillow 47387.0/50000: 95% mana hot_streak, rune_of_power, molten_skyfall(13)
3:25.154 rop_phase t scorch Fluffy_Pillow 47619.0/50000: 95% mana rune_of_power, molten_skyfall(14)
3:25.733 rop_phase o fire_blast Fluffy_Pillow 48181.0/50000: 96% mana rune_of_power, molten_skyfall(14)
3:26.386 rop_phase r pyroblast Fluffy_Pillow 47851.0/50000: 96% mana heating_up, rune_of_power, molten_skyfall(14)
3:27.630 rop_phase t scorch Fluffy_Pillow 48095.0/50000: 96% mana rune_of_power, molten_skyfall(15)
3:28.862 rop_phase t scorch Fluffy_Pillow 48827.0/50000: 98% mana rune_of_power, molten_skyfall(15)
3:30.096 rop_phase r pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power, molten_skyfall(15)
3:31.337 rop_phase t scorch Fluffy_Pillow 49747.0/50000: 99% mana rune_of_power, molten_skyfall(16)
3:32.570 rop_phase t scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power, molten_skyfall(16)
3:33.803 rop_phase p fire_blast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, molten_skyfall(16)
3:33.923 rop_phase n pyroblast Fluffy_Pillow 49125.0/50000: 98% mana hot_streak, rune_of_power, molten_skyfall(16)
3:35.157 standard_rotation | scorch Fluffy_Pillow 49359.0/50000: 99% mana heating_up, molten_skyfall_ready
3:36.389 standard_rotation y pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, molten_skyfall_ready
3:37.633 standard_rotation | scorch Fluffy_Pillow 49748.0/50000: 99% mana molten_skyfall
3:38.866 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana molten_skyfall
3:40.099 standard_rotation y pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, molten_skyfall
3:41.339 standard_rotation | scorch Fluffy_Pillow 49745.0/50000: 99% mana molten_skyfall(2)
3:42.574 standard_rotation | scorch Fluffy_Pillow 49507.0/50000: 99% mana molten_skyfall(2)
3:43.808 standard_rotation y pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, molten_skyfall(2)
3:45.049 standard_rotation | scorch Fluffy_Pillow 49747.0/50000: 99% mana molten_skyfall(3)
3:46.281 default Q counterspell Fluffy_Pillow 49504.0/50000: 99% mana molten_skyfall(3)
3:46.281 standard_rotation | scorch Fluffy_Pillow 48504.0/50000: 97% mana molten_skyfall(3)
3:47.513 standard_rotation y pyroblast Fluffy_Pillow 49236.0/50000: 98% mana heating_up, molten_skyfall(3)
3:48.758 standard_rotation | scorch Fluffy_Pillow 49481.0/50000: 99% mana molten_skyfall(4)
3:48.758 standard_rotation x fire_blast Fluffy_Pillow 49481.0/50000: 99% mana molten_skyfall(4)
3:49.991 standard_rotation y pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, molten_skyfall(4)
3:51.233 standard_rotation | scorch Fluffy_Pillow 49747.0/50000: 99% mana molten_skyfall(5)
3:52.465 standard_rotation | scorch Fluffy_Pillow 49504.0/50000: 99% mana molten_skyfall(5)
3:53.698 standard_rotation y pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, molten_skyfall(5)
3:54.942 standard_rotation | scorch Fluffy_Pillow 49749.0/50000: 99% mana molten_skyfall(6)
3:56.173 standard_rotation | scorch Fluffy_Pillow 49503.0/50000: 99% mana molten_skyfall(6)
3:57.406 standard_rotation y pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, molten_skyfall(6)
3:58.649 standard_rotation | scorch Fluffy_Pillow 49748.0/50000: 99% mana heating_up, molten_skyfall(7)
3:59.884 standard_rotation y pyroblast Fluffy_Pillow 49507.0/50000: 99% mana heating_up, molten_skyfall(7)
4:01.125 standard_rotation | scorch Fluffy_Pillow 49748.0/50000: 99% mana molten_skyfall(8)
4:02.358 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana molten_skyfall(8)
4:03.592 standard_rotation y pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, molten_skyfall(8)
4:04.834 standard_rotation | scorch Fluffy_Pillow 49748.0/50000: 99% mana molten_skyfall(9)
4:06.067 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana molten_skyfall(9)
4:07.300 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49505.0/50000: 99% mana heating_up, molten_skyfall(9)
4:07.300 combustion_phase i pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, molten_skyfall(9), gladiators_badge
4:08.542 default T use_item_soul_igniter Fluffy_Pillow 49747.0/50000: 99% mana molten_skyfall(10), gladiators_badge
4:08.542 combustion_phase k fireball Fluffy_Pillow 49747.0/50000: 99% mana molten_skyfall(10), soul_ignition, gladiators_badge
4:09.768 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana molten_skyfall(10), soul_ignition, gladiators_badge
4:09.768 combustion_phase d fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, molten_skyfall(10), soul_ignition, gladiators_badge
4:10.364 combustion_phase d fire_blast Fluffy_Pillow 45096.0/50000: 90% mana combustion, heating_up, rune_of_power, molten_skyfall(10), infernal_cascade, soul_ignition, gladiators_badge
4:10.387 default Q counterspell Fluffy_Pillow 43619.0/50000: 87% mana combustion, hot_streak, rune_of_power, molten_skyfall(10), infernal_cascade(2), soul_ignition, gladiators_badge
4:10.387 default U cancel_buff Fluffy_Pillow 42619.0/50000: 85% mana combustion, hot_streak, rune_of_power, molten_skyfall(10), infernal_cascade(2), soul_ignition, gladiators_badge
4:10.387 combustion_phase h pyroblast Fluffy_Pillow 42619.0/50000: 85% mana combustion, hot_streak, rune_of_power, molten_skyfall(10), infernal_cascade(2), gladiators_badge
4:11.620 combustion_phase h pyroblast Fluffy_Pillow 42852.0/50000: 86% mana combustion, hot_streak, rune_of_power, molten_skyfall(12), infernal_cascade(2), gladiators_badge
4:12.852 combustion_phase j phoenix_flames Fluffy_Pillow 43084.0/50000: 86% mana combustion, heating_up, rune_of_power, molten_skyfall(13), infernal_cascade(2), gladiators_badge
4:14.085 combustion_phase h pyroblast Fluffy_Pillow 44317.0/50000: 89% mana combustion, hot_streak, rune_of_power, molten_skyfall(13), infernal_cascade(2), gladiators_badge
4:14.178 combustion_phase d fire_blast Fluffy_Pillow 43410.0/50000: 87% mana combustion, rune_of_power, molten_skyfall(13), infernal_cascade(2), gladiators_badge
4:15.318 combustion_phase h pyroblast Fluffy_Pillow 44050.0/50000: 88% mana combustion, hot_streak, rune_of_power, molten_skyfall(14), infernal_cascade(2), gladiators_badge
4:16.549 combustion_phase j phoenix_flames Fluffy_Pillow 44281.0/50000: 89% mana combustion, heating_up, rune_of_power, molten_skyfall(15), infernal_cascade(2), gladiators_badge

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1813 1613 1090 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1813 1613 0
Melee Crit 12.91% 12.91% 277
Spell Crit 27.91% 27.91% 277
Haste 22.09% 22.09% 729
Versatility 9.60% 9.60% 384
Mana Regen 1000 1000 0
Mastery 20.76% 20.76% 689
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +81 Int, +149 Sta, +92 Haste, +50 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +160 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +77 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +81 Int, +149 Sta, +50 Vers, +92 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +76 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +25 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +49 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Molten Skyfall }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +101 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +26 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +42 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="MoltenSkyfall"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6933/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1090
# gear_crit_rating=252
# gear_haste_rating=729
# gear_mastery_rating=689
# gear_versatility_rating=384
# gear_armor=371

SunKingsBlessing : 6376 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6376.0 6376.0 12.5 / 0.195% 594.5 / 9.3% 7.8
RPS Out RPS In Primary Resource Waiting APM Active Skill
813.4 807.8 Mana 0.00% 58.2 100.7% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
SunKingsBlessing 6376
Blazing Surge 216 3.4% 5.2 64.27sec 12449 0 Direct 5.1 9889 19847 12688 28.0%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.23 5.14 0.00 0.00 0.0000 0.0000 65084.94 65084.94 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.00% 3.70 0 6 9889.23 9190 13216 9854.94 0 11502 36562 36562 0.00%
crit 28.00% 1.44 0 5 19846.74 18380 24377 16136.81 0 24377 28523 28523 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:6288.23
  • base_dd_max:6288.23
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Conflagration Flare Up 30 0.5% 30.3 9.70sec 299 0 Direct 30.3 162 412 299 55.0%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 30.32 30.32 0.00 0.00 0.0000 0.0000 9081.15 9081.15 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 45.05% 13.66 2 30 161.96 132 292 161.83 136 188 2212 2212 0.00%
crit 54.95% 16.66 6 32 411.99 265 618 412.75 326 511 6870 6870 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 18 0.3% 2.1 79.72sec 2662 2167 Direct 2.1 0 2661 2661 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.10 2.10 0.00 0.00 1.2288 0.0000 5596.21 5596.21 0.00% 2166.55 2166.55
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 2.10 0 5 2661.07 2285 4841 2512.16 0 4841 5596 5596 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [n]:2.11
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 43 0.7% 21.3 13.42sec 609 0 Direct 21.3 473 946 608 28.6%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.34 21.34 0.00 0.00 0.0000 0.0000 12986.11 12986.11 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.38% 15.23 4 29 473.17 460 488 473.11 460 488 7206 7206 0.00%
crit 28.62% 6.11 0 14 946.34 921 976 941.79 0 976 5780 5780 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 789 12.4% 49.3 6.16sec 4834 0 Direct 49.3 0 4833 4833 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 49.26 49.26 0.00 0.00 0.0000 0.0000 238146.19 238146.19 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 49.26 38 60 4832.51 3107 7256 4836.33 4483 5214 238146 238146 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [Y]:1.83
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [d]:30.47
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [q]:7.22
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [r]:7.51
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [z]:2.24
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 449 (476) 7.0% (7.5%) 51.0 4.97sec 2814 1585 Direct 51.0 (157.2) 1725 3845 2656 43.9% (43.9%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 51.04 51.03 0.00 0.00 1.7759 0.0000 135588.63 135588.63 0.00% 1584.62 1584.62
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.05% 28.60 15 43 1725.33 1466 3106 1724.28 1580 1914 49347 49347 0.00%
crit 43.95% 22.43 14 36 3845.31 2932 6849 3849.56 3541 4233 86242 86242 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [l]:5.32
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [v]:17.81
    standard_rotation
    [~]:27.84
    Conflagration 27 0.4% 51.0 4.96sec 158 0 Periodic 106.2 38 105 76 56.1% 53.8%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 51.03 0.00 106.18 106.18 0.0000 1.5212 8041.31 8041.31 0.00% 49.78 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 43.88% 46.60 31 68 37.78 0 63 37.78 35 42 1760 1760 0.00%
crit 56.12% 59.59 32 83 105.43 0 151 105.55 96 116 6281 6281 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Ignite 1459 22.9% 240.4 1.26sec 1832 0 Periodic 300.7 1464 0 1464 0.0% 100.2%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 240.39 0.00 300.74 300.74 0.0000 1.0000 440475.83 440475.83 0.00% 1464.66 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 300.74 239 359 1464.27 184 3869 1465.36 1351 1585 440476 440476 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.3%) 1.0 0.00sec 5009 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 125  / 17 0.3% 96.0 1.22sec 52 42 Direct 96.0 41 81 52 27.9%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2359 0.0000 5009.45 5009.45 0.00% 42.22 42.22
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.09% 69.21 54 82 40.86 29 51 40.86 39 43 2828 2828 0.00%
crit 27.91% 26.79 14 42 81.41 58 101 81.42 71 90 2182 2182 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:1280.81
Phoenix Flames 0 (317) 0.0% (5.0%) 16.0 18.92sec 5988 5266

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.97 0.00 0.00 0.00 1.1372 0.0000 0.00 0.00 0.00% 5265.70 5265.70

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [k]:15.96
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    Phoenix Flames (_splash) 317 5.0% 15.9 18.94sec 6000 0 Direct 15.9 0 5996 5996 100.0%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.94 15.94 0.00 0.00 0.0000 0.0000 95630.44 95630.44 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 15.94 11 20 5995.61 3530 8246 6005.43 5198 7023 95630 95630 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2540 (2699) 39.8% (42.3%) 98.5 3.06sec 8269 6020 Direct 99.2 (268.4) 3384 8775 7718 80.4% (80.4%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 98.51 99.25 0.00 0.00 1.3735 0.0000 766537.77 766537.77 0.00% 6019.93 6019.93
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 19.59% 19.44 11 29 3383.96 2673 5891 3382.69 3038 3742 65783 65783 0.00%
crit 80.41% 79.80 57 105 8775.44 5346 12488 8789.49 7910 9821 700755 700755 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [h]:7.93
  • if_expr:buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
    combustion_phase
    [i]:57.62
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [j]:3.25
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [o]:3.92
  • if_expr:buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
    rop_phase
    [p]:10.92
  • if_expr:buff.hot_streak.react
    rop_phase
    [t]:2.32
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [w]:4.98
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [x]:1.37
  • if_expr:buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
    standard_rotation
    [y]:1.06
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [{]:5.28
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 159 2.5% 99.2 3.05sec 484 0 Periodic 169.1 147 382 284 58.2% 86.1%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.25 0.00 169.14 169.14 0.0000 1.5281 48013.54 48013.54 0.00% 185.76 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 41.84% 70.77 48 100 146.80 15 284 146.85 136 157 10390 10390 0.00%
crit 58.16% 98.37 66 127 382.27 30 568 382.86 355 416 37624 37624 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 151 2.4% 24.9 12.00sec 1829 1533 Direct 24.9 0 1828 1828 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 24.94 24.94 0.00 0.00 1.1932 0.0000 45601.13 45601.13 0.00% 1532.66 1532.66
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 24.94 15 34 1827.85 694 4054 1831.24 1582 2055 45601 45601 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [m]:10.18
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [u]:5.26
  • if_expr:searing_touch.active
    standard_rotation
    [}]:9.86
  • if_expr:searing_touch.active
Shadowcore Oil Blast 48 0.8% 43.4 6.86sec 333 0 Direct 43.4 260 520 332 28.0%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.43 43.43 0.00 0.00 0.0000 0.0000 14441.28 14441.28 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.04% 31.28 14 48 259.79 253 268 259.81 254 265 8127 8127 0.00%
crit 27.96% 12.14 5 25 519.89 506 537 519.99 506 535 6314 6314 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 113 1.8% 4.9 64.01sec 6890 2055 Periodic 19.7 1355 2706 1734 28.0% 5.1%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.94 0.00 19.65 19.65 3.3534 0.7805 34061.08 34061.08 0.00% 2054.60 2054.60
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.99% 14.15 8 22 1355.10 1040 1723 1355.10 1190 1564 19164 19164 0.00%
crit 28.01% 5.50 0 12 2706.06 2080 3445 2695.46 0 3445 14897 14897 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [S]:4.95
  • if_expr:buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
SunKingsBlessing
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:SunKingsBlessing
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 184.64sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [b]:2.00
  • if_expr:buff.combustion.up
Combustion 5.4 61.91sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.35 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [f]:5.34
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 14.7 21.46sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.66 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [Q]:14.66
  • if_expr:!runeforge.disciplinary_command
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:SunKingsBlessing
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:SunKingsBlessing
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.5 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.46 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [a]:1.45
Rune of Power 7.1 41.99sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.13 0.00 0.00 0.00 1.1928 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [W]:7.18
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 5.2 63.84sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.23 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 184.4sec 184.4sec 12.0sec 8.05% 18.20% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 200.8s
  • trigger_min/max:180.0s / 200.8s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.05%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.42% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.42%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 11.2 0.0 28.1sec 28.1sec 10.2sec 37.91% 0.00% 218.0 (218.0) 10.8

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:7.0s / 67.5s
  • trigger_min/max:7.0s / 67.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 24.0s

Stack Uptimes

  • combustion_1:37.91%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 302.0sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Fireball 14.4 14.2 13.1sec 6.4sec 5.4sec 25.98% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.8s / 80.0s
  • trigger_min/max:1.4s / 80.0s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 31.0s

Stack Uptimes

  • fireball_1:15.61%
  • fireball_2:6.16%
  • fireball_3:2.66%
  • fireball_4:1.09%
  • fireball_5:0.38%
  • fireball_6:0.10%
  • fireball_7:0.04%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.4 0.0 61.8sec 61.9sec 14.7sec 26.19% 0.00% 0.0 (0.0) 5.2

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:204.00

Trigger Details

  • interval_min/max:60.0s / 75.7s
  • trigger_min/max:60.0s / 75.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • gladiators_badge_1:26.19%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 101.2 0.0 3.0sec 3.0sec 1.2sec 40.85% 47.04% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 20.2s
  • trigger_min/max:0.2s / 20.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.6s

Stack Uptimes

  • heating_up_1:40.85%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 90.0 0.0 3.4sec 3.4sec 0.7sec 18.97% 93.77% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 38.5s
  • trigger_min/max:0.5s / 38.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.9s

Stack Uptimes

  • hot_streak_1:18.97%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 14.5 16.0 21.4sec 9.8sec 8.0sec 38.26% 0.00% 8.4 (8.4) 14.2

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:5.0s / 70.6s
  • trigger_min/max:0.5s / 61.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 20.8s

Stack Uptimes

  • infernal_cascade_1:15.37%
  • infernal_cascade_2:22.89%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.5 0.0 307.7sec 0.0sec 23.1sec 10.98% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 321.8s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.98%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.5 0.0 24.9sec 24.9sec 11.8sec 48.71% 0.00% 0.0 (0.0) 12.1

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.0s / 48.7s
  • trigger_min/max:2.5s / 48.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 21.2s

Stack Uptimes

  • rune_of_power_1:48.71%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 5.2 0.0 63.7sec 63.9sec 4.3sec 4.88% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:60.0s / 111.7s
  • trigger_min/max:60.0s / 111.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • soul_ignition_1:4.88%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 302.0sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Sun King's Blessing 9.8 66.2 32.5sec 4.0sec 24.5sec 79.51% 0.00% 0.0 (0.0) 0.1

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_sun_kings_blessing
  • max_stacks:8
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:14.7s / 64.6s
  • trigger_min/max:0.9s / 37.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 57.8s

Stack Uptimes

  • sun_kings_blessing_1:3.81%
  • sun_kings_blessing_2:4.94%
  • sun_kings_blessing_3:9.67%
  • sun_kings_blessing_4:11.09%
  • sun_kings_blessing_5:9.96%
  • sun_kings_blessing_6:13.91%
  • sun_kings_blessing_7:14.00%
  • sun_kings_blessing_8:12.13%

Spelldata

  • id:333314
  • name:Sun King's Blessing
  • tooltip:Building up a Combustion.
  • description:{$@spelldesc333313=After consuming {$s1=8} Hot Streaks, your next non-instant Pyroblast cast within {$333315d=15 seconds} grants you Combustion for {$s2=6} sec.}
  • max_stacks:8
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
Sun King's Blessing (_ready) 9.0 0.0 34.5sec 34.5sec 6.0sec 17.73% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_sun_kings_blessing_ready
  • max_stacks:5
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:18.1s / 86.1s
  • trigger_min/max:18.1s / 86.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • sun_kings_blessing_ready_1:17.73%

Spelldata

  • id:333315
  • name:Sun King's Blessing
  • tooltip:Your next non-instant Pyroblast will grant you Combustion.
  • description:{$@spelldesc333313=After consuming {$s1=8} Hot Streaks, your next non-instant Pyroblast cast within {$333315d=15 seconds} grants you Combustion for {$s2=6} sec.}
  • max_stacks:5
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 302.0sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 302.0sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 101.2 77.0 122.0 3.0s 0.2s 20.2s
Heating Up removed 10.8 4.0 22.0 20.5s 1.4s 178.0s
Heating Up converted with Fire Blast 21.2 12.0 30.0 14.4s 0.5s 89.6s
Hot Streak procs 90.0 68.0 111.0 3.4s 0.5s 38.5s
Hot Streak spells used 240.4 193.0 286.0 1.3s 0.0s 8.9s
Hot Streak spell crits 192.4 149.0 234.0 1.6s 0.0s 17.2s
Hot Streak spell crits wasted 1.2 0.0 6.0 89.2s 0.1s 332.5s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 5.9 2.0 12.0 44.0s 5.0s 190.9s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 15.16% 11.63% 18.73% 0.7s 0.0s 4.7s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000212.947146.226271.978
Counterspell0.7370.0003.35010.8475.15917.968
Shifting Power6.5460.00023.27132.80622.70754.136
Fire Blast0.2350.00011.74111.6571.19530.037
Rune of Power6.6640.00037.24651.79722.680122.945
Dragon's Breath97.8541.260340.366288.396210.486359.474
Combustion4.7740.00026.65825.6299.28947.451
Phoenix Flames1.3290.00037.02321.2833.57280.441

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
SunKingsBlessing
mana_regen Mana 2427.24 243907.82 100.00% 100.49 57712.12 19.13%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 807.79 813.38 57714.1 48312.3 42082.0 50000.0
Usage Type Count Total Avg RPE APR
SunKingsBlessing
combustion Mana 5.5 27429.8 5000.0 5123.5 0.0
counterspell Mana 15.0 15049.6 1000.0 1026.5 0.0
dragons_breath Mana 2.2 4327.3 2000.0 2058.2 1.3
fire_blast Mana 50.6 25283.5 500.0 513.2 9.4
fireball Mana 52.3 52294.2 1000.0 1024.6 2.7
pyroblast Mana 102.2 102153.7 1000.0 1037.0 8.0
scorch Mana 25.7 12833.9 500.0 514.7 3.6
shifting_power Mana 5.1 12690.1 2500.0 2566.9 2.7

Statistics & Data Analysis

Fight Length
SunKingsBlessing Fight Length
Count 605
Mean 302.00
Minimum 240.05
Maximum 359.98
Spread ( max - min ) 119.93
Range [ ( max - min ) / 2 * 100% ] 19.86%
Standard Deviation 34.1693
5th Percentile 246.60
95th Percentile 353.69
( 95th Percentile - 5th Percentile ) 107.08
Mean Distribution
Standard Deviation 1.3892
95.00% Confidence Interval ( 299.28 - 304.73 )
Normalized 95.00% Confidence Interval ( 99.10% - 100.90% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 492
0.1% Error 49175
0.1 Scale Factor Error with Delta=300 10
0.05 Scale Factor Error with Delta=300 40
0.01 Scale Factor Error with Delta=300 997
DPS
SunKingsBlessing Damage Per Second
Count 605
Mean 6376.03
Minimum 5902.23
Maximum 6922.15
Spread ( max - min ) 1019.92
Range [ ( max - min ) / 2 * 100% ] 8.00%
Standard Deviation 156.3576
5th Percentile 6121.67
95th Percentile 6624.64
( 95th Percentile - 5th Percentile ) 502.97
Mean Distribution
Standard Deviation 6.3568
95.00% Confidence Interval ( 6363.57 - 6388.49 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 24
0.1% Error 2311
0.1 Scale Factor Error with Delta=300 209
0.05 Scale Factor Error with Delta=300 835
0.01 Scale Factor Error with Delta=300 20870
Priority Target DPS
SunKingsBlessing Priority Target Damage Per Second
Count 605
Mean 6376.03
Minimum 5902.23
Maximum 6922.15
Spread ( max - min ) 1019.92
Range [ ( max - min ) / 2 * 100% ] 8.00%
Standard Deviation 156.3576
5th Percentile 6121.67
95th Percentile 6624.64
( 95th Percentile - 5th Percentile ) 502.97
Mean Distribution
Standard Deviation 6.3568
95.00% Confidence Interval ( 6363.57 - 6388.49 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 24
0.1% Error 2311
0.1 Scale Factor Error with Delta=300 209
0.05 Scale Factor Error with Delta=300 835
0.01 Scale Factor Error with Delta=300 20870
DPS(e)
SunKingsBlessing Damage Per Second (Effective)
Count 605
Mean 6376.03
Minimum 5902.23
Maximum 6922.15
Spread ( max - min ) 1019.92
Range [ ( max - min ) / 2 * 100% ] 8.00%
Damage
SunKingsBlessing Damage
Count 605
Mean 1919285.58
Minimum 1478998.74
Maximum 2357820.45
Spread ( max - min ) 878821.72
Range [ ( max - min ) / 2 * 100% ] 22.89%
DTPS
SunKingsBlessing Damage Taken Per Second
Count 605
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
SunKingsBlessing Healing Per Second
Count 605
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
SunKingsBlessing Healing Per Second (Effective)
Count 605
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
SunKingsBlessing Heal
Count 605
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
SunKingsBlessing Healing Taken Per Second
Count 605
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
SunKingsBlessing Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
SunKingsBlessingTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
SunKingsBlessing Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
Q 14.66 counterspell,if=!runeforge.disciplinary_command
R 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
S 4.95 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
T 5.22 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
U 4.68 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
V 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
W 7.18 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
X 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
Y 1.83 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
Z 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
a 1.45 potion
0.00 blood_fury
b 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
c 5.38 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
d 30.47 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
e 0.00 call_action_list,name=active_talents
f 5.34 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
g 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
h 7.93 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
i 57.62 pyroblast,if=buff.hot_streak.react&buff.combustion.up
j 3.25 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
k 15.96 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
l 5.32 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
m 10.18 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
n 2.11 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
o 3.92 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
p 10.92 pyroblast,if=buff.hot_streak.react
q 7.22 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
r 7.51 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
s 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
t 2.32 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
0.00 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
u 5.26 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
v 17.81 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
w 4.98 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
x 1.37 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
y 1.06 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
z 2.24 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
{ 5.28 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
0.00 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
| 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
} 9.86 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
~ 27.84 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask SunKingsBlessing 50000.0/50000: 100% mana
Pre precombat 1 food SunKingsBlessing 50000.0/50000: 100% mana
Pre precombat 2 augmentation SunKingsBlessing 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns a potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 default Q counterspell Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48000.0/50000: 96% mana potion_of_spectral_intellect
0:00.000 default T use_item_soul_igniter Fluffy_Pillow 48000.0/50000: 96% mana gladiators_badge, potion_of_spectral_intellect
0:00.000 combustion_phase l fireball Fluffy_Pillow 48000.0/50000: 96% mana soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.213 combustion_phase f combustion Fluffy_Pillow 49213.0/50000: 98% mana bloodlust, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.213 combustion_phase d fire_blast Fluffy_Pillow 44213.0/50000: 88% mana bloodlust, combustion, rune_of_power, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.732 combustion_phase d fire_blast Fluffy_Pillow 44232.0/50000: 88% mana bloodlust, combustion, heating_up, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.847 default U cancel_buff Fluffy_Pillow 42847.0/50000: 86% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.847 combustion_cooldowns b berserking Fluffy_Pillow 42847.0/50000: 86% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:01.847 combustion_phase i pyroblast Fluffy_Pillow 42847.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.712 combustion_phase i pyroblast Fluffy_Pillow 42712.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.574 combustion_phase k phoenix_flames Fluffy_Pillow 42574.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.438 combustion_phase i pyroblast Fluffy_Pillow 43438.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.300 combustion_phase k phoenix_flames Fluffy_Pillow 43300.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(3), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.164 combustion_phase i pyroblast Fluffy_Pillow 44164.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(3), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.164 combustion_phase d fire_blast Fluffy_Pillow 43164.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, sun_kings_blessing(4), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.028 combustion_phase i pyroblast Fluffy_Pillow 43528.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(4), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.891 combustion_phase k phoenix_flames Fluffy_Pillow 43391.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.754 combustion_phase i pyroblast Fluffy_Pillow 44254.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.618 combustion_phase m scorch Fluffy_Pillow 44118.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.399 combustion_phase d fire_blast Fluffy_Pillow 44899.0/50000: 90% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.482 combustion_phase i pyroblast Fluffy_Pillow 43982.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.346 combustion_phase i pyroblast Fluffy_Pillow 43846.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.210 combustion_phase m scorch Fluffy_Pillow 43710.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(8), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.076 combustion_phase j pyroblast Fluffy_Pillow 44076.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(8), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.947 default W rune_of_power Fluffy_Pillow 43947.0/50000: 88% mana bloodlust, heating_up, sun_kings_blessing_ready, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.896 default S shifting_power Fluffy_Pillow 44896.0/50000: 90% mana bloodlust, heating_up, rune_of_power, sun_kings_blessing_ready, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:16.198 default Y fire_blast Fluffy_Pillow 43698.0/50000: 87% mana bloodlust, heating_up, rune_of_power, sun_kings_blessing_ready, potion_of_spectral_intellect
0:17.572 default Q counterspell Fluffy_Pillow 44572.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, sun_kings_blessing_ready, potion_of_spectral_intellect
0:17.572 rop_phase o pyroblast Fluffy_Pillow 43572.0/50000: 87% mana bloodlust, hot_streak, rune_of_power, sun_kings_blessing_ready, potion_of_spectral_intellect
0:18.523 rop_phase o pyroblast Fluffy_Pillow 43523.0/50000: 87% mana bloodlust, rune_of_power, sun_kings_blessing_ready, potion_of_spectral_intellect
0:21.362 combustion_phase d fire_blast Fluffy_Pillow 45362.0/50000: 91% mana bloodlust, combustion, rune_of_power, potion_of_spectral_intellect
0:21.362 combustion_phase m scorch Fluffy_Pillow 44862.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, infernal_cascade, potion_of_spectral_intellect
0:22.312 combustion_phase i pyroblast Fluffy_Pillow 45312.0/50000: 91% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade, potion_of_spectral_intellect
0:23.260 combustion_phase i pyroblast Fluffy_Pillow 45260.0/50000: 91% mana bloodlust, combustion, hot_streak, rune_of_power, sun_kings_blessing, infernal_cascade, potion_of_spectral_intellect
0:23.260 combustion_phase d fire_blast Fluffy_Pillow 44260.0/50000: 89% mana bloodlust, combustion, rune_of_power, sun_kings_blessing(2), infernal_cascade, potion_of_spectral_intellect
0:24.210 combustion_phase i pyroblast Fluffy_Pillow 44710.0/50000: 89% mana bloodlust, combustion, hot_streak, rune_of_power, sun_kings_blessing(2), infernal_cascade(2), potion_of_spectral_intellect
0:24.210 combustion_phase d fire_blast Fluffy_Pillow 43710.0/50000: 87% mana bloodlust, combustion, rune_of_power, sun_kings_blessing(3), infernal_cascade(2), potion_of_spectral_intellect
0:25.160 combustion_phase i pyroblast Fluffy_Pillow 44160.0/50000: 88% mana bloodlust, combustion, hot_streak, rune_of_power, sun_kings_blessing(3), infernal_cascade(2)
0:26.108 combustion_phase k phoenix_flames Fluffy_Pillow 44108.0/50000: 88% mana bloodlust, combustion, heating_up, rune_of_power, sun_kings_blessing(4), infernal_cascade(2)
0:27.058 combustion_phase i pyroblast Fluffy_Pillow 45058.0/50000: 90% mana bloodlust, combustion, hot_streak, sun_kings_blessing(4), infernal_cascade(2)
0:28.007 standard_rotation ~ fireball Fluffy_Pillow 45007.0/50000: 90% mana bloodlust, heating_up, sun_kings_blessing(5), infernal_cascade(2)
0:28.007 standard_rotation z fire_blast Fluffy_Pillow 45007.0/50000: 90% mana bloodlust, heating_up, sun_kings_blessing(5), infernal_cascade(2)
0:29.429 standard_rotation w pyroblast Fluffy_Pillow 44929.0/50000: 90% mana bloodlust, hot_streak, sun_kings_blessing(5)
0:30.379 standard_rotation ~ fireball Fluffy_Pillow 44879.0/50000: 90% mana bloodlust, hot_streak, sun_kings_blessing(6)
0:31.799 standard_rotation w pyroblast Fluffy_Pillow 45299.0/50000: 91% mana bloodlust, hot_streak, sun_kings_blessing(6)
0:32.749 standard_rotation ~ fireball Fluffy_Pillow 45249.0/50000: 90% mana bloodlust, fireball, heating_up, sun_kings_blessing(7)
0:34.170 standard_rotation ~ fireball Fluffy_Pillow 45670.0/50000: 91% mana bloodlust, fireball, heating_up, sun_kings_blessing(7)
0:35.591 standard_rotation ~ fireball Fluffy_Pillow 46091.0/50000: 92% mana bloodlust, fireball(2), sun_kings_blessing(7)
0:37.012 standard_rotation ~ fireball Fluffy_Pillow 46512.0/50000: 93% mana bloodlust, heating_up, sun_kings_blessing(7)
0:38.434 standard_rotation ~ fireball Fluffy_Pillow 46934.0/50000: 94% mana bloodlust, fireball, sun_kings_blessing(7)
0:39.855 standard_rotation ~ fireball Fluffy_Pillow 47355.0/50000: 95% mana bloodlust, heating_up, sun_kings_blessing(7)
0:41.278 standard_rotation w pyroblast Fluffy_Pillow 47778.0/50000: 96% mana hot_streak, sun_kings_blessing(7)
0:42.510 default Q counterspell Fluffy_Pillow 48010.0/50000: 96% mana fireball, sun_kings_blessing(8)
0:42.510 standard_rotation ~ fireball Fluffy_Pillow 47010.0/50000: 94% mana fireball, sun_kings_blessing(8)
0:44.357 default W rune_of_power Fluffy_Pillow 47857.0/50000: 96% mana fireball, sun_kings_blessing(8)
0:45.590 rop_phase v fireball Fluffy_Pillow 49090.0/50000: 98% mana heating_up, rune_of_power, sun_kings_blessing(8)
0:45.590 rop_phase r fire_blast Fluffy_Pillow 49090.0/50000: 98% mana heating_up, rune_of_power, sun_kings_blessing(8)
0:47.437 rop_phase p pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power, sun_kings_blessing(8)
0:48.669 rop_phase o pyroblast Fluffy_Pillow 49237.0/50000: 98% mana fireball, rune_of_power, sun_kings_blessing_ready
0:52.359 combustion_phase d fire_blast Fluffy_Pillow 49005.0/50000: 98% mana combustion, fireball, rune_of_power
0:52.359 combustion_phase m scorch Fluffy_Pillow 48505.0/50000: 97% mana combustion, fireball, heating_up, rune_of_power, infernal_cascade
0:53.592 combustion_phase i pyroblast Fluffy_Pillow 49238.0/50000: 98% mana combustion, fireball, hot_streak, rune_of_power, infernal_cascade
0:54.823 combustion_phase i pyroblast Fluffy_Pillow 49469.0/50000: 99% mana combustion, fireball, hot_streak, rune_of_power, sun_kings_blessing, infernal_cascade
0:54.823 combustion_phase d fire_blast Fluffy_Pillow 48469.0/50000: 97% mana combustion, fireball, rune_of_power, sun_kings_blessing(2), infernal_cascade
0:56.056 combustion_phase i pyroblast Fluffy_Pillow 49202.0/50000: 98% mana combustion, fireball, hot_streak, rune_of_power, sun_kings_blessing(2), infernal_cascade(2)
0:57.288 combustion_phase k phoenix_flames Fluffy_Pillow 49434.0/50000: 99% mana combustion, fireball, heating_up, rune_of_power, sun_kings_blessing(3), infernal_cascade(2)
0:58.521 combustion_phase l fireball Fluffy_Pillow 50000.0/50000: 100% mana fireball, hot_streak, sun_kings_blessing(3), infernal_cascade(2)
1:00.005 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, hot_streak, sun_kings_blessing(3)
1:00.367 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 44362.0/50000: 89% mana combustion, fireball, hot_streak, rune_of_power, sun_kings_blessing(3)
1:00.367 combustion_phase i pyroblast Fluffy_Pillow 44362.0/50000: 89% mana combustion, fireball, hot_streak, rune_of_power, sun_kings_blessing(3), gladiators_badge
1:01.599 combustion_phase i pyroblast Fluffy_Pillow 44594.0/50000: 89% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(4), gladiators_badge
1:01.599 combustion_phase d fire_blast Fluffy_Pillow 43594.0/50000: 87% mana combustion, rune_of_power, sun_kings_blessing(5), gladiators_badge
1:02.832 default T use_item_soul_igniter Fluffy_Pillow 44327.0/50000: 89% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(5), infernal_cascade, gladiators_badge
1:02.832 combustion_phase i pyroblast Fluffy_Pillow 44327.0/50000: 89% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(5), infernal_cascade, soul_ignition, gladiators_badge
1:04.066 combustion_phase k phoenix_flames Fluffy_Pillow 44561.0/50000: 89% mana combustion, heating_up, rune_of_power, sun_kings_blessing(6), infernal_cascade, soul_ignition, gladiators_badge
1:05.297 combustion_phase i pyroblast Fluffy_Pillow 45792.0/50000: 92% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(6), infernal_cascade, soul_ignition, gladiators_badge
1:05.297 combustion_phase d fire_blast Fluffy_Pillow 44792.0/50000: 90% mana combustion, rune_of_power, sun_kings_blessing(7), infernal_cascade, soul_ignition, gladiators_badge
1:06.527 default Q counterspell Fluffy_Pillow 45522.0/50000: 91% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), soul_ignition, gladiators_badge
1:06.527 default U cancel_buff Fluffy_Pillow 44522.0/50000: 89% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), soul_ignition, gladiators_badge
1:06.527 combustion_phase i pyroblast Fluffy_Pillow 44522.0/50000: 89% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge
1:07.758 combustion_phase m scorch Fluffy_Pillow 44753.0/50000: 90% mana combustion, heating_up, rune_of_power, sun_kings_blessing(8), infernal_cascade(2), gladiators_badge
1:08.990 combustion_phase j pyroblast Fluffy_Pillow 45485.0/50000: 91% mana combustion, heating_up, rune_of_power, sun_kings_blessing(8), infernal_cascade(2), gladiators_badge
1:10.234 combustion_phase h pyroblast Fluffy_Pillow 45729.0/50000: 91% mana combustion, heating_up, rune_of_power, sun_kings_blessing_ready, infernal_cascade(2), gladiators_badge
1:12.801 standard_rotation z fire_blast Fluffy_Pillow 48295.0/50000: 97% mana heating_up, sun_kings_blessing_ready, gladiators_badge
1:13.927 combustion_phase i pyroblast Fluffy_Pillow 47922.0/50000: 96% mana combustion, hot_streak, gladiators_badge
1:15.160 combustion_phase i pyroblast Fluffy_Pillow 48155.0/50000: 96% mana combustion, hot_streak, sun_kings_blessing, gladiators_badge
1:16.391 combustion_phase m scorch Fluffy_Pillow 48386.0/50000: 97% mana combustion, heating_up, sun_kings_blessing(2)
1:17.623 combustion_phase j pyroblast Fluffy_Pillow 49118.0/50000: 98% mana combustion, heating_up, sun_kings_blessing(2)
1:18.869 combustion_phase n dragons_breath Fluffy_Pillow 49364.0/50000: 99% mana combustion, heating_up, sun_kings_blessing(3)
1:20.103 default S shifting_power Fluffy_Pillow 48598.0/50000: 97% mana heating_up, sun_kings_blessing(3)
1:22.602 default Y fire_blast Fluffy_Pillow 48597.0/50000: 97% mana heating_up, sun_kings_blessing(3)
1:23.637 default Q counterspell Fluffy_Pillow 49132.0/50000: 98% mana hot_streak, sun_kings_blessing(3)
1:23.637 default W rune_of_power Fluffy_Pillow 48132.0/50000: 96% mana hot_streak, sun_kings_blessing(3)
1:24.870 rop_phase p pyroblast Fluffy_Pillow 49365.0/50000: 99% mana hot_streak, rune_of_power, sun_kings_blessing(3)
1:24.870 rop_phase q fire_blast Fluffy_Pillow 48365.0/50000: 97% mana rune_of_power, sun_kings_blessing(4)
1:26.102 rop_phase p pyroblast Fluffy_Pillow 49097.0/50000: 98% mana hot_streak, rune_of_power, sun_kings_blessing(4)
1:27.335 rop_phase v fireball Fluffy_Pillow 49330.0/50000: 99% mana rune_of_power, sun_kings_blessing(5)
1:29.182 rop_phase v fireball Fluffy_Pillow 49005.0/50000: 98% mana rune_of_power, sun_kings_blessing(5)
1:29.578 rop_phase q fire_blast Fluffy_Pillow 49401.0/50000: 99% mana rune_of_power, sun_kings_blessing(5)
1:31.030 rop_phase v fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, rune_of_power, sun_kings_blessing(5)
1:32.343 rop_phase r fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, sun_kings_blessing(5)
1:32.876 rop_phase p pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power, sun_kings_blessing(5)
1:34.108 rop_phase v fireball Fluffy_Pillow 49236.0/50000: 98% mana fireball, heating_up, rune_of_power, sun_kings_blessing(6)
1:35.956 rop_phase v fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, heating_up, rune_of_power, sun_kings_blessing(6)
1:37.803 standard_rotation w pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, sun_kings_blessing(6)
1:39.037 standard_rotation ~ fireball Fluffy_Pillow 49239.0/50000: 98% mana hot_streak, sun_kings_blessing(7)
1:40.884 standard_rotation w pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, sun_kings_blessing(7)
1:42.117 standard_rotation ~ fireball Fluffy_Pillow 49238.0/50000: 98% mana fireball, sun_kings_blessing(8)
1:43.963 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, sun_kings_blessing(8)
1:45.810 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), sun_kings_blessing(8)
1:47.657 default Q counterspell Fluffy_Pillow 49005.0/50000: 98% mana fireball(3), sun_kings_blessing(8)
1:47.657 standard_rotation ~ fireball Fluffy_Pillow 48005.0/50000: 96% mana fireball(3), sun_kings_blessing(8)
1:48.840 standard_rotation z fire_blast Fluffy_Pillow 49188.0/50000: 98% mana heating_up, sun_kings_blessing(8)
1:49.504 standard_rotation w pyroblast Fluffy_Pillow 48352.0/50000: 97% mana hot_streak, sun_kings_blessing(8)
1:50.738 standard_rotation ~ fireball Fluffy_Pillow 48586.0/50000: 97% mana fireball, sun_kings_blessing_ready
1:52.582 standard_rotation ~ fireball Fluffy_Pillow 49002.0/50000: 98% mana fireball, sun_kings_blessing_ready
1:54.430 standard_rotation ~ fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2), sun_kings_blessing_ready
1:56.277 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, sun_kings_blessing_ready
1:58.125 standard_rotation ~ fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, sun_kings_blessing_ready
1:59.972 combustion_phase h pyroblast Fluffy_Pillow 49005.0/50000: 98% mana heating_up, sun_kings_blessing_ready
2:03.013 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, sun_kings_blessing_ready
2:03.013 combustion_phase d fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power, sun_kings_blessing_ready
2:03.521 combustion_phase d fire_blast Fluffy_Pillow 45008.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, sun_kings_blessing_ready, infernal_cascade
2:03.661 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 43648.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, infernal_cascade(2)
2:03.661 combustion_phase i pyroblast Fluffy_Pillow 43648.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:04.893 combustion_phase i pyroblast Fluffy_Pillow 43880.0/50000: 88% mana combustion, fireball, hot_streak, rune_of_power, sun_kings_blessing, infernal_cascade(2), gladiators_badge
2:06.126 combustion_phase k phoenix_flames Fluffy_Pillow 44113.0/50000: 88% mana combustion, fireball, heating_up, rune_of_power, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge
2:07.359 default T use_item_soul_igniter Fluffy_Pillow 45346.0/50000: 91% mana combustion, fireball, hot_streak, rune_of_power, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge
2:07.359 default U cancel_buff Fluffy_Pillow 45346.0/50000: 91% mana combustion, fireball, hot_streak, rune_of_power, sun_kings_blessing(2), infernal_cascade(2), soul_ignition, gladiators_badge
2:07.359 combustion_phase i pyroblast Fluffy_Pillow 45346.0/50000: 91% mana combustion, fireball, hot_streak, rune_of_power, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge
2:07.359 combustion_phase d fire_blast Fluffy_Pillow 44346.0/50000: 89% mana combustion, fireball, rune_of_power, sun_kings_blessing(3), infernal_cascade(2), gladiators_badge
2:08.590 combustion_phase i pyroblast Fluffy_Pillow 45077.0/50000: 90% mana combustion, fireball, hot_streak, rune_of_power, sun_kings_blessing(3), infernal_cascade(2), gladiators_badge
2:09.822 combustion_phase k phoenix_flames Fluffy_Pillow 45309.0/50000: 91% mana combustion, fireball, heating_up, rune_of_power, sun_kings_blessing(4), infernal_cascade(2), gladiators_badge
2:11.055 combustion_phase i pyroblast Fluffy_Pillow 46542.0/50000: 93% mana combustion, fireball, hot_streak, rune_of_power, sun_kings_blessing(4), infernal_cascade(2), gladiators_badge
2:11.253 combustion_phase d fire_blast Fluffy_Pillow 45740.0/50000: 91% mana combustion, fireball, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), gladiators_badge
2:12.289 default Q counterspell Fluffy_Pillow 46276.0/50000: 93% mana combustion, fireball, hot_streak, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), gladiators_badge
2:12.289 combustion_phase i pyroblast Fluffy_Pillow 45276.0/50000: 91% mana combustion, fireball, hot_streak, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), gladiators_badge
2:13.522 combustion_phase k phoenix_flames Fluffy_Pillow 45509.0/50000: 91% mana combustion, fireball, heating_up, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge
2:14.754 combustion_phase i pyroblast Fluffy_Pillow 46741.0/50000: 93% mana combustion, fireball, hot_streak, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge
2:15.987 combustion_phase m scorch Fluffy_Pillow 46974.0/50000: 94% mana combustion, heating_up, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge
2:17.218 combustion_phase j pyroblast Fluffy_Pillow 47705.0/50000: 95% mana combustion, heating_up, sun_kings_blessing(7), gladiators_badge
2:18.463 combustion_phase m scorch Fluffy_Pillow 47950.0/50000: 96% mana combustion, heating_up, sun_kings_blessing(8), gladiators_badge
2:19.487 combustion_phase d fire_blast Fluffy_Pillow 48974.0/50000: 98% mana combustion, heating_up, sun_kings_blessing(8)
2:19.696 combustion_phase i pyroblast Fluffy_Pillow 48183.0/50000: 96% mana combustion, hot_streak, sun_kings_blessing(8), infernal_cascade
2:20.930 combustion_phase h pyroblast Fluffy_Pillow 48417.0/50000: 97% mana combustion, hot_streak, sun_kings_blessing_ready, infernal_cascade
2:22.163 default W rune_of_power Fluffy_Pillow 48650.0/50000: 97% mana heating_up, sun_kings_blessing_ready, infernal_cascade
2:23.395 default S shifting_power Fluffy_Pillow 49882.0/50000: 100% mana heating_up, rune_of_power, sun_kings_blessing_ready, infernal_cascade
2:27.020 default Q counterspell Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, sun_kings_blessing_ready
2:27.020 rop_phase o pyroblast Fluffy_Pillow 49000.0/50000: 98% mana heating_up, rune_of_power, sun_kings_blessing_ready
2:27.020 rop_phase r fire_blast Fluffy_Pillow 49000.0/50000: 98% mana heating_up, rune_of_power, sun_kings_blessing_ready
2:30.710 combustion_phase i pyroblast Fluffy_Pillow 49005.0/50000: 98% mana combustion, hot_streak, rune_of_power
2:31.944 combustion_phase i pyroblast Fluffy_Pillow 49239.0/50000: 98% mana combustion, hot_streak, rune_of_power, sun_kings_blessing
2:31.944 combustion_phase d fire_blast Fluffy_Pillow 48239.0/50000: 96% mana combustion, rune_of_power, sun_kings_blessing(2)
2:33.178 combustion_phase i pyroblast Fluffy_Pillow 48973.0/50000: 98% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(2), infernal_cascade
2:33.178 combustion_phase d fire_blast Fluffy_Pillow 47973.0/50000: 96% mana combustion, rune_of_power, sun_kings_blessing(3), infernal_cascade
2:34.412 combustion_phase i pyroblast Fluffy_Pillow 48707.0/50000: 97% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(3), infernal_cascade(2)
2:35.645 combustion_phase k phoenix_flames Fluffy_Pillow 48940.0/50000: 98% mana combustion, heating_up, sun_kings_blessing(4), infernal_cascade(2)
2:36.879 standard_rotation ~ fireball Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, sun_kings_blessing(4), infernal_cascade(2)
2:38.726 standard_rotation w pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, sun_kings_blessing(4)
2:39.959 standard_rotation ~ fireball Fluffy_Pillow 49238.0/50000: 98% mana fireball, heating_up, sun_kings_blessing(5)
2:41.804 standard_rotation ~ fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball, heating_up, sun_kings_blessing(5)
2:43.651 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), sun_kings_blessing(5)
2:45.497 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), sun_kings_blessing(5)
2:47.344 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, sun_kings_blessing(5)
2:49.191 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, sun_kings_blessing(5)
2:51.038 default Q counterspell Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), sun_kings_blessing(5)
2:51.038 standard_rotation ~ fireball Fluffy_Pillow 48005.0/50000: 96% mana fireball(2), sun_kings_blessing(5)
2:52.534 standard_rotation z fire_blast Fluffy_Pillow 49501.0/50000: 99% mana heating_up, sun_kings_blessing(5)
2:52.885 default W rune_of_power Fluffy_Pillow 48352.0/50000: 97% mana hot_streak, sun_kings_blessing(5)
2:54.116 rop_phase p pyroblast Fluffy_Pillow 49583.0/50000: 99% mana hot_streak, rune_of_power, sun_kings_blessing(5)
2:54.116 rop_phase q fire_blast Fluffy_Pillow 48583.0/50000: 97% mana rune_of_power, sun_kings_blessing(6)
2:55.348 rop_phase v fireball Fluffy_Pillow 49315.0/50000: 99% mana hot_streak, rune_of_power, sun_kings_blessing(6)
2:57.195 rop_phase p pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power, sun_kings_blessing(6)
2:58.426 rop_phase v fireball Fluffy_Pillow 49236.0/50000: 98% mana fireball, rune_of_power, sun_kings_blessing(7)
3:00.273 rop_phase v fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power, sun_kings_blessing(7)
3:02.119 rop_phase v fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power, sun_kings_blessing(7)
3:03.965 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power, sun_kings_blessing(7)
3:03.965 combustion_phase l fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power, sun_kings_blessing(7), gladiators_badge
3:05.813 combustion_phase l fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2), rune_of_power, sun_kings_blessing(7), gladiators_badge
3:06.996 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(3), sun_kings_blessing(7), gladiators_badge
3:06.996 combustion_phase d fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball(3), rune_of_power, sun_kings_blessing(7), gladiators_badge
3:07.569 combustion_phase d fire_blast Fluffy_Pillow 45073.0/50000: 90% mana combustion, fireball(3), heating_up, rune_of_power, sun_kings_blessing(7), infernal_cascade, gladiators_badge
3:07.659 default T use_item_soul_igniter Fluffy_Pillow 43663.0/50000: 87% mana combustion, fireball(3), hot_streak, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge
3:07.659 default U cancel_buff Fluffy_Pillow 43663.0/50000: 87% mana combustion, fireball(3), hot_streak, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), soul_ignition, gladiators_badge
3:07.659 combustion_cooldowns b berserking Fluffy_Pillow 43663.0/50000: 87% mana combustion, fireball(3), hot_streak, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge
3:07.659 combustion_phase i pyroblast Fluffy_Pillow 43663.0/50000: 87% mana berserking, combustion, fireball(3), hot_streak, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge
3:08.781 combustion_phase i pyroblast Fluffy_Pillow 43785.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(8), infernal_cascade(2), gladiators_badge
3:09.901 combustion_phase h pyroblast Fluffy_Pillow 43905.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, sun_kings_blessing_ready, infernal_cascade(2), gladiators_badge
3:11.512 combustion_phase d fire_blast Fluffy_Pillow 45516.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, sun_kings_blessing_ready, infernal_cascade(2), gladiators_badge
3:13.256 combustion_phase i pyroblast Fluffy_Pillow 45760.0/50000: 92% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:14.378 combustion_phase i pyroblast Fluffy_Pillow 45882.0/50000: 92% mana berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing, infernal_cascade(2), gladiators_badge
3:15.498 default Q counterspell Fluffy_Pillow 46002.0/50000: 92% mana berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge
3:15.498 combustion_phase k phoenix_flames Fluffy_Pillow 45002.0/50000: 90% mana berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge
3:16.621 combustion_phase i pyroblast Fluffy_Pillow 46125.0/50000: 92% mana berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(2), gladiators_badge
3:16.621 combustion_phase d fire_blast Fluffy_Pillow 45125.0/50000: 90% mana berserking, combustion, rune_of_power, sun_kings_blessing(3), gladiators_badge
3:17.741 combustion_phase i pyroblast Fluffy_Pillow 45745.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(3), infernal_cascade, gladiators_badge
3:18.863 combustion_phase k phoenix_flames Fluffy_Pillow 45867.0/50000: 92% mana berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(4), infernal_cascade, gladiators_badge
3:19.983 combustion_phase i pyroblast Fluffy_Pillow 46987.0/50000: 94% mana combustion, hot_streak, sun_kings_blessing(4), infernal_cascade
3:21.217 combustion_phase m scorch Fluffy_Pillow 47221.0/50000: 94% mana combustion, heating_up, sun_kings_blessing(5), infernal_cascade
3:22.450 combustion_phase j pyroblast Fluffy_Pillow 47954.0/50000: 96% mana combustion, heating_up, sun_kings_blessing(5)
3:23.692 combustion_phase m scorch Fluffy_Pillow 48196.0/50000: 96% mana combustion, heating_up, sun_kings_blessing(6)
3:24.114 combustion_phase d fire_blast Fluffy_Pillow 48618.0/50000: 97% mana combustion, heating_up, sun_kings_blessing(6)
3:24.926 combustion_phase i pyroblast Fluffy_Pillow 48430.0/50000: 97% mana combustion, hot_streak, sun_kings_blessing(6), infernal_cascade
3:26.158 standard_rotation ~ fireball Fluffy_Pillow 48662.0/50000: 97% mana hot_streak, sun_kings_blessing(7), infernal_cascade
3:28.005 standard_rotation w pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, sun_kings_blessing(7), infernal_cascade
3:29.238 default S shifting_power Fluffy_Pillow 49238.0/50000: 98% mana fireball, heating_up, sun_kings_blessing(8)
3:32.826 default Q counterspell Fluffy_Pillow 50000.0/50000: 100% mana fireball, heating_up, sun_kings_blessing(8)
3:32.826 default W rune_of_power Fluffy_Pillow 49000.0/50000: 98% mana fireball, heating_up, sun_kings_blessing(8)
3:34.059 rop_phase v fireball Fluffy_Pillow 50000.0/50000: 100% mana fireball, heating_up, rune_of_power, sun_kings_blessing(8)
3:34.059 rop_phase r fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, heating_up, rune_of_power, sun_kings_blessing(8)
3:35.906 rop_phase p pyroblast Fluffy_Pillow 49005.0/50000: 98% mana fireball, hot_streak, rune_of_power, sun_kings_blessing(8)
3:37.137 rop_phase o pyroblast Fluffy_Pillow 49236.0/50000: 98% mana heating_up, rune_of_power, sun_kings_blessing_ready
3:37.137 rop_phase r fire_blast Fluffy_Pillow 49236.0/50000: 98% mana heating_up, rune_of_power, sun_kings_blessing_ready
3:40.827 combustion_phase i pyroblast Fluffy_Pillow 49005.0/50000: 98% mana combustion, hot_streak, rune_of_power
3:42.060 combustion_phase i pyroblast Fluffy_Pillow 49238.0/50000: 98% mana combustion, hot_streak, rune_of_power, sun_kings_blessing
3:42.060 combustion_phase d fire_blast Fluffy_Pillow 48238.0/50000: 96% mana combustion, rune_of_power, sun_kings_blessing(2)
3:43.293 combustion_phase i pyroblast Fluffy_Pillow 48971.0/50000: 98% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(2), infernal_cascade
3:43.293 combustion_phase d fire_blast Fluffy_Pillow 47971.0/50000: 96% mana combustion, rune_of_power, sun_kings_blessing(3), infernal_cascade
3:44.525 combustion_phase i pyroblast Fluffy_Pillow 48703.0/50000: 97% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(3), infernal_cascade(2)
3:45.756 combustion_phase k phoenix_flames Fluffy_Pillow 48934.0/50000: 98% mana combustion, heating_up, rune_of_power, sun_kings_blessing(4), infernal_cascade(2)
3:46.988 standard_rotation y pyroblast Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, sun_kings_blessing(4), infernal_cascade(2)
3:48.220 standard_rotation } scorch Fluffy_Pillow 50000.0/50000: 100% mana heating_up, sun_kings_blessing(5), infernal_cascade(2)
3:49.453 standard_rotation { pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, sun_kings_blessing(5)
3:50.696 standard_rotation } scorch Fluffy_Pillow 49748.0/50000: 99% mana heating_up, sun_kings_blessing(6)
3:51.929 standard_rotation { pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, sun_kings_blessing(6)
3:53.172 standard_rotation } scorch Fluffy_Pillow 49748.0/50000: 99% mana sun_kings_blessing(7)
3:54.403 standard_rotation } scorch Fluffy_Pillow 49503.0/50000: 99% mana sun_kings_blessing(7)
3:55.635 standard_rotation { pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, sun_kings_blessing(7)
3:56.877 default Q counterspell Fluffy_Pillow 49746.0/50000: 99% mana sun_kings_blessing(8)
3:56.877 standard_rotation } scorch Fluffy_Pillow 48746.0/50000: 97% mana sun_kings_blessing(8)
3:58.110 standard_rotation } scorch Fluffy_Pillow 49479.0/50000: 99% mana sun_kings_blessing(8)
3:59.341 standard_rotation { pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, sun_kings_blessing(8)
4:00.586 standard_rotation } scorch Fluffy_Pillow 49748.0/50000: 99% mana sun_kings_blessing_ready
4:01.820 combustion_phase h pyroblast Fluffy_Pillow 49506.0/50000: 99% mana sun_kings_blessing_ready
4:04.848 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, sun_kings_blessing_ready
4:04.848 combustion_phase d fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, sun_kings_blessing_ready
4:05.511 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 44163.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade
4:05.511 combustion_phase i pyroblast Fluffy_Pillow 44163.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
4:06.744 combustion_phase i pyroblast Fluffy_Pillow 44396.0/50000: 89% mana combustion, hot_streak, rune_of_power, sun_kings_blessing, infernal_cascade, gladiators_badge
4:06.744 combustion_phase d fire_blast Fluffy_Pillow 43396.0/50000: 87% mana combustion, rune_of_power, sun_kings_blessing(2), infernal_cascade, gladiators_badge
4:07.977 default T use_item_soul_igniter Fluffy_Pillow 44129.0/50000: 88% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge
4:07.977 default U cancel_buff Fluffy_Pillow 44129.0/50000: 88% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(2), infernal_cascade(2), soul_ignition, gladiators_badge
4:07.977 combustion_phase i pyroblast Fluffy_Pillow 44129.0/50000: 88% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge
4:09.210 combustion_phase k phoenix_flames Fluffy_Pillow 44362.0/50000: 89% mana combustion, heating_up, rune_of_power, sun_kings_blessing(3), infernal_cascade(2), gladiators_badge
4:10.444 combustion_phase i pyroblast Fluffy_Pillow 45596.0/50000: 91% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(3), infernal_cascade(2), gladiators_badge
4:10.548 combustion_phase d fire_blast Fluffy_Pillow 44700.0/50000: 89% mana combustion, rune_of_power, sun_kings_blessing(4), infernal_cascade(2), gladiators_badge
4:11.678 combustion_phase i pyroblast Fluffy_Pillow 45330.0/50000: 91% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(4), infernal_cascade(2), gladiators_badge
4:12.911 combustion_phase k phoenix_flames Fluffy_Pillow 45563.0/50000: 91% mana combustion, heating_up, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), gladiators_badge
4:14.144 combustion_phase i pyroblast Fluffy_Pillow 46796.0/50000: 94% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), gladiators_badge
4:15.069 combustion_phase d fire_blast Fluffy_Pillow 46721.0/50000: 93% mana combustion, heating_up, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge
4:15.375 combustion_phase i pyroblast Fluffy_Pillow 46527.0/50000: 93% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge
4:16.608 combustion_phase m scorch Fluffy_Pillow 46760.0/50000: 94% mana combustion, heating_up, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge
4:17.840 combustion_phase j pyroblast Fluffy_Pillow 47492.0/50000: 95% mana combustion, heating_up, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge
4:19.083 combustion_phase m scorch Fluffy_Pillow 47735.0/50000: 95% mana combustion, heating_up, sun_kings_blessing(8), infernal_cascade(2), gladiators_badge
4:20.316 combustion_phase j pyroblast Fluffy_Pillow 48468.0/50000: 97% mana combustion, heating_up, sun_kings_blessing(8), gladiators_badge
4:21.560 default Q counterspell Fluffy_Pillow 48712.0/50000: 97% mana combustion, heating_up, sun_kings_blessing_ready
4:21.560 combustion_phase h pyroblast Fluffy_Pillow 47712.0/50000: 95% mana combustion, heating_up, sun_kings_blessing_ready
4:25.250 combustion_phase m scorch Fluffy_Pillow 49005.0/50000: 98% mana combustion, heating_up
4:26.483 combustion_phase i pyroblast Fluffy_Pillow 49505.0/50000: 99% mana combustion, hot_streak
4:27.716 combustion_phase i pyroblast Fluffy_Pillow 49738.0/50000: 99% mana combustion, hot_streak, sun_kings_blessing
4:27.716 combustion_phase d fire_blast Fluffy_Pillow 48738.0/50000: 97% mana combustion, sun_kings_blessing(2)
4:28.948 combustion_phase i pyroblast Fluffy_Pillow 49470.0/50000: 99% mana combustion, hot_streak, sun_kings_blessing(2), infernal_cascade
4:30.180 combustion_phase k phoenix_flames Fluffy_Pillow 49702.0/50000: 99% mana combustion, heating_up, sun_kings_blessing(3), infernal_cascade
4:31.411 default W rune_of_power Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, sun_kings_blessing(3), infernal_cascade
4:32.645 rop_phase p pyroblast Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power, sun_kings_blessing(3), infernal_cascade
4:32.645 rop_phase q fire_blast Fluffy_Pillow 49000.0/50000: 98% mana rune_of_power, sun_kings_blessing(4), infernal_cascade
4:33.877 default S shifting_power Fluffy_Pillow 49732.0/50000: 99% mana rune_of_power, sun_kings_blessing(4)
4:35.515 rop_phase q fire_blast Fluffy_Pillow 48870.0/50000: 98% mana rune_of_power, sun_kings_blessing(4)
4:36.428 rop_phase r fire_blast Fluffy_Pillow 49283.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(4)
4:37.364 default Q counterspell Fluffy_Pillow 49719.0/50000: 99% mana hot_streak, rune_of_power, sun_kings_blessing(4)
4:37.364 rop_phase p pyroblast Fluffy_Pillow 48719.0/50000: 97% mana hot_streak, rune_of_power, sun_kings_blessing(4)
4:38.597 rop_phase u scorch Fluffy_Pillow 48952.0/50000: 98% mana rune_of_power, sun_kings_blessing(5)
4:39.829 rop_phase u scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power, sun_kings_blessing(5)
4:41.062 rop_phase t pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(5)
4:42.306 rop_phase u scorch Fluffy_Pillow 49749.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(6)
4:43.536 rop_phase t pyroblast Fluffy_Pillow 49502.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(6)
4:44.782 standard_rotation } scorch Fluffy_Pillow 49748.0/50000: 99% mana sun_kings_blessing(7)
4:46.013 standard_rotation } scorch Fluffy_Pillow 49503.0/50000: 99% mana sun_kings_blessing(7)
4:47.247 standard_rotation z fire_blast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, sun_kings_blessing(7)
4:47.247 standard_rotation y pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, sun_kings_blessing(7)
4:48.479 standard_rotation } scorch Fluffy_Pillow 49238.0/50000: 98% mana hot_streak, sun_kings_blessing(8)
4:49.711 standard_rotation y pyroblast Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, sun_kings_blessing(8)
4:50.945 standard_rotation } scorch Fluffy_Pillow 49738.0/50000: 99% mana sun_kings_blessing_ready
4:52.180 standard_rotation } scorch Fluffy_Pillow 49507.0/50000: 99% mana sun_kings_blessing_ready
4:53.411 standard_rotation x pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, sun_kings_blessing_ready
4:54.656 standard_rotation x pyroblast Fluffy_Pillow 49748.0/50000: 99% mana heating_up, sun_kings_blessing_ready
4:58.344 combustion_phase m scorch Fluffy_Pillow 49003.0/50000: 98% mana combustion, heating_up
4:59.577 combustion_phase i pyroblast Fluffy_Pillow 49505.0/50000: 99% mana combustion, hot_streak
5:00.810 combustion_cooldowns a potion Fluffy_Pillow 49738.0/50000: 99% mana combustion, hot_streak, sun_kings_blessing
5:00.810 combustion_phase i pyroblast Fluffy_Pillow 49738.0/50000: 99% mana combustion, hot_streak, sun_kings_blessing, potion_of_spectral_intellect
5:00.810 combustion_phase d fire_blast Fluffy_Pillow 48738.0/50000: 97% mana combustion, sun_kings_blessing(2), potion_of_spectral_intellect
5:02.042 default Q counterspell Fluffy_Pillow 49470.0/50000: 99% mana combustion, hot_streak, sun_kings_blessing(2), infernal_cascade, potion_of_spectral_intellect
5:02.042 combustion_phase i pyroblast Fluffy_Pillow 48470.0/50000: 97% mana combustion, hot_streak, sun_kings_blessing(2), infernal_cascade, potion_of_spectral_intellect
5:02.042 combustion_phase d fire_blast Fluffy_Pillow 47470.0/50000: 95% mana combustion, sun_kings_blessing(3), infernal_cascade, potion_of_spectral_intellect
5:03.275 combustion_phase i pyroblast Fluffy_Pillow 48203.0/50000: 96% mana combustion, hot_streak, sun_kings_blessing(3), infernal_cascade(2), potion_of_spectral_intellect
5:04.506 combustion_phase l fireball Fluffy_Pillow 48434.0/50000: 97% mana heating_up, sun_kings_blessing(4), infernal_cascade(2), potion_of_spectral_intellect
5:05.727 combustion_phase f combustion Fluffy_Pillow 49655.0/50000: 99% mana heating_up, sun_kings_blessing(4), infernal_cascade(2), potion_of_spectral_intellect
5:05.819 combustion_phase d fire_blast Fluffy_Pillow 44747.0/50000: 89% mana combustion, heating_up, rune_of_power, sun_kings_blessing(4), infernal_cascade(2), potion_of_spectral_intellect
5:06.351 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 43779.0/50000: 88% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(4), infernal_cascade(2), potion_of_spectral_intellect
5:06.351 combustion_phase i pyroblast Fluffy_Pillow 43779.0/50000: 88% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(4), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:07.584 combustion_phase i pyroblast Fluffy_Pillow 44012.0/50000: 88% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:08.819 default T use_item_soul_igniter Fluffy_Pillow 44247.0/50000: 88% mana combustion, heating_up, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:08.819 default U cancel_buff Fluffy_Pillow 44247.0/50000: 88% mana combustion, heating_up, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:08.819 combustion_phase k phoenix_flames Fluffy_Pillow 44247.0/50000: 88% mana combustion, heating_up, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:10.052 combustion_phase i pyroblast Fluffy_Pillow 45480.0/50000: 91% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1813 1613 1090 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1813 1613 0
Melee Crit 12.91% 12.91% 277
Spell Crit 27.91% 27.91% 277
Haste 22.09% 22.09% 729
Versatility 9.60% 9.60% 384
Mana Regen 1000 1000 0
Mastery 20.76% 20.76% 689
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +81 Int, +149 Sta, +92 Haste, +50 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +160 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +77 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +81 Int, +149 Sta, +50 Vers, +92 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +76 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +25 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +49 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Sun King's Blessing }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +101 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +26 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +42 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="SunKingsBlessing"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6934/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1090
# gear_crit_rating=252
# gear_haste_rating=729
# gear_mastery_rating=689
# gear_versatility_rating=384
# gear_armor=371

disciplinary_command : 6702 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6702.1 6702.1 13.0 / 0.194% 730.0 / 10.9% 8.2
RPS Out RPS In Primary Resource Waiting APM Active Skill
812.6 806.2 Mana 0.00% 57.8 99.6% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
disciplinary_command 6702
Arcane Explosion 6 0.1% 1.3 133.27sec 1372 1318 Direct 1.3 1073 2142 1372 27.8%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.28 1.28 0.00 0.00 1.0413 0.0000 1751.15 1751.15 0.00% 1317.65 1317.65
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.17% 0.92 0 3 1072.85 985 1462 766.69 0 1462 989 989 0.00%
crit 27.83% 0.36 0 3 2141.60 1970 2924 695.55 0 2924 762 762 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [V]:1.27
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 238 3.6% 5.2 63.77sec 13720 0 Direct 5.1 10001 23993 13935 28.0%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.19 5.11 0.00 0.00 0.0000 0.0000 71149.82 71149.82 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.99% 3.68 0 6 10001.32 9190 11825 9988.71 0 11182 36796 36796 0.00%
crit 28.01% 1.43 0 5 23993.31 22056 27613 19533.76 0 27217 34354 34354 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:6288.23
  • base_dd_max:6288.23
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Conflagration Flare Up 30 0.5% 29.8 9.80sec 305 0 Direct 29.8 160 498 305 42.8%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.76 29.76 0.00 0.00 0.0000 0.0000 9078.18 9078.18 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.17% 17.02 5 32 160.40 132 280 160.35 136 187 2730 2730 0.00%
crit 42.83% 12.75 4 25 498.01 265 742 497.99 344 663 6348 6348 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 28 0.4% 1.5 84.75sec 5632 4730 Direct 1.5 0 5631 5631 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.51 1.51 0.00 0.00 1.1910 0.0000 8532.30 8532.30 0.00% 4729.65 4729.65
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 1.51 0 5 5631.20 4875 6404 4789.41 0 6404 8532 8532 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [o]:1.51
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 45 0.7% 21.2 13.79sec 636 0 Direct 21.2 473 1063 635 27.6%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.19 21.19 0.00 0.00 0.0000 0.0000 13476.69 13476.69 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.38% 15.34 7 27 472.90 460 488 472.92 460 486 7255 7255 0.00%
crit 27.62% 5.85 0 13 1063.10 921 1171 1061.27 0 1171 6221 6221 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 931 13.9% 48.1 6.22sec 5786 0 Direct 48.1 0 5785 5785 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.05 48.05 0.00 0.00 0.0000 0.0000 278011.78 278011.78 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 48.05 39 59 5785.24 3107 8708 5783.64 5531 6122 278012 278012 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [a]:1.95
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [f]:21.37
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [q]:10.23
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [r]:8.61
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [z]:5.88
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 619 (653) 9.2% (9.7%) 65.1 4.09sec 2995 1695 Direct 65.1 (190.1) 1742 4283 2841 43.2% (43.2%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 65.11 65.10 0.00 0.00 1.7663 0.0000 184861.17 184861.17 0.00% 1695.47 1695.47
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.81% 36.98 23 54 1741.72 1466 2428 1742.05 1621 1880 64409 64409 0.00%
crit 43.19% 28.12 18 41 4283.49 2932 8218 4288.46 3969 4656 120453 120453 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [m]:5.45
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [w]:25.11
    standard_rotation
    [!]:34.54
    Conflagration 34 0.5% 65.1 4.09sec 155 0 Periodic 125.0 38 125 81 49.4% 63.7%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 65.10 0.00 124.97 124.97 0.0000 1.5282 10114.92 10114.92 0.00% 52.96 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 50.58% 63.21 39 85 37.70 0 54 37.72 36 40 2383 2383 0.00%
crit 49.42% 61.77 40 87 125.21 0 181 125.33 112 139 7732 7732 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Frostbolt 59 0.9% 9.7 31.97sec 1820 1135 Direct 9.7 1120 3117 1825 35.3%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 9.73 9.71 0.00 0.00 1.6036 0.0000 17702.73 17702.73 0.00% 1134.64 1134.64
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 64.74% 6.28 1 11 1120.29 1002 1487 1118.60 1002 1326 7040 7040 0.00%
crit 35.26% 3.42 1 8 3116.63 2004 4424 3220.63 2657 4424 10662 10662 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [W]:9.78
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1472 22.0% 233.2 1.28sec 1884 0 Periodic 297.5 1477 0 1477 0.0% 99.2%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 233.22 0.00 297.49 297.49 0.0000 1.0000 439405.48 439405.48 0.00% 1477.06 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 297.49 239 358 1477.28 62 4875 1477.94 1341 1604 439405 439405 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.2%) 1.0 0.00sec 5000 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 125  / 17 0.2% 96.0 1.22sec 52 42 Direct 96.0 41 81 52 28.0%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2359 0.0000 5000.49 5000.49 0.00% 42.15 42.15
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.03% 69.15 55 80 40.73 29 51 40.73 39 43 2817 2817 0.00%
crit 27.97% 26.85 16 41 81.35 58 101 81.33 70 90 2184 2184 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:1687.12
Phoenix Flames 0 (422) 0.0% (6.3%) 15.9 18.98sec 7923 6930

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.89 0.00 0.00 0.00 1.1433 0.0000 0.00 0.00 0.00% 6929.61 6929.61

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [l]:13.28
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [u]:1.33
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [|]:1.29
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 422 6.3% 15.8 19.00sec 7953 0 Direct 15.8 2217 8708 7942 88.4%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.83 15.83 0.00 0.00 0.0000 0.0000 125862.46 125862.46 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 11.63% 1.84 0 6 2217.18 1765 3739 1965.18 0 3130 4088 4088 0.00%
crit 88.37% 13.99 9 19 8707.74 3530 9895 8708.91 7791 9180 121774 121774 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2275 (2430) 33.9% (36.2%) 75.4 3.94sec 9616 8305 Direct 76.2 (233.7) 3364 11969 8908 64.4% (64.4%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 75.44 76.23 0.00 0.00 1.1578 0.0000 679279.50 679279.50 0.00% 8305.15 8305.15
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 35.55% 27.10 18 39 3363.65 2673 6244 3364.89 3135 3708 91186 91186 0.00%
crit 64.45% 49.13 33 66 11968.97 5346 14986 11986.82 11042 13312 588094 588094 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [j]:37.77
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [k]:1.68
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [p]:15.22
  • if_expr:buff.hot_streak.react
    rop_phase
    [t]:2.80
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [x]:6.85
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [y]:2.12
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [{]:9.03
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 155 2.3% 76.2 3.93sec 606 0 Periodic 157.5 146 473 293 44.9% 79.3%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 76.23 0.00 157.48 157.48 0.0000 1.5116 46175.38 46175.38 0.00% 193.98 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 55.07% 86.72 60 115 146.05 15 284 146.07 138 154 12667 12667 0.00%
crit 44.93% 70.76 46 102 473.42 36 682 474.26 436 525 33509 33509 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 201 3.0% 28.0 10.33sec 2135 1766 Direct 28.0 0 2135 2135 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 28.04 28.04 0.00 0.00 1.2092 0.0000 59877.06 59877.06 0.00% 1765.71 1765.71
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 28.04 19 37 2134.93 1488 4348 2135.79 1918 2398 59877 59877 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [n]:2.07
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [v]:7.54
  • if_expr:searing_touch.active
    standard_rotation
    [~]:18.77
  • if_expr:searing_touch.active
Shadowcore Oil Blast 50 0.7% 42.8 6.88sec 349 0 Direct 42.8 260 582 349 27.8%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 42.79 42.79 0.00 0.00 0.0000 0.0000 14946.95 14946.95 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.22% 30.90 14 49 259.70 253 268 259.68 255 266 8025 8025 0.00%
crit 27.78% 11.89 2 25 582.15 506 644 582.12 528 628 6922 6922 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 121 1.8% 4.9 63.19sec 7297 2176 Periodic 19.6 1354 3083 1836 27.9% 5.1%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.94 0.00 19.63 19.63 3.3529 0.7805 36055.97 36055.97 0.00% 2176.24 2176.24
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 72.06% 14.14 7 23 1353.78 1040 1735 1353.16 1178 1523 19149 19149 0.00%
crit 27.94% 5.49 0 12 3083.06 2080 4165 3083.12 0 4134 16907 16907 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [R]:4.94
  • if_expr:buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
disciplinary_command
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:disciplinary_command
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 187.92sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [d]:2.00
  • if_expr:buff.combustion.up
Combustion 5.2 63.50sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.16 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [h]:5.16
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 5.8 43.86sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.84 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [U]:5.84
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:disciplinary_command
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:disciplinary_command
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.3 317.64sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.32 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [c]:1.31
Rune of Power 7.4 40.70sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.37 0.00 0.00 0.00 1.1941 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [Y]:7.41
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 5.2 63.40sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.19 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 187.7sec 187.7sec 12.0sec 8.14% 18.21% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.6s / 198.1s
  • trigger_min/max:180.6s / 198.1s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.14%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.56% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.56%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.2 0.0 63.5sec 63.5sec 11.8sec 20.35% 0.00% 116.6 (116.6) 5.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:56.9s / 76.7s
  • trigger_min/max:56.9s / 76.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:20.35%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 9.2 0.0 34.3sec 34.3sec 19.3sec 59.06% 0.00% 0.0 (0.0) 8.6

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 74.2s
  • trigger_min/max:30.0s / 74.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s

Stack Uptimes

  • disciplinary_command_1:59.06%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=20}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Fireball 18.2 18.8 10.5sec 5.1sec 5.0sec 30.56% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.8s / 48.6s
  • trigger_min/max:1.4s / 44.4s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 25.1s

Stack Uptimes

  • fireball_1:16.69%
  • fireball_2:8.00%
  • fireball_3:3.90%
  • fireball_4:1.47%
  • fireball_5:0.40%
  • fireball_6:0.11%
  • fireball_7:0.02%
  • fireball_8:0.03%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.2 0.0 63.2sec 63.2sec 14.6sec 25.50% 0.00% 0.0 (0.0) 5.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:204.00

Trigger Details

  • interval_min/max:60.0s / 75.5s
  • trigger_min/max:60.0s / 75.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:25.50%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 89.5 0.0 3.3sec 3.3sec 1.2sec 36.21% 45.79% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 18.9s
  • trigger_min/max:0.2s / 18.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.4s

Stack Uptimes

  • heating_up_1:36.21%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 75.6 0.0 3.9sec 3.9sec 0.8sec 17.17% 98.68% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 39.4s
  • trigger_min/max:0.5s / 39.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.3s

Stack Uptimes

  • hot_streak_1:17.17%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 5.3 16.1 61.9sec 13.3sec 13.6sec 23.95% 0.00% 11.0 (11.0) 5.1

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.6s / 76.7s
  • trigger_min/max:0.5s / 69.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.6s

Stack Uptimes

  • infernal_cascade_1:2.22%
  • infernal_cascade_2:21.73%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.3 0.0 317.3sec 317.3sec 23.0sec 10.02% 0.00% 0.0 (0.0) 1.1

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:307.8s / 329.0s
  • trigger_min/max:307.8s / 329.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.02%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.5 0.0 24.4sec 24.4sec 11.8sec 49.26% 0.00% 0.0 (0.0) 12.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.1s / 56.4s
  • trigger_min/max:12.1s / 56.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:49.26%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 5.2 0.0 63.4sec 63.4sec 2.9sec 4.09% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:60.0s / 73.6s
  • trigger_min/max:60.0s / 73.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.0s

Stack Uptimes

  • soul_ignition_1:4.09%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 89.5 69.0 110.0 3.3s 0.2s 18.9s
Heating Up removed 13.5 3.0 26.0 18.4s 1.1s 140.4s
Heating Up converted with Fire Blast 20.7 14.0 29.0 14.5s 0.5s 95.3s
Hot Streak procs 75.6 58.0 93.0 3.9s 0.5s 39.4s
Hot Streak spells used 233.2 189.0 280.0 1.3s 0.0s 7.4s
Hot Streak spell crits 167.3 129.0 204.0 1.8s 0.0s 18.3s
Hot Streak spell crits wasted 2.2 0.0 7.0 74.0s 0.1s 312.6s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 0.1 0.0 2.0 100.2s 64.2s 136.3s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 15.25% 11.00% 19.12% 0.6s 0.0s 3.4s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000210.755152.019271.561
Counterspell29.4154.36999.232180.492104.382262.896
Shifting Power5.9490.00017.78829.93919.12850.738
Fire Blast0.4250.00012.23120.42810.14638.019
Rune of Power5.7860.00023.12943.98627.08757.768
Dragon's Breath123.02053.457336.314291.125230.301358.860
Combustion2.3020.00013.28811.8724.65621.557
Phoenix Flames1.5750.00032.57825.39711.47155.506

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
disciplinary_command
mana_regen Mana 2682.52 240862.08 100.00% 89.79 57631.78 19.31%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 806.25 812.56 57599.5 48114.9 42949.0 50000.0
Usage Type Count Total Avg RPE APR
disciplinary_command
arcane_explosion Mana 1.3 6496.3 5000.0 5087.9 0.3
combustion Mana 5.3 26315.5 5000.0 5096.6 0.0
counterspell Mana 6.0 5957.6 1000.0 1019.6 0.0
dragons_breath Mana 1.5 3084.8 2000.0 2036.2 2.8
fire_blast Mana 49.0 24505.6 500.0 510.0 11.3
fireball Mana 66.3 66349.1 1000.0 1019.1 2.9
frostbolt Mana 9.9 9923.9 1000.0 1020.0 1.8
pyroblast Mana 78.0 77993.8 1000.0 1033.8 9.3
scorch Mana 28.7 14329.8 500.0 511.0 4.2
shifting_power Mana 5.0 12602.9 2500.0 2550.5 2.9

Statistics & Data Analysis

Fight Length
disciplinary_command Fight Length
Count 802
Mean 298.76
Minimum 240.02
Maximum 359.56
Spread ( max - min ) 119.54
Range [ ( max - min ) / 2 * 100% ] 20.01%
Standard Deviation 33.4810
5th Percentile 246.03
95th Percentile 352.16
( 95th Percentile - 5th Percentile ) 106.12
Mean Distribution
Standard Deviation 1.1823
95.00% Confidence Interval ( 296.44 - 301.07 )
Normalized 95.00% Confidence Interval ( 99.22% - 100.78% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 483
0.1% Error 48247
0.1 Scale Factor Error with Delta=300 10
0.05 Scale Factor Error with Delta=300 39
0.01 Scale Factor Error with Delta=300 957
DPS
disciplinary_command Damage Per Second
Count 802
Mean 6702.11
Minimum 6199.38
Maximum 7243.46
Spread ( max - min ) 1044.08
Range [ ( max - min ) / 2 * 100% ] 7.79%
Standard Deviation 187.8593
5th Percentile 6383.30
95th Percentile 7007.26
( 95th Percentile - 5th Percentile ) 623.96
Mean Distribution
Standard Deviation 6.6335
95.00% Confidence Interval ( 6689.11 - 6715.11 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 31
0.1% Error 3019
0.1 Scale Factor Error with Delta=300 302
0.05 Scale Factor Error with Delta=300 1206
0.01 Scale Factor Error with Delta=300 30127
Priority Target DPS
disciplinary_command Priority Target Damage Per Second
Count 802
Mean 6702.11
Minimum 6199.38
Maximum 7243.46
Spread ( max - min ) 1044.08
Range [ ( max - min ) / 2 * 100% ] 7.79%
Standard Deviation 187.8593
5th Percentile 6383.30
95th Percentile 7007.26
( 95th Percentile - 5th Percentile ) 623.96
Mean Distribution
Standard Deviation 6.6335
95.00% Confidence Interval ( 6689.11 - 6715.11 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 31
0.1% Error 3019
0.1 Scale Factor Error with Delta=300 302
0.05 Scale Factor Error with Delta=300 1206
0.01 Scale Factor Error with Delta=300 30127
DPS(e)
disciplinary_command Damage Per Second (Effective)
Count 802
Mean 6702.11
Minimum 6199.38
Maximum 7243.46
Spread ( max - min ) 1044.08
Range [ ( max - min ) / 2 * 100% ] 7.79%
Damage
disciplinary_command Damage
Count 802
Mean 1996281.52
Minimum 1561873.80
Maximum 2437507.52
Spread ( max - min ) 875633.72
Range [ ( max - min ) / 2 * 100% ] 21.93%
DTPS
disciplinary_command Damage Taken Per Second
Count 802
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
disciplinary_command Healing Per Second
Count 802
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
disciplinary_command Healing Per Second (Effective)
Count 802
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
disciplinary_command Heal
Count 802
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
disciplinary_command Healing Taken Per Second
Count 802
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
disciplinary_command Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
disciplinary_commandTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
disciplinary_command Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
R 4.94 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
S 5.18 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
T 5.12 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
U 5.84 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
V 1.27 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
W 9.78 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
X 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
Y 7.41 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Z 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
a 1.95 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
b 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
c 1.31 potion
0.00 blood_fury
d 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
e 5.21 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
f 21.37 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
g 0.00 call_action_list,name=active_talents
h 5.16 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
i 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
j 37.77 pyroblast,if=buff.hot_streak.react&buff.combustion.up
k 1.68 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
l 13.28 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
m 5.45 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
n 2.07 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
o 1.51 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
p 15.22 pyroblast,if=buff.hot_streak.react
q 10.23 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
r 8.61 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
s 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
t 2.80 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
u 1.33 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
v 7.54 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
w 25.11 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
x 6.85 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
y 2.12 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
z 5.88 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
{ 9.03 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
| 1.29 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
} 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
~ 18.77 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
! 34.54 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask disciplinary_command 50000.0/50000: 100% mana
Pre precombat 1 food disciplinary_command 50000.0/50000: 100% mana
Pre precombat 2 augmentation disciplinary_command 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default W frostbolt Fluffy_Pillow 49000.0/50000: 98% mana
0:01.642 combustion_cooldowns c potion Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command
0:01.642 combustion_cooldowns e use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, potion_of_spectral_intellect
0:01.642 default S use_item_soul_igniter Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:01.642 combustion_phase m fireball Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:02.421 combustion_phase h combustion Fluffy_Pillow 49783.0/50000: 100% mana bloodlust, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:02.421 combustion_phase f fire_blast Fluffy_Pillow 44783.0/50000: 90% mana bloodlust, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:02.922 combustion_phase f fire_blast Fluffy_Pillow 44784.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:03.062 default T cancel_buff Fluffy_Pillow 43424.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:03.062 combustion_cooldowns d berserking Fluffy_Pillow 43424.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.062 combustion_phase j pyroblast Fluffy_Pillow 43424.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.924 combustion_phase j pyroblast Fluffy_Pillow 43286.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.787 combustion_phase l phoenix_flames Fluffy_Pillow 43149.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.651 combustion_phase j pyroblast Fluffy_Pillow 44013.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.166 combustion_phase f fire_blast Fluffy_Pillow 43528.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.514 combustion_phase j pyroblast Fluffy_Pillow 43376.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.377 combustion_phase l phoenix_flames Fluffy_Pillow 43239.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.240 combustion_phase j pyroblast Fluffy_Pillow 44102.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.105 combustion_phase l phoenix_flames Fluffy_Pillow 43967.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.968 combustion_phase j pyroblast Fluffy_Pillow 44830.0/50000: 90% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.968 combustion_phase f fire_blast Fluffy_Pillow 43830.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.831 combustion_phase j pyroblast Fluffy_Pillow 44193.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.692 combustion_phase n scorch Fluffy_Pillow 44054.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.555 combustion_phase k pyroblast Fluffy_Pillow 44417.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.428 combustion_phase n scorch Fluffy_Pillow 44290.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.933 combustion_phase f fire_blast Fluffy_Pillow 44795.0/50000: 90% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.292 combustion_phase j pyroblast Fluffy_Pillow 44154.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.156 default Y rune_of_power Fluffy_Pillow 44018.0/50000: 88% mana bloodlust, hot_streak, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:16.106 rop_phase p pyroblast Fluffy_Pillow 44968.0/50000: 90% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:17.056 default R shifting_power Fluffy_Pillow 44918.0/50000: 90% mana bloodlust, rune_of_power, disciplinary_command, infernal_cascade(2), potion_of_spectral_intellect
0:18.474 rop_phase q fire_blast Fluffy_Pillow 43836.0/50000: 88% mana bloodlust, rune_of_power, disciplinary_command, infernal_cascade(2), potion_of_spectral_intellect
0:19.822 rop_phase w fireball Fluffy_Pillow 44684.0/50000: 89% mana bloodlust, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:19.822 rop_phase r fire_blast Fluffy_Pillow 44684.0/50000: 89% mana bloodlust, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:21.243 rop_phase p pyroblast Fluffy_Pillow 44605.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:22.191 rop_phase w fireball Fluffy_Pillow 44553.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:23.613 rop_phase p pyroblast Fluffy_Pillow 44975.0/50000: 90% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:23.613 rop_phase q fire_blast Fluffy_Pillow 43975.0/50000: 88% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:24.563 rop_phase w fireball Fluffy_Pillow 44425.0/50000: 89% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:25.985 rop_phase w fireball Fluffy_Pillow 44847.0/50000: 90% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:27.005 rop_phase r fire_blast Fluffy_Pillow 45867.0/50000: 92% mana bloodlust, heating_up, rune_of_power
0:27.406 rop_phase p pyroblast Fluffy_Pillow 44768.0/50000: 90% mana bloodlust, hot_streak, rune_of_power
0:28.354 standard_rotation ! fireball Fluffy_Pillow 44716.0/50000: 89% mana bloodlust, fireball
0:29.778 default V arcane_explosion Fluffy_Pillow 45140.0/50000: 90% mana bloodlust, fireball
0:30.728 default W frostbolt Fluffy_Pillow 41090.0/50000: 82% mana bloodlust, heating_up
0:31.992 standard_rotation ! fireball Fluffy_Pillow 41354.0/50000: 83% mana bloodlust, heating_up, disciplinary_command
0:31.992 standard_rotation z fire_blast Fluffy_Pillow 41354.0/50000: 83% mana bloodlust, heating_up, disciplinary_command
0:33.414 standard_rotation x pyroblast Fluffy_Pillow 41276.0/50000: 83% mana bloodlust, hot_streak, disciplinary_command
0:34.362 standard_rotation ! fireball Fluffy_Pillow 41224.0/50000: 82% mana bloodlust, fireball, disciplinary_command
0:35.784 standard_rotation ! fireball Fluffy_Pillow 41646.0/50000: 83% mana bloodlust, fireball, disciplinary_command
0:37.205 standard_rotation ! fireball Fluffy_Pillow 42067.0/50000: 84% mana bloodlust, heating_up, disciplinary_command
0:38.627 standard_rotation ! fireball Fluffy_Pillow 42489.0/50000: 85% mana bloodlust, fireball, disciplinary_command
0:40.046 standard_rotation ! fireball Fluffy_Pillow 42908.0/50000: 86% mana bloodlust, fireball(2), disciplinary_command
0:41.468 standard_rotation ! fireball Fluffy_Pillow 43330.0/50000: 87% mana heating_up, disciplinary_command
0:43.314 standard_rotation ! fireball Fluffy_Pillow 44176.0/50000: 88% mana fireball, disciplinary_command
0:45.159 default Y rune_of_power Fluffy_Pillow 45021.0/50000: 90% mana fireball(2), disciplinary_command
0:46.393 rop_phase q fire_blast Fluffy_Pillow 46255.0/50000: 93% mana fireball(3), rune_of_power, disciplinary_command
0:46.393 rop_phase w fireball Fluffy_Pillow 45755.0/50000: 92% mana fireball(3), heating_up, rune_of_power, disciplinary_command
0:48.241 rop_phase w fireball Fluffy_Pillow 46603.0/50000: 93% mana fireball(3), heating_up, rune_of_power, disciplinary_command
0:50.088 rop_phase w fireball Fluffy_Pillow 47450.0/50000: 95% mana fireball(4), rune_of_power, disciplinary_command
0:51.934 rop_phase w fireball Fluffy_Pillow 48296.0/50000: 97% mana heating_up, rune_of_power, disciplinary_command
0:53.780 rop_phase p pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
0:55.013 rop_phase w fireball Fluffy_Pillow 49237.0/50000: 98% mana fireball, heating_up, rune_of_power
0:56.860 rop_phase w fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, heating_up, rune_of_power
0:58.706 standard_rotation x pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
0:59.939 combustion_phase m fireball Fluffy_Pillow 49237.0/50000: 98% mana heating_up
1:01.785 default U counterspell Fluffy_Pillow 49004.0/50000: 98% mana heating_up
1:01.785 default W frostbolt Fluffy_Pillow 48004.0/50000: 96% mana heating_up
1:03.427 combustion_cooldowns e use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48646.0/50000: 97% mana fireball, disciplinary_command
1:03.427 default S use_item_soul_igniter Fluffy_Pillow 48646.0/50000: 97% mana fireball, disciplinary_command, gladiators_badge
1:03.427 combustion_phase m fireball Fluffy_Pillow 48646.0/50000: 97% mana fireball, disciplinary_command, soul_ignition, gladiators_badge
1:04.603 combustion_phase h combustion Fluffy_Pillow 49822.0/50000: 100% mana fireball, disciplinary_command, soul_ignition, gladiators_badge
1:04.603 combustion_phase f fire_blast Fluffy_Pillow 44822.0/50000: 90% mana combustion, fireball, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:05.168 combustion_phase f fire_blast Fluffy_Pillow 44887.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
1:05.272 default T cancel_buff Fluffy_Pillow 43491.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
1:05.272 combustion_phase j pyroblast Fluffy_Pillow 43491.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:06.505 combustion_phase j pyroblast Fluffy_Pillow 43724.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:07.737 combustion_phase l phoenix_flames Fluffy_Pillow 43956.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:08.969 combustion_phase j pyroblast Fluffy_Pillow 45188.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:08.969 combustion_phase f fire_blast Fluffy_Pillow 44188.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:10.202 combustion_phase j pyroblast Fluffy_Pillow 44921.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:11.433 combustion_phase l phoenix_flames Fluffy_Pillow 45152.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:12.665 combustion_phase j pyroblast Fluffy_Pillow 46384.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:12.881 combustion_phase f fire_blast Fluffy_Pillow 45600.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:13.899 combustion_phase j pyroblast Fluffy_Pillow 46118.0/50000: 92% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:15.133 combustion_phase l phoenix_flames Fluffy_Pillow 46352.0/50000: 93% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:16.364 combustion_phase j pyroblast Fluffy_Pillow 47583.0/50000: 95% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:17.594 default R shifting_power Fluffy_Pillow 47813.0/50000: 96% mana heating_up, disciplinary_command, infernal_cascade(2), gladiators_badge
1:21.091 default Y rune_of_power Fluffy_Pillow 48810.0/50000: 98% mana heating_up, disciplinary_command
1:22.324 rop_phase w fireball Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, disciplinary_command
1:22.324 rop_phase r fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, disciplinary_command
1:24.171 rop_phase p pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power
1:24.171 rop_phase q fire_blast Fluffy_Pillow 48005.0/50000: 96% mana rune_of_power
1:25.402 rop_phase p pyroblast Fluffy_Pillow 48736.0/50000: 97% mana hot_streak, rune_of_power
1:26.633 rop_phase w fireball Fluffy_Pillow 48967.0/50000: 98% mana heating_up, rune_of_power
1:26.633 rop_phase r fire_blast Fluffy_Pillow 48967.0/50000: 98% mana heating_up, rune_of_power
1:28.479 rop_phase p pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
1:29.711 rop_phase w fireball Fluffy_Pillow 49236.0/50000: 98% mana fireball, rune_of_power
1:31.557 rop_phase w fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
1:33.403 default U counterspell Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), rune_of_power
1:33.403 default W frostbolt Fluffy_Pillow 48004.0/50000: 96% mana fireball(2), rune_of_power
1:35.044 standard_rotation ! fireball Fluffy_Pillow 48645.0/50000: 97% mana fireball(3), disciplinary_command
1:36.891 standard_rotation ! fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3), disciplinary_command
1:37.986 standard_rotation z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
1:38.737 standard_rotation x pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, disciplinary_command
1:39.969 standard_rotation ! fireball Fluffy_Pillow 49236.0/50000: 98% mana fireball, disciplinary_command
1:41.816 standard_rotation ! fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, disciplinary_command
1:43.664 standard_rotation ! fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2), disciplinary_command
1:45.511 standard_rotation ! fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3), disciplinary_command
1:46.597 standard_rotation z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
1:47.359 standard_rotation x pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, disciplinary_command
1:48.590 standard_rotation ! fireball Fluffy_Pillow 49237.0/50000: 98% mana heating_up, disciplinary_command
1:50.437 standard_rotation ! fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, disciplinary_command
1:52.283 standard_rotation ! fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, disciplinary_command
1:54.129 standard_rotation ! fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), disciplinary_command
1:55.976 standard_rotation ! fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3)
1:57.824 standard_rotation ! fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up
1:59.672 standard_rotation ! fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
2:01.517 standard_rotation ! fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2)
2:03.364 standard_rotation ! fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3)
2:05.210 default U counterspell Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:05.210 default W frostbolt Fluffy_Pillow 48004.0/50000: 96% mana heating_up
2:06.855 combustion_cooldowns e use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48649.0/50000: 97% mana fireball, disciplinary_command
2:06.855 default S use_item_soul_igniter Fluffy_Pillow 48649.0/50000: 97% mana fireball, disciplinary_command, gladiators_badge
2:06.855 combustion_phase m fireball Fluffy_Pillow 48649.0/50000: 97% mana fireball, disciplinary_command, soul_ignition, gladiators_badge
2:08.049 combustion_phase h combustion Fluffy_Pillow 49843.0/50000: 100% mana fireball, disciplinary_command, soul_ignition, gladiators_badge
2:08.049 combustion_phase f fire_blast Fluffy_Pillow 44843.0/50000: 90% mana combustion, fireball, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:08.568 combustion_phase f fire_blast Fluffy_Pillow 44862.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
2:08.700 default T cancel_buff Fluffy_Pillow 43494.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
2:08.700 combustion_phase j pyroblast Fluffy_Pillow 43494.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:09.931 combustion_phase j pyroblast Fluffy_Pillow 43725.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:11.164 combustion_phase l phoenix_flames Fluffy_Pillow 43958.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:12.397 combustion_phase j pyroblast Fluffy_Pillow 45191.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:12.397 combustion_phase f fire_blast Fluffy_Pillow 44191.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:13.630 combustion_phase j pyroblast Fluffy_Pillow 44924.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:14.864 combustion_phase l phoenix_flames Fluffy_Pillow 45158.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:16.097 combustion_phase j pyroblast Fluffy_Pillow 46391.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:16.295 combustion_phase f fire_blast Fluffy_Pillow 45589.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:17.331 combustion_phase j pyroblast Fluffy_Pillow 46125.0/50000: 92% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:18.566 combustion_phase l phoenix_flames Fluffy_Pillow 46360.0/50000: 93% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:19.798 combustion_phase j pyroblast Fluffy_Pillow 47592.0/50000: 95% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:21.030 default Y rune_of_power Fluffy_Pillow 47824.0/50000: 96% mana heating_up, disciplinary_command, infernal_cascade(2), gladiators_badge
2:22.264 default R shifting_power Fluffy_Pillow 49058.0/50000: 98% mana heating_up, rune_of_power, disciplinary_command
2:24.859 default a fire_blast Fluffy_Pillow 49153.0/50000: 98% mana heating_up, rune_of_power, disciplinary_command
2:25.898 rop_phase p pyroblast Fluffy_Pillow 49692.0/50000: 99% mana hot_streak, rune_of_power, disciplinary_command
2:25.898 rop_phase q fire_blast Fluffy_Pillow 48692.0/50000: 97% mana rune_of_power, disciplinary_command
2:27.131 rop_phase w fireball Fluffy_Pillow 49425.0/50000: 99% mana rune_of_power
2:28.977 rop_phase w fireball Fluffy_Pillow 49004.0/50000: 98% mana rune_of_power
2:30.824 rop_phase w fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
2:32.671 rop_phase w fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power
2:33.065 rop_phase q fire_blast Fluffy_Pillow 49399.0/50000: 99% mana fireball(2), rune_of_power
2:34.518 default V arcane_explosion Fluffy_Pillow 49005.0/50000: 98% mana fireball(3)
2:35.750 default W frostbolt Fluffy_Pillow 45237.0/50000: 90% mana fireball(4)
2:37.391 standard_rotation ! fireball Fluffy_Pillow 45878.0/50000: 92% mana fireball(4), disciplinary_command
2:39.237 standard_rotation ! fireball Fluffy_Pillow 46724.0/50000: 93% mana fireball(4), disciplinary_command
2:40.349 standard_rotation z fire_blast Fluffy_Pillow 47836.0/50000: 96% mana heating_up, disciplinary_command
2:41.082 standard_rotation x pyroblast Fluffy_Pillow 47069.0/50000: 94% mana hot_streak, disciplinary_command
2:42.316 standard_rotation ! fireball Fluffy_Pillow 47303.0/50000: 95% mana hot_streak, disciplinary_command
2:44.163 standard_rotation x pyroblast Fluffy_Pillow 48150.0/50000: 96% mana hot_streak, disciplinary_command
2:45.394 standard_rotation ! fireball Fluffy_Pillow 48381.0/50000: 97% mana fireball, disciplinary_command
2:47.241 standard_rotation ! fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, disciplinary_command
2:49.087 standard_rotation ! fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), disciplinary_command
2:50.933 standard_rotation ! fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), disciplinary_command
2:52.779 default Y rune_of_power Fluffy_Pillow 49004.0/50000: 98% mana fireball(4), disciplinary_command
2:54.010 rop_phase w fireball Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, disciplinary_command
2:54.010 rop_phase r fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, disciplinary_command
2:55.855 rop_phase p pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
2:57.088 rop_phase w fireball Fluffy_Pillow 49236.0/50000: 98% mana fireball, heating_up, rune_of_power, disciplinary_command
2:58.935 rop_phase w fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, heating_up, rune_of_power
3:00.780 rop_phase p pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, rune_of_power
3:02.012 rop_phase w fireball Fluffy_Pillow 49235.0/50000: 98% mana fireball, rune_of_power
3:03.858 rop_phase w fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
3:05.703 rop_phase w fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2), rune_of_power
3:07.549 default U counterspell Fluffy_Pillow 49004.0/50000: 98% mana heating_up
3:07.549 default W frostbolt Fluffy_Pillow 48004.0/50000: 96% mana heating_up
3:09.192 combustion_cooldowns e use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48647.0/50000: 97% mana fireball, disciplinary_command
3:09.192 default S use_item_soul_igniter Fluffy_Pillow 48647.0/50000: 97% mana fireball, disciplinary_command, gladiators_badge
3:09.192 standard_rotation ! fireball Fluffy_Pillow 48647.0/50000: 97% mana fireball, disciplinary_command, soul_ignition, gladiators_badge
3:11.039 combustion_phase m fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, disciplinary_command, soul_ignition, gladiators_badge
3:12.233 combustion_phase h combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
3:12.233 combustion_phase f fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:12.886 combustion_cooldowns d berserking Fluffy_Pillow 44153.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
3:12.886 combustion_phase j pyroblast Fluffy_Pillow 44153.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
3:14.007 combustion_phase j pyroblast Fluffy_Pillow 44274.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
3:14.007 combustion_phase f fire_blast Fluffy_Pillow 43274.0/50000: 87% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
3:15.127 default T cancel_buff Fluffy_Pillow 43894.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
3:15.127 combustion_phase j pyroblast Fluffy_Pillow 43894.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:16.246 combustion_phase l phoenix_flames Fluffy_Pillow 44013.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:17.366 combustion_phase j pyroblast Fluffy_Pillow 45133.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:17.894 combustion_phase f fire_blast Fluffy_Pillow 44661.0/50000: 89% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:18.486 combustion_phase j pyroblast Fluffy_Pillow 44753.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:19.605 combustion_phase l phoenix_flames Fluffy_Pillow 44872.0/50000: 90% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:20.726 combustion_phase j pyroblast Fluffy_Pillow 45993.0/50000: 92% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:20.726 combustion_phase f fire_blast Fluffy_Pillow 44993.0/50000: 90% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:21.847 combustion_phase j pyroblast Fluffy_Pillow 45614.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:22.968 combustion_phase l phoenix_flames Fluffy_Pillow 45735.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:24.090 combustion_phase j pyroblast Fluffy_Pillow 46857.0/50000: 94% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:25.209 default R shifting_power Fluffy_Pillow 46976.0/50000: 94% mana heating_up, disciplinary_command, infernal_cascade(2)
3:27.826 default a fire_blast Fluffy_Pillow 47093.0/50000: 94% mana heating_up, disciplinary_command
3:28.742 default Y rune_of_power Fluffy_Pillow 47509.0/50000: 95% mana hot_streak, disciplinary_command
3:29.975 rop_phase p pyroblast Fluffy_Pillow 48742.0/50000: 97% mana hot_streak, rune_of_power
3:29.975 rop_phase q fire_blast Fluffy_Pillow 47742.0/50000: 95% mana rune_of_power
3:30.502 rop_phase r fire_blast Fluffy_Pillow 47769.0/50000: 96% mana heating_up, rune_of_power
3:31.207 rop_phase p pyroblast Fluffy_Pillow 47974.0/50000: 96% mana hot_streak, rune_of_power
3:32.439 rop_phase v scorch Fluffy_Pillow 48206.0/50000: 96% mana rune_of_power
3:33.670 rop_phase v scorch Fluffy_Pillow 48937.0/50000: 98% mana rune_of_power
3:34.905 rop_phase t pyroblast Fluffy_Pillow 49507.0/50000: 99% mana heating_up, rune_of_power
3:35.983 rop_phase q fire_blast Fluffy_Pillow 49584.0/50000: 99% mana heating_up, rune_of_power
3:36.145 rop_phase v scorch Fluffy_Pillow 49247.0/50000: 98% mana hot_streak, rune_of_power
3:37.378 rop_phase p pyroblast Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
3:38.612 default W frostbolt Fluffy_Pillow 49739.0/50000: 99% mana hot_streak, rune_of_power
3:40.254 rop_phase p pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
3:41.486 rop_phase v scorch Fluffy_Pillow 49236.0/50000: 98% mana rune_of_power
3:42.718 standard_rotation ~ scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:43.949 standard_rotation z fire_blast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
3:44.173 standard_rotation y pyroblast Fluffy_Pillow 49227.0/50000: 98% mana hot_streak
3:45.405 standard_rotation ~ scorch Fluffy_Pillow 49459.0/50000: 99% mana
3:46.638 standard_rotation ~ scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:47.868 standard_rotation { pyroblast Fluffy_Pillow 49502.0/50000: 99% mana heating_up
3:49.112 standard_rotation ~ scorch Fluffy_Pillow 49746.0/50000: 99% mana
3:50.346 standard_rotation ~ scorch Fluffy_Pillow 49506.0/50000: 99% mana
3:51.577 standard_rotation { pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
3:52.821 standard_rotation ~ scorch Fluffy_Pillow 49747.0/50000: 99% mana
3:54.054 standard_rotation ~ scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:55.289 standard_rotation { pyroblast Fluffy_Pillow 49507.0/50000: 99% mana heating_up
3:56.529 standard_rotation ~ scorch Fluffy_Pillow 49747.0/50000: 99% mana
3:57.760 standard_rotation ~ scorch Fluffy_Pillow 49503.0/50000: 99% mana
3:58.993 standard_rotation { pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:00.236 standard_rotation ~ scorch Fluffy_Pillow 49748.0/50000: 99% mana
4:00.236 standard_rotation z fire_blast Fluffy_Pillow 49748.0/50000: 99% mana
4:01.468 standard_rotation { pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:02.710 standard_rotation ~ scorch Fluffy_Pillow 49746.0/50000: 99% mana
4:03.942 standard_rotation ~ scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:05.174 standard_rotation { pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:06.418 standard_rotation ~ scorch Fluffy_Pillow 49748.0/50000: 99% mana
4:07.649 standard_rotation ~ scorch Fluffy_Pillow 49503.0/50000: 99% mana
4:08.880 standard_rotation { pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:10.124 standard_rotation ~ scorch Fluffy_Pillow 49747.0/50000: 99% mana
4:11.357 standard_rotation ~ scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:12.588 default U counterspell Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:12.588 default W frostbolt Fluffy_Pillow 48503.0/50000: 97% mana heating_up
4:14.230 standard_rotation y pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, disciplinary_command
4:15.463 standard_rotation ~ scorch Fluffy_Pillow 49237.0/50000: 98% mana disciplinary_command
4:16.695 standard_rotation ~ scorch Fluffy_Pillow 49504.0/50000: 99% mana disciplinary_command
4:17.929 combustion_cooldowns e use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49506.0/50000: 99% mana heating_up, disciplinary_command
4:17.929 default S use_item_soul_igniter Fluffy_Pillow 49506.0/50000: 99% mana heating_up, disciplinary_command, gladiators_badge
4:17.929 combustion_phase k pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
4:19.171 combustion_phase m fireball Fluffy_Pillow 49748.0/50000: 99% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
4:20.389 combustion_phase h combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
4:20.389 combustion_phase f fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
4:21.017 combustion_phase j pyroblast Fluffy_Pillow 44128.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
4:22.249 combustion_phase j pyroblast Fluffy_Pillow 44360.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
4:22.249 combustion_phase f fire_blast Fluffy_Pillow 43360.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, infernal_cascade, soul_ignition, gladiators_badge
4:23.481 default T cancel_buff Fluffy_Pillow 44092.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), soul_ignition, gladiators_badge
4:23.481 combustion_phase j pyroblast Fluffy_Pillow 44092.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:24.712 combustion_phase l phoenix_flames Fluffy_Pillow 44323.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:25.944 combustion_phase j pyroblast Fluffy_Pillow 45555.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:26.033 combustion_phase f fire_blast Fluffy_Pillow 44644.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:27.178 combustion_phase j pyroblast Fluffy_Pillow 45289.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:28.412 combustion_phase l phoenix_flames Fluffy_Pillow 45523.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:29.643 combustion_phase j pyroblast Fluffy_Pillow 46754.0/50000: 94% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:29.643 combustion_phase f fire_blast Fluffy_Pillow 45754.0/50000: 92% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:30.876 combustion_phase j pyroblast Fluffy_Pillow 46487.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:32.108 combustion_phase o dragons_breath Fluffy_Pillow 46719.0/50000: 93% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:33.341 default Y rune_of_power Fluffy_Pillow 45952.0/50000: 92% mana heating_up, disciplinary_command, infernal_cascade(2)
4:34.573 default R shifting_power Fluffy_Pillow 47184.0/50000: 94% mana heating_up, rune_of_power, infernal_cascade(2)
4:35.473 rop_phase r fire_blast Fluffy_Pillow 45584.0/50000: 91% mana heating_up, rune_of_power
4:38.142 rop_phase p pyroblast Fluffy_Pillow 47753.0/50000: 96% mana hot_streak, rune_of_power
4:38.142 rop_phase q fire_blast Fluffy_Pillow 46753.0/50000: 94% mana rune_of_power
4:38.649 rop_phase r fire_blast Fluffy_Pillow 46760.0/50000: 94% mana heating_up, rune_of_power
4:39.375 rop_phase p pyroblast Fluffy_Pillow 46986.0/50000: 94% mana hot_streak, rune_of_power
4:40.607 rop_phase v scorch Fluffy_Pillow 47218.0/50000: 94% mana rune_of_power
4:41.838 rop_phase v scorch Fluffy_Pillow 47949.0/50000: 96% mana rune_of_power
4:43.070 default W frostbolt Fluffy_Pillow 48681.0/50000: 97% mana heating_up, rune_of_power
4:44.715 default U counterspell Fluffy_Pillow 49007.0/50000: 98% mana hot_streak, rune_of_power
4:44.715 rop_phase p pyroblast Fluffy_Pillow 48007.0/50000: 96% mana hot_streak, rune_of_power, disciplinary_command
4:45.340 rop_phase q fire_blast Fluffy_Pillow 47593.0/50000: 95% mana rune_of_power, disciplinary_command
4:45.947 rop_phase u phoenix_flames Fluffy_Pillow 47739.0/50000: 95% mana heating_up, rune_of_power, disciplinary_command
4:47.181 standard_rotation | phoenix_flames Fluffy_Pillow 48973.0/50000: 98% mana disciplinary_command

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1813 1613 1090 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1813 1613 0
Melee Crit 12.91% 12.91% 277
Spell Crit 27.91% 27.91% 277
Haste 22.09% 22.09% 729
Versatility 9.60% 9.60% 384
Mana Regen 1000 1000 0
Mastery 20.76% 20.76% 689
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +81 Int, +149 Sta, +92 Haste, +50 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +160 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +77 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +81 Int, +149 Sta, +50 Vers, +92 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +76 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +25 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +49 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +101 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +26 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +42 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="disciplinary_command"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1090
# gear_crit_rating=252
# gear_haste_rating=729
# gear_mastery_rating=689
# gear_versatility_rating=384
# gear_armor=371

expanded_potential : 6059 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6058.6 6058.6 11.2 / 0.185% 633.0 / 10.4% 7.3
RPS Out RPS In Primary Resource Waiting APM Active Skill
827.7 820.0 Mana 0.00% 60.1 99.7% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
expanded_potential 6059
Blazing Surge 221 3.6% 5.3 62.79sec 12464 0 Direct 5.2 9859 19770 12647 28.3%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.29 5.20 0.00 0.00 0.0000 0.0000 65876.41 65876.41 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.69% 3.73 0 6 9859.43 9190 11505 9847.23 0 11505 36762 36762 0.00%
crit 28.31% 1.47 0 5 19770.12 18380 23010 16444.94 0 23009 29115 29115 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:6288.23
  • base_dd_max:6288.23
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Conflagration Flare Up 27 0.5% 29.6 9.81sec 276 0 Direct 29.6 161 431 275 42.4%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.65 29.65 0.00 0.00 0.0000 0.0000 8170.24 8170.24 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.55% 17.06 5 35 161.04 132 280 161.04 139 194 2748 2748 0.00%
crit 42.45% 12.58 3 25 430.62 265 618 431.39 331 553 5422 5422 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 22 0.4% 1.4 86.24sec 4702 3950 Direct 1.4 0 4702 4702 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.38 1.38 0.00 0.00 1.1906 0.0000 6502.21 6502.21 0.00% 3950.31 3950.31
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 1.38 0 5 4701.89 3596 5337 3932.81 0 5337 6502 6502 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [m]:1.38
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 43 0.7% 21.4 13.65sec 606 0 Direct 21.4 473 947 606 28.1%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.39 21.39 0.00 0.00 0.0000 0.0000 12969.90 12969.90 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.89% 15.38 6 29 473.04 460 488 473.01 462 485 7275 7275 0.00%
crit 28.11% 6.01 0 15 946.96 921 976 945.79 0 976 5695 5695 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 823 13.6% 48.8 6.16sec 5045 0 Direct 48.8 0 5045 5045 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.80 48.80 0.00 0.00 0.0000 0.0000 246174.45 246174.45 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 48.80 38 59 5044.57 3107 7256 5042.56 4824 5255 246174 246174 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [Y]:2.19
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [d]:21.71
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [o]:10.36
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [p]:9.02
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [y]:5.52
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 601 (632) 9.9% (10.4%) 68.4 3.93sec 2761 1564 Direct 68.4 (197.5) 1732 3802 2627 43.2% (43.2%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.42 68.41 0.00 0.00 1.7655 0.0000 179620.34 179620.34 0.00% 1563.91 1563.91
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.79% 38.85 23 57 1731.58 1466 2428 1731.89 1620 1851 67255 67255 0.00%
crit 43.21% 29.56 17 44 3801.84 2932 6849 3805.98 3521 4141 112366 112366 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [k]:5.46
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [u]:26.31
    standard_rotation
    [~]:36.64
    Conflagration 31 0.5% 68.4 3.91sec 136 0 Periodic 129.1 38 107 72 49.4% 65.8%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 68.41 0.00 129.13 129.13 0.0000 1.5294 9296.75 9296.75 0.00% 47.07 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 50.59% 65.33 43 88 37.99 0 54 38.01 36 40 2482 2482 0.00%
crit 49.41% 63.80 43 85 106.82 0 151 106.93 97 116 6815 6815 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Ignite 1335 22.0% 246.4 1.21sec 1620 0 Periodic 297.7 1340 0 1340 0.0% 99.2%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 246.39 0.00 297.73 297.73 0.0000 1.0000 399082.82 399082.82 0.00% 1340.42 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 297.73 239 359 1340.38 184 4003 1340.58 1218 1476 399083 399083 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.3%) 1.0 0.00sec 5030 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 126  / 17 0.3% 96.0 1.22sec 52 42 Direct 96.0 41 82 52 28.2%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2359 0.0000 5030.02 5030.02 0.00% 42.40 42.40
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.83% 68.95 54 82 40.89 29 51 40.89 39 43 2819 2819 0.00%
crit 28.17% 27.05 14 42 81.74 58 101 81.74 73 93 2211 2211 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:1687.12
Phoenix Flames 0 (357) 0.0% (5.9%) 16.1 18.83sec 6616 5780

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.15 0.00 0.00 0.00 1.1448 0.0000 0.00 0.00 0.00% 5779.51 5779.51

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [j]:13.28
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [s]:0.85
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [{]:2.04
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 357 5.9% 16.1 18.79sec 6633 0 Direct 16.1 2292 7253 6626 87.5%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.11 16.11 0.00 0.00 0.0000 0.0000 106845.82 106845.82 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 12.55% 2.02 0 6 2291.99 1765 3739 2077.36 0 3739 4630 4630 0.00%
crit 87.45% 14.09 9 19 7252.81 3530 8246 7260.48 6516 7650 102216 102216 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2077 (2219) 34.3% (36.6%) 82.1 3.65sec 8082 6966 Direct 82.8 (244.4) 3389 9998 7494 62.1% (62.1%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.06 82.79 0.00 0.00 1.1603 0.0000 620724.40 620724.40 0.00% 6965.67 6965.67
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 37.86% 31.34 21 44 3388.55 2673 6244 3387.93 3164 3757 106227 106227 0.00%
crit 62.14% 51.45 31 70 9997.71 5346 12488 10011.46 9314 10863 514497 514497 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [h]:38.42
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [i]:1.54
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [n]:17.89
  • if_expr:buff.hot_streak.react
    rop_phase
    [r]:3.86
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [v]:0.00
  • if_expr:buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
    standard_rotation
    [w]:8.70
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [x]:1.67
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [z]:10.00
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 142 2.3% 82.8 3.63sec 513 0 Periodic 161.6 146 406 263 44.8% 81.7%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.79 0.00 161.57 161.57 0.0000 1.5178 42462.79 42462.79 0.00% 173.15 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 55.19% 89.17 62 118 146.32 15 284 146.33 136 155 13049 13049 0.00%
crit 44.81% 72.40 45 99 406.17 30 568 406.76 378 449 29413 29413 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 199 3.3% 30.3 9.51sec 1959 1618 Direct 30.3 0 1959 1959 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 30.31 30.31 0.00 0.00 1.2106 0.0000 59386.74 59386.74 0.00% 1618.30 1618.30
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 30.31 20 40 1958.55 1240 3623 1959.12 1813 2197 59387 59387 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [l]:2.36
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [t]:8.90
  • if_expr:searing_touch.active
    standard_rotation
    [}]:19.44
  • if_expr:searing_touch.active
Shadowcore Oil Blast 48 0.8% 42.9 6.89sec 332 0 Direct 42.9 260 520 332 27.7%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 42.94 42.94 0.00 0.00 0.0000 0.0000 14247.55 14247.55 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.34% 31.06 16 49 260.01 253 268 260.02 254 266 8076 8076 0.00%
crit 27.66% 11.88 2 26 519.61 506 537 519.59 506 537 6172 6172 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 115 1.9% 5.0 62.07sec 6877 2048 Periodic 20.0 1347 2706 1730 28.1% 5.2%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.02 0.00 19.98 19.98 3.3581 0.7808 34555.09 34555.09 0.00% 2047.83 2047.83
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.85% 14.36 6 22 1347.31 1040 1735 1346.09 1189 1505 19344 19344 0.00%
crit 28.15% 5.62 0 15 2705.57 2080 3471 2697.61 0 3445 15211 15211 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [S]:5.02
  • if_expr:buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
expanded_potential
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:expanded_potential
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 183.70sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [b]:2.00
  • if_expr:buff.combustion.up
Combustion 5.3 62.46sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.26 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [f]:5.25
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 14.8 21.02sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.82 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [Q]:14.82
  • if_expr:!runeforge.disciplinary_command
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:expanded_potential
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:expanded_potential
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.39 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [a]:1.38
Rune of Power 7.5 39.95sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.53 0.00 0.00 0.00 1.1949 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [W]:7.57
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 5.3 62.38sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.29 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 183.7sec 183.7sec 12.0sec 8.14% 18.24% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 192.0s
  • trigger_min/max:180.0s / 192.0s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.14%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.57% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.57%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.3 0.0 62.4sec 62.4sec 11.8sec 20.69% 0.00% 118.5 (118.5) 5.1

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:57.1s / 76.6s
  • trigger_min/max:57.1s / 76.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:20.69%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Expanded Potential 6.5 0.7 31.0sec 27.4sec 4.2sec 9.16% 0.00% 0.7 (0.7) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_expanded_potential
  • max_stacks:1
  • base duration:300.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

RPPM Details

  • scaling:haste
  • frequency:2.00
  • modifier:1.00

Stack Uptimes

  • expanded_potential_1:9.16%

Spelldata

  • id:327495
  • name:Expanded Potential
  • tooltip:Your next Hot Streak, Brain Freeze or Clearcasting will not be consumed.
  • description:{$@spelldesc327489=Your Fireball, Frostbolt and Arcane Blast have a chance to give you Expanded Potential, which causes your next Hot Streak, Brain Freeze or Clearcasting to not be consumed.}
  • max_stacks:0
  • duration:300.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:327489
  • name:Expanded Potential
  • tooltip:
  • description:Your Fireball, Frostbolt and Arcane Blast have a chance to give you Expanded Potential, which causes your next Hot Streak, Brain Freeze or Clearcasting to not be consumed.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 299.0sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Fireball 19.1 19.7 10.1sec 4.9sec 4.9sec 31.66% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.8s / 44.2s
  • trigger_min/max:1.4s / 44.2s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 32.0s

Stack Uptimes

  • fireball_1:17.55%
  • fireball_2:8.40%
  • fireball_3:3.67%
  • fireball_4:1.49%
  • fireball_5:0.46%
  • fireball_6:0.10%
  • fireball_7:0.02%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.3 0.0 62.3sec 62.7sec 14.6sec 25.92% 0.00% 0.0 (0.0) 5.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:204.00

Trigger Details

  • interval_min/max:60.0s / 75.1s
  • trigger_min/max:60.0s / 75.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:25.92%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 90.8 0.0 3.3sec 3.3sec 1.1sec 34.89% 45.48% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 22.2s
  • trigger_min/max:0.2s / 22.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.1s

Stack Uptimes

  • heating_up_1:34.89%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 75.7 0.0 4.0sec 4.0sec 1.0sec 19.41% 98.78% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 40.3s
  • trigger_min/max:0.5s / 40.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 14.1s

Stack Uptimes

  • hot_streak_1:19.41%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 5.4 16.3 60.1sec 13.2sec 13.4sec 24.35% 0.00% 11.1 (11.1) 5.2

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.6s / 78.4s
  • trigger_min/max:0.5s / 70.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.6s

Stack Uptimes

  • infernal_cascade_1:2.52%
  • infernal_cascade_2:21.82%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 311.7sec 0.0sec 23.1sec 10.54% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:302.1s / 326.1s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.54%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.8 0.0 24.0sec 24.0sec 11.8sec 50.28% 0.00% 0.0 (0.0) 12.3

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.0s / 53.7s
  • trigger_min/max:12.0s / 53.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:50.28%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 5.3 0.0 62.5sec 62.3sec 2.7sec 3.30% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:60.0s / 72.1s
  • trigger_min/max:60.0s / 72.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.4s

Stack Uptimes

  • soul_ignition_1:3.30%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 299.0sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 299.0sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 299.0sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.1s / 359.9s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 90.8 69.0 117.0 3.3s 0.2s 22.2s
Heating Up removed 14.6 4.0 27.0 17.3s 1.1s 169.7s
Heating Up converted with Fire Blast 20.4 13.0 29.0 14.9s 0.5s 95.6s
Hot Streak procs 75.7 55.0 96.0 4.0s 0.5s 40.3s
Hot Streak spells used 246.4 200.0 296.0 1.2s 0.0s 7.1s
Hot Streak spell crits 174.2 135.0 217.0 1.7s 0.0s 18.0s
Hot Streak spell crits wasted 7.7 1.0 20.0 27.5s 0.1s 204.7s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 0.2 0.0 2.0 76.0s 57.8s 125.0s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 14.27% 10.52% 17.83% 0.6s 0.0s 3.4s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000211.006152.058271.937
Counterspell0.5900.0002.8648.7724.52714.478
Shifting Power4.7460.00017.01824.21616.23641.912
Fire Blast0.3260.0009.86315.9214.34030.113
Rune of Power4.9120.00021.63838.11323.24050.160
Dragon's Breath130.85452.181331.359291.138225.522359.759
Combustion1.6740.00012.2658.8091.70519.384
Phoenix Flames1.2030.00030.67019.8428.68844.815

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
expanded_potential
mana_regen Mana 2625.11 245180.23 100.00% 93.40 53561.82 17.93%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 819.98 827.68 53545.0 47698.5 41532.0 50000.0
Usage Type Count Total Avg RPE APR
expanded_potential
combustion Mana 5.4 26795.5 5000.0 5094.8 0.0
counterspell Mana 15.1 15119.7 1000.0 1020.2 0.0
dragons_breath Mana 1.4 2822.9 2000.0 2041.5 2.3
fire_blast Mana 49.8 24888.4 500.0 510.0 9.9
fireball Mana 69.7 69720.7 1000.0 1019.0 2.7
pyroblast Mana 84.7 84745.6 1000.0 1032.8 7.8
scorch Mana 31.0 15490.6 500.0 511.0 3.8
shifting_power Mana 5.1 12811.7 2500.0 2549.6 2.7

Statistics & Data Analysis

Fight Length
expanded_potential Fight Length
Count 802
Mean 299.01
Minimum 240.06
Maximum 359.94
Spread ( max - min ) 119.88
Range [ ( max - min ) / 2 * 100% ] 20.05%
Standard Deviation 35.1246
5th Percentile 245.11
95th Percentile 354.05
( 95th Percentile - 5th Percentile ) 108.94
Mean Distribution
Standard Deviation 1.2403
95.00% Confidence Interval ( 296.57 - 301.44 )
Normalized 95.00% Confidence Interval ( 99.19% - 100.81% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 531
0.1% Error 53011
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 43
0.01 Scale Factor Error with Delta=300 1054
DPS
expanded_potential Damage Per Second
Count 802
Mean 6058.61
Minimum 5537.34
Maximum 6541.67
Spread ( max - min ) 1004.33
Range [ ( max - min ) / 2 * 100% ] 8.29%
Standard Deviation 161.9228
5th Percentile 5793.31
95th Percentile 6330.14
( 95th Percentile - 5th Percentile ) 536.83
Mean Distribution
Standard Deviation 5.7177
95.00% Confidence Interval ( 6047.41 - 6069.82 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 28
0.1% Error 2744
0.1 Scale Factor Error with Delta=300 224
0.05 Scale Factor Error with Delta=300 896
0.01 Scale Factor Error with Delta=300 22383
Priority Target DPS
expanded_potential Priority Target Damage Per Second
Count 802
Mean 6058.61
Minimum 5537.34
Maximum 6541.67
Spread ( max - min ) 1004.33
Range [ ( max - min ) / 2 * 100% ] 8.29%
Standard Deviation 161.9228
5th Percentile 5793.31
95th Percentile 6330.14
( 95th Percentile - 5th Percentile ) 536.83
Mean Distribution
Standard Deviation 5.7177
95.00% Confidence Interval ( 6047.41 - 6069.82 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 28
0.1% Error 2744
0.1 Scale Factor Error with Delta=300 224
0.05 Scale Factor Error with Delta=300 896
0.01 Scale Factor Error with Delta=300 22383
DPS(e)
expanded_potential Damage Per Second (Effective)
Count 802
Mean 6058.61
Minimum 5537.34
Maximum 6541.67
Spread ( max - min ) 1004.33
Range [ ( max - min ) / 2 * 100% ] 8.29%
Damage
expanded_potential Damage
Count 802
Mean 1805915.51
Minimum 1414424.31
Maximum 2206079.12
Spread ( max - min ) 791654.81
Range [ ( max - min ) / 2 * 100% ] 21.92%
DTPS
expanded_potential Damage Taken Per Second
Count 802
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
expanded_potential Healing Per Second
Count 802
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
expanded_potential Healing Per Second (Effective)
Count 802
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
expanded_potential Heal
Count 802
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
expanded_potential Healing Taken Per Second
Count 802
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
expanded_potential Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
expanded_potentialTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
expanded_potential Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
Q 14.82 counterspell,if=!runeforge.disciplinary_command
R 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
S 5.02 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
T 5.28 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
U 5.21 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
V 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
W 7.57 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
X 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
Y 2.19 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
Z 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
a 1.38 potion
0.00 blood_fury
b 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
c 5.31 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
d 21.71 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
e 0.00 call_action_list,name=active_talents
f 5.25 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
g 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
h 38.42 pyroblast,if=buff.hot_streak.react&buff.combustion.up
i 1.54 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
j 13.28 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
k 5.46 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
l 2.36 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
m 1.38 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
n 17.89 pyroblast,if=buff.hot_streak.react
o 10.36 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
p 9.02 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
q 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
r 3.86 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
s 0.85 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
t 8.90 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
u 26.31 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
v 0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
w 8.70 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
x 1.67 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
y 5.52 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
z 10.00 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
{ 2.04 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
| 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
} 19.44 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
~ 36.64 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask expanded_potential 50000.0/50000: 100% mana
Pre precombat 1 food expanded_potential 50000.0/50000: 100% mana
Pre precombat 2 augmentation expanded_potential 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns a potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 default Q counterspell Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48000.0/50000: 96% mana potion_of_spectral_intellect
0:00.000 default T use_item_soul_igniter Fluffy_Pillow 48000.0/50000: 96% mana gladiators_badge, potion_of_spectral_intellect
0:00.000 combustion_phase k fireball Fluffy_Pillow 48000.0/50000: 96% mana soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.202 combustion_phase f combustion Fluffy_Pillow 49202.0/50000: 98% mana bloodlust, heating_up, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.202 combustion_phase d fire_blast Fluffy_Pillow 44202.0/50000: 88% mana bloodlust, combustion, heating_up, rune_of_power, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.847 combustion_cooldowns b berserking Fluffy_Pillow 43347.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.847 combustion_phase h pyroblast Fluffy_Pillow 43347.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:02.710 combustion_phase h pyroblast Fluffy_Pillow 43210.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:02.710 combustion_phase d fire_blast Fluffy_Pillow 42210.0/50000: 84% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:03.574 default U cancel_buff Fluffy_Pillow 42574.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:03.574 combustion_phase h pyroblast Fluffy_Pillow 42574.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.438 combustion_phase j phoenix_flames Fluffy_Pillow 42438.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.300 combustion_phase h pyroblast Fluffy_Pillow 43300.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.300 combustion_phase d fire_blast Fluffy_Pillow 42300.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.162 combustion_phase h pyroblast Fluffy_Pillow 42662.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.025 combustion_phase j phoenix_flames Fluffy_Pillow 42525.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.890 combustion_phase h pyroblast Fluffy_Pillow 43390.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.292 combustion_phase d fire_blast Fluffy_Pillow 42792.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.753 combustion_phase h pyroblast Fluffy_Pillow 42753.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.616 combustion_phase j phoenix_flames Fluffy_Pillow 42616.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.481 combustion_phase h pyroblast Fluffy_Pillow 43481.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.344 combustion_phase l scorch Fluffy_Pillow 43344.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.207 combustion_phase i pyroblast Fluffy_Pillow 43707.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.734 combustion_phase d fire_blast Fluffy_Pillow 43234.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.082 combustion_phase h pyroblast Fluffy_Pillow 43082.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.947 default W rune_of_power Fluffy_Pillow 42947.0/50000: 86% mana bloodlust, heating_up, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.898 default S shifting_power Fluffy_Pillow 43898.0/50000: 88% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:16.887 default Y fire_blast Fluffy_Pillow 43387.0/50000: 87% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:17.599 default Q counterspell Fluffy_Pillow 43599.0/50000: 87% mana bloodlust, hot_streak, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:17.599 rop_phase n pyroblast Fluffy_Pillow 42599.0/50000: 85% mana bloodlust, hot_streak, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:17.599 rop_phase o fire_blast Fluffy_Pillow 41599.0/50000: 83% mana bloodlust, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:18.549 rop_phase u fireball Fluffy_Pillow 42049.0/50000: 84% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:19.971 rop_phase n pyroblast Fluffy_Pillow 42471.0/50000: 85% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:20.920 rop_phase u fireball Fluffy_Pillow 42420.0/50000: 85% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:21.315 rop_phase p fire_blast Fluffy_Pillow 42815.0/50000: 86% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:22.342 rop_phase n pyroblast Fluffy_Pillow 42342.0/50000: 85% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:23.292 rop_phase u fireball Fluffy_Pillow 42292.0/50000: 85% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:24.714 rop_phase u fireball Fluffy_Pillow 42714.0/50000: 85% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:26.134 rop_phase u fireball Fluffy_Pillow 43134.0/50000: 86% mana bloodlust, fireball(2), rune_of_power
0:27.237 standard_rotation y fire_blast Fluffy_Pillow 44237.0/50000: 88% mana bloodlust, heating_up
0:27.554 standard_rotation w pyroblast Fluffy_Pillow 43054.0/50000: 86% mana bloodlust, hot_streak
0:28.504 standard_rotation ~ fireball Fluffy_Pillow 43004.0/50000: 86% mana bloodlust, heating_up
0:28.788 standard_rotation y fire_blast Fluffy_Pillow 43288.0/50000: 87% mana bloodlust, heating_up
0:29.926 standard_rotation w pyroblast Fluffy_Pillow 42926.0/50000: 86% mana bloodlust, hot_streak
0:30.875 standard_rotation ~ fireball Fluffy_Pillow 42875.0/50000: 86% mana bloodlust, fireball, heating_up
0:32.298 standard_rotation ~ fireball Fluffy_Pillow 43298.0/50000: 87% mana bloodlust, fireball, heating_up
0:33.721 standard_rotation ~ fireball Fluffy_Pillow 43721.0/50000: 87% mana bloodlust, fireball(2)
0:35.143 standard_rotation ~ fireball Fluffy_Pillow 44143.0/50000: 88% mana bloodlust, heating_up
0:36.562 standard_rotation ~ fireball Fluffy_Pillow 44562.0/50000: 89% mana bloodlust, fireball
0:37.985 standard_rotation ~ fireball Fluffy_Pillow 44985.0/50000: 90% mana bloodlust, fireball(2)
0:39.404 standard_rotation ~ fireball Fluffy_Pillow 45404.0/50000: 91% mana bloodlust, fireball(3)
0:40.827 standard_rotation ~ fireball Fluffy_Pillow 45827.0/50000: 92% mana bloodlust, heating_up
0:42.250 default Q counterspell Fluffy_Pillow 46250.0/50000: 92% mana fireball
0:42.250 standard_rotation ~ fireball Fluffy_Pillow 45250.0/50000: 90% mana fireball
0:44.096 default W rune_of_power Fluffy_Pillow 46096.0/50000: 92% mana fireball(2)
0:45.327 rop_phase u fireball Fluffy_Pillow 47327.0/50000: 95% mana heating_up, rune_of_power
0:45.327 rop_phase p fire_blast Fluffy_Pillow 47327.0/50000: 95% mana heating_up, rune_of_power
0:47.174 rop_phase n pyroblast Fluffy_Pillow 47674.0/50000: 95% mana hot_streak, rune_of_power
0:48.406 rop_phase u fireball Fluffy_Pillow 47906.0/50000: 96% mana fireball, rune_of_power
0:50.252 rop_phase u fireball Fluffy_Pillow 48752.0/50000: 98% mana fireball, rune_of_power
0:52.098 rop_phase u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), rune_of_power
0:53.944 rop_phase u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), rune_of_power
0:55.791 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power
0:57.637 combustion_phase k fireball Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, expanded_potential
0:59.485 combustion_phase k fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, hot_streak, expanded_potential
1:00.682 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, expanded_potential
1:01.331 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 44649.0/50000: 89% mana combustion, hot_streak, rune_of_power, expanded_potential
1:01.331 combustion_phase h pyroblast Fluffy_Pillow 44649.0/50000: 89% mana combustion, hot_streak, rune_of_power, expanded_potential, gladiators_badge
1:02.563 combustion_phase h pyroblast Fluffy_Pillow 44881.0/50000: 90% mana combustion, hot_streak, rune_of_power, gladiators_badge
1:02.563 combustion_phase d fire_blast Fluffy_Pillow 43881.0/50000: 88% mana combustion, rune_of_power, gladiators_badge
1:03.794 default T use_item_soul_igniter Fluffy_Pillow 44612.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
1:03.794 combustion_phase h pyroblast Fluffy_Pillow 44612.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
1:03.794 combustion_phase d fire_blast Fluffy_Pillow 43612.0/50000: 87% mana combustion, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
1:05.026 default U cancel_buff Fluffy_Pillow 44344.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
1:05.026 combustion_phase h pyroblast Fluffy_Pillow 44344.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:06.259 default Q counterspell Fluffy_Pillow 44577.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:06.259 combustion_phase j phoenix_flames Fluffy_Pillow 43577.0/50000: 87% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:07.492 combustion_phase h pyroblast Fluffy_Pillow 44810.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:07.586 combustion_phase d fire_blast Fluffy_Pillow 43904.0/50000: 88% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:08.725 combustion_phase h pyroblast Fluffy_Pillow 44543.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:09.957 combustion_phase j phoenix_flames Fluffy_Pillow 44775.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:11.190 combustion_phase h pyroblast Fluffy_Pillow 46008.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:11.190 combustion_phase d fire_blast Fluffy_Pillow 45008.0/50000: 90% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:12.422 combustion_phase h pyroblast Fluffy_Pillow 45740.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:13.653 standard_rotation { phoenix_flames Fluffy_Pillow 45971.0/50000: 92% mana heating_up, infernal_cascade(2), gladiators_badge
1:14.885 default S shifting_power Fluffy_Pillow 47203.0/50000: 94% mana infernal_cascade(2), gladiators_badge
1:18.414 default Q counterspell Fluffy_Pillow 48232.0/50000: 96% mana
1:18.414 default W rune_of_power Fluffy_Pillow 47232.0/50000: 94% mana
1:19.646 rop_phase o fire_blast Fluffy_Pillow 48464.0/50000: 97% mana rune_of_power
1:19.646 rop_phase u fireball Fluffy_Pillow 47964.0/50000: 96% mana heating_up, rune_of_power
1:20.149 rop_phase p fire_blast Fluffy_Pillow 48467.0/50000: 97% mana heating_up, rune_of_power
1:21.492 rop_phase n pyroblast Fluffy_Pillow 48310.0/50000: 97% mana hot_streak, rune_of_power
1:22.723 rop_phase u fireball Fluffy_Pillow 48541.0/50000: 97% mana fireball, heating_up, rune_of_power
1:22.723 rop_phase p fire_blast Fluffy_Pillow 48541.0/50000: 97% mana fireball, heating_up, rune_of_power
1:24.568 rop_phase n pyroblast Fluffy_Pillow 48886.0/50000: 98% mana fireball, hot_streak, rune_of_power
1:25.800 rop_phase u fireball Fluffy_Pillow 49118.0/50000: 98% mana fireball(2), rune_of_power
1:27.648 rop_phase u fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2), rune_of_power
1:29.494 rop_phase u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), rune_of_power
1:31.341 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(4), rune_of_power
1:32.448 standard_rotation y fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:33.187 standard_rotation w pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, expanded_potential
1:34.420 standard_rotation ~ fireball Fluffy_Pillow 49237.0/50000: 98% mana fireball, hot_streak
1:36.266 standard_rotation w pyroblast Fluffy_Pillow 49004.0/50000: 98% mana fireball, hot_streak
1:37.499 standard_rotation ~ fireball Fluffy_Pillow 49237.0/50000: 98% mana hot_streak
1:39.347 standard_rotation w pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak
1:40.580 standard_rotation ~ fireball Fluffy_Pillow 49239.0/50000: 98% mana hot_streak
1:42.427 default Q counterspell Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
1:42.427 standard_rotation w pyroblast Fluffy_Pillow 48005.0/50000: 96% mana hot_streak
1:43.660 standard_rotation ~ fireball Fluffy_Pillow 48238.0/50000: 96% mana heating_up
1:43.660 standard_rotation y fire_blast Fluffy_Pillow 48238.0/50000: 96% mana heating_up
1:45.507 standard_rotation w pyroblast Fluffy_Pillow 48585.0/50000: 97% mana hot_streak
1:46.740 standard_rotation ~ fireball Fluffy_Pillow 48818.0/50000: 98% mana fireball
1:48.584 standard_rotation ~ fireball Fluffy_Pillow 49002.0/50000: 98% mana fireball
1:50.432 standard_rotation ~ fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up
1:52.280 standard_rotation w pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak
1:53.513 standard_rotation ~ fireball Fluffy_Pillow 49239.0/50000: 98% mana heating_up
1:55.358 standard_rotation ~ fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up
1:57.204 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
1:59.050 combustion_phase k fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:00.896 combustion_phase k fireball Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
2:02.120 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, hot_streak
2:02.743 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 44623.0/50000: 89% mana combustion, fireball, hot_streak, rune_of_power
2:02.743 combustion_phase h pyroblast Fluffy_Pillow 44623.0/50000: 89% mana combustion, fireball, hot_streak, rune_of_power, gladiators_badge
2:03.977 combustion_phase h pyroblast Fluffy_Pillow 44857.0/50000: 90% mana combustion, hot_streak, rune_of_power, gladiators_badge
2:03.977 combustion_phase d fire_blast Fluffy_Pillow 43857.0/50000: 88% mana combustion, rune_of_power, gladiators_badge
2:05.209 default T use_item_soul_igniter Fluffy_Pillow 44589.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
2:05.209 combustion_phase h pyroblast Fluffy_Pillow 44589.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
2:05.209 combustion_phase d fire_blast Fluffy_Pillow 43589.0/50000: 87% mana combustion, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
2:06.441 default Q counterspell Fluffy_Pillow 44321.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
2:06.441 default U cancel_buff Fluffy_Pillow 43321.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
2:06.441 combustion_phase h pyroblast Fluffy_Pillow 43321.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:07.674 combustion_phase j phoenix_flames Fluffy_Pillow 43554.0/50000: 87% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:08.907 combustion_phase h pyroblast Fluffy_Pillow 44787.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:09.026 combustion_phase d fire_blast Fluffy_Pillow 43906.0/50000: 88% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:10.140 combustion_phase h pyroblast Fluffy_Pillow 44520.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:11.372 combustion_phase j phoenix_flames Fluffy_Pillow 44752.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:12.606 combustion_phase h pyroblast Fluffy_Pillow 45986.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:12.606 combustion_phase d fire_blast Fluffy_Pillow 44986.0/50000: 90% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:13.838 combustion_phase h pyroblast Fluffy_Pillow 45718.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:15.072 default W rune_of_power Fluffy_Pillow 45952.0/50000: 92% mana heating_up, infernal_cascade(2), gladiators_badge
2:16.302 default S shifting_power Fluffy_Pillow 47182.0/50000: 94% mana heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:19.904 default Q counterspell Fluffy_Pillow 48284.0/50000: 97% mana heating_up, rune_of_power
2:19.904 rop_phase s phoenix_flames Fluffy_Pillow 47284.0/50000: 95% mana heating_up, rune_of_power
2:20.558 rop_phase o fire_blast Fluffy_Pillow 47938.0/50000: 96% mana rune_of_power
2:21.135 rop_phase u fireball Fluffy_Pillow 48015.0/50000: 96% mana heating_up, rune_of_power
2:21.135 rop_phase p fire_blast Fluffy_Pillow 48015.0/50000: 96% mana heating_up, rune_of_power
2:22.982 rop_phase n pyroblast Fluffy_Pillow 48362.0/50000: 97% mana hot_streak, rune_of_power
2:24.216 rop_phase u fireball Fluffy_Pillow 48596.0/50000: 97% mana hot_streak, rune_of_power
2:26.063 rop_phase n pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power
2:27.296 rop_phase n pyroblast Fluffy_Pillow 49238.0/50000: 98% mana hot_streak, rune_of_power
2:28.527 standard_rotation ~ fireball Fluffy_Pillow 49469.0/50000: 99% mana
2:30.373 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana
2:31.545 standard_rotation y fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
2:32.219 standard_rotation w pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
2:33.451 standard_rotation ~ fireball Fluffy_Pillow 49236.0/50000: 98% mana fireball
2:35.298 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, expanded_potential
2:37.143 standard_rotation ~ fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2), expanded_potential
2:38.989 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, expanded_potential
2:40.836 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, expanded_potential
2:42.683 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), expanded_potential
2:44.530 default Q counterspell Fluffy_Pillow 49005.0/50000: 98% mana heating_up, expanded_potential
2:44.530 standard_rotation ~ fireball Fluffy_Pillow 48005.0/50000: 96% mana heating_up, expanded_potential
2:46.377 default W rune_of_power Fluffy_Pillow 48852.0/50000: 98% mana fireball, expanded_potential
2:47.609 rop_phase u fireball Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, expanded_potential
2:47.609 rop_phase p fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, expanded_potential
2:49.455 rop_phase n pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power, expanded_potential
2:50.688 rop_phase n pyroblast Fluffy_Pillow 49237.0/50000: 98% mana hot_streak, rune_of_power
2:50.688 rop_phase o fire_blast Fluffy_Pillow 48237.0/50000: 96% mana rune_of_power
2:51.921 rop_phase u fireball Fluffy_Pillow 48970.0/50000: 98% mana rune_of_power
2:53.767 rop_phase u fireball Fluffy_Pillow 49004.0/50000: 98% mana rune_of_power
2:55.613 rop_phase u fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power
2:57.462 rop_phase u fireball Fluffy_Pillow 49007.0/50000: 98% mana fireball, rune_of_power
2:59.310 rop_phase u fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2), rune_of_power
3:01.156 combustion_phase k fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, expanded_potential
3:02.751 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, expanded_potential
3:02.751 combustion_phase d fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power, expanded_potential
3:03.003 combustion_cooldowns b berserking Fluffy_Pillow 43752.0/50000: 88% mana combustion, fireball, heating_up, rune_of_power, expanded_potential, infernal_cascade
3:03.003 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 43752.0/50000: 88% mana berserking, combustion, fireball, heating_up, rune_of_power, expanded_potential, infernal_cascade
3:03.003 combustion_phase l scorch Fluffy_Pillow 43752.0/50000: 88% mana berserking, combustion, fireball, heating_up, rune_of_power, expanded_potential, infernal_cascade, gladiators_badge
3:04.123 combustion_phase h pyroblast Fluffy_Pillow 44372.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, expanded_potential, infernal_cascade, gladiators_badge
3:05.244 combustion_phase h pyroblast Fluffy_Pillow 44493.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
3:05.244 combustion_phase d fire_blast Fluffy_Pillow 43493.0/50000: 87% mana berserking, combustion, rune_of_power, infernal_cascade, gladiators_badge
3:06.365 combustion_phase h pyroblast Fluffy_Pillow 44114.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:07.484 default T use_item_soul_igniter Fluffy_Pillow 44233.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:07.484 default U cancel_buff Fluffy_Pillow 44233.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
3:07.484 combustion_phase j phoenix_flames Fluffy_Pillow 44233.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:08.606 default Q counterspell Fluffy_Pillow 45355.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:08.606 combustion_phase h pyroblast Fluffy_Pillow 44355.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:09.202 combustion_phase d fire_blast Fluffy_Pillow 43951.0/50000: 88% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:09.726 combustion_phase h pyroblast Fluffy_Pillow 43975.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:10.845 combustion_phase j phoenix_flames Fluffy_Pillow 44094.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:11.965 combustion_phase h pyroblast Fluffy_Pillow 45214.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:11.965 combustion_phase d fire_blast Fluffy_Pillow 44214.0/50000: 88% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:13.084 combustion_phase h pyroblast Fluffy_Pillow 44833.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:14.203 combustion_phase m dragons_breath Fluffy_Pillow 44952.0/50000: 90% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:15.322 standard_rotation { phoenix_flames Fluffy_Pillow 44071.0/50000: 88% mana heating_up, infernal_cascade(2), gladiators_badge
3:16.554 default S shifting_power Fluffy_Pillow 45303.0/50000: 91% mana infernal_cascade(2), gladiators_badge
3:19.581 default Y fire_blast Fluffy_Pillow 45830.0/50000: 92% mana
3:19.978 default Q counterspell Fluffy_Pillow 45727.0/50000: 91% mana heating_up
3:19.978 default W rune_of_power Fluffy_Pillow 44727.0/50000: 89% mana heating_up
3:21.211 rop_phase p fire_blast Fluffy_Pillow 45960.0/50000: 92% mana heating_up, rune_of_power
3:21.211 rop_phase n pyroblast Fluffy_Pillow 45460.0/50000: 91% mana hot_streak, rune_of_power
3:21.803 rop_phase o fire_blast Fluffy_Pillow 45052.0/50000: 90% mana rune_of_power
3:22.444 rop_phase t scorch Fluffy_Pillow 45193.0/50000: 90% mana heating_up, rune_of_power
3:23.677 rop_phase r pyroblast Fluffy_Pillow 45926.0/50000: 92% mana heating_up, rune_of_power
3:24.920 rop_phase t scorch Fluffy_Pillow 46169.0/50000: 92% mana heating_up, rune_of_power
3:26.152 rop_phase r pyroblast Fluffy_Pillow 46901.0/50000: 94% mana heating_up, rune_of_power
3:27.396 rop_phase t scorch Fluffy_Pillow 47145.0/50000: 94% mana rune_of_power
3:27.740 rop_phase o fire_blast Fluffy_Pillow 47449.0/50000: 95% mana rune_of_power
3:28.629 rop_phase r pyroblast Fluffy_Pillow 47378.0/50000: 95% mana heating_up, rune_of_power
3:29.872 rop_phase t scorch Fluffy_Pillow 47621.0/50000: 95% mana rune_of_power
3:31.104 rop_phase t scorch Fluffy_Pillow 48353.0/50000: 97% mana rune_of_power
3:32.337 rop_phase r pyroblast Fluffy_Pillow 49086.0/50000: 98% mana heating_up, rune_of_power
3:33.579 standard_rotation } scorch Fluffy_Pillow 49328.0/50000: 99% mana
3:34.811 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:36.044 standard_rotation y fire_blast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:36.044 standard_rotation x pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
3:37.277 standard_rotation } scorch Fluffy_Pillow 49238.0/50000: 98% mana
3:38.509 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:39.741 standard_rotation z pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:40.986 standard_rotation } scorch Fluffy_Pillow 49749.0/50000: 99% mana
3:42.219 standard_rotation } scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:43.450 standard_rotation z pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
3:44.695 default Q counterspell Fluffy_Pillow 49748.0/50000: 99% mana
3:44.695 standard_rotation } scorch Fluffy_Pillow 48748.0/50000: 97% mana
3:45.930 standard_rotation } scorch Fluffy_Pillow 49483.0/50000: 99% mana
3:47.163 standard_rotation y fire_blast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:47.163 standard_rotation x pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
3:48.396 standard_rotation x pyroblast Fluffy_Pillow 49238.0/50000: 98% mana hot_streak
3:49.629 standard_rotation } scorch Fluffy_Pillow 49471.0/50000: 99% mana
3:50.860 standard_rotation } scorch Fluffy_Pillow 49503.0/50000: 99% mana
3:52.094 standard_rotation z pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
3:53.335 standard_rotation } scorch Fluffy_Pillow 49747.0/50000: 99% mana heating_up
3:54.567 standard_rotation z pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:55.809 standard_rotation } scorch Fluffy_Pillow 49746.0/50000: 99% mana
3:57.041 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:58.274 standard_rotation z pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:59.516 standard_rotation } scorch Fluffy_Pillow 49747.0/50000: 99% mana
4:00.748 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:01.979 standard_rotation z pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:03.223 standard_rotation } scorch Fluffy_Pillow 49747.0/50000: 99% mana heating_up
4:04.455 standard_rotation z pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:05.699 standard_rotation } scorch Fluffy_Pillow 49748.0/50000: 99% mana heating_up
4:06.931 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:06.931 combustion_phase i pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, gladiators_badge
4:08.174 default T use_item_soul_igniter Fluffy_Pillow 49747.0/50000: 99% mana gladiators_badge
4:08.174 combustion_phase k fireball Fluffy_Pillow 49747.0/50000: 99% mana soul_ignition, gladiators_badge
4:09.318 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana soul_ignition, gladiators_badge
4:09.318 combustion_phase d fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, soul_ignition, gladiators_badge
4:09.890 combustion_phase d fire_blast Fluffy_Pillow 45072.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
4:10.022 default Q counterspell Fluffy_Pillow 43704.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
4:10.022 default U cancel_buff Fluffy_Pillow 42704.0/50000: 85% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
4:10.022 combustion_phase h pyroblast Fluffy_Pillow 42704.0/50000: 85% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:11.254 combustion_phase h pyroblast Fluffy_Pillow 42936.0/50000: 86% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:12.487 combustion_phase j phoenix_flames Fluffy_Pillow 43169.0/50000: 86% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:13.721 combustion_phase h pyroblast Fluffy_Pillow 44403.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:13.721 combustion_phase d fire_blast Fluffy_Pillow 43403.0/50000: 87% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:14.954 combustion_phase h pyroblast Fluffy_Pillow 44136.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:16.186 combustion_phase j phoenix_flames Fluffy_Pillow 44368.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:17.418 combustion_phase h pyroblast Fluffy_Pillow 45600.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:17.525 combustion_phase d fire_blast Fluffy_Pillow 44707.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:18.652 combustion_phase h pyroblast Fluffy_Pillow 45334.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:19.885 combustion_phase j phoenix_flames Fluffy_Pillow 45567.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:21.118 combustion_phase h pyroblast Fluffy_Pillow 46800.0/50000: 94% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:22.351 default W rune_of_power Fluffy_Pillow 47033.0/50000: 94% mana heating_up, infernal_cascade(2)
4:23.584 default S shifting_power Fluffy_Pillow 48266.0/50000: 97% mana heating_up, rune_of_power
4:24.410 rop_phase p fire_blast Fluffy_Pillow 46592.0/50000: 93% mana heating_up, rune_of_power
4:27.146 default Q counterspell Fluffy_Pillow 48828.0/50000: 98% mana hot_streak, rune_of_power
4:27.146 rop_phase n pyroblast Fluffy_Pillow 47828.0/50000: 96% mana hot_streak, rune_of_power
4:27.146 rop_phase o fire_blast Fluffy_Pillow 46828.0/50000: 94% mana rune_of_power
4:27.675 rop_phase p fire_blast Fluffy_Pillow 46857.0/50000: 94% mana heating_up, rune_of_power

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1813 1613 1090 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1813 1613 0
Melee Crit 12.91% 12.91% 277
Spell Crit 27.91% 27.91% 277
Haste 22.09% 22.09% 729
Versatility 9.60% 9.60% 384
Mana Regen 1000 1000 0
Mastery 20.76% 20.76% 689
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +81 Int, +149 Sta, +92 Haste, +50 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +160 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +77 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +81 Int, +149 Sta, +50 Vers, +92 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +76 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +25 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +49 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Expanded Potential }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +101 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +26 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +42 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="expanded_potential"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6831/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1090
# gear_crit_rating=252
# gear_haste_rating=729
# gear_mastery_rating=689
# gear_versatility_rating=384
# gear_armor=371

fire : 5250 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
5249.5 5249.5 9.9 / 0.188% 686.5 / 13.1% 6.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
789.0 783.2 Mana 0.00% 55.2 100.4% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
fire 5250
Arcane Explosion 11 0.2% 2.4 115.69sec 1335 1169 Direct 2.4 1049 2075 1337 27.9%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.44 2.44 0.00 0.00 1.1428 0.0000 3260.04 3260.04 0.00% 1168.89 1168.89
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.11% 1.76 0 5 1049.35 986 1632 959.04 0 1463 1847 1847 0.00%
crit 27.89% 0.68 0 4 2074.88 1971 2925 1059.07 0 2925 1413 1413 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [U]:2.44
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
Blazing Surge 166 3.2% 4.5 79.02sec 11098 0 Direct 4.3 8643 19026 11505 27.7%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.51 4.35 0.00 0.00 0.0000 0.0000 50091.60 50091.60 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.34% 3.15 0 5 8642.60 6460 9586 8612.54 0 9586 27194 27194 0.00%
crit 27.66% 1.20 0 5 19025.80 14857 22048 14348.30 0 22048 22898 22898 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:5617.00
  • base_dd_max:5617.00
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Conflagration Flare Up 26 0.5% 30.0 9.68sec 257 0 Direct 30.0 154 406 257 40.7%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 30.00 30.00 0.00 0.00 0.0000 0.0000 7704.80 7704.80 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 59.32% 17.80 5 33 154.45 132 221 154.48 136 180 2749 2749 0.00%
crit 40.68% 12.20 3 27 405.96 265 561 406.19 312 497 4955 4955 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 15 0.3% 1.0 99.85sec 4265 3597 Direct 1.0 0 4264 4264 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.03 1.03 0.00 0.00 1.1861 0.0000 4409.43 4409.43 0.00% 3596.60 3596.60
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 1.03 0 4 4264.45 3680 4838 2991.92 0 4838 4409 4409 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [m]:1.04
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 45 0.9% 21.5 13.62sec 627 0 Direct 21.5 473 1027 627 27.8%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.51 21.51 0.00 0.00 0.0000 0.0000 13487.19 13487.19 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.19% 15.53 5 30 472.80 460 488 472.79 462 486 7342 7342 0.00%
crit 27.81% 5.98 0 15 1027.08 920 1121 1025.35 0 1121 6146 6146 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 664 12.7% 39.2 7.72sec 5102 0 Direct 39.2 0 5100 5100 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 39.20 39.20 0.00 0.00 0.0000 0.0000 199990.88 199990.88 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 39.20 30 47 5100.36 3108 6578 5101.91 4829 5381 199991 199991 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    combustion_phase
    [d]:18.82
  • if_expr:!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [o]:4.87
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [p]:6.62
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [x]:8.88
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 668 (697) 12.7% (13.3%) 76.5 3.47sec 2747 1554 Direct 76.4 (212.7) 1709 3881 2630 42.4% (42.4%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 76.45 76.45 0.00 0.00 1.7681 0.0000 201095.98 201095.98 0.00% 1553.76 1553.76
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.61% 44.04 26 60 1709.21 1467 2447 1710.32 1606 1838 75281 75281 0.00%
crit 42.39% 32.41 20 43 3881.24 2933 6208 3885.79 3596 4199 125815 125815 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [k]:4.45
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [u]:23.48
    standard_rotation
    [}]:48.57
    Conflagration 30 0.6% 76.4 3.47sec 117 0 Periodic 136.3 37 100 66 45.1% 69.6%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 76.45 0.00 136.26 136.26 0.0000 1.5322 8936.50 8936.50 0.00% 42.80 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 54.85% 74.74 51 99 37.45 0 54 37.46 36 39 2800 2800 0.00%
crit 45.15% 61.52 41 83 99.75 0 137 99.82 92 108 6137 6137 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Frostbolt 53 1.0% 8.7 36.40sec 1831 1145 Direct 8.7 1141 3083 1836 35.8%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 8.73 8.71 0.00 0.00 1.5992 0.0000 15988.55 15988.55 0.00% 1145.31 1145.31
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 64.18% 5.59 2 9 1140.53 1003 1673 1139.59 1003 1389 6373 6373 0.00%
crit 35.82% 3.12 1 7 3082.83 2306 4244 3178.95 2612 4244 9615 9615 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [V]:8.77
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Ignite 1143 21.8% 236.5 1.27sec 1454 0 Periodic 300.1 1146 0 1146 0.0% 100.0%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 236.52 0.00 300.06 300.06 0.0000 1.0000 343989.06 343989.06 0.00% 1146.39 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 300.06 239 358 1145.77 62 3712 1147.75 992 1320 343989 343989 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.3%) 1.0 0.00sec 5002 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 125  / 17 0.3% 96.0 1.22sec 52 42 Direct 96.0 41 81 52 27.9%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2362 0.0000 5002.20 5002.20 0.00% 42.15 42.15
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.09% 69.21 53 82 40.74 29 51 40.74 39 43 2819 2819 0.00%
crit 27.91% 26.79 14 43 81.46 58 101 81.49 71 92 2183 2183 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:2347.12
Phoenix Flames 0 (270) 0.0% (5.1%) 12.6 24.13sec 6452 5759

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 12.61 0.00 0.00 0.00 1.1203 0.0000 0.00 0.00 0.00% 5759.09 5759.09

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [j]:11.60
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [s]:0.26
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [z]:0.73
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 270 5.1% 12.6 24.10sec 6469 0 Direct 12.6 2064 6730 6466 94.4%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 12.57 12.57 0.00 0.00 0.0000 0.0000 81329.94 81329.94 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 5.63% 0.71 0 3 2064.11 1766 2924 1103.34 0 2924 1464 1464 0.00%
crit 94.37% 11.87 7 16 6729.83 3532 7475 6730.30 6146 7068 79866 79866 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 1734 (1861) 33.0% (35.4%) 73.6 4.09sec 7600 6567 Direct 74.4 (230.8) 3198 9426 7007 61.2% (61.2%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 73.62 74.36 0.00 0.00 1.1573 0.0000 521221.41 521221.41 0.00% 6567.30 6567.30
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 38.82% 28.87 17 43 3198.50 2674 4922 3198.31 2946 3444 92339 92339 0.00%
crit 61.18% 45.49 25 64 9426.39 5349 11320 9439.21 8673 10138 428883 428883 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [h]:33.17
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [i]:1.58
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [n]:10.87
  • if_expr:buff.hot_streak.react
    rop_phase
    [r]:3.82
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [v]:10.35
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [w]:2.33
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [y]:11.45
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 127 2.4% 74.4 4.08sec 515 0 Periodic 156.5 140 383 245 43.1% 78.9%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 74.36 0.00 156.48 156.48 0.0000 1.5136 38312.85 38312.85 0.00% 161.76 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 56.88% 89.01 56 128 139.67 15 224 139.71 132 148 12433 12433 0.00%
crit 43.12% 67.47 42 92 383.49 35 515 384.06 359 413 25880 25880 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 232 4.4% 34.0 8.69sec 2058 1695 Direct 34.0 0 2058 2058 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 33.97 33.96 0.00 0.00 1.2141 0.0000 69907.36 69907.36 0.00% 1695.18 1695.18
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 33.96 24 46 2058.39 1257 3675 2056.72 1904 2218 69907 69907 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [l]:2.41
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [t]:9.14
  • if_expr:searing_touch.active
    standard_rotation
    [|]:22.81
  • if_expr:searing_touch.active
Shadowcore Oil Blast 49 0.9% 43.2 6.89sec 345 0 Direct 43.2 260 565 345 27.9%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.16 43.16 0.00 0.00 0.0000 0.0000 14881.13 14881.13 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.11% 31.13 13 50 259.67 253 268 259.67 255 266 8083 8083 0.00%
crit 27.89% 12.04 3 27 564.72 506 617 564.73 506 612 6798 6798 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Simple Action Stats Execute Interval
fire
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fire
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 222.85sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [b]:2.00
  • if_expr:buff.combustion.up
Combustion 4.5 75.22sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.50 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [f]:4.49
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 4.6 53.48sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.63 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [T]:4.63
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fire
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fire
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 302.38sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.43 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [a]:1.43
Rune of Power 6.2 50.15sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.15 0.00 0.00 0.00 1.1874 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [X]:6.18
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 4.5 75.06sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.51 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 222.6sec 222.6sec 12.0sec 8.04% 17.68% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:207.7s / 241.8s
  • trigger_min/max:207.7s / 241.8s
  • trigger_pct:100.00%
  • duration_min/max:0.6s / 12.0s

Stack Uptimes

  • berserking_1:8.04%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.47% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.47%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 4.5 0.0 75.1sec 75.1sec 11.8sec 17.71% 0.00% 102.0 (102.0) 4.4

Buff Details

  • buff initial source:fire
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:61.5s / 92.8s
  • trigger_min/max:61.5s / 92.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:17.71%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 8.7 0.0 36.4sec 36.4sec 19.4sec 56.15% 0.00% 0.0 (0.0) 8.2

Buff Details

  • buff initial source:fire
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 62.2s
  • trigger_min/max:30.0s / 62.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s

Stack Uptimes

  • disciplinary_command_1:56.15%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=15}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Fireball 21.3 22.7 9.2sec 4.4sec 5.0sec 35.16% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:fire
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.8s / 41.1s
  • trigger_min/max:1.4s / 41.1s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 30.2s

Stack Uptimes

  • fireball_1:18.91%
  • fireball_2:9.31%
  • fireball_3:4.50%
  • fireball_4:1.76%
  • fireball_5:0.55%
  • fireball_6:0.13%
  • fireball_7:0.03%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 4.5 0.0 74.7sec 74.7sec 14.7sec 22.18% 0.00% 0.0 (0.0) 4.4

Buff Details

  • buff initial source:fire
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:205.00

Trigger Details

  • interval_min/max:60.5s / 94.1s
  • trigger_min/max:60.5s / 94.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • gladiators_badge_1:22.18%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 87.7 0.0 3.4sec 3.4sec 1.2sec 35.35% 45.68% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 21.3s
  • trigger_min/max:0.2s / 21.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.0s

Stack Uptimes

  • heating_up_1:35.35%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 73.7 0.0 4.1sec 4.1sec 0.8sec 13.99% 98.64% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 42.0s
  • trigger_min/max:0.5s / 42.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.3s

Stack Uptimes

  • hot_streak_1:13.99%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 302.4sec 302.4sec 23.3sec 10.90% 0.00% 0.0 (0.0) 1.3

Buff Details

  • buff initial source:fire
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 317.4s
  • trigger_min/max:300.0s / 317.4s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.90%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 10.7 0.0 29.0sec 29.0sec 11.8sec 41.80% 0.00% 0.0 (0.0) 10.3

Buff Details

  • buff initial source:fire
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.0s / 57.4s
  • trigger_min/max:12.0s / 57.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:41.80%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 4.5 0.0 75.0sec 75.0sec 14.7sec 17.10% 0.00% 0.0 (0.0) 3.4

Buff Details

  • buff initial source:fire
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:60.5s / 89.8s
  • trigger_min/max:60.5s / 89.8s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 15.0s

Stack Uptimes

  • soul_ignition_1:17.10%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:fire
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:fire
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:fire
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:fire
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 87.7 65.0 110.0 3.4s 0.2s 21.3s
Heating Up removed 13.6 4.0 29.0 18.9s 1.1s 159.9s
Heating Up converted with Fire Blast 19.2 9.0 28.0 15.7s 0.5s 107.8s
Hot Streak procs 73.7 53.0 92.0 4.1s 0.5s 42.0s
Hot Streak spells used 236.5 189.0 283.0 1.3s 0.0s 5.9s
Hot Streak spell crits 162.9 119.0 202.0 1.8s 0.0s 20.2s
Hot Streak spell crits wasted 1.5 0.0 5.0 77.2s 0.1s 312.8s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 15.72% 12.38% 20.22% 0.5s 0.0s 3.4s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000181.345120.039239.770
Counterspell38.5374.364149.449194.820101.673304.981
Fire Blast0.3470.0009.84613.6242.42230.299
Rune of Power5.7250.00025.36736.29718.04359.120
Dragon's Breath148.65251.830325.128283.692204.364359.753
Combustion1.8310.00010.4448.2392.36318.291
Phoenix Flames3.1800.00033.75740.3735.65191.505

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
fire
mana_regen Mana 2364.03 235981.64 100.00% 99.82 64999.90 21.60%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 783.24 789.05 64974.4 48249.1 42001.0 50000.0
Usage Type Count Total Avg RPE APR
fire
arcane_explosion Mana 2.5 12379.7 5000.0 5071.2 0.3
combustion Mana 4.6 22785.2 5000.0 5067.4 0.0
counterspell Mana 4.7 4697.0 1000.0 1013.9 0.0
dragons_breath Mana 1.1 2105.2 2000.0 2036.2 2.1
fire_blast Mana 39.7 19874.3 500.0 507.0 10.1
fireball Mana 77.6 77569.5 1000.0 1014.6 2.7
frostbolt Mana 8.9 8852.0 1000.0 1014.0 1.8
pyroblast Mana 75.6 75638.1 1000.0 1027.4 7.4
scorch Mana 34.4 17223.7 500.0 507.1 4.1

Statistics & Data Analysis

Fight Length
fire Fight Length
Count 1122
Mean 301.34
Minimum 240.04
Maximum 359.77
Spread ( max - min ) 119.73
Range [ ( max - min ) / 2 * 100% ] 19.87%
Standard Deviation 35.7712
5th Percentile 245.60
95th Percentile 354.10
( 95th Percentile - 5th Percentile ) 108.50
Mean Distribution
Standard Deviation 1.0679
95.00% Confidence Interval ( 299.25 - 303.44 )
Normalized 95.00% Confidence Interval ( 99.31% - 100.69% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 542
0.1% Error 54130
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 44
0.01 Scale Factor Error with Delta=300 1093
DPS
fire Damage Per Second
Count 1122
Mean 5249.52
Minimum 4645.00
Maximum 5907.12
Spread ( max - min ) 1262.12
Range [ ( max - min ) / 2 * 100% ] 12.02%
Standard Deviation 168.7402
5th Percentile 4961.88
95th Percentile 5522.00
( 95th Percentile - 5th Percentile ) 560.12
Mean Distribution
Standard Deviation 5.0376
95.00% Confidence Interval ( 5239.64 - 5259.39 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 40
0.1% Error 3970
0.1 Scale Factor Error with Delta=300 244
0.05 Scale Factor Error with Delta=300 973
0.01 Scale Factor Error with Delta=300 24307
Priority Target DPS
fire Priority Target Damage Per Second
Count 1122
Mean 5249.52
Minimum 4645.00
Maximum 5907.12
Spread ( max - min ) 1262.12
Range [ ( max - min ) / 2 * 100% ] 12.02%
Standard Deviation 168.7402
5th Percentile 4961.88
95th Percentile 5522.00
( 95th Percentile - 5th Percentile ) 560.12
Mean Distribution
Standard Deviation 5.0376
95.00% Confidence Interval ( 5239.64 - 5259.39 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 40
0.1% Error 3970
0.1 Scale Factor Error with Delta=300 244
0.05 Scale Factor Error with Delta=300 973
0.01 Scale Factor Error with Delta=300 24307
DPS(e)
fire Damage Per Second (Effective)
Count 1122
Mean 5249.52
Minimum 4645.00
Maximum 5907.12
Spread ( max - min ) 1262.12
Range [ ( max - min ) / 2 * 100% ] 12.02%
Damage
fire Damage
Count 1122
Mean 1574606.72
Minimum 1132474.70
Maximum 1905552.41
Spread ( max - min ) 773077.72
Range [ ( max - min ) / 2 * 100% ] 24.55%
DTPS
fire Damage Taken Per Second
Count 1122
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
fire Healing Per Second
Count 1122
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
fire Healing Per Second (Effective)
Count 1122
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
fire Heal
Count 1122
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
fire Healing Taken Per Second
Count 1122
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
fire Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
fireTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
fire Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
Q 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
R 4.51 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
S 1.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
T 4.63 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
U 2.44 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
V 8.77 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
W 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
X 6.18 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Y 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
Z 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
a 1.43 potion
0.00 blood_fury
b 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
c 4.52 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
d 18.82 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
e 0.00 call_action_list,name=active_talents
f 4.49 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
g 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
h 33.17 pyroblast,if=buff.hot_streak.react&buff.combustion.up
i 1.58 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
j 11.60 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
k 4.45 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
l 2.41 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
m 1.04 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
n 10.87 pyroblast,if=buff.hot_streak.react
o 4.87 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
p 6.62 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
q 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
r 3.82 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
s 0.26 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
t 9.14 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
u 23.48 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
v 10.35 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
w 2.33 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
x 8.88 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
y 11.45 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
z 0.73 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
{ 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
| 22.81 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
} 48.57 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask fire 50000.0/50000: 100% mana
Pre precombat 1 food fire 50000.0/50000: 100% mana
Pre precombat 2 augmentation fire 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default V frostbolt Fluffy_Pillow 49000.0/50000: 98% mana
0:01.642 combustion_cooldowns a potion Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, heating_up, disciplinary_command
0:01.642 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, heating_up, disciplinary_command, potion_of_spectral_intellect
0:01.642 default R use_item_soul_igniter Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:01.642 default S cancel_buff Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, heating_up, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.642 combustion_phase k fireball Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:02.396 combustion_phase f combustion Fluffy_Pillow 49758.0/50000: 100% mana bloodlust, heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:02.396 combustion_phase d fire_blast Fluffy_Pillow 44758.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.066 combustion_cooldowns b berserking Fluffy_Pillow 43928.0/50000: 88% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.066 combustion_phase h pyroblast Fluffy_Pillow 43928.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.930 combustion_phase h pyroblast Fluffy_Pillow 43792.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:03.930 combustion_phase d fire_blast Fluffy_Pillow 42792.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.794 combustion_phase h pyroblast Fluffy_Pillow 43156.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:04.794 combustion_phase d fire_blast Fluffy_Pillow 42156.0/50000: 84% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:05.657 combustion_phase h pyroblast Fluffy_Pillow 42519.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:06.520 combustion_phase j phoenix_flames Fluffy_Pillow 42382.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:07.384 combustion_phase h pyroblast Fluffy_Pillow 43246.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:08.247 combustion_phase d fire_blast Fluffy_Pillow 43109.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:08.247 combustion_phase h pyroblast Fluffy_Pillow 42609.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.110 combustion_phase j phoenix_flames Fluffy_Pillow 42472.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:09.973 combustion_phase h pyroblast Fluffy_Pillow 43335.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:10.837 combustion_phase j phoenix_flames Fluffy_Pillow 43199.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:11.701 combustion_phase h pyroblast Fluffy_Pillow 44063.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:12.565 combustion_phase l scorch Fluffy_Pillow 43927.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:13.429 combustion_phase i pyroblast Fluffy_Pillow 44291.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:13.937 combustion_phase d fire_blast Fluffy_Pillow 43799.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:14.301 combustion_phase h pyroblast Fluffy_Pillow 43663.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:15.165 default X rune_of_power Fluffy_Pillow 43527.0/50000: 87% mana bloodlust, heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:16.115 rop_phase u fireball Fluffy_Pillow 44477.0/50000: 89% mana bloodlust, heating_up, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:17.537 rop_phase u fireball Fluffy_Pillow 44899.0/50000: 90% mana bloodlust, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:18.961 rop_phase u fireball Fluffy_Pillow 45323.0/50000: 91% mana bloodlust, fireball, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:20.383 rop_phase u fireball Fluffy_Pillow 45745.0/50000: 91% mana bloodlust, fireball(2), rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:21.452 rop_phase p fire_blast Fluffy_Pillow 46814.0/50000: 94% mana bloodlust, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:21.803 rop_phase n pyroblast Fluffy_Pillow 45665.0/50000: 91% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:22.753 rop_phase u fireball Fluffy_Pillow 45615.0/50000: 91% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:24.174 rop_phase u fireball Fluffy_Pillow 46036.0/50000: 92% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:25.597 rop_phase u fireball Fluffy_Pillow 46459.0/50000: 93% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:26.408 rop_phase p fire_blast Fluffy_Pillow 47244.0/50000: 94% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:27.017 rop_phase u fireball Fluffy_Pillow 46379.0/50000: 93% mana bloodlust, fireball, heating_up, rune_of_power
0:28.438 standard_rotation } fireball Fluffy_Pillow 46800.0/50000: 94% mana bloodlust, fireball(2)
0:29.861 default U arcane_explosion Fluffy_Pillow 47223.0/50000: 94% mana bloodlust, heating_up
0:30.811 default V frostbolt Fluffy_Pillow 43173.0/50000: 86% mana bloodlust, fireball
0:32.075 standard_rotation } fireball Fluffy_Pillow 43437.0/50000: 87% mana bloodlust, fireball, disciplinary_command
0:33.498 standard_rotation } fireball Fluffy_Pillow 43860.0/50000: 88% mana bloodlust, fireball, disciplinary_command
0:34.920 standard_rotation } fireball Fluffy_Pillow 44282.0/50000: 89% mana bloodlust, fireball(2), disciplinary_command
0:36.039 standard_rotation x fire_blast Fluffy_Pillow 45401.0/50000: 91% mana bloodlust, heating_up, disciplinary_command
0:36.343 standard_rotation v pyroblast Fluffy_Pillow 44205.0/50000: 88% mana bloodlust, hot_streak, disciplinary_command
0:37.293 standard_rotation } fireball Fluffy_Pillow 44155.0/50000: 88% mana bloodlust, heating_up, disciplinary_command
0:38.716 standard_rotation } fireball Fluffy_Pillow 44578.0/50000: 89% mana bloodlust, heating_up, disciplinary_command
0:39.014 standard_rotation x fire_blast Fluffy_Pillow 44775.0/50000: 90% mana bloodlust, heating_up, disciplinary_command
0:40.138 standard_rotation v pyroblast Fluffy_Pillow 44500.0/50000: 89% mana bloodlust, fireball, hot_streak, disciplinary_command
0:41.087 standard_rotation } fireball Fluffy_Pillow 44449.0/50000: 89% mana fireball(2), disciplinary_command
0:42.934 standard_rotation } fireball Fluffy_Pillow 45296.0/50000: 91% mana fireball(2), disciplinary_command
0:44.782 standard_rotation } fireball Fluffy_Pillow 46144.0/50000: 92% mana heating_up, disciplinary_command
0:46.630 standard_rotation } fireball Fluffy_Pillow 46992.0/50000: 94% mana fireball, disciplinary_command
0:48.477 standard_rotation } fireball Fluffy_Pillow 47839.0/50000: 96% mana fireball(2), disciplinary_command
0:50.325 standard_rotation } fireball Fluffy_Pillow 48687.0/50000: 97% mana fireball(3), disciplinary_command
0:52.173 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(4)
0:54.020 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
0:55.870 standard_rotation } fireball Fluffy_Pillow 49007.0/50000: 98% mana fireball
0:57.717 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
0:59.562 standard_rotation } fireball Fluffy_Pillow 49002.0/50000: 98% mana fireball(3)
1:01.409 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(4)
1:03.095 standard_rotation x fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:03.257 default X rune_of_power Fluffy_Pillow 48662.0/50000: 97% mana hot_streak
1:04.491 rop_phase n pyroblast Fluffy_Pillow 49896.0/50000: 100% mana fireball, hot_streak, rune_of_power
1:04.491 rop_phase o fire_blast Fluffy_Pillow 48896.0/50000: 98% mana fireball, rune_of_power
1:05.723 rop_phase u fireball Fluffy_Pillow 49628.0/50000: 99% mana fireball, rune_of_power
1:07.570 rop_phase u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
1:09.417 rop_phase u fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power
1:11.265 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
1:13.112 default V frostbolt Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power
1:14.755 default T counterspell Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
1:14.755 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48005.0/50000: 96% mana fireball, rune_of_power, disciplinary_command
1:14.755 default R use_item_soul_igniter Fluffy_Pillow 48005.0/50000: 96% mana fireball, rune_of_power, disciplinary_command, gladiators_badge
1:14.755 combustion_phase k fireball Fluffy_Pillow 48005.0/50000: 96% mana fireball, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:16.513 combustion_phase f combustion Fluffy_Pillow 49763.0/50000: 100% mana fireball, disciplinary_command, soul_ignition, gladiators_badge
1:16.513 combustion_phase d fire_blast Fluffy_Pillow 44763.0/50000: 90% mana combustion, fireball, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:16.602 combustion_phase l scorch Fluffy_Pillow 43352.0/50000: 87% mana combustion, fireball, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:17.833 combustion_phase h pyroblast Fluffy_Pillow 44083.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:19.065 combustion_phase h pyroblast Fluffy_Pillow 44315.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:19.065 combustion_phase d fire_blast Fluffy_Pillow 43315.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:20.299 combustion_phase h pyroblast Fluffy_Pillow 44049.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:20.299 combustion_phase d fire_blast Fluffy_Pillow 43049.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:21.531 combustion_phase h pyroblast Fluffy_Pillow 43781.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:22.765 combustion_phase j phoenix_flames Fluffy_Pillow 44015.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:23.999 combustion_phase h pyroblast Fluffy_Pillow 45249.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:25.233 combustion_phase j phoenix_flames Fluffy_Pillow 45483.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:26.467 combustion_phase h pyroblast Fluffy_Pillow 46717.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:27.701 combustion_phase d fire_blast Fluffy_Pillow 46951.0/50000: 94% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:27.701 combustion_phase h pyroblast Fluffy_Pillow 46451.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
1:28.934 standard_rotation } fireball Fluffy_Pillow 46684.0/50000: 93% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
1:30.782 standard_rotation } fireball Fluffy_Pillow 47532.0/50000: 95% mana heating_up, disciplinary_command
1:32.629 standard_rotation } fireball Fluffy_Pillow 48379.0/50000: 97% mana fireball, disciplinary_command
1:34.476 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), disciplinary_command
1:36.323 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3)
1:38.171 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
1:40.019 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:41.865 standard_rotation } fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up
1:43.712 default T counterspell Fluffy_Pillow 49004.0/50000: 98% mana fireball
1:43.712 default V frostbolt Fluffy_Pillow 48004.0/50000: 96% mana fireball
1:45.353 standard_rotation } fireball Fluffy_Pillow 48645.0/50000: 97% mana fireball(2), disciplinary_command
1:47.201 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), disciplinary_command
1:49.047 standard_rotation } fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(3), disciplinary_command
1:50.894 default X rune_of_power Fluffy_Pillow 49004.0/50000: 98% mana heating_up, disciplinary_command
1:52.127 rop_phase o fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, rune_of_power, disciplinary_command
1:52.127 rop_phase u fireball Fluffy_Pillow 49500.0/50000: 99% mana fireball, heating_up, rune_of_power, disciplinary_command
1:52.641 rop_phase p fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, heating_up, rune_of_power, disciplinary_command
1:53.975 rop_phase n pyroblast Fluffy_Pillow 49005.0/50000: 98% mana fireball, hot_streak, rune_of_power, disciplinary_command
1:55.208 rop_phase u fireball Fluffy_Pillow 49238.0/50000: 98% mana fireball(2), rune_of_power, disciplinary_command
1:57.056 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power, disciplinary_command
1:58.266 rop_phase p fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, disciplinary_command
1:58.903 rop_phase n pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
2:00.136 rop_phase u fireball Fluffy_Pillow 49237.0/50000: 98% mana fireball, rune_of_power, disciplinary_command
2:01.985 rop_phase u fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, rune_of_power, disciplinary_command
2:03.833 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power, disciplinary_command
2:05.005 standard_rotation x fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
2:05.680 standard_rotation v pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
2:06.913 standard_rotation } fireball Fluffy_Pillow 49237.0/50000: 98% mana fireball
2:08.761 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
2:10.608 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:12.456 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
2:14.304 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
2:16.150 standard_rotation } fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
2:17.997 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
2:19.016 standard_rotation x fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
2:19.844 standard_rotation v pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
2:21.077 standard_rotation } fireball Fluffy_Pillow 49237.0/50000: 98% mana fireball
2:22.925 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
2:24.772 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
2:26.621 default T counterspell Fluffy_Pillow 49006.0/50000: 98% mana heating_up
2:26.621 default V frostbolt Fluffy_Pillow 48006.0/50000: 96% mana heating_up
2:28.263 standard_rotation } fireball Fluffy_Pillow 48648.0/50000: 97% mana hot_streak, disciplinary_command
2:30.111 standard_rotation v pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, disciplinary_command
2:31.343 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49237.0/50000: 98% mana fireball, disciplinary_command
2:31.343 default R use_item_soul_igniter Fluffy_Pillow 49237.0/50000: 98% mana fireball, disciplinary_command, gladiators_badge
2:31.343 combustion_phase k fireball Fluffy_Pillow 49237.0/50000: 98% mana fireball, disciplinary_command, soul_ignition, gladiators_badge
2:33.013 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, disciplinary_command, soul_ignition, gladiators_badge
2:33.093 combustion_phase d fire_blast Fluffy_Pillow 45080.0/50000: 90% mana combustion, fireball, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:33.191 combustion_phase l scorch Fluffy_Pillow 43678.0/50000: 87% mana combustion, fireball, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:34.425 combustion_phase h pyroblast Fluffy_Pillow 44412.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:35.656 combustion_phase h pyroblast Fluffy_Pillow 44643.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:35.656 combustion_phase d fire_blast Fluffy_Pillow 43643.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:36.891 combustion_phase h pyroblast Fluffy_Pillow 44378.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:36.891 combustion_phase d fire_blast Fluffy_Pillow 43378.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:38.124 combustion_phase h pyroblast Fluffy_Pillow 44111.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:39.356 combustion_phase j phoenix_flames Fluffy_Pillow 44343.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:40.589 combustion_phase h pyroblast Fluffy_Pillow 45576.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:41.424 combustion_phase d fire_blast Fluffy_Pillow 45411.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:41.823 combustion_phase h pyroblast Fluffy_Pillow 45310.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:43.058 combustion_phase j phoenix_flames Fluffy_Pillow 45545.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:44.292 combustion_phase h pyroblast Fluffy_Pillow 46779.0/50000: 94% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
2:45.524 default X rune_of_power Fluffy_Pillow 47011.0/50000: 94% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge
2:46.757 rop_phase u fireball Fluffy_Pillow 48244.0/50000: 96% mana heating_up, rune_of_power, disciplinary_command
2:48.604 rop_phase u fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power
2:50.452 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
2:52.301 rop_phase u fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2), rune_of_power
2:53.868 rop_phase p fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:54.149 rop_phase n pyroblast Fluffy_Pillow 48781.0/50000: 98% mana hot_streak, rune_of_power
2:55.383 rop_phase u fireball Fluffy_Pillow 49015.0/50000: 98% mana heating_up, rune_of_power
2:57.231 default T counterspell Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power
2:57.231 default V frostbolt Fluffy_Pillow 48005.0/50000: 96% mana heating_up, rune_of_power
2:58.873 standard_rotation } fireball Fluffy_Pillow 48647.0/50000: 97% mana fireball, disciplinary_command
3:00.722 standard_rotation } fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, disciplinary_command
3:02.568 standard_rotation } fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2), disciplinary_command
3:04.416 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3), disciplinary_command
3:05.483 standard_rotation x fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, disciplinary_command
3:06.264 standard_rotation v pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, disciplinary_command
3:07.497 standard_rotation } fireball Fluffy_Pillow 49238.0/50000: 98% mana heating_up, disciplinary_command
3:07.609 standard_rotation x fire_blast Fluffy_Pillow 49350.0/50000: 99% mana heating_up, disciplinary_command
3:09.342 standard_rotation v pyroblast Fluffy_Pillow 49002.0/50000: 98% mana hot_streak, disciplinary_command
3:10.575 standard_rotation } fireball Fluffy_Pillow 49235.0/50000: 98% mana fireball, disciplinary_command
3:12.424 standard_rotation } fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, disciplinary_command
3:14.271 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), disciplinary_command
3:15.257 standard_rotation x fire_blast Fluffy_Pillow 49990.0/50000: 100% mana heating_up, disciplinary_command
3:16.120 standard_rotation v pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, disciplinary_command
3:17.354 standard_rotation } fireball Fluffy_Pillow 49240.0/50000: 98% mana fireball, disciplinary_command
3:19.200 standard_rotation } fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
3:21.047 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
3:22.897 standard_rotation } fireball Fluffy_Pillow 49007.0/50000: 98% mana fireball(3)
3:24.744 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(4)
3:26.593 standard_rotation } fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up
3:28.441 standard_rotation v pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
3:29.675 standard_rotation } fireball Fluffy_Pillow 49239.0/50000: 98% mana fireball, heating_up
3:31.522 default X rune_of_power Fluffy_Pillow 49004.0/50000: 98% mana fireball, heating_up
3:32.987 rop_phase n pyroblast Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power
3:32.987 rop_phase o fire_blast Fluffy_Pillow 49000.0/50000: 98% mana rune_of_power
3:34.221 rop_phase u fireball Fluffy_Pillow 49734.0/50000: 99% mana rune_of_power
3:36.070 rop_phase u fireball Fluffy_Pillow 49006.0/50000: 98% mana rune_of_power
3:37.918 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power
3:39.766 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
3:41.612 default V frostbolt Fluffy_Pillow 49003.0/50000: 98% mana fireball(2), rune_of_power
3:43.255 default T counterspell Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power
3:43.255 rop_phase u fireball Fluffy_Pillow 48005.0/50000: 96% mana heating_up, rune_of_power, disciplinary_command
3:45.103 standard_rotation } fireball Fluffy_Pillow 48853.0/50000: 98% mana heating_up, disciplinary_command
3:46.908 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, disciplinary_command
3:46.949 combustion_cooldowns b berserking Fluffy_Pillow 44041.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command
3:46.949 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 44041.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command
3:46.949 default R use_item_soul_igniter Fluffy_Pillow 44041.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
3:46.949 combustion_phase h pyroblast Fluffy_Pillow 44041.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:48.071 combustion_phase h pyroblast Fluffy_Pillow 44163.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:48.071 combustion_phase d fire_blast Fluffy_Pillow 43163.0/50000: 86% mana berserking, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:49.192 combustion_phase h pyroblast Fluffy_Pillow 43784.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:49.192 combustion_phase d fire_blast Fluffy_Pillow 42784.0/50000: 86% mana berserking, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:50.314 combustion_phase h pyroblast Fluffy_Pillow 43406.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:50.314 combustion_phase d fire_blast Fluffy_Pillow 42406.0/50000: 85% mana berserking, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:51.435 combustion_phase h pyroblast Fluffy_Pillow 43027.0/50000: 86% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:52.556 combustion_phase j phoenix_flames Fluffy_Pillow 43148.0/50000: 86% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:53.677 combustion_phase h pyroblast Fluffy_Pillow 44269.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:54.800 combustion_phase j phoenix_flames Fluffy_Pillow 44392.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:55.921 combustion_phase h pyroblast Fluffy_Pillow 45513.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:55.921 combustion_phase d fire_blast Fluffy_Pillow 44513.0/50000: 89% mana berserking, combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:57.043 combustion_phase h pyroblast Fluffy_Pillow 45135.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:58.165 combustion_phase j phoenix_flames Fluffy_Pillow 45257.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge
3:59.286 standard_rotation w pyroblast Fluffy_Pillow 46378.0/50000: 93% mana hot_streak, disciplinary_command, soul_ignition, gladiators_badge
4:00.521 standard_rotation | scorch Fluffy_Pillow 46613.0/50000: 93% mana disciplinary_command, soul_ignition, gladiators_badge
4:01.755 standard_rotation | scorch Fluffy_Pillow 47347.0/50000: 95% mana disciplinary_command, soul_ignition, gladiators_badge
4:02.989 standard_rotation y pyroblast Fluffy_Pillow 48081.0/50000: 96% mana heating_up, disciplinary_command
4:04.230 standard_rotation | scorch Fluffy_Pillow 48322.0/50000: 97% mana
4:05.463 standard_rotation | scorch Fluffy_Pillow 49055.0/50000: 98% mana
4:06.696 standard_rotation y pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:07.940 standard_rotation | scorch Fluffy_Pillow 49748.0/50000: 99% mana heating_up
4:09.175 standard_rotation y pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:10.415 default U arcane_explosion Fluffy_Pillow 49746.0/50000: 99% mana
4:11.649 default V frostbolt Fluffy_Pillow 45980.0/50000: 92% mana
4:13.292 standard_rotation | scorch Fluffy_Pillow 46623.0/50000: 93% mana disciplinary_command
4:14.525 standard_rotation | scorch Fluffy_Pillow 47356.0/50000: 95% mana disciplinary_command
4:15.759 standard_rotation y pyroblast Fluffy_Pillow 48090.0/50000: 96% mana heating_up, disciplinary_command
4:17.004 standard_rotation | scorch Fluffy_Pillow 48335.0/50000: 97% mana heating_up, disciplinary_command
4:18.236 default X rune_of_power Fluffy_Pillow 49067.0/50000: 98% mana heating_up, disciplinary_command
4:19.470 rop_phase n pyroblast Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power, disciplinary_command
4:19.470 rop_phase o fire_blast Fluffy_Pillow 49000.0/50000: 98% mana rune_of_power, disciplinary_command
4:20.051 rop_phase p fire_blast Fluffy_Pillow 49081.0/50000: 98% mana heating_up, rune_of_power, disciplinary_command
4:20.704 rop_phase n pyroblast Fluffy_Pillow 49234.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
4:20.704 rop_phase o fire_blast Fluffy_Pillow 48234.0/50000: 96% mana rune_of_power, disciplinary_command
4:21.937 rop_phase t scorch Fluffy_Pillow 48967.0/50000: 98% mana rune_of_power, disciplinary_command
4:23.171 rop_phase t scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power, disciplinary_command
4:24.404 rop_phase r pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
4:25.649 rop_phase t scorch Fluffy_Pillow 49749.0/50000: 99% mana rune_of_power, disciplinary_command
4:26.882 rop_phase t scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power, disciplinary_command
4:28.116 rop_phase p fire_blast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
4:28.116 rop_phase n pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
4:29.350 rop_phase t scorch Fluffy_Pillow 49239.0/50000: 98% mana rune_of_power, disciplinary_command
4:30.583 rop_phase t scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power, disciplinary_command
4:31.818 standard_rotation y pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, disciplinary_command
4:33.061 standard_rotation | scorch Fluffy_Pillow 49749.0/50000: 99% mana heating_up, disciplinary_command
4:34.296 standard_rotation y pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:35.538 standard_rotation | scorch Fluffy_Pillow 49748.0/50000: 99% mana
4:36.148 standard_rotation x fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
4:36.770 standard_rotation y pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:38.016 standard_rotation | scorch Fluffy_Pillow 49749.0/50000: 99% mana
4:39.249 standard_rotation | scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:40.481 standard_rotation y pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:41.727 standard_rotation | scorch Fluffy_Pillow 49749.0/50000: 99% mana
4:42.959 standard_rotation | scorch Fluffy_Pillow 49503.0/50000: 99% mana
4:44.191 standard_rotation y pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:45.437 standard_rotation | scorch Fluffy_Pillow 49749.0/50000: 99% mana
4:46.671 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:47.905 standard_rotation y pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:49.148 standard_rotation | scorch Fluffy_Pillow 49748.0/50000: 99% mana
4:50.381 standard_rotation | scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:51.616 standard_rotation y pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:52.858 standard_rotation | scorch Fluffy_Pillow 49748.0/50000: 99% mana
4:54.090 standard_rotation | scorch Fluffy_Pillow 49503.0/50000: 99% mana
4:55.324 standard_rotation y pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:56.569 standard_rotation | scorch Fluffy_Pillow 49750.0/50000: 100% mana
4:56.569 standard_rotation x fire_blast Fluffy_Pillow 49750.0/50000: 100% mana
4:57.801 standard_rotation y pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:59.044 standard_rotation | scorch Fluffy_Pillow 49746.0/50000: 99% mana
5:00.277 standard_rotation | scorch Fluffy_Pillow 49504.0/50000: 99% mana
5:01.508 default T counterspell Fluffy_Pillow 49502.0/50000: 99% mana heating_up
5:01.508 default V frostbolt Fluffy_Pillow 48502.0/50000: 97% mana heating_up
5:03.151 standard_rotation w pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, disciplinary_command
5:04.385 standard_rotation | scorch Fluffy_Pillow 49239.0/50000: 98% mana heating_up, disciplinary_command
5:05.617 combustion_cooldowns a potion Fluffy_Pillow 49503.0/50000: 99% mana heating_up, disciplinary_command
5:05.617 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49503.0/50000: 99% mana heating_up, disciplinary_command, potion_of_spectral_intellect
5:05.617 default R use_item_soul_igniter Fluffy_Pillow 49503.0/50000: 99% mana heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
5:05.617 combustion_phase i pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:06.862 combustion_phase k fireball Fluffy_Pillow 49748.0/50000: 99% mana disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:08.046 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:08.046 combustion_phase d fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:08.640 combustion_phase d fire_blast Fluffy_Pillow 45094.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:08.710 combustion_phase h pyroblast Fluffy_Pillow 43664.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:09.945 combustion_phase h pyroblast Fluffy_Pillow 43899.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:09.945 combustion_phase d fire_blast Fluffy_Pillow 42899.0/50000: 86% mana combustion, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:11.179 combustion_phase h pyroblast Fluffy_Pillow 43633.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:12.415 combustion_phase j phoenix_flames Fluffy_Pillow 43869.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:13.647 combustion_phase h pyroblast Fluffy_Pillow 45101.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:14.880 combustion_phase j phoenix_flames Fluffy_Pillow 45334.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:16.115 combustion_phase h pyroblast Fluffy_Pillow 46569.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:17.125 combustion_phase d fire_blast Fluffy_Pillow 46579.0/50000: 93% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:17.349 combustion_phase h pyroblast Fluffy_Pillow 46303.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:18.582 combustion_phase j phoenix_flames Fluffy_Pillow 46536.0/50000: 93% mana combustion, heating_up, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:19.816 combustion_phase h pyroblast Fluffy_Pillow 47770.0/50000: 96% mana combustion, hot_streak, rune_of_power, disciplinary_command, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:21.050 default X rune_of_power Fluffy_Pillow 48004.0/50000: 96% mana heating_up, disciplinary_command, potion_of_spectral_intellect
5:22.283 rop_phase t scorch Fluffy_Pillow 49237.0/50000: 98% mana heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1815 1615 1092 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1815 1615 0
Melee Crit 12.86% 12.86% 275
Spell Crit 27.86% 27.86% 275
Haste 22.03% 22.03% 727
Versatility 9.52% 9.52% 381
Mana Regen 1000 1000 0
Mastery 20.72% 20.72% 687
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +82 Int, +149 Sta, +93 Haste, +49 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Vers, +93 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +24 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Disciplinary Command }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +100 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="fire"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6832/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1092
# gear_crit_rating=250
# gear_haste_rating=727
# gear_mastery_rating=687
# gear_versatility_rating=381
# gear_armor=371

gisly_icicle : 6174 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6173.6 6173.6 12.1 / 0.196% 661.4 / 10.7% 7.4
RPS Out RPS In Primary Resource Waiting APM Active Skill
832.1 824.8 Mana 0.00% 60.1 99.8% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
gisly_icicle 6174
Blazing Surge 240 3.9% 5.3 63.13sec 13703 0 Direct 5.1 10989 21974 13974 27.3%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.25 5.14 0.00 0.00 0.0000 0.0000 71945.31 71945.31 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.72% 3.74 0 6 10988.85 9190 12859 10988.16 0 12307 41123 41123 0.00%
crit 27.28% 1.40 0 5 21974.37 18380 25717 17101.89 0 25717 30822 30822 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:6288.23
  • base_dd_max:6288.23
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Conflagration Flare Up 28 0.5% 29.8 9.56sec 287 0 Direct 29.8 167 450 287 42.4%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.75 29.75 0.00 0.00 0.0000 0.0000 8534.33 8534.33 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.64% 17.15 6 35 166.81 132 309 166.64 141 194 2860 2860 0.00%
crit 42.36% 12.60 3 25 450.11 265 711 449.94 275 622 5675 5675 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 22 0.4% 1.4 86.63sec 4705 3951 Direct 1.4 0 4703 4703 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.40 1.40 0.00 0.00 1.1913 0.0000 6594.93 6594.93 0.00% 3951.43 3951.43
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 1.40 0 4 4702.81 3848 5337 3828.64 0 5337 6595 6595 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [n]:1.40
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 43 0.7% 21.3 13.90sec 601 0 Direct 21.3 473 946 601 27.2%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.29 21.29 0.00 0.00 0.0000 0.0000 12803.55 12803.55 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.82% 15.50 3 30 472.92 460 488 472.90 460 488 7332 7332 0.00%
crit 27.18% 5.79 0 14 945.60 921 976 943.38 0 976 5471 5471 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 877 14.2% 48.5 6.18sec 5417 0 Direct 48.5 0 5417 5417 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.46 48.46 0.00 0.00 0.0000 0.0000 262541.00 262541.00 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 48.46 38 59 5416.91 3107 8345 5414.52 5108 5645 262541 262541 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [Z]:2.28
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [e]:21.52
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [p]:10.46
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [q]:8.90
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [y]:5.30
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 613 (645) 9.9% (10.4%) 66.9 3.99sec 2888 1639 Direct 66.9 (193.0) 1776 4021 2748 43.2% (43.2%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 66.89 66.87 0.00 0.00 1.7618 0.0000 183696.24 183696.24 0.00% 1639.13 1639.13
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.76% 37.95 23 55 1776.34 1466 2812 1776.35 1642 1907 67399 67399 0.00%
crit 43.24% 28.92 19 41 4021.21 2932 7876 4025.47 3721 4389 116298 116298 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [l]:5.44
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [v]:25.50
    standard_rotation
    [~]:35.95
    Conflagration 32 0.5% 66.9 3.98sec 141 0 Periodic 126.1 39 112 75 49.3% 64.4%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 66.87 0.00 126.09 126.09 0.0000 1.5316 9455.19 9455.19 0.00% 48.96 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 50.74% 63.98 45 89 39.08 0 62 39.09 37 42 2500 2500 0.00%
crit 49.26% 62.11 43 82 111.97 0 174 112.12 103 123 6956 6956 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Frost Nova 5 0.1% 10.3 31.94sec 133 110 Direct 10.3 103 207 133 28.7%

Stats Details: Frost Nova

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 10.27 10.27 0.00 0.00 1.2050 0.0000 1367.01 1367.01 0.00% 110.44 110.44
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.33% 7.33 1 12 103.32 88 145 103.20 88 120 757 757 0.00%
crit 28.67% 2.94 0 8 207.05 176 291 199.64 0 291 610 610 0.00%

Action Details: Frost Nova

  • id:122
  • school:frost
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.044775
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:122
  • name:Frost Nova
  • school:frost
  • tooltip:Frozen in place.
  • description:Blasts enemies within $A2 yds of you for {$s2=0} Frost damage and freezes them in place for {$d=8 seconds}. Damage may interrupt the freeze effect.

Action Priority List

    default
    [V]:10.27
  • if_expr:runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Ignite 1338 21.7% 237.4 1.26sec 1688 0 Periodic 298.3 1343 0 1343 0.0% 99.4%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 237.37 0.00 298.27 298.27 0.0000 1.0000 400590.76 400590.76 0.00% 1343.05 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 298.27 239 358 1343.03 71 4337 1343.54 1220 1454 400591 400591 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.3%) 1.0 0.00sec 5019 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 125  / 17 0.3% 96.0 1.22sec 52 42 Direct 96.0 41 82 52 27.7%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2323 0.0000 5018.78 5018.78 0.00% 42.42 42.42
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.27% 69.38 53 82 40.91 29 51 40.92 39 43 2839 2839 0.00%
crit 27.73% 26.62 14 43 81.92 58 101 81.89 72 93 2180 2180 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:1491.19
Phoenix Flames 0 (365) 0.0% (5.9%) 16.0 18.80sec 6835 5974

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.99 0.00 0.00 0.00 1.1442 0.0000 0.00 0.00 0.00% 5973.56 5973.56

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [k]:13.19
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [t]:0.92
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [{]:1.90
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 365 5.9% 15.9 18.80sec 6860 0 Direct 15.9 2332 7511 6849 87.4%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.93 15.93 0.00 0.00 0.0000 0.0000 109268.35 109268.35 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 12.63% 2.01 0 6 2332.43 1765 3739 2100.09 0 3739 4705 4705 0.00%
crit 87.37% 13.92 9 19 7511.47 3530 9483 7515.84 6749 7980 104563 104563 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2095 (2239) 33.9% (36.3%) 76.4 3.91sec 8773 7574 Direct 77.2 (234.0) 3563 10672 8122 64.1% (64.1%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 76.39 77.19 0.00 0.00 1.1583 0.0000 627157.41 627157.41 0.00% 7573.61 7573.61
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 35.87% 27.69 16 38 3562.58 2673 6244 3563.84 3280 3943 98663 98663 0.00%
crit 64.13% 49.50 32 68 10672.13 5346 14361 10690.25 9978 11646 528495 528495 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [i]:38.05
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [j]:1.60
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [o]:15.64
  • if_expr:buff.hot_streak.react
    rop_phase
    [s]:3.47
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [w]:6.39
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [x]:1.91
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [z]:9.37
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 144 2.3% 77.2 3.90sec 557 0 Periodic 156.8 150 424 274 45.5% 78.8%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 77.19 0.00 156.79 156.79 0.0000 1.5088 43023.44 43023.44 0.00% 181.87 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 54.54% 85.51 53 124 149.71 15 258 149.73 140 159 12805 12805 0.00%
crit 45.46% 71.28 47 97 423.81 30 653 424.64 390 466 30219 30219 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 194 3.1% 28.9 10.08sec 2005 1657 Direct 28.9 0 2004 2004 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 28.94 28.94 0.00 0.00 1.2098 0.0000 58023.58 58023.58 0.00% 1657.20 1657.20
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 28.94 18 38 2003.98 1388 4167 2007.46 1866 2241 58024 58024 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [m]:2.33
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [u]:8.47
  • if_expr:searing_touch.active
    standard_rotation
    [}]:18.51
  • if_expr:searing_touch.active
Shadowcore Oil Blast 48 0.8% 42.8 6.86sec 332 0 Direct 42.8 260 520 332 27.8%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 42.82 42.82 0.00 0.00 0.0000 0.0000 14223.99 14223.99 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.18% 30.91 13 50 259.83 253 268 259.86 254 265 8031 8031 0.00%
crit 27.82% 11.91 2 26 519.80 506 537 519.83 506 537 6193 6193 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 114 1.8% 5.0 62.47sec 6854 2043 Periodic 19.8 1351 2699 1723 27.7% 5.2%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.99 0.00 19.82 19.82 3.3541 0.7805 34181.18 34181.18 0.00% 2043.47 2043.47
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 72.27% 14.33 7 22 1350.93 1040 1735 1350.65 1195 1493 19353 19353 0.00%
crit 27.73% 5.50 0 13 2698.59 2080 3471 2696.88 0 3445 14828 14828 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [S]:4.99
  • if_expr:buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
gisly_icicle
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:gisly_icicle
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 184.98sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [c]:2.00
  • if_expr:buff.combustion.up
Combustion 5.2 62.82sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.21 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [g]:5.20
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 14.7 20.89sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.70 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [Q]:14.71
  • if_expr:!runeforge.disciplinary_command
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:gisly_icicle
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:gisly_icicle
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 313.70sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.38 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [b]:1.37
Rune of Power 7.5 40.21sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.47 0.00 0.00 0.00 1.1946 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [X]:7.51
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 5.3 62.73sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.25 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 184.8sec 184.8sec 12.0sec 8.13% 18.21% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 192.5s
  • trigger_min/max:180.0s / 192.5s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.13%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.54% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.54%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.2 0.0 62.8sec 62.8sec 11.8sec 20.45% 0.00% 117.4 (117.4) 5.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:57.8s / 77.7s
  • trigger_min/max:57.8s / 77.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:20.45%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Fireball 18.7 19.3 10.2sec 5.0sec 5.0sec 31.05% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.8s / 59.0s
  • trigger_min/max:1.4s / 50.4s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 29.1s

Stack Uptimes

  • fireball_1:17.43%
  • fireball_2:7.91%
  • fireball_3:3.74%
  • fireball_4:1.43%
  • fireball_5:0.44%
  • fireball_6:0.10%
  • fireball_7:0.03%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.3 0.0 62.6sec 62.6sec 14.5sec 25.63% 0.00% 0.0 (0.0) 5.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:204.00

Trigger Details

  • interval_min/max:60.0s / 76.5s
  • trigger_min/max:60.0s / 76.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • gladiators_badge_1:25.63%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 91.6 0.0 3.3sec 3.3sec 1.2sec 36.33% 45.53% 0.0 (0.0) 0.1

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 17.2s
  • trigger_min/max:0.2s / 17.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.2s

Stack Uptimes

  • heating_up_1:36.33%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 76.6 0.0 3.9sec 3.9sec 0.9sec 17.22% 98.69% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 41.3s
  • trigger_min/max:0.5s / 41.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.7s

Stack Uptimes

  • hot_streak_1:17.22%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 5.4 16.2 60.6sec 13.2sec 13.5sec 24.10% 0.00% 11.0 (11.0) 5.1

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.6s / 77.7s
  • trigger_min/max:0.5s / 70.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.6s

Stack Uptimes

  • infernal_cascade_1:2.50%
  • infernal_cascade_2:21.60%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 313.7sec 313.7sec 22.8sec 10.34% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:304.9s / 323.1s
  • trigger_min/max:304.9s / 323.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.34%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.7 0.0 24.2sec 24.2sec 11.8sec 49.76% 0.00% 0.0 (0.0) 12.2

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.3s / 54.3s
  • trigger_min/max:12.3s / 54.3s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • rune_of_power_1:49.76%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 5.3 0.0 62.7sec 62.7sec 2.7sec 3.55% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:60.0s / 74.6s
  • trigger_min/max:60.0s / 74.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 7.4s

Stack Uptimes

  • soul_ignition_1:3.55%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 91.6 71.0 113.0 3.3s 0.2s 17.2s
Heating Up removed 14.6 5.0 25.0 17.3s 1.1s 131.6s
Heating Up converted with Fire Blast 20.5 10.0 29.0 14.8s 0.5s 67.6s
Hot Streak procs 76.6 58.0 98.0 3.9s 0.5s 41.3s
Hot Streak spells used 237.4 193.0 284.0 1.3s 0.0s 8.3s
Hot Streak spell crits 169.7 132.0 212.0 1.8s 0.0s 16.7s
Hot Streak spell crits wasted 1.5 0.0 6.0 84.4s 0.1s 315.8s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 0.2 0.0 2.0 94.3s 59.1s 128.5s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 13.89% 10.60% 16.92% 0.6s 0.0s 3.4s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000211.552152.089271.749
Counterspell0.6980.0002.80210.2916.10416.135
Shifting Power5.2400.00018.16926.57517.43645.197
Fire Blast0.3620.00010.77217.6036.20433.128
Frost Nova5.0650.00027.39753.19736.48370.646
Rune of Power5.3360.00022.28740.97426.70853.562
Dragon's Breath129.36153.055335.009291.907225.331359.057
Combustion1.7820.00011.4789.2932.68119.321
Phoenix Flames1.3520.00031.83422.26010.13852.019

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
gisly_icicle
mana_regen Mana 2646.68 247050.95 100.00% 93.34 52239.60 17.45%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 824.76 832.10 52223.6 47800.0 42007.0 50000.0
Usage Type Count Total Avg RPE APR
gisly_icicle
combustion Mana 5.3 26591.2 5000.0 5108.7 0.0
counterspell Mana 15.0 15043.8 1000.0 1023.1 0.0
dragons_breath Mana 1.4 2871.3 2000.0 2048.4 2.3
fire_blast Mana 49.6 24781.5 500.0 511.4 10.6
fireball Mana 68.3 68328.1 1000.0 1021.5 2.8
frost_nova Mana 10.5 10499.3 1000.0 1022.0 0.1
pyroblast Mana 79.2 79166.9 1000.0 1036.3 8.5
scorch Mana 29.7 14831.0 500.0 512.5 3.9
shifting_power Mana 5.1 12751.1 2500.0 2556.7 2.7

Statistics & Data Analysis

Fight Length
gisly_icicle Fight Length
Count 707
Mean 299.55
Minimum 240.09
Maximum 359.75
Spread ( max - min ) 119.66
Range [ ( max - min ) / 2 * 100% ] 19.97%
Standard Deviation 35.3397
5th Percentile 245.20
95th Percentile 353.82
( 95th Percentile - 5th Percentile ) 108.61
Mean Distribution
Standard Deviation 1.3291
95.00% Confidence Interval ( 296.95 - 302.16 )
Normalized 95.00% Confidence Interval ( 99.13% - 100.87% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 535
0.1% Error 53467
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 43
0.01 Scale Factor Error with Delta=300 1067
DPS
gisly_icicle Damage Per Second
Count 707
Mean 6173.55
Minimum 5651.51
Maximum 6661.54
Spread ( max - min ) 1010.03
Range [ ( max - min ) / 2 * 100% ] 8.18%
Standard Deviation 164.2231
5th Percentile 5902.94
95th Percentile 6439.72
( 95th Percentile - 5th Percentile ) 536.78
Mean Distribution
Standard Deviation 6.1762
95.00% Confidence Interval ( 6161.45 - 6185.66 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 28
0.1% Error 2719
0.1 Scale Factor Error with Delta=300 231
0.05 Scale Factor Error with Delta=300 921
0.01 Scale Factor Error with Delta=300 23023
Priority Target DPS
gisly_icicle Priority Target Damage Per Second
Count 707
Mean 6173.55
Minimum 5651.51
Maximum 6661.54
Spread ( max - min ) 1010.03
Range [ ( max - min ) / 2 * 100% ] 8.18%
Standard Deviation 164.2231
5th Percentile 5902.94
95th Percentile 6439.72
( 95th Percentile - 5th Percentile ) 536.78
Mean Distribution
Standard Deviation 6.1762
95.00% Confidence Interval ( 6161.45 - 6185.66 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 28
0.1% Error 2719
0.1 Scale Factor Error with Delta=300 231
0.05 Scale Factor Error with Delta=300 921
0.01 Scale Factor Error with Delta=300 23023
DPS(e)
gisly_icicle Damage Per Second (Effective)
Count 707
Mean 6173.55
Minimum 5651.51
Maximum 6661.54
Spread ( max - min ) 1010.03
Range [ ( max - min ) / 2 * 100% ] 8.18%
Damage
gisly_icicle Damage
Count 707
Mean 1843406.28
Minimum 1458623.42
Maximum 2243776.59
Spread ( max - min ) 785153.17
Range [ ( max - min ) / 2 * 100% ] 21.30%
DTPS
gisly_icicle Damage Taken Per Second
Count 707
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
gisly_icicle Healing Per Second
Count 707
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
gisly_icicle Healing Per Second (Effective)
Count 707
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
gisly_icicle Heal
Count 707
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
gisly_icicle Healing Taken Per Second
Count 707
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
gisly_icicle Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
gisly_icicleTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
gisly_icicle Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
Q 14.71 counterspell,if=!runeforge.disciplinary_command
R 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
S 4.99 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
T 5.24 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
U 5.15 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
V 10.27 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
W 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
X 7.51 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
Y 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
Z 2.28 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
a 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
b 1.37 potion
0.00 blood_fury
c 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
d 5.28 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
e 21.52 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
f 0.00 call_action_list,name=active_talents
g 5.20 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
h 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
i 38.05 pyroblast,if=buff.hot_streak.react&buff.combustion.up
j 1.60 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
k 13.19 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
l 5.44 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
m 2.33 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
n 1.40 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
o 15.64 pyroblast,if=buff.hot_streak.react
p 10.46 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
q 8.90 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
r 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
s 3.47 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
t 0.92 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
u 8.47 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
v 25.50 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
w 6.39 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
x 1.91 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
y 5.30 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
z 9.37 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
{ 1.90 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
| 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
} 18.51 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
~ 35.95 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask gisly_icicle 50000.0/50000: 100% mana
Pre precombat 1 food gisly_icicle 50000.0/50000: 100% mana
Pre precombat 2 augmentation gisly_icicle 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default V frost_nova Fluffy_Pillow 49000.0/50000: 98% mana
0:01.232 default Q counterspell Fluffy_Pillow 49232.0/50000: 98% mana bloodlust, heating_up
0:01.232 combustion_cooldowns b potion Fluffy_Pillow 48232.0/50000: 96% mana bloodlust, heating_up
0:01.232 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48232.0/50000: 96% mana bloodlust, heating_up, potion_of_spectral_intellect
0:01.232 default T use_item_soul_igniter Fluffy_Pillow 48232.0/50000: 96% mana bloodlust, heating_up, gladiators_badge, potion_of_spectral_intellect
0:01.232 combustion_phase l fireball Fluffy_Pillow 48232.0/50000: 96% mana bloodlust, heating_up, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.961 combustion_phase g combustion Fluffy_Pillow 48961.0/50000: 98% mana bloodlust, heating_up, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.961 combustion_phase e fire_blast Fluffy_Pillow 43961.0/50000: 88% mana bloodlust, combustion, heating_up, rune_of_power, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:02.654 combustion_cooldowns c berserking Fluffy_Pillow 43154.0/50000: 86% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:02.654 combustion_phase i pyroblast Fluffy_Pillow 43154.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:03.519 combustion_phase i pyroblast Fluffy_Pillow 43019.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:03.519 combustion_phase e fire_blast Fluffy_Pillow 42019.0/50000: 84% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:04.381 default U cancel_buff Fluffy_Pillow 42381.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:04.381 combustion_phase i pyroblast Fluffy_Pillow 42381.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.245 combustion_phase k phoenix_flames Fluffy_Pillow 42245.0/50000: 84% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.106 combustion_phase i pyroblast Fluffy_Pillow 43106.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.106 combustion_phase e fire_blast Fluffy_Pillow 42106.0/50000: 84% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.969 combustion_phase i pyroblast Fluffy_Pillow 42469.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.832 combustion_phase k phoenix_flames Fluffy_Pillow 42332.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.696 combustion_phase i pyroblast Fluffy_Pillow 43196.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.982 combustion_phase e fire_blast Fluffy_Pillow 42482.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.559 combustion_phase i pyroblast Fluffy_Pillow 42559.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.422 combustion_phase k phoenix_flames Fluffy_Pillow 42422.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.285 combustion_phase i pyroblast Fluffy_Pillow 43285.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.150 combustion_phase m scorch Fluffy_Pillow 43150.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.013 combustion_phase j pyroblast Fluffy_Pillow 43513.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.526 combustion_phase e fire_blast Fluffy_Pillow 43026.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.886 combustion_phase i pyroblast Fluffy_Pillow 42886.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.749 default X rune_of_power Fluffy_Pillow 42749.0/50000: 85% mana bloodlust, heating_up, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.699 default S shifting_power Fluffy_Pillow 43699.0/50000: 87% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:17.602 default Z fire_blast Fluffy_Pillow 43102.0/50000: 86% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:18.451 default Q counterspell Fluffy_Pillow 43451.0/50000: 87% mana bloodlust, hot_streak, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:18.451 default V frost_nova Fluffy_Pillow 42451.0/50000: 85% mana bloodlust, hot_streak, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:19.400 rop_phase o pyroblast Fluffy_Pillow 42400.0/50000: 85% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:19.400 rop_phase p fire_blast Fluffy_Pillow 41400.0/50000: 83% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:20.351 rop_phase v fireball Fluffy_Pillow 41851.0/50000: 84% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:21.773 rop_phase o pyroblast Fluffy_Pillow 42273.0/50000: 85% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:22.590 rop_phase p fire_blast Fluffy_Pillow 42090.0/50000: 84% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:22.723 rop_phase v fireball Fluffy_Pillow 41723.0/50000: 83% mana bloodlust, fireball, heating_up, rune_of_power, potion_of_spectral_intellect
0:23.132 rop_phase q fire_blast Fluffy_Pillow 42132.0/50000: 84% mana bloodlust, fireball, heating_up, rune_of_power, potion_of_spectral_intellect
0:24.145 rop_phase o pyroblast Fluffy_Pillow 41645.0/50000: 83% mana bloodlust, fireball, hot_streak, rune_of_power, potion_of_spectral_intellect
0:25.094 rop_phase v fireball Fluffy_Pillow 41594.0/50000: 83% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:26.516 rop_phase o pyroblast Fluffy_Pillow 42016.0/50000: 84% mana bloodlust, hot_streak, rune_of_power
0:27.467 rop_phase v fireball Fluffy_Pillow 41967.0/50000: 84% mana bloodlust, fireball, rune_of_power
0:28.891 standard_rotation ~ fireball Fluffy_Pillow 42391.0/50000: 85% mana bloodlust, fireball
0:30.313 standard_rotation ~ fireball Fluffy_Pillow 42813.0/50000: 86% mana bloodlust, fireball(2)
0:31.650 standard_rotation y fire_blast Fluffy_Pillow 44150.0/50000: 88% mana bloodlust, heating_up
0:31.734 standard_rotation w pyroblast Fluffy_Pillow 42734.0/50000: 85% mana bloodlust, hot_streak
0:32.684 standard_rotation ~ fireball Fluffy_Pillow 42684.0/50000: 85% mana bloodlust, fireball
0:34.107 standard_rotation ~ fireball Fluffy_Pillow 43107.0/50000: 86% mana bloodlust, fireball
0:35.529 standard_rotation ~ fireball Fluffy_Pillow 43529.0/50000: 87% mana bloodlust, fireball(2)
0:36.951 standard_rotation ~ fireball Fluffy_Pillow 43951.0/50000: 88% mana bloodlust, heating_up
0:38.372 standard_rotation ~ fireball Fluffy_Pillow 44372.0/50000: 89% mana bloodlust, fireball
0:39.794 standard_rotation ~ fireball Fluffy_Pillow 44794.0/50000: 90% mana bloodlust, heating_up
0:41.215 standard_rotation ~ fireball Fluffy_Pillow 45215.0/50000: 90% mana fireball
0:43.062 default Q counterspell Fluffy_Pillow 46062.0/50000: 92% mana fireball(2)
0:43.062 standard_rotation ~ fireball Fluffy_Pillow 45062.0/50000: 90% mana fireball(2)
0:44.909 default X rune_of_power Fluffy_Pillow 45909.0/50000: 92% mana fireball(3)
0:46.141 rop_phase v fireball Fluffy_Pillow 47141.0/50000: 94% mana heating_up, rune_of_power
0:46.141 rop_phase q fire_blast Fluffy_Pillow 47141.0/50000: 94% mana heating_up, rune_of_power
0:47.988 rop_phase o pyroblast Fluffy_Pillow 47488.0/50000: 95% mana hot_streak, rune_of_power
0:49.221 rop_phase v fireball Fluffy_Pillow 47721.0/50000: 95% mana fireball, rune_of_power
0:51.066 rop_phase v fireball Fluffy_Pillow 48566.0/50000: 97% mana fireball, rune_of_power
0:52.912 rop_phase v fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), rune_of_power
0:54.757 rop_phase v fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(3), rune_of_power
0:56.602 rop_phase v fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, rune_of_power
0:58.449 default V frost_nova Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
0:59.681 combustion_phase l fireball Fluffy_Pillow 49237.0/50000: 98% mana fireball, hot_streak
1:01.328 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, hot_streak
1:01.527 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 44199.0/50000: 88% mana combustion, fireball, hot_streak, rune_of_power
1:01.527 combustion_phase i pyroblast Fluffy_Pillow 44199.0/50000: 88% mana combustion, fireball, hot_streak, rune_of_power, gladiators_badge
1:02.761 combustion_phase i pyroblast Fluffy_Pillow 44433.0/50000: 89% mana combustion, hot_streak, rune_of_power, gladiators_badge
1:02.761 combustion_phase e fire_blast Fluffy_Pillow 43433.0/50000: 87% mana combustion, rune_of_power, gladiators_badge
1:03.992 combustion_phase i pyroblast Fluffy_Pillow 44164.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
1:03.992 combustion_phase e fire_blast Fluffy_Pillow 43164.0/50000: 86% mana combustion, rune_of_power, infernal_cascade, gladiators_badge
1:05.225 default T use_item_soul_igniter Fluffy_Pillow 43897.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:05.225 default U cancel_buff Fluffy_Pillow 43897.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
1:05.225 combustion_phase i pyroblast Fluffy_Pillow 43897.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:06.456 combustion_phase k phoenix_flames Fluffy_Pillow 44128.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:07.688 default Q counterspell Fluffy_Pillow 45360.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:07.688 combustion_phase i pyroblast Fluffy_Pillow 44360.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:07.805 combustion_phase e fire_blast Fluffy_Pillow 43477.0/50000: 87% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:08.922 combustion_phase i pyroblast Fluffy_Pillow 44094.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:10.154 combustion_phase k phoenix_flames Fluffy_Pillow 44326.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:11.386 combustion_phase i pyroblast Fluffy_Pillow 45558.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:11.386 combustion_phase e fire_blast Fluffy_Pillow 44558.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:12.616 combustion_phase i pyroblast Fluffy_Pillow 45288.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:13.848 standard_rotation { phoenix_flames Fluffy_Pillow 45520.0/50000: 91% mana heating_up, infernal_cascade(2), gladiators_badge
1:15.080 standard_rotation ~ fireball Fluffy_Pillow 46752.0/50000: 94% mana infernal_cascade(2), gladiators_badge
1:16.928 default S shifting_power Fluffy_Pillow 47600.0/50000: 95% mana
1:19.612 default Z fire_blast Fluffy_Pillow 47784.0/50000: 96% mana fireball
1:20.457 default Q counterspell Fluffy_Pillow 48129.0/50000: 96% mana fireball, heating_up
1:20.457 default V frost_nova Fluffy_Pillow 47129.0/50000: 94% mana fireball, heating_up
1:21.690 default X rune_of_power Fluffy_Pillow 47362.0/50000: 95% mana fireball, heating_up
1:22.923 rop_phase v fireball Fluffy_Pillow 48595.0/50000: 97% mana fireball, heating_up, rune_of_power
1:22.923 rop_phase q fire_blast Fluffy_Pillow 48595.0/50000: 97% mana fireball, heating_up, rune_of_power
1:24.768 rop_phase o pyroblast Fluffy_Pillow 48940.0/50000: 98% mana fireball, hot_streak, rune_of_power
1:25.999 rop_phase v fireball Fluffy_Pillow 49171.0/50000: 98% mana fireball(2), rune_of_power
1:27.772 rop_phase p fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), rune_of_power
1:27.846 rop_phase v fireball Fluffy_Pillow 48574.0/50000: 97% mana fireball(2), heating_up, rune_of_power
1:28.284 rop_phase q fire_blast Fluffy_Pillow 49012.0/50000: 98% mana fireball(2), heating_up, rune_of_power
1:29.692 rop_phase o pyroblast Fluffy_Pillow 48920.0/50000: 98% mana hot_streak, rune_of_power
1:30.926 rop_phase v fireball Fluffy_Pillow 49154.0/50000: 98% mana heating_up, rune_of_power
1:32.773 rop_phase v fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power
1:34.618 rop_phase o pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, rune_of_power
1:35.850 standard_rotation ~ fireball Fluffy_Pillow 49235.0/50000: 98% mana fireball, heating_up
1:35.954 standard_rotation y fire_blast Fluffy_Pillow 49339.0/50000: 99% mana fireball, heating_up
1:37.696 standard_rotation w pyroblast Fluffy_Pillow 49004.0/50000: 98% mana fireball, hot_streak
1:38.927 standard_rotation ~ fireball Fluffy_Pillow 49235.0/50000: 98% mana heating_up
1:40.772 standard_rotation ~ fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up
1:42.618 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
1:44.465 default Q counterspell Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
1:44.465 standard_rotation ~ fireball Fluffy_Pillow 48005.0/50000: 96% mana fireball(2)
1:46.311 standard_rotation ~ fireball Fluffy_Pillow 48851.0/50000: 98% mana heating_up
1:48.157 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
1:50.005 standard_rotation ~ fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up
1:51.851 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
1:53.698 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
1:55.544 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
1:57.390 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
1:59.237 default V frost_nova Fluffy_Pillow 49005.0/50000: 98% mana fireball(3)
2:00.469 standard_rotation ~ fireball Fluffy_Pillow 49237.0/50000: 98% mana fireball(4)
2:02.315 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49004.0/50000: 98% mana fireball(4)
2:02.315 combustion_phase l fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(4), gladiators_badge
2:03.467 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, gladiators_badge
2:03.467 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, gladiators_badge
2:03.978 combustion_phase e fire_blast Fluffy_Pillow 45011.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
2:04.162 combustion_phase i pyroblast Fluffy_Pillow 43695.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:05.393 default T use_item_soul_igniter Fluffy_Pillow 43926.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:05.393 default U cancel_buff Fluffy_Pillow 43926.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
2:05.393 combustion_phase i pyroblast Fluffy_Pillow 43926.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:06.625 combustion_phase k phoenix_flames Fluffy_Pillow 44158.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:07.858 combustion_phase i pyroblast Fluffy_Pillow 45391.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:07.858 combustion_phase e fire_blast Fluffy_Pillow 44391.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:09.090 default Q counterspell Fluffy_Pillow 45123.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:09.090 combustion_phase i pyroblast Fluffy_Pillow 44123.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:10.322 combustion_phase k phoenix_flames Fluffy_Pillow 44355.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:11.555 combustion_phase i pyroblast Fluffy_Pillow 45588.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:11.660 combustion_phase e fire_blast Fluffy_Pillow 44693.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:12.788 combustion_phase i pyroblast Fluffy_Pillow 45321.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:14.021 combustion_phase k phoenix_flames Fluffy_Pillow 45554.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:15.253 combustion_phase i pyroblast Fluffy_Pillow 46786.0/50000: 94% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:16.485 default X rune_of_power Fluffy_Pillow 47018.0/50000: 94% mana heating_up, infernal_cascade(2), gladiators_badge
2:17.717 default S shifting_power Fluffy_Pillow 48250.0/50000: 96% mana heating_up, rune_of_power
2:20.252 default Z fire_blast Fluffy_Pillow 48285.0/50000: 97% mana heating_up, rune_of_power
2:21.146 default Q counterspell Fluffy_Pillow 48679.0/50000: 97% mana hot_streak, rune_of_power
2:21.146 default V frost_nova Fluffy_Pillow 47679.0/50000: 95% mana hot_streak, rune_of_power
2:22.378 rop_phase o pyroblast Fluffy_Pillow 47911.0/50000: 96% mana hot_streak, rune_of_power
2:22.378 rop_phase p fire_blast Fluffy_Pillow 46911.0/50000: 94% mana rune_of_power
2:23.611 rop_phase v fireball Fluffy_Pillow 47644.0/50000: 95% mana rune_of_power
2:25.457 rop_phase v fireball Fluffy_Pillow 48490.0/50000: 97% mana rune_of_power
2:27.262 rop_phase q fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:27.303 rop_phase o pyroblast Fluffy_Pillow 48541.0/50000: 97% mana hot_streak, rune_of_power
2:28.536 rop_phase v fireball Fluffy_Pillow 48774.0/50000: 98% mana fireball, heating_up, rune_of_power
2:28.536 rop_phase q fire_blast Fluffy_Pillow 48774.0/50000: 98% mana fireball, heating_up, rune_of_power
2:30.383 standard_rotation w pyroblast Fluffy_Pillow 49005.0/50000: 98% mana fireball, hot_streak
2:31.615 standard_rotation ~ fireball Fluffy_Pillow 49237.0/50000: 98% mana fireball(2)
2:33.462 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
2:35.307 standard_rotation ~ fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(3)
2:37.153 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:39.000 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
2:40.846 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:42.692 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
2:44.539 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
2:46.385 default Q counterspell Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:46.385 standard_rotation ~ fireball Fluffy_Pillow 48004.0/50000: 96% mana heating_up
2:48.232 default X rune_of_power Fluffy_Pillow 48851.0/50000: 98% mana fireball
2:49.466 rop_phase p fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), rune_of_power
2:49.466 rop_phase v fireball Fluffy_Pillow 49500.0/50000: 99% mana fireball(2), heating_up, rune_of_power
2:51.312 rop_phase v fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), heating_up, rune_of_power
2:53.158 rop_phase v fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), rune_of_power
2:55.004 rop_phase v fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power
2:56.851 rop_phase v fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
2:58.698 rop_phase v fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power
3:00.545 rop_phase v fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power
3:02.393 default V frost_nova Fluffy_Pillow 49006.0/50000: 98% mana fireball
3:03.625 standard_rotation ~ fireball Fluffy_Pillow 49238.0/50000: 98% mana fireball(2)
3:05.473 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49006.0/50000: 98% mana fireball(2)
3:05.473 default T use_item_soul_igniter Fluffy_Pillow 49006.0/50000: 98% mana fireball(2), gladiators_badge
3:05.473 combustion_phase l fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2), soul_ignition, gladiators_badge
3:06.967 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(3), soul_ignition, gladiators_badge
3:07.044 combustion_phase e fire_blast Fluffy_Pillow 45077.0/50000: 90% mana combustion, fireball(3), rune_of_power, soul_ignition, gladiators_badge
3:07.320 combustion_cooldowns c berserking Fluffy_Pillow 43853.0/50000: 88% mana combustion, fireball(3), heating_up, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
3:07.320 combustion_phase m scorch Fluffy_Pillow 43853.0/50000: 88% mana berserking, combustion, fireball(3), heating_up, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
3:08.441 combustion_phase i pyroblast Fluffy_Pillow 44474.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
3:09.560 combustion_phase i pyroblast Fluffy_Pillow 44593.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
3:09.560 combustion_phase e fire_blast Fluffy_Pillow 43593.0/50000: 87% mana berserking, combustion, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
3:10.682 default Q counterspell Fluffy_Pillow 44215.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
3:10.682 default U cancel_buff Fluffy_Pillow 43215.0/50000: 86% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
3:10.682 combustion_phase i pyroblast Fluffy_Pillow 43215.0/50000: 86% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:11.804 combustion_phase k phoenix_flames Fluffy_Pillow 43337.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:12.925 combustion_phase i pyroblast Fluffy_Pillow 44458.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:13.503 combustion_phase e fire_blast Fluffy_Pillow 44036.0/50000: 88% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:14.045 combustion_phase i pyroblast Fluffy_Pillow 44078.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:14.541 combustion_phase e fire_blast Fluffy_Pillow 43574.0/50000: 87% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:15.165 combustion_phase i pyroblast Fluffy_Pillow 43698.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:16.286 combustion_phase k phoenix_flames Fluffy_Pillow 43819.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:17.406 combustion_phase i pyroblast Fluffy_Pillow 44939.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:18.526 combustion_phase n dragons_breath Fluffy_Pillow 45059.0/50000: 90% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:19.648 default S shifting_power Fluffy_Pillow 44181.0/50000: 88% mana heating_up, gladiators_badge
3:22.627 default Z fire_blast Fluffy_Pillow 44660.0/50000: 89% mana heating_up
3:23.184 default Q counterspell Fluffy_Pillow 44717.0/50000: 89% mana hot_streak
3:23.184 default V frost_nova Fluffy_Pillow 43717.0/50000: 87% mana hot_streak
3:24.417 default X rune_of_power Fluffy_Pillow 43950.0/50000: 88% mana hot_streak
3:25.649 rop_phase o pyroblast Fluffy_Pillow 45182.0/50000: 90% mana hot_streak, rune_of_power
3:25.649 rop_phase p fire_blast Fluffy_Pillow 44182.0/50000: 88% mana rune_of_power
3:26.882 rop_phase v fireball Fluffy_Pillow 44915.0/50000: 90% mana rune_of_power
3:28.731 rop_phase v fireball Fluffy_Pillow 45764.0/50000: 92% mana rune_of_power
3:30.578 rop_phase v fireball Fluffy_Pillow 46611.0/50000: 93% mana fireball, rune_of_power
3:30.866 rop_phase p fire_blast Fluffy_Pillow 46899.0/50000: 94% mana fireball, rune_of_power
3:32.423 rop_phase v fireball Fluffy_Pillow 46956.0/50000: 94% mana fireball(2), rune_of_power
3:34.270 rop_phase v fireball Fluffy_Pillow 47803.0/50000: 96% mana fireball(3), rune_of_power
3:36.118 rop_phase v fireball Fluffy_Pillow 48651.0/50000: 97% mana fireball(4), rune_of_power
3:37.965 standard_rotation { phoenix_flames Fluffy_Pillow 49005.0/50000: 98% mana fireball(5)
3:39.197 standard_rotation ~ fireball Fluffy_Pillow 50000.0/50000: 100% mana hot_streak
3:41.044 standard_rotation w pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
3:42.274 standard_rotation ~ fireball Fluffy_Pillow 49235.0/50000: 98% mana heating_up
3:42.274 standard_rotation y fire_blast Fluffy_Pillow 49235.0/50000: 98% mana heating_up
3:44.119 standard_rotation w pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak
3:45.351 standard_rotation ~ fireball Fluffy_Pillow 49235.0/50000: 98% mana fireball
3:47.198 default Q counterspell Fluffy_Pillow 49005.0/50000: 98% mana fireball
3:47.198 standard_rotation ~ fireball Fluffy_Pillow 48005.0/50000: 96% mana fireball
3:48.264 standard_rotation y fire_blast Fluffy_Pillow 49071.0/50000: 98% mana heating_up
3:49.046 standard_rotation w pyroblast Fluffy_Pillow 48353.0/50000: 97% mana hot_streak
3:50.278 standard_rotation ~ fireball Fluffy_Pillow 48585.0/50000: 97% mana fireball
3:52.123 standard_rotation ~ fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
3:53.969 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
3:55.815 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3)
3:56.776 standard_rotation y fire_blast Fluffy_Pillow 49965.0/50000: 100% mana heating_up
3:57.662 standard_rotation w pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
3:58.895 standard_rotation ~ fireball Fluffy_Pillow 49238.0/50000: 98% mana hot_streak
4:00.741 standard_rotation w pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
4:01.976 default V frost_nova Fluffy_Pillow 49239.0/50000: 98% mana hot_streak
4:03.211 standard_rotation x pyroblast Fluffy_Pillow 49474.0/50000: 99% mana hot_streak
4:04.444 combustion_phase l fireball Fluffy_Pillow 49707.0/50000: 99% mana heating_up
4:05.967 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up
4:06.022 combustion_phase e fire_blast Fluffy_Pillow 45055.0/50000: 90% mana combustion, heating_up, rune_of_power
4:06.291 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 43824.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade
4:06.291 combustion_phase i pyroblast Fluffy_Pillow 43824.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
4:07.522 combustion_phase i pyroblast Fluffy_Pillow 44055.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
4:07.522 combustion_phase e fire_blast Fluffy_Pillow 43055.0/50000: 86% mana combustion, rune_of_power, infernal_cascade, gladiators_badge
4:08.754 combustion_phase i pyroblast Fluffy_Pillow 43787.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:09.986 combustion_phase k phoenix_flames Fluffy_Pillow 44019.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:11.220 default Q counterspell Fluffy_Pillow 45253.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:11.220 default T use_item_soul_igniter Fluffy_Pillow 44253.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:11.220 default U cancel_buff Fluffy_Pillow 44253.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
4:11.220 combustion_phase i pyroblast Fluffy_Pillow 44253.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:11.826 combustion_phase e fire_blast Fluffy_Pillow 43859.0/50000: 88% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:12.450 combustion_phase i pyroblast Fluffy_Pillow 43983.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:13.682 combustion_phase k phoenix_flames Fluffy_Pillow 44215.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:14.914 combustion_phase i pyroblast Fluffy_Pillow 45447.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:16.147 combustion_phase k phoenix_flames Fluffy_Pillow 45680.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:17.380 combustion_phase i pyroblast Fluffy_Pillow 46913.0/50000: 94% mana combustion, hot_streak, rune_of_power, gladiators_badge
4:18.612 default X rune_of_power Fluffy_Pillow 47145.0/50000: 94% mana heating_up, gladiators_badge
4:19.844 default S shifting_power Fluffy_Pillow 48377.0/50000: 97% mana heating_up, rune_of_power, gladiators_badge
4:19.935 rop_phase q fire_blast Fluffy_Pillow 45877.0/50000: 92% mana heating_up, rune_of_power, gladiators_badge
4:23.303 default Q counterspell Fluffy_Pillow 48836.0/50000: 98% mana hot_streak, rune_of_power
4:23.303 default V frost_nova Fluffy_Pillow 47836.0/50000: 96% mana hot_streak, rune_of_power
4:24.536 rop_phase o pyroblast Fluffy_Pillow 48069.0/50000: 96% mana hot_streak, rune_of_power
4:24.536 rop_phase p fire_blast Fluffy_Pillow 47069.0/50000: 94% mana rune_of_power
4:25.040 rop_phase q fire_blast Fluffy_Pillow 47073.0/50000: 94% mana heating_up, rune_of_power
4:25.770 rop_phase o pyroblast Fluffy_Pillow 47303.0/50000: 95% mana hot_streak, rune_of_power
4:27.002 rop_phase u scorch Fluffy_Pillow 47535.0/50000: 95% mana heating_up, rune_of_power
4:28.235 rop_phase s pyroblast Fluffy_Pillow 48268.0/50000: 97% mana heating_up, rune_of_power
4:28.505 rop_phase p fire_blast Fluffy_Pillow 47459.0/50000: 95% mana rune_of_power
4:29.475 rop_phase o pyroblast Fluffy_Pillow 48008.0/50000: 96% mana hot_streak, rune_of_power
4:30.708 rop_phase u scorch Fluffy_Pillow 48241.0/50000: 96% mana rune_of_power
4:31.940 standard_rotation } scorch Fluffy_Pillow 48973.0/50000: 98% mana
4:33.171 standard_rotation z pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:34.417 standard_rotation } scorch Fluffy_Pillow 49749.0/50000: 99% mana
4:35.650 standard_rotation } scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:36.883 standard_rotation z pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:38.125 standard_rotation } scorch Fluffy_Pillow 49747.0/50000: 99% mana
4:39.359 standard_rotation } scorch Fluffy_Pillow 49506.0/50000: 99% mana
4:40.593 standard_rotation z pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:41.835 standard_rotation } scorch Fluffy_Pillow 49748.0/50000: 99% mana
4:43.070 standard_rotation } scorch Fluffy_Pillow 49507.0/50000: 99% mana
4:44.304 standard_rotation z pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:45.546 standard_rotation } scorch Fluffy_Pillow 49748.0/50000: 99% mana
4:46.780 standard_rotation } scorch Fluffy_Pillow 49506.0/50000: 99% mana
4:48.011 default Q counterspell Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:48.011 standard_rotation z pyroblast Fluffy_Pillow 48503.0/50000: 97% mana heating_up
4:49.257 default X rune_of_power Fluffy_Pillow 48749.0/50000: 97% mana
4:50.487 rop_phase p fire_blast Fluffy_Pillow 49979.0/50000: 100% mana rune_of_power
4:50.487 rop_phase u scorch Fluffy_Pillow 49479.0/50000: 99% mana heating_up, rune_of_power
4:51.719 rop_phase q fire_blast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
4:51.719 rop_phase o pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
4:52.950 rop_phase u scorch Fluffy_Pillow 49235.0/50000: 98% mana rune_of_power
4:54.182 rop_phase u scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power
4:55.414 rop_phase s pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
4:56.659 rop_phase u scorch Fluffy_Pillow 49749.0/50000: 99% mana rune_of_power
4:57.893 rop_phase u scorch Fluffy_Pillow 49506.0/50000: 99% mana rune_of_power
4:59.126 rop_phase s pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
5:00.368 rop_phase u scorch Fluffy_Pillow 49747.0/50000: 99% mana rune_of_power
5:01.600 rop_phase u scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power
5:02.833 standard_rotation z pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
5:04.075 standard_rotation } scorch Fluffy_Pillow 49747.0/50000: 99% mana
5:05.309 standard_rotation } scorch Fluffy_Pillow 49506.0/50000: 99% mana
5:06.543 standard_rotation z pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
5:07.785 standard_rotation } scorch Fluffy_Pillow 49748.0/50000: 99% mana
5:09.017 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana
5:10.249 standard_rotation z pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
5:11.491 default V frost_nova Fluffy_Pillow 49746.0/50000: 99% mana heating_up
5:12.723 default Q counterspell Fluffy_Pillow 49978.0/50000: 100% mana heating_up
5:12.723 standard_rotation } scorch Fluffy_Pillow 48978.0/50000: 98% mana heating_up
5:13.954 combustion_cooldowns b potion Fluffy_Pillow 49503.0/50000: 99% mana heating_up
5:13.954 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49503.0/50000: 99% mana heating_up, potion_of_spectral_intellect
5:13.954 default T use_item_soul_igniter Fluffy_Pillow 49503.0/50000: 99% mana heating_up, gladiators_badge, potion_of_spectral_intellect
5:13.954 combustion_phase j pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:15.200 combustion_phase l fireball Fluffy_Pillow 49749.0/50000: 99% mana heating_up, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:16.366 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:16.366 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:17.046 combustion_phase i pyroblast Fluffy_Pillow 44180.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:18.279 combustion_phase i pyroblast Fluffy_Pillow 44413.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:18.279 combustion_phase e fire_blast Fluffy_Pillow 43413.0/50000: 87% mana combustion, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:19.512 default U cancel_buff Fluffy_Pillow 44146.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:19.512 combustion_phase i pyroblast Fluffy_Pillow 44146.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:20.744 combustion_phase k phoenix_flames Fluffy_Pillow 44378.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:21.976 combustion_phase i pyroblast Fluffy_Pillow 45610.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:22.067 combustion_phase e fire_blast Fluffy_Pillow 44701.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:23.209 combustion_phase i pyroblast Fluffy_Pillow 45343.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:24.441 combustion_phase k phoenix_flames Fluffy_Pillow 45575.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:25.674 combustion_phase i pyroblast Fluffy_Pillow 46808.0/50000: 94% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:25.674 combustion_phase e fire_blast Fluffy_Pillow 45808.0/50000: 92% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:26.907 combustion_phase i pyroblast Fluffy_Pillow 46541.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:28.139 combustion_phase n dragons_breath Fluffy_Pillow 46773.0/50000: 94% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:29.371 default S shifting_power Fluffy_Pillow 46005.0/50000: 92% mana heating_up, infernal_cascade(2), potion_of_spectral_intellect
5:32.993 default Q counterspell Fluffy_Pillow 47127.0/50000: 94% mana heating_up, potion_of_spectral_intellect
5:32.993 default V frost_nova Fluffy_Pillow 46127.0/50000: 92% mana heating_up, potion_of_spectral_intellect
5:33.196 standard_rotation y fire_blast Fluffy_Pillow 45330.0/50000: 91% mana heating_up, potion_of_spectral_intellect
5:34.225 default X rune_of_power Fluffy_Pillow 45859.0/50000: 92% mana hot_streak, potion_of_spectral_intellect
5:35.458 rop_phase o pyroblast Fluffy_Pillow 47092.0/50000: 94% mana hot_streak, rune_of_power, potion_of_spectral_intellect
5:35.458 rop_phase p fire_blast Fluffy_Pillow 46092.0/50000: 92% mana rune_of_power, potion_of_spectral_intellect
5:36.022 rop_phase q fire_blast Fluffy_Pillow 46156.0/50000: 92% mana heating_up, rune_of_power, potion_of_spectral_intellect
5:36.691 rop_phase o pyroblast Fluffy_Pillow 46325.0/50000: 93% mana hot_streak, rune_of_power, potion_of_spectral_intellect
5:37.926 rop_phase u scorch Fluffy_Pillow 46560.0/50000: 93% mana rune_of_power, potion_of_spectral_intellect
5:39.157 rop_phase u scorch Fluffy_Pillow 47291.0/50000: 95% mana rune_of_power
5:40.390 rop_phase s pyroblast Fluffy_Pillow 48024.0/50000: 96% mana heating_up, rune_of_power
5:41.387 rop_phase p fire_blast Fluffy_Pillow 48020.0/50000: 96% mana heating_up, rune_of_power
5:41.633 rop_phase u scorch Fluffy_Pillow 47767.0/50000: 96% mana hot_streak, rune_of_power
5:42.864 rop_phase o pyroblast Fluffy_Pillow 48498.0/50000: 97% mana hot_streak, rune_of_power
5:44.096 rop_phase u scorch Fluffy_Pillow 48730.0/50000: 97% mana rune_of_power
5:45.329 rop_phase u scorch Fluffy_Pillow 49463.0/50000: 99% mana rune_of_power
5:46.562 rop_phase s pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1813 1613 1090 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1813 1613 0
Melee Crit 12.91% 12.91% 277
Spell Crit 27.91% 27.91% 277
Haste 22.09% 22.09% 729
Versatility 9.60% 9.60% 384
Mana Regen 1000 1000 0
Mastery 20.76% 20.76% 689
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +81 Int, +149 Sta, +92 Haste, +50 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +160 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +77 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +81 Int, +149 Sta, +50 Vers, +92 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +76 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +25 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +49 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Grisly Icicle }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +101 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +26 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +42 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="gisly_icicle"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6937/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1090
# gear_crit_rating=252
# gear_haste_rating=729
# gear_mastery_rating=689
# gear_versatility_rating=384
# gear_armor=371

no_lego : 6008 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6007.7 6007.7 11.5 / 0.192% 609.4 / 10.1% 7.3
RPS Out RPS In Primary Resource Waiting APM Active Skill
824.0 816.1 Mana 0.00% 59.8 100.2% 100%
Talents
Night Fae

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
no_lego 6008
Blazing Surge 221 3.7% 5.3 62.83sec 12457 0 Direct 5.2 9859 19760 12669 28.5%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.33 5.24 0.00 0.00 0.0000 0.0000 66408.18 66408.18 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.52% 3.75 0 6 9859.40 9190 11505 9828.69 0 11094 36935 36935 0.00%
crit 28.48% 1.49 0 5 19760.34 18380 23011 16367.31 0 22369 29473 29473 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:6288.23
  • base_dd_max:6288.23
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Conflagration Flare Up 28 0.5% 30.3 9.48sec 275 0 Direct 30.3 161 430 275 42.3%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 30.29 30.29 0.00 0.00 0.0000 0.0000 8330.14 8330.14 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.68% 17.47 7 32 161.11 132 280 161.13 142 184 2815 2815 0.00%
crit 42.32% 12.82 2 25 429.89 265 618 430.07 314 556 5515 5515 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 23 0.4% 1.5 86.77sec 4686 3924 Direct 1.5 0 4685 4685 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.49 1.49 0.00 0.00 1.1945 0.0000 6969.00 6969.00 0.00% 3923.99 3923.99
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 1.49 0 4 4684.98 3596 5337 3953.38 0 5337 6969 6969 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [m]:1.49
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 43 0.7% 21.3 13.71sec 606 0 Direct 21.3 473 946 605 28.0%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 21.31 21.31 0.00 0.00 0.0000 0.0000 12905.67 12905.67 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.97% 15.33 5 31 473.05 460 488 473.05 460 484 7254 7254 0.00%
crit 28.03% 5.97 1 15 946.14 921 976 946.55 921 976 5652 5652 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 823 13.7% 49.1 6.16sec 5040 0 Direct 49.1 0 5039 5039 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 49.09 49.09 0.00 0.00 0.0000 0.0000 247436.36 247436.36 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 49.09 39 59 5039.19 3107 7256 5037.66 4810 5276 247436 247436 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [Y]:2.22
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [d]:21.84
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [o]:10.20
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [p]:9.37
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [x]:5.47
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 621 (652) 10.3% (10.9%) 71.2 3.83sec 2751 1558 Direct 71.2 (201.2) 1734 3793 2621 43.1% (43.1%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 71.23 71.21 0.00 0.00 1.7658 0.0000 186584.43 186584.43 0.00% 1557.72 1557.72
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.93% 40.54 26 60 1733.76 1466 2428 1733.89 1610 1842 70271 70271 0.00%
crit 43.07% 30.67 21 44 3792.96 2932 6849 3796.61 3546 4069 116314 116314 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [k]:5.54
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [u]:27.57
    standard_rotation
    [}]:38.10
    Conflagration 31 0.5% 71.2 3.82sec 131 0 Periodic 130.0 38 107 72 49.1% 66.3%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 71.21 0.00 130.03 130.03 0.0000 1.5305 9343.61 9343.61 0.00% 46.95 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 50.90% 66.18 47 87 38.00 0 54 38.01 36 40 2514 2514 0.00%
crit 49.10% 63.85 43 87 106.92 0 151 107.07 99 117 6829 6829 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Ignite 1316 21.9% 246.4 1.22sec 1606 0 Periodic 299.4 1321 0 1321 0.0% 99.8%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 246.41 0.00 299.35 299.35 0.0000 1.0000 395692.37 395692.37 0.00% 1321.83 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 299.35 239 359 1321.49 184 4003 1322.24 1183 1445 395692 395692 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (17) 0.0% (0.3%) 1.0 0.00sec 5022 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 126  / 17 0.3% 96.0 1.22sec 52 42 Direct 96.0 41 82 52 28.0%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 96.00 96.00 0.00 0.00 1.2359 0.0000 5021.75 5021.75 0.00% 42.33 42.33
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.01% 69.13 53 82 40.92 29 51 40.92 39 43 2829 2829 0.00%
crit 27.99% 26.87 14 43 81.62 58 101 81.61 71 91 2193 2193 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:1485.00
Phoenix Flames 0 (357) 0.0% (5.9%) 16.2 18.76sec 6637 5798

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.17 0.00 0.00 0.00 1.1447 0.0000 0.00 0.00 0.00% 5798.22 5798.22

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [j]:13.44
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [s]:0.78
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [z]:1.97
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 357 5.9% 16.1 18.77sec 6659 0 Direct 16.1 2263 7271 6651 87.7%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.12 16.12 0.00 0.00 0.0000 0.0000 107342.48 107342.48 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 12.29% 1.98 0 5 2262.90 1765 3739 2078.13 0 3739 4489 4489 0.00%
crit 87.71% 14.14 10 19 7270.50 3530 8246 7276.52 6581 7671 102854 102854 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2026 (2166) 33.7% (36.0%) 78.8 3.82sec 8263 7125 Direct 79.5 (238.7) 3395 10063 7649 63.9% (63.9%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 78.75 79.52 0.00 0.00 1.1597 0.0000 608642.27 608642.27 0.00% 7125.08 7125.08
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 36.14% 28.74 16 39 3395.14 2673 6244 3394.11 3149 3676 97608 97608 0.00%
crit 63.86% 50.78 34 67 10062.62 5346 12488 10074.42 9361 10970 511034 511034 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [h]:38.42
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [i]:1.60
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [n]:16.24
  • if_expr:buff.hot_streak.react
    rop_phase
    [r]:3.99
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [v]:6.89
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [w]:1.55
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [y]:10.07
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 140 2.3% 79.5 3.79sec 529 0 Periodic 159.2 146 407 264 45.3% 80.4%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 79.52 0.00 159.19 159.19 0.0000 1.5149 42083.79 42083.79 0.00% 174.51 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 54.69% 87.07 56 119 146.32 15 284 146.31 136 156 12742 12742 0.00%
crit 45.31% 72.12 47 99 406.77 30 568 407.31 373 445 29342 29342 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 199 3.3% 30.5 9.49sec 1960 1619 Direct 30.5 0 1959 1959 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 30.52 30.51 0.00 0.00 1.2107 0.0000 59824.33 59824.33 0.00% 1619.28 1619.28
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 30.51 21 41 1959.44 1240 3677 1960.65 1842 2163 59824 59824 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [l]:2.35
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [t]:8.93
  • if_expr:searing_touch.active
    standard_rotation
    [|]:19.62
  • if_expr:searing_touch.active
Shadowcore Oil Blast 48 0.8% 43.2 6.76sec 333 0 Direct 43.2 260 520 333 28.1%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 43.18 43.18 0.00 0.00 0.0000 0.0000 14371.83 14371.83 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.91% 31.05 15 53 259.85 253 268 259.85 256 265 8069 8069 0.00%
crit 28.09% 12.13 3 25 519.71 506 537 519.81 506 537 6303 6303 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 114 1.9% 5.0 62.07sec 6828 2032 Periodic 20.1 1349 2688 1717 27.4% 5.2%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.05 0.00 20.09 20.09 3.3607 0.7811 34458.88 34458.88 0.00% 2031.65 2031.65
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 72.57% 14.58 7 23 1348.63 1040 1735 1348.78 1207 1498 19653 19653 0.00%
crit 27.43% 5.51 0 13 2687.52 2080 3471 2673.56 0 3445 14806 14806 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [S]:5.05
  • if_expr:buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
no_lego
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_lego
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 183.54sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [b]:2.00
  • if_expr:buff.combustion.up
Combustion 5.3 62.52sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.29 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [f]:5.29
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 14.9 21.02sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.90 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [Q]:14.90
  • if_expr:!runeforge.disciplinary_command
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_lego
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_lego
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.42 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [a]:1.41
Rune of Power 7.6 39.90sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.57 0.00 0.00 0.00 1.1951 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [W]:7.60
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 5.3 62.40sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.33 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 183.8sec 183.8sec 12.0sec 8.09% 18.20% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 191.9s
  • trigger_min/max:180.0s / 191.9s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.09%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.49% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.49%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.3 0.0 62.5sec 62.5sec 11.8sec 20.69% 0.00% 119.2 (119.2) 5.1

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:57.6s / 77.0s
  • trigger_min/max:57.6s / 77.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:20.69%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.2s / 359.9s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Fireball 19.7 20.8 9.8sec 4.7sec 4.8sec 31.65% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.8s / 55.1s
  • trigger_min/max:1.4s / 55.1s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 27.9s

Stack Uptimes

  • fireball_1:17.44%
  • fireball_2:8.14%
  • fireball_3:3.91%
  • fireball_4:1.56%
  • fireball_5:0.50%
  • fireball_6:0.11%
  • fireball_7:0.02%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.4 0.0 62.3sec 62.8sec 14.6sec 25.93% 0.00% 0.0 (0.0) 5.1

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:204.00

Trigger Details

  • interval_min/max:60.0s / 75.5s
  • trigger_min/max:60.0s / 75.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • gladiators_badge_1:25.93%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 94.7 0.0 3.2sec 3.2sec 1.1sec 36.12% 45.46% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 17.2s
  • trigger_min/max:0.2s / 17.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.2s

Stack Uptimes

  • heating_up_1:36.12%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 78.9 0.0 3.8sec 3.8sec 0.8sec 15.91% 98.73% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 41.2s
  • trigger_min/max:0.5s / 41.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.5s

Stack Uptimes

  • hot_streak_1:15.91%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 5.4 16.4 60.7sec 13.2sec 13.5sec 24.34% 0.00% 11.2 (11.2) 5.2

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.6s / 77.0s
  • trigger_min/max:0.5s / 69.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 16.6s

Stack Uptimes

  • infernal_cascade_1:2.46%
  • infernal_cascade_2:21.88%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 312.1sec 0.0sec 22.8sec 10.61% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.4s / 324.3s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.3s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.61%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.9 0.0 24.0sec 24.0sec 11.8sec 50.29% 0.00% 0.0 (0.0) 12.4

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.9s / 55.6s
  • trigger_min/max:12.9s / 55.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:50.29%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 5.3 0.0 62.5sec 62.4sec 2.7sec 3.31% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:60.0s / 73.7s
  • trigger_min/max:60.0s / 73.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 6.8s

Stack Uptimes

  • soul_ignition_1:3.31%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.2s / 359.9s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.2s / 359.9s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.2s / 359.9s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 94.7 72.0 118.0 3.2s 0.2s 17.2s
Heating Up removed 15.4 7.0 28.0 16.4s 1.1s 132.2s
Heating Up converted with Fire Blast 21.0 14.0 29.0 14.5s 0.5s 82.5s
Hot Streak procs 78.9 60.0 97.0 3.8s 0.5s 41.2s
Hot Streak spells used 246.4 200.0 294.0 1.2s 0.0s 7.2s
Hot Streak spell crits 175.2 135.0 217.0 1.7s 0.0s 16.6s
Hot Streak spell crits wasted 1.6 0.0 6.0 88.4s 0.1s 309.4s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 0.2 0.0 2.0 87.9s 58.9s 129.2s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 14.50% 11.09% 18.38% 0.6s 0.0s 3.4s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000212.644152.209271.921
Counterspell0.5990.0002.7378.9584.55613.837
Shifting Power4.7660.00017.12724.41116.34237.608
Fire Blast0.3170.00010.61615.5734.76828.726
Rune of Power4.9010.00023.56738.31523.91450.272
Dragon's Breath123.77150.853328.671292.216226.923358.694
Combustion1.6880.00013.3878.9411.91519.251
Phoenix Flames1.2180.00030.66720.2519.03351.112

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
no_lego
mana_regen Mana 2632.94 245327.49 100.00% 93.18 55032.59 18.32%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 816.13 824.04 55009.9 47621.9 41645.0 50000.0
Usage Type Count Total Avg RPE APR
no_lego
combustion Mana 5.4 27038.4 5000.0 5107.3 0.0
counterspell Mana 15.2 15235.8 1000.0 1022.8 0.0
dragons_breath Mana 1.5 3045.5 2000.0 2047.8 2.3
fire_blast Mana 50.2 25105.1 500.0 511.4 9.9
fireball Mana 72.8 72771.3 1000.0 1021.6 2.7
pyroblast Mana 81.6 81569.6 1000.0 1035.8 8.0
scorch Mana 31.3 15641.3 500.0 512.6 3.8
shifting_power Mana 5.2 12901.3 2500.0 2556.3 2.7

Statistics & Data Analysis

Fight Length
no_lego Fight Length
Count 704
Mean 300.64
Minimum 240.21
Maximum 359.92
Spread ( max - min ) 119.71
Range [ ( max - min ) / 2 * 100% ] 19.91%
Standard Deviation 35.0102
5th Percentile 245.48
95th Percentile 353.83
( 95th Percentile - 5th Percentile ) 108.35
Mean Distribution
Standard Deviation 1.3195
95.00% Confidence Interval ( 298.06 - 303.23 )
Normalized 95.00% Confidence Interval ( 99.14% - 100.86% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 521
0.1% Error 52094
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 42
0.01 Scale Factor Error with Delta=300 1047
DPS
no_lego Damage Per Second
Count 704
Mean 6007.67
Minimum 5521.62
Maximum 6491.60
Spread ( max - min ) 969.98
Range [ ( max - min ) / 2 * 100% ] 8.07%
Standard Deviation 156.2160
5th Percentile 5750.05
95th Percentile 6264.95
( 95th Percentile - 5th Percentile ) 514.90
Mean Distribution
Standard Deviation 5.8876
95.00% Confidence Interval ( 5996.13 - 6019.21 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 26
0.1% Error 2598
0.1 Scale Factor Error with Delta=300 209
0.05 Scale Factor Error with Delta=300 834
0.01 Scale Factor Error with Delta=300 20833
Priority Target DPS
no_lego Priority Target Damage Per Second
Count 704
Mean 6007.67
Minimum 5521.62
Maximum 6491.60
Spread ( max - min ) 969.98
Range [ ( max - min ) / 2 * 100% ] 8.07%
Standard Deviation 156.2160
5th Percentile 5750.05
95th Percentile 6264.95
( 95th Percentile - 5th Percentile ) 514.90
Mean Distribution
Standard Deviation 5.8876
95.00% Confidence Interval ( 5996.13 - 6019.21 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 26
0.1% Error 2598
0.1 Scale Factor Error with Delta=300 209
0.05 Scale Factor Error with Delta=300 834
0.01 Scale Factor Error with Delta=300 20833
DPS(e)
no_lego Damage Per Second (Effective)
Count 704
Mean 6007.67
Minimum 5521.62
Maximum 6491.60
Spread ( max - min ) 969.98
Range [ ( max - min ) / 2 * 100% ] 8.07%
Damage
no_lego Damage
Count 704
Mean 1800393.34
Minimum 1402523.54
Maximum 2192291.46
Spread ( max - min ) 789767.93
Range [ ( max - min ) / 2 * 100% ] 21.93%
DTPS
no_lego Damage Taken Per Second
Count 704
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
no_lego Healing Per Second
Count 704
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
no_lego Healing Per Second (Effective)
Count 704
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
no_lego Heal
Count 704
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
no_lego Healing Taken Per Second
Count 704
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
no_lego Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
no_legoTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
no_lego Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
Q 14.90 counterspell,if=!runeforge.disciplinary_command
R 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
S 5.05 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
T 5.32 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
U 5.25 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
V 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
W 7.60 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
X 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
Y 2.22 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
Z 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
a 1.41 potion
0.00 blood_fury
b 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
c 5.35 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
d 21.84 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
e 0.00 call_action_list,name=active_talents
f 5.29 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
g 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
h 38.42 pyroblast,if=buff.hot_streak.react&buff.combustion.up
i 1.60 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
j 13.44 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
k 5.54 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
l 2.35 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
m 1.49 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
n 16.24 pyroblast,if=buff.hot_streak.react
o 10.20 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
p 9.37 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
q 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
r 3.99 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
s 0.78 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
t 8.93 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
u 27.57 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
v 6.89 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
w 1.55 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
x 5.47 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
y 10.07 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
z 1.97 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
{ 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
| 19.62 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
} 38.10 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask no_lego 50000.0/50000: 100% mana
Pre precombat 1 food no_lego 50000.0/50000: 100% mana
Pre precombat 2 augmentation no_lego 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns a potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 default Q counterspell Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48000.0/50000: 96% mana potion_of_spectral_intellect
0:00.000 default T use_item_soul_igniter Fluffy_Pillow 48000.0/50000: 96% mana gladiators_badge, potion_of_spectral_intellect
0:00.000 combustion_phase k fireball Fluffy_Pillow 48000.0/50000: 96% mana soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.243 combustion_phase f combustion Fluffy_Pillow 49243.0/50000: 98% mana bloodlust, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.243 combustion_phase d fire_blast Fluffy_Pillow 44243.0/50000: 88% mana bloodlust, combustion, rune_of_power, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.846 combustion_cooldowns b berserking Fluffy_Pillow 43346.0/50000: 87% mana bloodlust, combustion, heating_up, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.846 combustion_phase l scorch Fluffy_Pillow 43346.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:02.708 combustion_phase h pyroblast Fluffy_Pillow 43708.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:03.572 combustion_phase h pyroblast Fluffy_Pillow 43572.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:03.572 combustion_phase d fire_blast Fluffy_Pillow 42572.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:04.438 default U cancel_buff Fluffy_Pillow 42938.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:04.438 combustion_phase h pyroblast Fluffy_Pillow 42938.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.020 combustion_phase d fire_blast Fluffy_Pillow 42520.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.301 combustion_phase h pyroblast Fluffy_Pillow 42301.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.163 combustion_phase j phoenix_flames Fluffy_Pillow 42163.0/50000: 84% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.025 combustion_phase h pyroblast Fluffy_Pillow 43025.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.890 combustion_phase j phoenix_flames Fluffy_Pillow 42890.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.752 combustion_phase h pyroblast Fluffy_Pillow 43752.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.752 combustion_phase d fire_blast Fluffy_Pillow 42752.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.616 combustion_phase h pyroblast Fluffy_Pillow 43116.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.480 combustion_phase j phoenix_flames Fluffy_Pillow 42980.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.343 combustion_phase h pyroblast Fluffy_Pillow 43843.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.205 combustion_phase l scorch Fluffy_Pillow 43705.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.807 combustion_phase d fire_blast Fluffy_Pillow 44307.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.067 combustion_phase h pyroblast Fluffy_Pillow 43567.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.930 default W rune_of_power Fluffy_Pillow 43430.0/50000: 87% mana bloodlust, hot_streak, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.878 rop_phase n pyroblast Fluffy_Pillow 44378.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.827 default S shifting_power Fluffy_Pillow 44327.0/50000: 89% mana bloodlust, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:17.289 rop_phase o fire_blast Fluffy_Pillow 43289.0/50000: 87% mana bloodlust, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:18.533 default Q counterspell Fluffy_Pillow 44033.0/50000: 88% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:18.533 rop_phase u fireball Fluffy_Pillow 43033.0/50000: 86% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:18.533 rop_phase p fire_blast Fluffy_Pillow 43033.0/50000: 86% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:19.955 rop_phase n pyroblast Fluffy_Pillow 42955.0/50000: 86% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:20.904 rop_phase u fireball Fluffy_Pillow 42904.0/50000: 86% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:22.328 rop_phase n pyroblast Fluffy_Pillow 43328.0/50000: 87% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:22.328 rop_phase o fire_blast Fluffy_Pillow 42328.0/50000: 85% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:23.275 rop_phase u fireball Fluffy_Pillow 42775.0/50000: 86% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:24.696 rop_phase n pyroblast Fluffy_Pillow 43196.0/50000: 86% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:25.645 rop_phase u fireball Fluffy_Pillow 43145.0/50000: 86% mana bloodlust, fireball, rune_of_power
0:27.067 standard_rotation } fireball Fluffy_Pillow 43567.0/50000: 87% mana bloodlust, fireball
0:28.489 standard_rotation } fireball Fluffy_Pillow 43989.0/50000: 88% mana bloodlust, fireball(2)
0:29.909 standard_rotation } fireball Fluffy_Pillow 44409.0/50000: 89% mana bloodlust, heating_up
0:29.909 standard_rotation x fire_blast Fluffy_Pillow 44409.0/50000: 89% mana bloodlust, heating_up
0:31.331 standard_rotation v pyroblast Fluffy_Pillow 44331.0/50000: 89% mana bloodlust, fireball, hot_streak
0:32.279 standard_rotation } fireball Fluffy_Pillow 44279.0/50000: 89% mana bloodlust, heating_up
0:32.750 standard_rotation x fire_blast Fluffy_Pillow 44750.0/50000: 90% mana bloodlust, heating_up
0:33.701 standard_rotation v pyroblast Fluffy_Pillow 44201.0/50000: 88% mana bloodlust, hot_streak
0:34.650 standard_rotation } fireball Fluffy_Pillow 44150.0/50000: 88% mana bloodlust, fireball, heating_up
0:36.071 standard_rotation } fireball Fluffy_Pillow 44571.0/50000: 89% mana bloodlust, fireball, heating_up
0:37.493 standard_rotation } fireball Fluffy_Pillow 44993.0/50000: 90% mana bloodlust, fireball(2)
0:38.915 standard_rotation } fireball Fluffy_Pillow 45415.0/50000: 91% mana bloodlust, fireball(3)
0:40.337 standard_rotation } fireball Fluffy_Pillow 45837.0/50000: 92% mana bloodlust, heating_up
0:41.757 standard_rotation } fireball Fluffy_Pillow 46257.0/50000: 93% mana fireball
0:43.604 default Q counterspell Fluffy_Pillow 47104.0/50000: 94% mana heating_up
0:43.604 standard_rotation } fireball Fluffy_Pillow 46104.0/50000: 92% mana heating_up
0:45.451 default W rune_of_power Fluffy_Pillow 46951.0/50000: 94% mana fireball
0:46.683 rop_phase o fire_blast Fluffy_Pillow 48183.0/50000: 96% mana fireball(2), rune_of_power
0:46.683 rop_phase u fireball Fluffy_Pillow 47683.0/50000: 95% mana fireball(2), heating_up, rune_of_power
0:48.529 rop_phase u fireball Fluffy_Pillow 48529.0/50000: 97% mana fireball(2), heating_up, rune_of_power
0:50.375 rop_phase u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), rune_of_power
0:52.220 rop_phase u fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, rune_of_power
0:54.067 rop_phase n pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power
0:55.300 rop_phase u fireball Fluffy_Pillow 49238.0/50000: 98% mana fireball, rune_of_power
0:57.146 rop_phase u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
0:58.993 combustion_phase k fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
1:00.147 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball
1:00.147 combustion_phase d fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power
1:00.741 combustion_phase d fire_blast Fluffy_Pillow 45094.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, infernal_cascade
1:00.840 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 43693.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, infernal_cascade(2)
1:00.840 combustion_phase h pyroblast Fluffy_Pillow 43693.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:02.074 combustion_phase h pyroblast Fluffy_Pillow 43927.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:03.306 combustion_phase j phoenix_flames Fluffy_Pillow 44159.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:04.539 default T use_item_soul_igniter Fluffy_Pillow 45392.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:04.539 default U cancel_buff Fluffy_Pillow 45392.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
1:04.539 combustion_phase h pyroblast Fluffy_Pillow 45392.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:04.539 combustion_phase d fire_blast Fluffy_Pillow 44392.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:05.771 combustion_phase h pyroblast Fluffy_Pillow 45124.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:07.003 combustion_phase j phoenix_flames Fluffy_Pillow 45356.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:08.234 default Q counterspell Fluffy_Pillow 46587.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:08.234 combustion_phase h pyroblast Fluffy_Pillow 45587.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:08.438 combustion_phase d fire_blast Fluffy_Pillow 44791.0/50000: 90% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:09.466 combustion_phase h pyroblast Fluffy_Pillow 45319.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:10.697 combustion_phase j phoenix_flames Fluffy_Pillow 45550.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:11.928 combustion_phase h pyroblast Fluffy_Pillow 46781.0/50000: 94% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:13.161 standard_rotation } fireball Fluffy_Pillow 47014.0/50000: 94% mana heating_up, infernal_cascade(2), gladiators_badge
1:15.007 standard_rotation } fireball Fluffy_Pillow 47860.0/50000: 96% mana heating_up, gladiators_badge
1:16.856 default S shifting_power Fluffy_Pillow 48709.0/50000: 97% mana fireball
1:19.319 default Y fire_blast Fluffy_Pillow 48672.0/50000: 97% mana fireball(2)
1:20.389 default Q counterspell Fluffy_Pillow 49242.0/50000: 98% mana fireball(2), heating_up
1:20.389 default W rune_of_power Fluffy_Pillow 48242.0/50000: 96% mana fireball(2), heating_up
1:21.621 rop_phase u fireball Fluffy_Pillow 49474.0/50000: 99% mana fireball(2), heating_up, rune_of_power
1:21.621 rop_phase p fire_blast Fluffy_Pillow 49474.0/50000: 99% mana fireball(2), heating_up, rune_of_power
1:23.467 rop_phase n pyroblast Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), hot_streak, rune_of_power
1:24.700 rop_phase u fireball Fluffy_Pillow 49237.0/50000: 98% mana heating_up, rune_of_power
1:24.700 rop_phase p fire_blast Fluffy_Pillow 49237.0/50000: 98% mana heating_up, rune_of_power
1:26.546 rop_phase n pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
1:27.778 rop_phase u fireball Fluffy_Pillow 49236.0/50000: 98% mana heating_up, rune_of_power
1:27.778 rop_phase p fire_blast Fluffy_Pillow 49236.0/50000: 98% mana heating_up, rune_of_power
1:29.624 rop_phase n pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
1:30.856 rop_phase u fireball Fluffy_Pillow 49236.0/50000: 98% mana fireball, heating_up, rune_of_power
1:32.702 rop_phase u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, heating_up, rune_of_power
1:33.288 rop_phase p fire_blast Fluffy_Pillow 49560.0/50000: 99% mana fireball, heating_up, rune_of_power
1:34.549 standard_rotation v pyroblast Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), hot_streak
1:35.781 standard_rotation } fireball Fluffy_Pillow 49237.0/50000: 98% mana hot_streak
1:37.628 standard_rotation v pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
1:38.861 standard_rotation } fireball Fluffy_Pillow 49238.0/50000: 98% mana heating_up
1:40.707 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
1:42.555 standard_rotation v pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak
1:43.790 standard_rotation } fireball Fluffy_Pillow 49241.0/50000: 98% mana heating_up
1:45.635 default Q counterspell Fluffy_Pillow 49003.0/50000: 98% mana heating_up
1:45.635 standard_rotation } fireball Fluffy_Pillow 48003.0/50000: 96% mana heating_up
1:47.481 standard_rotation v pyroblast Fluffy_Pillow 48849.0/50000: 98% mana hot_streak
1:48.713 standard_rotation } fireball Fluffy_Pillow 49081.0/50000: 98% mana fireball, heating_up
1:50.560 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, heating_up
1:52.406 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
1:54.252 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
1:56.097 standard_rotation } fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
1:57.944 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
1:59.791 combustion_phase k fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
2:00.981 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(2)
2:00.981 combustion_phase d fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball(2), rune_of_power
2:01.595 combustion_phase d fire_blast Fluffy_Pillow 45114.0/50000: 90% mana combustion, fireball(2), heating_up, rune_of_power, infernal_cascade
2:01.638 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 43657.0/50000: 87% mana combustion, fireball(2), hot_streak, rune_of_power, infernal_cascade(2)
2:01.638 combustion_phase h pyroblast Fluffy_Pillow 43657.0/50000: 87% mana combustion, fireball(2), hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:02.867 combustion_phase h pyroblast Fluffy_Pillow 43886.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:04.101 combustion_phase j phoenix_flames Fluffy_Pillow 44120.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:05.334 default T use_item_soul_igniter Fluffy_Pillow 45353.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:05.334 default U cancel_buff Fluffy_Pillow 45353.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
2:05.334 combustion_phase h pyroblast Fluffy_Pillow 45353.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:05.439 combustion_phase d fire_blast Fluffy_Pillow 44458.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:06.567 combustion_phase h pyroblast Fluffy_Pillow 45086.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:07.800 combustion_phase j phoenix_flames Fluffy_Pillow 45319.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:09.033 combustion_phase h pyroblast Fluffy_Pillow 46552.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:09.204 combustion_phase d fire_blast Fluffy_Pillow 45723.0/50000: 91% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:10.265 default Q counterspell Fluffy_Pillow 46284.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:10.265 combustion_phase h pyroblast Fluffy_Pillow 45284.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:11.497 combustion_phase j phoenix_flames Fluffy_Pillow 45516.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:12.731 combustion_phase h pyroblast Fluffy_Pillow 46750.0/50000: 94% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:13.961 default W rune_of_power Fluffy_Pillow 46980.0/50000: 94% mana heating_up, infernal_cascade(2), gladiators_badge
2:15.193 rop_phase u fireball Fluffy_Pillow 48212.0/50000: 96% mana heating_up, rune_of_power, gladiators_badge
2:17.041 default S shifting_power Fluffy_Pillow 49006.0/50000: 98% mana heating_up, rune_of_power
2:18.688 rop_phase o fire_blast Fluffy_Pillow 48153.0/50000: 96% mana fireball, rune_of_power
2:20.539 default Q counterspell Fluffy_Pillow 49504.0/50000: 99% mana fireball, heating_up, rune_of_power
2:20.539 rop_phase u fireball Fluffy_Pillow 48504.0/50000: 97% mana fireball, heating_up, rune_of_power
2:20.539 rop_phase p fire_blast Fluffy_Pillow 48504.0/50000: 97% mana fireball, heating_up, rune_of_power
2:22.386 rop_phase n pyroblast Fluffy_Pillow 48851.0/50000: 98% mana fireball, hot_streak, rune_of_power
2:23.618 rop_phase u fireball Fluffy_Pillow 49083.0/50000: 98% mana heating_up, rune_of_power
2:23.707 rop_phase p fire_blast Fluffy_Pillow 49172.0/50000: 98% mana heating_up, rune_of_power
2:25.464 rop_phase n pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
2:26.696 rop_phase u fireball Fluffy_Pillow 49236.0/50000: 98% mana fireball, rune_of_power
2:28.543 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
2:30.391 standard_rotation } fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2)
2:32.238 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3)
2:33.493 standard_rotation x fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
2:34.085 standard_rotation v pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
2:35.318 standard_rotation } fireball Fluffy_Pillow 49238.0/50000: 98% mana fireball
2:37.165 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
2:39.010 standard_rotation } fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2)
2:40.856 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3)
2:42.702 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(4)
2:44.549 default Q counterspell Fluffy_Pillow 49005.0/50000: 98% mana heating_up
2:44.549 default W rune_of_power Fluffy_Pillow 48005.0/50000: 96% mana heating_up
2:45.781 rop_phase o fire_blast Fluffy_Pillow 49237.0/50000: 98% mana fireball, rune_of_power
2:45.781 rop_phase u fireball Fluffy_Pillow 48737.0/50000: 97% mana fireball, heating_up, rune_of_power
2:47.628 rop_phase u fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, heating_up, rune_of_power
2:49.474 rop_phase n pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
2:50.707 rop_phase u fireball Fluffy_Pillow 49237.0/50000: 98% mana fireball, rune_of_power
2:52.553 rop_phase u fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
2:54.399 rop_phase o fire_blast Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), rune_of_power
2:54.399 rop_phase u fireball Fluffy_Pillow 48504.0/50000: 97% mana fireball(2), heating_up, rune_of_power
2:56.246 rop_phase n pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power
2:57.479 rop_phase u fireball Fluffy_Pillow 49238.0/50000: 98% mana fireball, rune_of_power
2:59.326 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
3:01.172 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
3:03.019 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49005.0/50000: 98% mana heating_up
3:03.019 combustion_phase k fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, gladiators_badge
3:04.481 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, gladiators_badge
3:04.501 combustion_phase d fire_blast Fluffy_Pillow 45020.0/50000: 90% mana combustion, fireball, rune_of_power, gladiators_badge
3:04.867 combustion_cooldowns b berserking Fluffy_Pillow 43886.0/50000: 88% mana combustion, fireball, heating_up, rune_of_power, infernal_cascade, gladiators_badge
3:04.867 combustion_phase l scorch Fluffy_Pillow 43886.0/50000: 88% mana berserking, combustion, fireball, heating_up, rune_of_power, infernal_cascade, gladiators_badge
3:05.987 default T use_item_soul_igniter Fluffy_Pillow 44506.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
3:05.987 combustion_phase h pyroblast Fluffy_Pillow 44506.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
3:07.108 combustion_phase h pyroblast Fluffy_Pillow 44627.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
3:07.108 combustion_phase d fire_blast Fluffy_Pillow 43627.0/50000: 87% mana berserking, combustion, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
3:08.227 default U cancel_buff Fluffy_Pillow 44246.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
3:08.227 combustion_phase h pyroblast Fluffy_Pillow 44246.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:09.347 default Q counterspell Fluffy_Pillow 44366.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:09.347 combustion_phase j phoenix_flames Fluffy_Pillow 43366.0/50000: 87% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:10.466 combustion_phase h pyroblast Fluffy_Pillow 44485.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:11.092 combustion_phase d fire_blast Fluffy_Pillow 44111.0/50000: 88% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:11.587 combustion_phase h pyroblast Fluffy_Pillow 44106.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:12.708 combustion_phase j phoenix_flames Fluffy_Pillow 44227.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:13.828 combustion_phase h pyroblast Fluffy_Pillow 45347.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:14.178 combustion_phase d fire_blast Fluffy_Pillow 44697.0/50000: 89% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:14.949 combustion_phase h pyroblast Fluffy_Pillow 44968.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:16.070 combustion_phase m dragons_breath Fluffy_Pillow 45089.0/50000: 90% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:17.191 default S shifting_power Fluffy_Pillow 44210.0/50000: 88% mana heating_up, infernal_cascade(2), gladiators_badge
3:20.710 default Q counterspell Fluffy_Pillow 45229.0/50000: 90% mana heating_up
3:20.710 default W rune_of_power Fluffy_Pillow 44229.0/50000: 88% mana heating_up
3:21.942 rop_phase s phoenix_flames Fluffy_Pillow 45461.0/50000: 91% mana heating_up, rune_of_power
3:22.633 rop_phase o fire_blast Fluffy_Pillow 46152.0/50000: 92% mana hot_streak, rune_of_power
3:23.175 rop_phase n pyroblast Fluffy_Pillow 46194.0/50000: 92% mana hot_streak, rune_of_power
3:23.175 rop_phase o fire_blast Fluffy_Pillow 45194.0/50000: 90% mana rune_of_power
3:24.409 rop_phase u fireball Fluffy_Pillow 45928.0/50000: 92% mana rune_of_power
3:26.255 rop_phase u fireball Fluffy_Pillow 46774.0/50000: 94% mana rune_of_power
3:28.102 rop_phase u fireball Fluffy_Pillow 47621.0/50000: 95% mana fireball, rune_of_power
3:29.571 rop_phase p fire_blast Fluffy_Pillow 49090.0/50000: 98% mana heating_up, rune_of_power
3:29.948 rop_phase n pyroblast Fluffy_Pillow 47967.0/50000: 96% mana hot_streak, rune_of_power
3:30.824 rop_phase o fire_blast Fluffy_Pillow 47787.0/50000: 96% mana heating_up, rune_of_power
3:31.182 rop_phase t scorch Fluffy_Pillow 47701.0/50000: 95% mana hot_streak, rune_of_power
3:32.415 rop_phase n pyroblast Fluffy_Pillow 48434.0/50000: 97% mana hot_streak, rune_of_power
3:33.649 rop_phase n pyroblast Fluffy_Pillow 48668.0/50000: 97% mana hot_streak, rune_of_power
3:34.882 standard_rotation | scorch Fluffy_Pillow 48901.0/50000: 98% mana heating_up
3:36.115 standard_rotation y pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:37.356 standard_rotation | scorch Fluffy_Pillow 49746.0/50000: 99% mana
3:38.589 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:39.821 standard_rotation x fire_blast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:39.821 standard_rotation w pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
3:41.055 standard_rotation | scorch Fluffy_Pillow 49238.0/50000: 98% mana
3:42.287 standard_rotation | scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:43.519 standard_rotation y pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:44.761 default Q counterspell Fluffy_Pillow 49746.0/50000: 99% mana heating_up
3:44.761 standard_rotation | scorch Fluffy_Pillow 48746.0/50000: 97% mana heating_up
3:45.995 standard_rotation y pyroblast Fluffy_Pillow 49480.0/50000: 99% mana heating_up
3:47.237 standard_rotation | scorch Fluffy_Pillow 49722.0/50000: 99% mana
3:48.469 standard_rotation | scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:49.700 standard_rotation y pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
3:50.946 standard_rotation | scorch Fluffy_Pillow 49749.0/50000: 99% mana heating_up
3:52.179 standard_rotation y pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:53.423 standard_rotation | scorch Fluffy_Pillow 49749.0/50000: 99% mana
3:54.654 standard_rotation | scorch Fluffy_Pillow 49503.0/50000: 99% mana
3:55.886 standard_rotation y pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
3:57.130 standard_rotation | scorch Fluffy_Pillow 49748.0/50000: 99% mana
3:58.361 standard_rotation | scorch Fluffy_Pillow 49503.0/50000: 99% mana
3:59.594 standard_rotation y pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:00.838 standard_rotation | scorch Fluffy_Pillow 49749.0/50000: 99% mana
4:02.071 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:03.303 standard_rotation y pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:04.547 standard_rotation | scorch Fluffy_Pillow 49748.0/50000: 99% mana
4:05.780 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:07.011 standard_rotation y pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:08.255 combustion_cooldowns c use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49747.0/50000: 99% mana heating_up
4:08.255 default T use_item_soul_igniter Fluffy_Pillow 49747.0/50000: 99% mana heating_up, gladiators_badge
4:08.255 combustion_phase k fireball Fluffy_Pillow 49747.0/50000: 99% mana heating_up, soul_ignition, gladiators_badge
4:09.406 combustion_phase f combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, soul_ignition, gladiators_badge
4:09.406 combustion_phase d fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, soul_ignition, gladiators_badge
4:10.103 default Q counterspell Fluffy_Pillow 44197.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
4:10.103 combustion_phase h pyroblast Fluffy_Pillow 43197.0/50000: 86% mana combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
4:11.336 combustion_phase h pyroblast Fluffy_Pillow 43430.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
4:11.336 combustion_phase d fire_blast Fluffy_Pillow 42430.0/50000: 85% mana combustion, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
4:12.568 default U cancel_buff Fluffy_Pillow 43162.0/50000: 86% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
4:12.568 combustion_phase h pyroblast Fluffy_Pillow 43162.0/50000: 86% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:13.799 combustion_phase j phoenix_flames Fluffy_Pillow 43393.0/50000: 87% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:15.031 combustion_phase h pyroblast Fluffy_Pillow 44625.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:15.188 combustion_phase d fire_blast Fluffy_Pillow 43782.0/50000: 88% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:16.264 combustion_phase h pyroblast Fluffy_Pillow 44358.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:17.494 combustion_phase j phoenix_flames Fluffy_Pillow 44588.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:18.724 combustion_phase h pyroblast Fluffy_Pillow 45818.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:18.724 combustion_phase d fire_blast Fluffy_Pillow 44818.0/50000: 90% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:19.956 combustion_phase h pyroblast Fluffy_Pillow 45550.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:21.187 combustion_phase m dragons_breath Fluffy_Pillow 45781.0/50000: 92% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:22.420 default W rune_of_power Fluffy_Pillow 45014.0/50000: 90% mana heating_up, infernal_cascade(2), gladiators_badge
4:23.653 default S shifting_power Fluffy_Pillow 46247.0/50000: 92% mana heating_up, rune_of_power, infernal_cascade(2)
4:24.573 rop_phase p fire_blast Fluffy_Pillow 44667.0/50000: 89% mana heating_up, rune_of_power
4:27.070 default Q counterspell Fluffy_Pillow 46664.0/50000: 93% mana hot_streak, rune_of_power
4:27.070 rop_phase n pyroblast Fluffy_Pillow 45664.0/50000: 91% mana hot_streak, rune_of_power
4:27.070 rop_phase o fire_blast Fluffy_Pillow 44664.0/50000: 89% mana rune_of_power
4:27.650 rop_phase p fire_blast Fluffy_Pillow 44744.0/50000: 89% mana heating_up, rune_of_power
4:28.304 rop_phase n pyroblast Fluffy_Pillow 44898.0/50000: 90% mana hot_streak, rune_of_power
4:29.537 rop_phase t scorch Fluffy_Pillow 45131.0/50000: 90% mana rune_of_power
4:30.771 rop_phase t scorch Fluffy_Pillow 45865.0/50000: 92% mana rune_of_power
4:32.005 rop_phase r pyroblast Fluffy_Pillow 46599.0/50000: 93% mana heating_up, rune_of_power
4:33.246 rop_phase t scorch Fluffy_Pillow 46840.0/50000: 94% mana rune_of_power
4:34.357 rop_phase o fire_blast Fluffy_Pillow 47842.0/50000: 96% mana rune_of_power
4:34.480 rop_phase r pyroblast Fluffy_Pillow 47074.0/50000: 94% mana heating_up, rune_of_power
4:35.720 standard_rotation z phoenix_flames Fluffy_Pillow 47314.0/50000: 95% mana
4:36.955 standard_rotation z phoenix_flames Fluffy_Pillow 48549.0/50000: 97% mana heating_up
4:38.189 standard_rotation | scorch Fluffy_Pillow 49783.0/50000: 100% mana
4:39.423 standard_rotation | scorch Fluffy_Pillow 49506.0/50000: 99% mana
4:40.656 standard_rotation y pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:41.899 standard_rotation | scorch Fluffy_Pillow 49748.0/50000: 99% mana heating_up
4:43.130 standard_rotation y pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:44.374 standard_rotation | scorch Fluffy_Pillow 49747.0/50000: 99% mana
4:45.608 standard_rotation | scorch Fluffy_Pillow 49506.0/50000: 99% mana
4:46.841 standard_rotation y pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:48.085 standard_rotation z phoenix_flames Fluffy_Pillow 49749.0/50000: 99% mana
4:49.316 standard_rotation | scorch Fluffy_Pillow 50000.0/50000: 100% mana
4:50.549 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:51.782 default Q counterspell Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:51.782 standard_rotation y pyroblast Fluffy_Pillow 48505.0/50000: 97% mana heating_up
4:53.023 default W rune_of_power Fluffy_Pillow 48746.0/50000: 97% mana
4:54.257 rop_phase o fire_blast Fluffy_Pillow 49980.0/50000: 100% mana rune_of_power
4:54.257 rop_phase t scorch Fluffy_Pillow 49480.0/50000: 99% mana heating_up, rune_of_power
4:55.488 rop_phase p fire_blast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power
4:55.488 rop_phase n pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, rune_of_power
4:56.722 rop_phase t scorch Fluffy_Pillow 49237.0/50000: 98% mana rune_of_power
4:57.954 rop_phase t scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power
4:59.188 rop_phase p fire_blast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power
4:59.188 rop_phase n pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, rune_of_power

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1813 1613 1090 (49)
Spirit 0 0 0 0 0
Health 40680 38760 0
Mana 50000 50000 0
Spell Power 1813 1613 0
Melee Crit 12.91% 12.91% 277
Spell Crit 27.91% 27.91% 277
Haste 22.09% 22.09% 729
Versatility 9.60% 9.60% 384
Mana Regen 1000 1000 0
Mastery 20.76% 20.76% 689
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +81 Int, +149 Sta, +92 Haste, +50 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +160 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +77 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +81 Int, +149 Sta, +50 Vers, +92 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +76 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +25 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +49 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +101 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +26 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +42 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="no_lego"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1090
# gear_crit_rating=252
# gear_haste_rating=729
# gear_mastery_rating=689
# gear_versatility_rating=384
# gear_armor=371

temporal_warp : 6371 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6371.2 6371.2 12.5 / 0.196% 633.2 / 9.9% 7.1
RPS Out RPS In Primary Resource Waiting APM Active Skill
889.3 876.2 Mana 0.00% 64.0 99.8% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
temporal_warp 6371
Blazing Surge 220 3.4% 5.3 62.39sec 12432 0 Direct 5.2 9822 19576 12559 27.9%

Stats Details: Blazing Surge

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.29 5.24 0.00 0.00 0.0000 0.0000 65771.34 65771.34 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.07% 3.78 0 6 9822.44 9190 11340 9815.09 0 10972 37101 37101 0.00%
crit 27.93% 1.46 0 5 19576.00 18380 22895 15947.57 0 22834 28670 28670 0.00%

Action Details: Blazing Surge

  • id:345215
  • school:fire
  • range:40.0
  • travel_speed:42.0000
  • radius:40.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:6288.23
  • base_dd_max:6288.23
  • base_dd_mult:1.00

Spelldata

  • id:345215
  • name:Blazing Surge
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Conflagration Flare Up 28 0.4% 30.0 9.81sec 276 0 Direct 30.0 160 430 275 42.7%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.96 29.96 0.00 0.00 0.0000 0.0000 8260.53 8260.53 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.33% 17.17 4 29 160.25 132 309 160.13 132 195 2752 2752 0.00%
crit 42.67% 12.78 4 24 430.30 265 618 430.77 312 560 5508 5508 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 37 0.6% 2.2 120.47sec 4870 4894 Direct 2.2 0 4869 4869 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.25 2.25 0.00 0.00 0.9954 0.0000 10933.39 10933.39 0.00% 4894.09 4894.09
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 2.25 0 6 4869.32 3596 5337 4726.56 0 5337 10933 10933 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [n]:2.25
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 46 0.7% 23.0 12.76sec 605 0 Direct 23.0 473 946 605 28.0%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.97 22.97 0.00 0.00 0.0000 0.0000 13896.54 13896.54 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.02% 16.54 6 32 472.68 460 488 472.70 463 484 7818 7818 0.00%
crit 27.98% 6.43 0 16 945.71 921 976 944.23 0 976 6078 6078 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 872 13.7% 52.5 5.72sec 4976 0 Direct 52.5 0 4975 4975 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 52.48 52.48 0.00 0.00 0.0000 0.0000 261158.89 261158.89 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 52.48 40 63 4975.24 3107 7256 4974.02 4716 5169 261159 261159 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [Y]:2.80
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [e]:21.89
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [p]:10.92
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [q]:9.75
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [y]:7.15
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 664 (698) 10.4% (10.9%) 76.0 3.51sec 2745 1657 Direct 76.0 (215.0) 1742 3787 2614 42.7% (42.7%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 76.01 76.00 0.00 0.00 1.6568 0.0000 198624.71 198624.71 0.00% 1656.74 1656.74
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.34% 43.57 26 63 1741.95 1466 2428 1742.48 1634 1848 75884 75884 0.00%
crit 42.66% 32.42 19 47 3786.65 2932 6849 3788.36 3533 4118 122741 122741 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [l]:5.41
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [v]:29.87
    standard_rotation
    [~]:40.74
    Conflagration 33 0.5% 76.0 3.51sec 132 0 Periodic 139.0 38 106 72 49.9% 65.6%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 76.00 0.00 139.00 139.00 0.0000 1.4162 9997.58 9997.58 0.00% 50.79 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 50.10% 69.64 48 96 38.03 0 54 38.03 36 40 2648 2648 0.00%
crit 49.90% 69.35 47 96 105.97 0 151 106.04 98 114 7350 7350 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Ignite 1393 21.9% 262.9 1.14sec 1587 0 Periodic 298.1 1400 0 1400 0.0% 99.4%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 262.90 0.00 298.09 298.09 0.0000 1.0000 417310.12 417310.12 0.00% 1399.97 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 298.09 239 359 1399.58 184 4559 1398.68 1259 1511 417310 417310 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (22) 0.0% (0.3%) 1.0 0.00sec 6432 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 161  / 22 0.3% 123.0 0.95sec 52 54 Direct 123.0 41 82 52 28.1%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 123.00 123.00 0.00 0.00 0.9645 0.0000 6431.65 6431.65 0.00% 54.21 54.21
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.93% 88.48 71 104 40.83 29 51 40.83 39 43 3612 3612 0.00%
crit 28.07% 34.52 19 52 81.65 58 101 81.68 74 90 2819 2819 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:1884.75
Phoenix Flames 0 (369) 0.0% (5.8%) 16.4 18.49sec 6751 6272

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.37 0.00 0.00 0.00 1.0764 0.0000 0.00 0.00 0.00% 6271.57 6271.57

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [k]:14.00
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [t]:0.69
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [{]:1.70
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 369 5.8% 16.3 18.47sec 6771 0 Direct 16.3 2256 7287 6762 89.7%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.32 16.32 0.00 0.00 0.0000 0.0000 110542.69 110542.69 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 10.32% 1.69 0 5 2256.27 1765 3739 1935.29 0 3739 3815 3815 0.00%
crit 89.68% 14.64 9 20 7287.21 3530 8246 7288.43 6541 7685 106728 106728 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2138 (2294) 33.5% (36.0%) 83.5 3.57sec 8231 7594 Direct 84.2 (260.5) 3336 10047 7597 63.5% (63.5%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 83.46 84.20 0.00 0.00 1.0839 0.0000 640011.22 640011.22 0.00% 7593.76 7593.76
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 36.47% 30.70 19 43 3335.89 2673 5663 3334.05 3057 3580 102462 102462 0.00%
crit 63.53% 53.50 35 72 10046.99 5346 12488 10057.12 9207 10798 537550 537550 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [i]:41.14
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [j]:0.91
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [o]:16.83
  • if_expr:buff.hot_streak.react
    rop_phase
    [s]:4.20
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [w]:7.86
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [x]:1.95
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [z]:10.56
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 157 2.5% 84.2 3.55sec 557 0 Periodic 176.3 146 409 266 45.7% 81.3%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 84.20 0.00 176.32 176.32 0.0000 1.3826 46874.87 46874.87 0.00% 192.28 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 54.34% 95.82 66 129 145.54 12 284 145.47 136 154 13947 13947 0.00%
crit 45.66% 80.51 53 112 408.85 24 568 409.42 376 451 32928 32928 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 225 3.5% 33.9 8.60sec 1989 1771 Direct 33.9 0 1988 1988 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 33.93 33.92 0.00 0.00 1.1231 0.0000 67478.46 67478.46 0.00% 1771.04 1771.04
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 33.92 22 45 1987.96 1240 3677 1986.50 1827 2181 67478 67478 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [m]:3.01
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [u]:10.63
  • if_expr:searing_touch.active
    standard_rotation
    [}]:20.75
  • if_expr:searing_touch.active
Shadowcore Oil Blast 51 0.8% 46.1 6.43sec 334 0 Direct 46.1 260 520 334 28.5%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 46.09 46.09 0.00 0.00 0.0000 0.0000 15383.85 15383.85 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.51% 32.96 18 55 259.74 253 268 259.75 255 265 8561 8561 0.00%
crit 28.49% 13.13 3 25 519.53 506 537 519.67 506 537 6823 6823 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 117 1.8% 5.1 61.86sec 6880 2201 Periodic 20.2 1358 2712 1733 27.7% 4.9%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.09 0.00 20.22 20.22 3.1262 0.7238 35019.21 35019.21 0.00% 2200.94 2200.94
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 72.35% 14.63 6 22 1358.44 1040 1913 1357.68 1169 1528 19862 19862 0.00%
crit 27.65% 5.59 0 13 2711.50 2080 3826 2692.37 0 3458 15157 15157 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [S]:5.09
  • if_expr:buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
temporal_warp
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:temporal_warp
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 183.80sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [b]:2.00
  • if_expr:buff.combustion.up
Combustion 5.3 62.01sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.30 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [g]:5.30
  • if_expr:buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Counterspell 14.9 20.95sec

Stats Details: Counterspell

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.94 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Counterspell

  • id:2139
  • school:arcane
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:24.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:2139
  • name:Counterspell
  • school:arcane
  • tooltip:
  • description:Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for {$d=6 seconds}$?s12598[ and silencing the target for $55021d][].

Action Priority List

    default
    [Q]:14.94
  • if_expr:!runeforge.disciplinary_command
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:temporal_warp
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:temporal_warp
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.43 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [a]:1.42
Rune of Power 7.6 39.63sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.59 0.00 0.00 0.00 1.1400 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [W]:7.62
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Soul Ignition 5.3 62.17sec

Stats Details: Soul Ignition

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.29 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Soul Ignition

  • id:345251
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.500
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:345251
  • name:Soul Ignition
  • school:fire
  • tooltip:
  • description:{$@spelldesc345211=Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)}
Time Warp 1.9 245.29sec

Stats Details: Time Warp

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.94 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Time Warp

  • id:80353
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:80353
  • name:Time Warp
  • school:arcane
  • tooltip:Haste increased by $w1%. $?$W4>0[Time rate increased by $w4%.][]$?$W3=1[ When the effect ends, you die.][]
  • description:Warp the flow of time, increasing haste by {$s1=30}% $?a320919[and time rate by {$s4=0}% ][]for all party and raid members for {$d=40 seconds}. Allies will be unable to benefit from Bloodlust, Heroism, or Time Warp again for {$57724d=600 seconds}.$?a320920[ When the effect ends, you die.][]

Action Priority List

    combustion_cooldowns
    [c]:1.94
  • if_expr:runeforge.temporal_warp&buff.exhaustion.up

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 183.8sec 183.8sec 12.0sec 8.13% 12.80% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 192.2s
  • trigger_min/max:180.0s / 192.2s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.13%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.55% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.55%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.3 0.0 62.1sec 62.1sec 11.8sec 20.85% 0.00% 119.6 (119.6) 5.1

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:54.5s / 76.7s
  • trigger_min/max:54.5s / 76.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:20.85%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Fireball 21.3 22.3 9.2sec 4.4sec 4.4sec 31.52% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.2s / 80.6s
  • trigger_min/max:1.1s / 79.4s
  • trigger_pct:100.00%
  • duration_min/max:1.1s / 24.9s

Stack Uptimes

  • fireball_1:17.35%
  • fireball_2:8.23%
  • fireball_3:3.81%
  • fireball_4:1.51%
  • fireball_5:0.51%
  • fireball_6:0.11%
  • fireball_7:0.02%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.3 0.0 62.0sec 62.4sec 14.6sec 26.07% 0.00% 0.0 (0.0) 5.1

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Gladiator's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:204.00

Trigger Details

  • interval_min/max:60.0s / 76.7s
  • trigger_min/max:60.0s / 76.7s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • gladiators_badge_1:26.07%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 100.4 0.0 3.0sec 3.0sec 1.1sec 36.44% 45.40% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.1s / 17.2s
  • trigger_min/max:0.1s / 17.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.3s

Stack Uptimes

  • heating_up_1:36.44%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 83.5 0.0 3.6sec 3.6sec 0.7sec 15.49% 98.78% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 38.7s
  • trigger_min/max:0.5s / 38.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.5s

Stack Uptimes

  • hot_streak_1:15.49%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 5.4 16.5 60.8sec 13.1sec 13.0sec 23.46% 0.00% 11.3 (11.3) 5.2

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.6s / 74.9s
  • trigger_min/max:0.5s / 67.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.6s

Stack Uptimes

  • infernal_cascade_1:2.33%
  • infernal_cascade_2:21.13%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 307.5sec 0.0sec 23.1sec 10.83% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.2s / 322.1s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.83%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.9 0.0 23.8sec 23.8sec 11.8sec 50.56% 0.00% 0.0 (0.0) 12.4

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.1s / 55.8s
  • trigger_min/max:2.0s / 55.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:50.56%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Soul Ignition 5.3 0.0 62.3sec 62.2sec 2.5sec 2.92% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_soul_ignition
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:60.0s / 74.8s
  • trigger_min/max:60.0s / 74.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 6.8s

Stack Uptimes

  • soul_ignition_1:2.92%

Spelldata

  • id:345211
  • name:Soul Ignition
  • tooltip:Reactivate Soul Igniter to cast Blazing Surge.
  • description:Activate Soul Igniter, sacrificing up to {$345214s1=0} health over {$345211d=15 seconds} to empower Blazing Surge. Reactivate to cast Blazing Surge, dealing ${{$345214s2=0}*(1+$@versadmg)} Fire damage split between enemies in a $345215a1 yd cone, plus up to {$345214s4=40}% additional damage, based on how long Soul Igniter was active. Damage is increased per enemy struck, up to {$s2=5} enemies. (1 min Cooldown)
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%
Temporal Warp 1.9 0.0 245.4sec 245.4sec 36.1sec 23.12% 0.00% 0.0 (0.0) 1.6

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_temporal_warp
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:237.1s / 258.5s
  • trigger_min/max:237.1s / 258.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 40.0s

Stack Uptimes

  • temporal_warp_1:23.12%

Spelldata

  • id:327355
  • name:Temporal Warp
  • tooltip:Haste increased by $w1%.
  • description:{$@spelldesc327351=While you have Temporal Displacement or other similar effects, you may use Time Warp to grant yourself {$327355s1=30}% Haste for {$327355d=40 seconds}.}
  • max_stacks:0
  • duration:40.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism)

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 100.4 75.0 126.0 3.0s 0.1s 17.2s
Heating Up removed 16.5 6.0 31.0 16.2s 1.1s 111.1s
Heating Up converted with Fire Blast 22.6 14.0 34.0 13.4s 0.5s 89.6s
Hot Streak procs 83.5 62.0 103.0 3.6s 0.5s 38.7s
Hot Streak spells used 262.9 209.0 316.0 1.1s 0.0s 7.3s
Hot Streak spell crits 187.0 138.0 231.0 1.6s 0.0s 16.0s
Hot Streak spell crits wasted 3.0 0.0 10.0 72.6s 0.1s 313.6s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 0.1 0.0 2.0 85.7s 57.9s 123.4s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 10.16% 7.98% 12.76% 0.6s 0.0s 3.4s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000211.346152.172271.919
Counterspell0.5090.0002.2897.6133.92911.968
Shifting Power4.4010.00017.19622.59515.11737.562
Fire Blast0.3010.00010.46515.8794.62028.907
Rune of Power4.9310.00021.44138.72923.79968.993
Dragon's Breath83.12513.149323.316289.085224.356358.596
Time Warp5.5241.11022.47311.1222.95524.320
Combustion2.7990.00017.15514.8686.95626.188
Phoenix Flames1.0820.00031.09117.9738.42943.547

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
temporal_warp
mana_regen Mana 2652.47 262332.76 100.00% 98.90 36744.60 12.29%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 876.18 889.31 36782.2 46070.0 38914.0 50000.0
Usage Type Count Total Avg RPE APR
temporal_warp
combustion Mana 5.4 27094.0 5000.0 5107.4 0.0
counterspell Mana 15.3 15277.8 1000.0 1022.9 0.0
dragons_breath Mana 2.3 4604.0 2000.0 2050.8 2.4
fire_blast Mana 53.7 26846.9 500.0 511.5 9.7
fireball Mana 77.7 77695.2 1000.0 1022.2 2.7
pyroblast Mana 86.4 86370.4 1000.0 1034.9 8.0
scorch Mana 34.8 17408.8 500.0 513.1 3.9
shifting_power Mana 5.2 13009.3 2500.0 2556.0 2.7
time_warp Mana 2.0 3963.0 2000.0 2047.1 0.0

Statistics & Data Analysis

Fight Length
temporal_warp Fight Length
Count 702
Mean 299.35
Minimum 240.17
Maximum 359.92
Spread ( max - min ) 119.75
Range [ ( max - min ) / 2 * 100% ] 20.00%
Standard Deviation 35.0037
5th Percentile 246.11
95th Percentile 353.21
( 95th Percentile - 5th Percentile ) 107.09
Mean Distribution
Standard Deviation 1.3211
95.00% Confidence Interval ( 296.76 - 301.94 )
Normalized 95.00% Confidence Interval ( 99.13% - 100.87% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 526
0.1% Error 52527
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 42
0.01 Scale Factor Error with Delta=300 1046
DPS
temporal_warp Damage Per Second
Count 702
Mean 6371.20
Minimum 5893.71
Maximum 6878.00
Spread ( max - min ) 984.29
Range [ ( max - min ) / 2 * 100% ] 7.72%
Standard Deviation 169.0942
5th Percentile 6085.16
95th Percentile 6631.09
( 95th Percentile - 5th Percentile ) 545.93
Mean Distribution
Standard Deviation 6.3821
95.00% Confidence Interval ( 6358.69 - 6383.71 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 28
0.1% Error 2706
0.1 Scale Factor Error with Delta=300 245
0.05 Scale Factor Error with Delta=300 977
0.01 Scale Factor Error with Delta=300 24409
Priority Target DPS
temporal_warp Priority Target Damage Per Second
Count 702
Mean 6371.20
Minimum 5893.71
Maximum 6878.00
Spread ( max - min ) 984.29
Range [ ( max - min ) / 2 * 100% ] 7.72%
Standard Deviation 169.0942
5th Percentile 6085.16
95th Percentile 6631.09
( 95th Percentile - 5th Percentile ) 545.93
Mean Distribution
Standard Deviation 6.3821
95.00% Confidence Interval ( 6358.69 - 6383.71 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 28
0.1% Error 2706
0.1 Scale Factor Error with Delta=300 245
0.05 Scale Factor Error with Delta=300 977
0.01 Scale Factor Error with Delta=300 24409
DPS(e)
temporal_warp Damage Per Second (Effective)
Count 702
Mean 6371.20
Minimum 5893.71
Maximum 6878.00
Spread ( max - min ) 984.29
Range [ ( max - min ) / 2 * 100% ] 7.72%
Damage
temporal_warp Damage
Count 702
Mean 1901263.39
Minimum 1444440.58
Maximum 2309451.42
Spread ( max - min ) 865010.85
Range [ ( max - min ) / 2 * 100% ] 22.75%
DTPS
temporal_warp Damage Taken Per Second
Count 702
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
temporal_warp Healing Per Second
Count 702
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
temporal_warp Healing Per Second (Effective)
Count 702
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
temporal_warp Heal
Count 702
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
temporal_warp Healing Taken Per Second
Count 702
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
temporal_warp Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
temporal_warpTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
temporal_warp Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=overpool_fire_blasts,default=0,op=reset
APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
F 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
G 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
H 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
I 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
J 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
K 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
L 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
M 0.00 snapshot_stats
N 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
O 0.00 mirror_image
P 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
Q 14.94 counterspell,if=!runeforge.disciplinary_command
R 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
S 5.09 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
0.00 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
T 5.28 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
U 5.25 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
Use Frost Nova to trigger Grisly Icicle.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
V 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
W 7.62 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
X 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
Y 2.80 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
Z 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
a 1.42 potion
0.00 blood_fury
b 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
c 1.94 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
d 5.33 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
e 21.89 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
f 0.00 call_action_list,name=active_talents
g 5.30 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
h 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
i 41.14 pyroblast,if=buff.hot_streak.react&buff.combustion.up
j 0.91 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
k 14.00 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
l 5.41 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
m 3.01 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
n 2.25 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
o 16.83 pyroblast,if=buff.hot_streak.react
p 10.92 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
q 9.75 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
r 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
s 4.20 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
t 0.69 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
u 10.63 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
v 29.87 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
w 7.86 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
x 1.95 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
y 7.15 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
z 10.56 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
{ 1.70 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
| 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
} 20.75 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
~ 40.74 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask temporal_warp 50000.0/50000: 100% mana
Pre precombat 1 food temporal_warp 50000.0/50000: 100% mana
Pre precombat 2 augmentation temporal_warp 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat E overpool_fire_blasts Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat J on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat P pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns a potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 default Q counterspell Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 48000.0/50000: 96% mana potion_of_spectral_intellect
0:00.000 default T use_item_soul_igniter Fluffy_Pillow 48000.0/50000: 96% mana gladiators_badge, potion_of_spectral_intellect
0:00.000 combustion_phase l fireball Fluffy_Pillow 48000.0/50000: 96% mana soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.153 combustion_phase g combustion Fluffy_Pillow 49153.0/50000: 98% mana bloodlust, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.153 combustion_phase e fire_blast Fluffy_Pillow 44153.0/50000: 88% mana bloodlust, combustion, rune_of_power, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.758 combustion_phase e fire_blast Fluffy_Pillow 44258.0/50000: 89% mana bloodlust, combustion, heating_up, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.846 default U cancel_buff Fluffy_Pillow 42846.0/50000: 86% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge, potion_of_spectral_intellect
0:01.846 combustion_cooldowns b berserking Fluffy_Pillow 42846.0/50000: 86% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:01.846 combustion_cooldowns c time_warp Fluffy_Pillow 42846.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:01.846 combustion_phase i pyroblast Fluffy_Pillow 40846.0/50000: 82% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.601 combustion_phase i pyroblast Fluffy_Pillow 40601.0/50000: 81% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.356 combustion_phase k phoenix_flames Fluffy_Pillow 40356.0/50000: 81% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.111 combustion_phase i pyroblast Fluffy_Pillow 41111.0/50000: 82% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.698 combustion_phase e fire_blast Fluffy_Pillow 40698.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.865 combustion_phase i pyroblast Fluffy_Pillow 40365.0/50000: 81% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.619 combustion_phase k phoenix_flames Fluffy_Pillow 40119.0/50000: 80% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.372 combustion_phase i pyroblast Fluffy_Pillow 40872.0/50000: 82% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.126 combustion_phase k phoenix_flames Fluffy_Pillow 40626.0/50000: 81% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.880 combustion_phase i pyroblast Fluffy_Pillow 41380.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.155 combustion_phase e fire_blast Fluffy_Pillow 40655.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.633 combustion_phase i pyroblast Fluffy_Pillow 40633.0/50000: 81% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.391 combustion_phase m scorch Fluffy_Pillow 40391.0/50000: 81% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.146 combustion_phase i pyroblast Fluffy_Pillow 40646.0/50000: 81% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.248 combustion_phase e fire_blast Fluffy_Pillow 39748.0/50000: 79% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.900 combustion_phase i pyroblast Fluffy_Pillow 39900.0/50000: 80% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.656 combustion_phase m scorch Fluffy_Pillow 39656.0/50000: 79% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.411 combustion_phase i pyroblast Fluffy_Pillow 39911.0/50000: 80% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.165 default W rune_of_power Fluffy_Pillow 39665.0/50000: 79% mana bloodlust, berserking, heating_up, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.919 default S shifting_power Fluffy_Pillow 40419.0/50000: 81% mana bloodlust, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.949 default Y fire_blast Fluffy_Pillow 38949.0/50000: 78% mana bloodlust, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:16.097 default Q counterspell Fluffy_Pillow 39597.0/50000: 79% mana bloodlust, hot_streak, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:16.097 rop_phase o pyroblast Fluffy_Pillow 38597.0/50000: 77% mana bloodlust, hot_streak, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:16.097 rop_phase p fire_blast Fluffy_Pillow 37597.0/50000: 75% mana bloodlust, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:16.851 rop_phase p fire_blast Fluffy_Pillow 37851.0/50000: 76% mana bloodlust, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:16.851 rop_phase v fireball Fluffy_Pillow 37351.0/50000: 75% mana bloodlust, heating_up, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:17.353 rop_phase q fire_blast Fluffy_Pillow 37853.0/50000: 76% mana bloodlust, heating_up, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:17.945 rop_phase o pyroblast Fluffy_Pillow 36945.0/50000: 74% mana bloodlust, hot_streak, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:18.700 rop_phase v fireball Fluffy_Pillow 36700.0/50000: 73% mana bloodlust, fireball, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:19.794 rop_phase v fireball Fluffy_Pillow 36794.0/50000: 74% mana bloodlust, fireball, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:20.888 rop_phase v fireball Fluffy_Pillow 36888.0/50000: 74% mana bloodlust, heating_up, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:20.944 rop_phase q fire_blast Fluffy_Pillow 36888.0/50000: 74% mana bloodlust, heating_up, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:21.983 rop_phase o pyroblast Fluffy_Pillow 36483.0/50000: 73% mana bloodlust, fireball, hot_streak, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:22.736 rop_phase v fireball Fluffy_Pillow 36236.0/50000: 72% mana bloodlust, hot_streak, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:23.831 rop_phase o pyroblast Fluffy_Pillow 36331.0/50000: 73% mana bloodlust, hot_streak, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:24.586 rop_phase v fireball Fluffy_Pillow 36086.0/50000: 72% mana bloodlust, fireball, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:25.681 rop_phase v fireball Fluffy_Pillow 36181.0/50000: 72% mana bloodlust, fireball, rune_of_power, temporal_warp
0:26.776 standard_rotation ~ fireball Fluffy_Pillow 36276.0/50000: 73% mana bloodlust, heating_up, temporal_warp
0:26.776 standard_rotation y fire_blast Fluffy_Pillow 36276.0/50000: 73% mana bloodlust, heating_up, temporal_warp
0:27.872 standard_rotation w pyroblast Fluffy_Pillow 35872.0/50000: 72% mana bloodlust, fireball, hot_streak, temporal_warp
0:28.628 standard_rotation ~ fireball Fluffy_Pillow 35628.0/50000: 71% mana bloodlust, heating_up, temporal_warp
0:29.723 standard_rotation ~ fireball Fluffy_Pillow 35723.0/50000: 71% mana bloodlust, heating_up, temporal_warp
0:30.818 standard_rotation ~ fireball Fluffy_Pillow 35818.0/50000: 72% mana bloodlust, fireball, temporal_warp
0:31.914 standard_rotation ~ fireball Fluffy_Pillow 35914.0/50000: 72% mana bloodlust, fireball(2), temporal_warp
0:33.008 standard_rotation ~ fireball Fluffy_Pillow 36008.0/50000: 72% mana bloodlust, heating_up, temporal_warp
0:33.008 standard_rotation y fire_blast Fluffy_Pillow 36008.0/50000: 72% mana bloodlust, heating_up, temporal_warp
0:34.103 standard_rotation w pyroblast Fluffy_Pillow 35603.0/50000: 71% mana bloodlust, fireball, hot_streak, temporal_warp
0:34.858 standard_rotation ~ fireball Fluffy_Pillow 35358.0/50000: 71% mana bloodlust, heating_up, temporal_warp
0:35.951 standard_rotation ~ fireball Fluffy_Pillow 35451.0/50000: 71% mana bloodlust, heating_up, temporal_warp
0:37.047 standard_rotation ~ fireball Fluffy_Pillow 35547.0/50000: 71% mana bloodlust, fireball, temporal_warp
0:38.141 standard_rotation ~ fireball Fluffy_Pillow 35641.0/50000: 71% mana bloodlust, fireball(2), temporal_warp
0:39.235 standard_rotation ~ fireball Fluffy_Pillow 35735.0/50000: 71% mana bloodlust, fireball(3), temporal_warp
0:40.329 default Q counterspell Fluffy_Pillow 35829.0/50000: 72% mana bloodlust, heating_up, temporal_warp
0:40.329 standard_rotation ~ fireball Fluffy_Pillow 34829.0/50000: 70% mana bloodlust, heating_up, temporal_warp
0:41.424 standard_rotation ~ fireball Fluffy_Pillow 34924.0/50000: 70% mana fireball, temporal_warp
0:42.845 default W rune_of_power Fluffy_Pillow 35345.0/50000: 71% mana heating_up
0:44.076 rop_phase p fire_blast Fluffy_Pillow 36576.0/50000: 73% mana fireball, rune_of_power
0:44.076 rop_phase v fireball Fluffy_Pillow 36076.0/50000: 72% mana fireball, heating_up, rune_of_power
0:45.922 rop_phase v fireball Fluffy_Pillow 36922.0/50000: 74% mana fireball, heating_up, rune_of_power
0:47.768 rop_phase v fireball Fluffy_Pillow 37768.0/50000: 76% mana fireball(2), rune_of_power
0:49.616 rop_phase v fireball Fluffy_Pillow 38616.0/50000: 77% mana heating_up, rune_of_power
0:51.462 rop_phase v fireball Fluffy_Pillow 39462.0/50000: 79% mana fireball, rune_of_power
0:53.308 rop_phase v fireball Fluffy_Pillow 40308.0/50000: 81% mana heating_up, rune_of_power
0:55.155 rop_phase o pyroblast Fluffy_Pillow 41155.0/50000: 82% mana hot_streak, rune_of_power
0:56.388 standard_rotation ~ fireball Fluffy_Pillow 41388.0/50000: 83% mana heating_up
0:58.235 combustion_phase l fireball Fluffy_Pillow 42235.0/50000: 84% mana heating_up
1:00.008 combustion_phase g combustion Fluffy_Pillow 44008.0/50000: 88% mana fireball
1:00.008 combustion_phase e fire_blast Fluffy_Pillow 39008.0/50000: 78% mana combustion, fireball, rune_of_power
1:00.082 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 37582.0/50000: 75% mana combustion, fireball, heating_up, rune_of_power, infernal_cascade
1:00.082 combustion_phase m scorch Fluffy_Pillow 37582.0/50000: 75% mana combustion, fireball, heating_up, rune_of_power, infernal_cascade, gladiators_badge
1:01.313 combustion_phase i pyroblast Fluffy_Pillow 38313.0/50000: 77% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
1:02.546 default T use_item_soul_igniter Fluffy_Pillow 38546.0/50000: 77% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
1:02.546 combustion_phase i pyroblast Fluffy_Pillow 38546.0/50000: 77% mana combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
1:02.546 combustion_phase e fire_blast Fluffy_Pillow 37546.0/50000: 75% mana combustion, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge
1:03.778 default U cancel_buff Fluffy_Pillow 38278.0/50000: 77% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
1:03.778 combustion_phase i pyroblast Fluffy_Pillow 38278.0/50000: 77% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:05.010 default Q counterspell Fluffy_Pillow 38510.0/50000: 77% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:05.010 combustion_phase k phoenix_flames Fluffy_Pillow 37510.0/50000: 75% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:06.246 combustion_phase i pyroblast Fluffy_Pillow 38746.0/50000: 77% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:06.339 combustion_phase e fire_blast Fluffy_Pillow 37839.0/50000: 76% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:07.477 combustion_phase i pyroblast Fluffy_Pillow 38477.0/50000: 77% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:08.316 combustion_phase e fire_blast Fluffy_Pillow 38316.0/50000: 77% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:08.710 combustion_phase i pyroblast Fluffy_Pillow 38210.0/50000: 76% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:09.942 combustion_phase k phoenix_flames Fluffy_Pillow 38442.0/50000: 77% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:11.175 combustion_phase i pyroblast Fluffy_Pillow 39675.0/50000: 79% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:12.407 standard_rotation { phoenix_flames Fluffy_Pillow 39907.0/50000: 80% mana heating_up, infernal_cascade(2), gladiators_badge
1:13.639 standard_rotation ~ fireball Fluffy_Pillow 41139.0/50000: 82% mana gladiators_badge
1:15.487 default S shifting_power Fluffy_Pillow 41987.0/50000: 84% mana
1:17.999 default Y fire_blast Fluffy_Pillow 41999.0/50000: 84% mana heating_up
1:19.066 default Q counterspell Fluffy_Pillow 42566.0/50000: 85% mana hot_streak
1:19.066 default W rune_of_power Fluffy_Pillow 41566.0/50000: 83% mana hot_streak
1:20.298 rop_phase o pyroblast Fluffy_Pillow 42798.0/50000: 86% mana hot_streak, rune_of_power
1:20.298 rop_phase p fire_blast Fluffy_Pillow 41798.0/50000: 84% mana rune_of_power
1:21.531 rop_phase v fireball Fluffy_Pillow 42531.0/50000: 85% mana hot_streak, rune_of_power
1:23.377 rop_phase o pyroblast Fluffy_Pillow 43377.0/50000: 87% mana hot_streak, rune_of_power
1:24.611 rop_phase v fireball Fluffy_Pillow 43611.0/50000: 87% mana fireball, rune_of_power
1:24.991 rop_phase p fire_blast Fluffy_Pillow 43991.0/50000: 88% mana fireball, rune_of_power
1:25.526 rop_phase q fire_blast Fluffy_Pillow 44026.0/50000: 88% mana fireball, heating_up, rune_of_power
1:26.456 rop_phase o pyroblast Fluffy_Pillow 43456.0/50000: 87% mana fireball, hot_streak, rune_of_power
1:27.688 rop_phase v fireball Fluffy_Pillow 43688.0/50000: 87% mana heating_up, rune_of_power
1:29.535 rop_phase v fireball Fluffy_Pillow 44535.0/50000: 89% mana heating_up, rune_of_power
1:31.382 rop_phase o pyroblast Fluffy_Pillow 45382.0/50000: 91% mana hot_streak, rune_of_power
1:32.613 standard_rotation ~ fireball Fluffy_Pillow 45613.0/50000: 91% mana fireball
1:34.458 standard_rotation ~ fireball Fluffy_Pillow 46458.0/50000: 93% mana fireball
1:36.305 standard_rotation ~ fireball Fluffy_Pillow 47305.0/50000: 95% mana fireball(2)
1:37.601 standard_rotation y fire_blast Fluffy_Pillow 48601.0/50000: 97% mana heating_up
1:38.150 standard_rotation w pyroblast Fluffy_Pillow 47650.0/50000: 95% mana hot_streak
1:39.384 standard_rotation ~ fireball Fluffy_Pillow 47884.0/50000: 96% mana fireball
1:41.230 standard_rotation ~ fireball Fluffy_Pillow 48730.0/50000: 97% mana fireball
1:43.078 default Q counterspell Fluffy_Pillow 49006.0/50000: 98% mana fireball(2)
1:43.078 standard_rotation ~ fireball Fluffy_Pillow 48006.0/50000: 96% mana fireball(2)
1:44.926 standard_rotation ~ fireball Fluffy_Pillow 48854.0/50000: 98% mana heating_up
1:46.772 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
1:48.618 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
1:50.464 standard_rotation w pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
1:51.696 standard_rotation ~ fireball Fluffy_Pillow 49236.0/50000: 98% mana heating_up
1:53.543 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
1:55.389 standard_rotation w pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
1:56.621 standard_rotation ~ fireball Fluffy_Pillow 49236.0/50000: 98% mana hot_streak
1:58.467 combustion_phase l fireball Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
2:00.111 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, hot_streak
2:00.315 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 44204.0/50000: 88% mana combustion, fireball, hot_streak, rune_of_power
2:00.315 combustion_phase i pyroblast Fluffy_Pillow 44204.0/50000: 88% mana combustion, fireball, hot_streak, rune_of_power, gladiators_badge
2:01.549 combustion_phase i pyroblast Fluffy_Pillow 44438.0/50000: 89% mana combustion, hot_streak, rune_of_power, gladiators_badge
2:01.549 combustion_phase e fire_blast Fluffy_Pillow 43438.0/50000: 87% mana combustion, rune_of_power, gladiators_badge
2:02.782 combustion_phase i pyroblast Fluffy_Pillow 44171.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
2:02.782 combustion_phase e fire_blast Fluffy_Pillow 43171.0/50000: 86% mana combustion, rune_of_power, infernal_cascade, gladiators_badge
2:04.015 default T use_item_soul_igniter Fluffy_Pillow 43904.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:04.015 default U cancel_buff Fluffy_Pillow 43904.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
2:04.015 combustion_phase i pyroblast Fluffy_Pillow 43904.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:05.248 combustion_phase k phoenix_flames Fluffy_Pillow 44137.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:06.481 combustion_phase i pyroblast Fluffy_Pillow 45370.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:06.573 combustion_phase e fire_blast Fluffy_Pillow 44462.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:07.714 default Q counterspell Fluffy_Pillow 45103.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:07.714 combustion_phase i pyroblast Fluffy_Pillow 44103.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:08.947 combustion_phase k phoenix_flames Fluffy_Pillow 44336.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:10.181 combustion_phase i pyroblast Fluffy_Pillow 45570.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:10.181 combustion_phase e fire_blast Fluffy_Pillow 44570.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:11.414 combustion_phase i pyroblast Fluffy_Pillow 45303.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:12.646 default W rune_of_power Fluffy_Pillow 45535.0/50000: 91% mana heating_up, infernal_cascade(2), gladiators_badge
2:13.878 rop_phase t phoenix_flames Fluffy_Pillow 46767.0/50000: 94% mana heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:15.111 rop_phase v fireball Fluffy_Pillow 48000.0/50000: 96% mana rune_of_power, infernal_cascade(2), gladiators_badge
2:16.958 default S shifting_power Fluffy_Pillow 48847.0/50000: 98% mana rune_of_power
2:18.618 rop_phase p fire_blast Fluffy_Pillow 48007.0/50000: 96% mana fireball, rune_of_power
2:20.545 default Q counterspell Fluffy_Pillow 49434.0/50000: 99% mana fireball, heating_up, rune_of_power
2:20.545 rop_phase v fireball Fluffy_Pillow 48434.0/50000: 97% mana fireball, heating_up, rune_of_power
2:20.545 rop_phase q fire_blast Fluffy_Pillow 48434.0/50000: 97% mana fireball, heating_up, rune_of_power
2:22.390 rop_phase o pyroblast Fluffy_Pillow 48779.0/50000: 98% mana fireball, hot_streak, rune_of_power
2:23.623 rop_phase v fireball Fluffy_Pillow 49012.0/50000: 98% mana fireball(2), rune_of_power
2:25.471 rop_phase v fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2), rune_of_power
2:27.317 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3)
2:28.660 standard_rotation y fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
2:29.164 standard_rotation w pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
2:30.397 standard_rotation ~ fireball Fluffy_Pillow 49237.0/50000: 98% mana fireball, heating_up
2:32.245 standard_rotation ~ fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, heating_up
2:34.091 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
2:35.937 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:37.784 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
2:39.633 standard_rotation ~ fireball Fluffy_Pillow 49007.0/50000: 98% mana fireball(2)
2:41.479 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:43.325 default W rune_of_power Fluffy_Pillow 49004.0/50000: 98% mana fireball
2:44.558 default Q counterspell Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
2:44.558 rop_phase v fireball Fluffy_Pillow 49000.0/50000: 98% mana heating_up, rune_of_power
2:44.558 rop_phase q fire_blast Fluffy_Pillow 49000.0/50000: 98% mana heating_up, rune_of_power
2:46.404 rop_phase o pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
2:46.404 rop_phase p fire_blast Fluffy_Pillow 48004.0/50000: 96% mana rune_of_power
2:47.636 rop_phase v fireball Fluffy_Pillow 48736.0/50000: 97% mana fireball, heating_up, rune_of_power
2:49.482 rop_phase v fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, heating_up, rune_of_power
2:51.329 rop_phase o pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power
2:52.561 rop_phase v fireball Fluffy_Pillow 49237.0/50000: 98% mana heating_up, rune_of_power
2:54.407 rop_phase v fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power
2:56.253 rop_phase v fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
2:58.100 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
2:59.946 combustion_phase l fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
3:01.168 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball
3:01.168 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power
3:01.730 combustion_phase e fire_blast Fluffy_Pillow 45062.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, infernal_cascade
3:01.791 combustion_cooldowns b berserking Fluffy_Pillow 43623.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, infernal_cascade(2)
3:01.846 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 43678.0/50000: 87% mana berserking, combustion, fireball, hot_streak, rune_of_power, infernal_cascade(2)
3:01.846 combustion_phase i pyroblast Fluffy_Pillow 43678.0/50000: 87% mana berserking, combustion, fireball, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:02.967 combustion_phase i pyroblast Fluffy_Pillow 43799.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:04.088 default T use_item_soul_igniter Fluffy_Pillow 43920.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:04.088 default U cancel_buff Fluffy_Pillow 43920.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge
3:04.088 combustion_phase k phoenix_flames Fluffy_Pillow 43920.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:05.210 combustion_phase i pyroblast Fluffy_Pillow 45042.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:05.673 combustion_phase e fire_blast Fluffy_Pillow 44505.0/50000: 89% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:06.330 combustion_phase i pyroblast Fluffy_Pillow 44662.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:07.452 combustion_phase k phoenix_flames Fluffy_Pillow 44784.0/50000: 90% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:08.572 default Q counterspell Fluffy_Pillow 45904.0/50000: 92% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:08.572 combustion_phase i pyroblast Fluffy_Pillow 44904.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:08.679 combustion_phase e fire_blast Fluffy_Pillow 44011.0/50000: 88% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:09.692 combustion_phase i pyroblast Fluffy_Pillow 44524.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:10.814 combustion_phase k phoenix_flames Fluffy_Pillow 44646.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:11.934 combustion_phase i pyroblast Fluffy_Pillow 45766.0/50000: 92% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:13.055 combustion_phase n dragons_breath Fluffy_Pillow 45887.0/50000: 92% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:14.176 standard_rotation ~ fireball Fluffy_Pillow 45008.0/50000: 90% mana heating_up, gladiators_badge
3:16.022 standard_rotation ~ fireball Fluffy_Pillow 45854.0/50000: 92% mana heating_up, gladiators_badge
3:16.348 standard_rotation y fire_blast Fluffy_Pillow 46139.0/50000: 92% mana heating_up, gladiators_badge
3:17.868 default S shifting_power Fluffy_Pillow 46200.0/50000: 92% mana fireball, hot_streak
3:21.323 default Q counterspell Fluffy_Pillow 47155.0/50000: 94% mana hot_streak
3:21.323 default W rune_of_power Fluffy_Pillow 46155.0/50000: 92% mana hot_streak
3:22.553 rop_phase o pyroblast Fluffy_Pillow 47385.0/50000: 95% mana hot_streak, rune_of_power
3:22.553 rop_phase p fire_blast Fluffy_Pillow 46385.0/50000: 93% mana rune_of_power
3:23.788 rop_phase v fireball Fluffy_Pillow 47120.0/50000: 94% mana hot_streak, rune_of_power
3:25.636 rop_phase o pyroblast Fluffy_Pillow 47968.0/50000: 96% mana hot_streak, rune_of_power
3:25.636 rop_phase p fire_blast Fluffy_Pillow 46968.0/50000: 94% mana rune_of_power
3:26.869 rop_phase o pyroblast Fluffy_Pillow 47701.0/50000: 95% mana hot_streak, rune_of_power
3:28.102 rop_phase v fireball Fluffy_Pillow 47934.0/50000: 96% mana rune_of_power
3:29.949 rop_phase v fireball Fluffy_Pillow 48781.0/50000: 98% mana rune_of_power
3:31.793 rop_phase v fireball Fluffy_Pillow 49002.0/50000: 98% mana fireball, rune_of_power
3:33.184 rop_phase q fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
3:33.640 rop_phase o pyroblast Fluffy_Pillow 48956.0/50000: 98% mana hot_streak, rune_of_power
3:34.872 standard_rotation ~ fireball Fluffy_Pillow 49188.0/50000: 98% mana fireball, heating_up
3:34.975 standard_rotation y fire_blast Fluffy_Pillow 49291.0/50000: 99% mana fireball, heating_up
3:36.720 standard_rotation w pyroblast Fluffy_Pillow 49006.0/50000: 98% mana fireball, hot_streak
3:37.953 standard_rotation ~ fireball Fluffy_Pillow 49239.0/50000: 98% mana heating_up
3:39.800 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
3:41.648 standard_rotation w pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak
3:42.882 standard_rotation ~ fireball Fluffy_Pillow 49240.0/50000: 98% mana fireball
3:44.729 standard_rotation } scorch Fluffy_Pillow 49005.0/50000: 98% mana fireball
3:45.960 default Q counterspell Fluffy_Pillow 49503.0/50000: 99% mana heating_up
3:45.960 standard_rotation z pyroblast Fluffy_Pillow 48503.0/50000: 97% mana heating_up
3:47.205 standard_rotation } scorch Fluffy_Pillow 48748.0/50000: 97% mana
3:48.437 standard_rotation } scorch Fluffy_Pillow 49480.0/50000: 99% mana
3:49.670 standard_rotation z pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
3:50.913 standard_rotation } scorch Fluffy_Pillow 49748.0/50000: 99% mana
3:52.145 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana
3:53.376 standard_rotation z pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
3:54.620 standard_rotation } scorch Fluffy_Pillow 49747.0/50000: 99% mana
3:55.853 standard_rotation } scorch Fluffy_Pillow 49505.0/50000: 99% mana
3:57.084 standard_rotation z pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
3:58.328 standard_rotation } scorch Fluffy_Pillow 49747.0/50000: 99% mana
3:59.560 combustion_cooldowns c time_warp Fluffy_Pillow 49504.0/50000: 99% mana
3:59.560 standard_rotation } scorch Fluffy_Pillow 47504.0/50000: 95% mana temporal_warp
4:00.510 combustion_phase j pyroblast Fluffy_Pillow 47954.0/50000: 96% mana heating_up, temporal_warp
4:00.510 standard_rotation y fire_blast Fluffy_Pillow 47954.0/50000: 96% mana heating_up, temporal_warp
4:02.717 combustion_phase g combustion Fluffy_Pillow 49661.0/50000: 99% mana hot_streak, temporal_warp
4:03.350 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 44294.0/50000: 89% mana combustion, hot_streak, rune_of_power, temporal_warp
4:03.350 combustion_phase i pyroblast Fluffy_Pillow 44294.0/50000: 89% mana combustion, hot_streak, rune_of_power, temporal_warp, gladiators_badge
4:04.299 default T use_item_soul_igniter Fluffy_Pillow 44243.0/50000: 88% mana combustion, hot_streak, rune_of_power, temporal_warp, gladiators_badge
4:04.299 combustion_phase i pyroblast Fluffy_Pillow 44243.0/50000: 88% mana combustion, hot_streak, rune_of_power, temporal_warp, soul_ignition, gladiators_badge
4:04.299 combustion_phase e fire_blast Fluffy_Pillow 43243.0/50000: 86% mana combustion, rune_of_power, temporal_warp, soul_ignition, gladiators_badge
4:05.249 combustion_phase i pyroblast Fluffy_Pillow 43693.0/50000: 87% mana combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade, soul_ignition, gladiators_badge
4:05.249 combustion_phase e fire_blast Fluffy_Pillow 42693.0/50000: 85% mana combustion, rune_of_power, temporal_warp, infernal_cascade, soul_ignition, gladiators_badge
4:06.198 default U cancel_buff Fluffy_Pillow 43142.0/50000: 86% mana combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), soul_ignition, gladiators_badge
4:06.198 combustion_phase i pyroblast Fluffy_Pillow 43142.0/50000: 86% mana combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:07.148 combustion_phase k phoenix_flames Fluffy_Pillow 43092.0/50000: 86% mana combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:08.099 combustion_phase i pyroblast Fluffy_Pillow 44043.0/50000: 88% mana combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:09.050 combustion_phase k phoenix_flames Fluffy_Pillow 43994.0/50000: 88% mana combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:10.000 default Q counterspell Fluffy_Pillow 44944.0/50000: 90% mana combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:10.000 combustion_phase i pyroblast Fluffy_Pillow 43944.0/50000: 88% mana combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:10.000 combustion_phase e fire_blast Fluffy_Pillow 42944.0/50000: 86% mana combustion, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:10.948 combustion_phase i pyroblast Fluffy_Pillow 43392.0/50000: 87% mana combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:11.898 combustion_phase k phoenix_flames Fluffy_Pillow 43342.0/50000: 87% mana combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:12.847 combustion_phase i pyroblast Fluffy_Pillow 44291.0/50000: 89% mana combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:13.145 combustion_phase e fire_blast Fluffy_Pillow 43589.0/50000: 87% mana combustion, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:13.794 combustion_phase i pyroblast Fluffy_Pillow 43738.0/50000: 87% mana combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:14.744 default W rune_of_power Fluffy_Pillow 43688.0/50000: 87% mana heating_up, temporal_warp, infernal_cascade(2), gladiators_badge
4:15.695 rop_phase u scorch Fluffy_Pillow 44639.0/50000: 89% mana heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:16.646 rop_phase s pyroblast Fluffy_Pillow 45090.0/50000: 90% mana heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:17.604 rop_phase u scorch Fluffy_Pillow 45048.0/50000: 90% mana heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:18.552 default S shifting_power Fluffy_Pillow 45496.0/50000: 91% mana heating_up, rune_of_power, temporal_warp
4:21.314 default Q counterspell Fluffy_Pillow 45758.0/50000: 92% mana hot_streak, rune_of_power, temporal_warp
4:21.314 rop_phase o pyroblast Fluffy_Pillow 44758.0/50000: 90% mana hot_streak, rune_of_power, temporal_warp
4:21.314 rop_phase p fire_blast Fluffy_Pillow 43758.0/50000: 88% mana rune_of_power, temporal_warp
4:21.823 rop_phase q fire_blast Fluffy_Pillow 43767.0/50000: 88% mana heating_up, rune_of_power, temporal_warp
4:22.262 rop_phase o pyroblast Fluffy_Pillow 43706.0/50000: 87% mana hot_streak, rune_of_power, temporal_warp
4:22.347 rop_phase p fire_blast Fluffy_Pillow 42791.0/50000: 86% mana rune_of_power, temporal_warp
4:23.211 rop_phase u scorch Fluffy_Pillow 43155.0/50000: 86% mana rune_of_power, temporal_warp
4:24.160 rop_phase u scorch Fluffy_Pillow 43604.0/50000: 87% mana rune_of_power, temporal_warp
4:25.110 rop_phase s pyroblast Fluffy_Pillow 44054.0/50000: 88% mana heating_up, rune_of_power, temporal_warp
4:26.069 rop_phase u scorch Fluffy_Pillow 44013.0/50000: 88% mana heating_up, rune_of_power, temporal_warp
4:27.018 rop_phase s pyroblast Fluffy_Pillow 44462.0/50000: 89% mana heating_up, rune_of_power, temporal_warp
4:27.615 rop_phase p fire_blast Fluffy_Pillow 43969.0/50000: 88% mana rune_of_power, temporal_warp
4:27.978 standard_rotation } scorch Fluffy_Pillow 43922.0/50000: 88% mana heating_up, temporal_warp
4:28.926 standard_rotation z pyroblast Fluffy_Pillow 44370.0/50000: 89% mana heating_up, temporal_warp
4:29.887 standard_rotation } scorch Fluffy_Pillow 44331.0/50000: 89% mana temporal_warp
4:30.836 standard_rotation } scorch Fluffy_Pillow 44780.0/50000: 90% mana temporal_warp
4:31.786 standard_rotation z pyroblast Fluffy_Pillow 45230.0/50000: 90% mana heating_up, temporal_warp
4:32.746 standard_rotation } scorch Fluffy_Pillow 45190.0/50000: 90% mana temporal_warp
4:33.695 standard_rotation } scorch Fluffy_Pillow 45639.0/50000: 91% mana temporal_warp
4:34.644 standard_rotation z pyroblast Fluffy_Pillow 46088.0/50000: 92% mana heating_up, temporal_warp
4:35.603 standard_rotation } scorch Fluffy_Pillow 46047.0/50000: 92% mana temporal_warp
4:36.551 standard_rotation } scorch Fluffy_Pillow 46495.0/50000: 93% mana temporal_warp
4:37.500 standard_rotation z pyroblast Fluffy_Pillow 46944.0/50000: 94% mana heating_up, temporal_warp
4:38.461 standard_rotation } scorch Fluffy_Pillow 46905.0/50000: 94% mana temporal_warp
4:39.411 standard_rotation } scorch Fluffy_Pillow 47355.0/50000: 95% mana temporal_warp
4:40.360 standard_rotation z pyroblast Fluffy_Pillow 47804.0/50000: 96% mana heating_up
4:41.605 standard_rotation } scorch Fluffy_Pillow 48049.0/50000: 96% mana
4:42.837 standard_rotation } scorch Fluffy_Pillow 48781.0/50000: 98% mana
4:44.070 standard_rotation z pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:45.313 default Q counterspell Fluffy_Pillow 49748.0/50000: 99% mana
4:45.314 default W rune_of_power Fluffy_Pillow 48749.0/50000: 97% mana
4:46.546 rop_phase p fire_blast Fluffy_Pillow 49981.0/50000: 100% mana rune_of_power
4:46.546 rop_phase u scorch Fluffy_Pillow 49481.0/50000: 99% mana heating_up, rune_of_power
4:47.777 rop_phase q fire_blast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power
4:47.777 rop_phase o pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, rune_of_power
4:49.008 rop_phase u scorch Fluffy_Pillow 49234.0/50000: 98% mana rune_of_power
4:50.240 rop_phase u scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power
4:51.471 rop_phase s pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power
4:52.717 rop_phase u scorch Fluffy_Pillow 49749.0/50000: 99% mana rune_of_power
4:53.948 rop_phase u scorch Fluffy_Pillow 49503.0/50000: 99% mana rune_of_power
4:55.180 rop_phase s pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
4:56.423 rop_phase u scorch Fluffy_Pillow 49747.0/50000: 99% mana rune_of_power
4:57.657 rop_phase u scorch Fluffy_Pillow 49506.0/50000: 99% mana rune_of_power
4:58.890 standard_rotation z pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
5:00.132 standard_rotation } scorch Fluffy_Pillow 49747.0/50000: 99% mana heating_up
5:01.364 standard_rotation z pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
5:02.608 standard_rotation } scorch Fluffy_Pillow 49748.0/50000: 99% mana
5:03.841 standard_rotation } scorch Fluffy_Pillow 49505.0/50000: 99% mana
5:05.073 standard_rotation z pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
5:06.316 combustion_cooldowns a potion Fluffy_Pillow 49747.0/50000: 99% mana heating_up
5:06.316 combustion_cooldowns d use_item_sinful_gladiators_badge_of_ferocity Fluffy_Pillow 49747.0/50000: 99% mana heating_up, potion_of_spectral_intellect
5:06.316 default T use_item_soul_igniter Fluffy_Pillow 49747.0/50000: 99% mana heating_up, gladiators_badge, potion_of_spectral_intellect
5:06.316 combustion_phase l fireball Fluffy_Pillow 49747.0/50000: 99% mana heating_up, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:07.470 combustion_phase g combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:07.470 combustion_phase e fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:08.161 combustion_phase i pyroblast Fluffy_Pillow 44191.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:09.395 default Q counterspell Fluffy_Pillow 44425.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:09.395 combustion_phase i pyroblast Fluffy_Pillow 43425.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:09.395 combustion_phase e fire_blast Fluffy_Pillow 42425.0/50000: 85% mana combustion, rune_of_power, infernal_cascade, soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:10.627 default U cancel_buff Fluffy_Pillow 43157.0/50000: 86% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), soul_ignition, gladiators_badge, potion_of_spectral_intellect
5:10.627 combustion_phase i pyroblast Fluffy_Pillow 43157.0/50000: 86% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:11.859 combustion_phase k phoenix_flames Fluffy_Pillow 43389.0/50000: 87% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:13.091 combustion_phase i pyroblast Fluffy_Pillow 44621.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:13.172 combustion_phase e fire_blast Fluffy_Pillow 43702.0/50000: 87% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:14.324 combustion_phase i pyroblast Fluffy_Pillow 44354.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:15.556 combustion_phase k phoenix_flames Fluffy_Pillow 44586.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:16.789 combustion_phase i pyroblast Fluffy_Pillow 45819.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:16.789 combustion_phase e fire_blast Fluffy_Pillow 44819.0/50000: 90% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:18.023 combustion_phase i pyroblast Fluffy_Pillow 45553.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:19.258 combustion_phase n dragons_breath Fluffy_Pillow 45788.0/50000: 92% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2034 1938 1524
Intellect 450 -3 1813 1613 1090 (49)
Spirit 0 0 0 0 0
Health 40680 40680 0
Mana 50000 50000 0
Spell Power 1813 1613 0
Melee Crit 12.91% 12.91% 277
Spell Crit 27.91% 27.91% 277
Haste 22.09% 22.09% 729
Versatility 9.60% 9.60% 384
Mana Regen 1000 1000 0
Mastery 20.76% 20.76% 689
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 229.00
Local Head Depraved Physician's Mask
ilevel: 226, stats: { 44 Armor, +81 Int, +149 Sta, +92 Haste, +50 Mastery }, gems: { +16 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +160 Mastery }, gems: { +16 Haste }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +77 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Fallen Empress's Cord
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +62 Vers, +44 Mastery }, gems: { +16 Haste }
Local Legs Courtier's Costume Trousers
ilevel: 226, stats: { 51 Armor, +81 Int, +149 Sta, +50 Vers, +92 Mastery }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +76 Vers }
Local Wrists Grim Pursuant's Maille
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +25 Crit, +55 Vers }, gems: { +16 Haste }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +49 Mastery }, gems: { +16 Haste }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Shadowghast Ring
ilevel: 235, stats: { +94 Sta, +115 Mastery, +115 Vers }, enchant: { +16 Haste }
item effects: { equip: Temporal Warp }
Local Trinket1 Soul Igniter
ilevel: 226, stats: { +77 Int }
item effects: { use: Soul Ignition, equip: Soul Ignition }
Local Trinket2 Sinful Gladiator's Badge of Ferocity
ilevel: 226, stats: { +101 Crit }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +26 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +42 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="temporal_warp"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# APL Variable Option: This variable specifies the number of seconds of Fire Blast that should be pooled past the default amount.
actions.precombat+=/variable,name=overpool_fire_blasts,default=0,op=reset
# APL Variable Option: How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<variable.combustion_precast_time+execute_time|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<variable.combustion_precast_time+execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<variable.combustion_precast_time+execute_time&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay&variable.time_to_combustion>variable.empyreal_ordnance_delay-5
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight. This adds a small value to the cooldown of Dreadfire Vessel when doing this calculation because it is unrealstic to assume that it will be used perfectly on cooldown.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion>interpolated_fight_remains%%(cooldown+10))
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<variable.combustion_precast_time+execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>cooldown.buff_disciplinary_command.duration|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0|variable.time_to_combustion<variable.combustion_precast_time&cooldown.combustion.remains<variable.combustion_precast_time
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Pool as many Fire Blasts as possible for Combustion. Subtract out of the fractional component of the number of Fire Blasts that will naturally recharge during the Combustion phase because pooling anything past that will not grant an extra Fire Blast during Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=action.fire_blast.charges_fractional+(variable.time_to_combustion+action.shifting_power.full_reduction*variable.shifting_power_before_combustion)%cooldown.fire_blast.duration-1<cooldown.fire_blast.max_charges+variable.overpool_fire_blasts%cooldown.fire_blast.duration-(buff.combustion.duration%cooldown.fire_blast.duration)%%1&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&variable.time_to_combustion<=0&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
# The cast time of the spell that will be precast into Combustion.
actions.combustion_timing+=/variable,name=combustion_precast_time,value=(action.fireball.cast_time*!conduit.flame_accretion+action.scorch.cast_time+conduit.flame_accretion)*(active_enemies<variable.combustion_flamestrike)+action.flamestrike.cast_time*(active_enemies>=variable.combustion_flamestrike)-variable.combustion_cast_remains
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion by up to 10 seconds to fit in extra usages of Disciplinary Command.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.duration+cooldown.buff_disciplinary_command.remains,if=cooldown.buff_disciplinary_command.remains+cooldown.buff_disciplinary_command.duration<variable.combustion_time-10
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=depraved_physicians_mask,id=178759,bonus_id=6536/1540/6646/6935,gem_id=173127
neck=charm_of_eternal_winter,id=183040,bonus_id=1498/6646/6935,gem_id=173128
shoulders=shawl_of_the_penitent,id=183020,bonus_id=7187/1498
back=crest_of_the_legionnaire_general,id=183032,bonus_id=7187/1498
chest=robes_of_the_cursed_commando,id=182998,bonus_id=7187/1498,enchant=eternal_insight
wrists=grim_pursuants_maille,id=182996,bonus_id=1498/6646/6935,gem_id=173128,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498/6646
waist=fallen_empresss_cord,id=178804,bonus_id=1540/6646/6935,gem_id=173128
legs=courtiers_costume_trousers,id=183011,bonus_id=1498/6646
feet=sparkling_glass_slippers,id=183023,bonus_id=7187/1498
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
finger2=shadowghast_ring,id=178926,bonus_id=6648/6650/6758/6834/1532,ilevel=235,enchant=tenet_of_haste
trinket1=soul_igniter,id=184019,bonus_id=1498/6646
trinket2=sinful_gladiators_badge_of_ferocity,id=175921,bonus_id=1498/6646
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531/6646,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=228.93
# gear_stamina=1524
# gear_intellect=1090
# gear_crit_rating=252
# gear_haste_rating=729
# gear_mastery_rating=689
# gear_versatility_rating=384
# gear_armor=371

Simulation & Raid Information

Iterations: 720
Threads: 16
Confidence: 95.00%
Fight Length (fixed time): 240 - 360 ( 300.0 )

Performance:

Total Events Processed: 41981612
Max Event Queue: 62
Sim Seconds: 216016
CPU Seconds: 72.3281
Physical Seconds: 17.4270
Speed Up: 2987

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
FeveredIncantation FeveredIncantation augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.86sec
FeveredIncantation FeveredIncantation berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 183.97sec 0 299.86sec
FeveredIncantation FeveredIncantation blazing_surge 345215 69830 233 1.05 9872 22378 5.3 5.2 27.7% 0.0% 0.0% 0.0% 62.87sec 69830 299.86sec
FeveredIncantation FeveredIncantation combustion 190319 0 0 0.00 0 0 5.3 0.0 0.0% 0.0% 0.0% 0.0% 62.58sec 0 299.86sec
FeveredIncantation FeveredIncantation conflagration_flare_up 205345 8843 29 5.94 161 476 29.7 29.7 43.5% 0.0% 0.0% 0.0% 9.77sec 8843 299.86sec
FeveredIncantation FeveredIncantation counterspell 2139 0 0 0.00 0 0 14.8 0.0 0.0% 0.0% 0.0% 0.0% 21.01sec 0 299.86sec
FeveredIncantation FeveredIncantation dragons_breath 31661 8370 28 0.31 0 5406 1.5 1.5 100.0% 0.0% 0.0% 0.0% 96.19sec 8370 299.86sec
FeveredIncantation FeveredIncantation eternal_insight 342314 13263 44 4.29 473 993 21.4 21.4 28.1% 0.0% 0.0% 0.0% 13.57sec 13263 299.86sec
FeveredIncantation FeveredIncantation fire_blast 108853 264493 882 9.81 0 5396 49.0 49.0 100.0% 0.0% 0.0% 0.0% 6.13sec 264493 299.86sec
FeveredIncantation FeveredIncantation fireball 133 190137 634 14.23 1730 3902 71.1 71.1 43.5% 0.0% 0.0% 0.0% 3.78sec 190137 299.86sec
FeveredIncantation FeveredIncantation conflagration ticks -226757 10071 34 25.91 38 119 71.1 129.6 49.3% 0.0% 0.0% 0.0% 3.78sec 10071 299.86sec
FeveredIncantation FeveredIncantation flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.86sec
FeveredIncantation FeveredIncantation food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.86sec
FeveredIncantation FeveredIncantation ignite ticks -12654 433048 1443 59.72 1450 0 245.7 298.6 0.0% 0.0% 0.0% 0.0% 1.22sec 433048 299.86sec
FeveredIncantation FeveredIncantation mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.86sec
FeveredIncantation FeveredIncantation_mirror_image frostbolt 59638 5027 126 144.00 41 82 96.0 96.0 28.1% 0.0% 0.0% 0.0% 1.22sec 5027 40.00sec
FeveredIncantation FeveredIncantation phoenix_flames 257541 0 0 0.00 0 0 16.2 0.0 0.0% 0.0% 0.0% 0.0% 18.74sec 0 299.86sec
FeveredIncantation FeveredIncantation phoenix_flames_splash 257542 122541 409 3.24 2290 8344 16.2 16.2 87.3% 0.0% 0.0% 0.0% 18.70sec 122541 299.86sec
FeveredIncantation FeveredIncantation potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.86sec
FeveredIncantation FeveredIncantation pyroblast 11366 671458 2239 15.85 3397 11387 78.4 79.2 63.5% 0.0% 0.0% 0.0% 3.83sec 671458 299.86sec
FeveredIncantation FeveredIncantation pyroblast_dot ticks -321712 45158 151 31.77 146 451 79.2 158.9 45.3% 0.0% 0.0% 0.0% 3.81sec 45158 299.86sec
FeveredIncantation FeveredIncantation rune_of_power 116011 0 0 0.00 0 0 7.6 0.0 0.0% 0.0% 0.0% 0.0% 39.96sec 0 299.86sec
FeveredIncantation FeveredIncantation scorch 2948 61273 204 6.04 0 2028 30.2 30.2 100.0% 0.0% 0.0% 0.0% 9.66sec 61273 299.86sec
FeveredIncantation FeveredIncantation shadowcore_oil_blast 336463 14698 49 8.67 260 547 43.3 43.3 27.7% 0.0% 0.0% 0.0% 6.71sec 14698 299.86sec
FeveredIncantation FeveredIncantation shifting_power ticks -314791 35348 118 4.03 1347 2802 5.1 20.1 28.0% 0.0% 0.0% 0.0% 62.21sec 35348 299.86sec
FeveredIncantation FeveredIncantation soul_ignition 345251 0 0 0.00 0 0 5.3 0.0 0.0% 0.0% 0.0% 0.0% 62.47sec 0 299.86sec
Firestorm Firestorm augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.08sec
Firestorm Firestorm berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 182.87sec 0 300.08sec
Firestorm Firestorm blazing_surge 345215 65878 220 1.05 9802 19614 5.3 5.3 27.5% 0.0% 0.0% 0.0% 62.09sec 65878 300.08sec
Firestorm Firestorm combustion 190319 0 0 0.00 0 0 5.3 0.0 0.0% 0.0% 0.0% 0.0% 61.43sec 0 300.08sec
Firestorm Firestorm conflagration_flare_up 205345 8254 28 5.97 162 431 29.9 29.9 42.6% 0.0% 0.0% 0.0% 9.67sec 8254 300.08sec
Firestorm Firestorm counterspell 2139 0 0 0.00 0 0 15.0 0.0 0.0% 0.0% 0.0% 0.0% 20.76sec 0 300.08sec
Firestorm Firestorm dragons_breath 31661 5689 19 0.24 0 4669 1.2 1.2 100.0% 0.0% 0.0% 0.0% 83.96sec 5689 300.08sec
Firestorm Firestorm eternal_insight 342314 12886 43 4.27 473 946 21.4 21.4 27.5% 0.0% 0.0% 0.0% 13.67sec 12886 300.08sec
Firestorm Firestorm fire_blast 108853 246290 821 9.78 0 5034 48.9 48.9 100.0% 0.0% 0.0% 0.0% 6.14sec 246290 300.08sec
Firestorm Firestorm fireball 133 177240 591 13.47 1734 3798 67.4 67.4 43.4% 0.0% 0.0% 0.0% 4.00sec 177240 300.08sec
Firestorm Firestorm conflagration ticks -226757 9289 31 25.70 38 107 67.4 128.5 49.5% 0.0% 0.0% 0.0% 3.98sec 9289 300.08sec
Firestorm Firestorm flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.08sec
Firestorm Firestorm food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.08sec
Firestorm Firestorm ignite ticks -12654 416454 1388 59.76 1393 0 247.7 298.8 0.0% 0.0% 0.0% 0.0% 1.21sec 416454 300.08sec
Firestorm Firestorm mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.08sec
Firestorm Firestorm_mirror_image frostbolt 59638 5017 125 144.00 41 82 96.0 96.0 27.8% 0.0% 0.0% 0.0% 1.22sec 5017 40.00sec
Firestorm Firestorm phoenix_flames 257541 0 0 0.00 0 0 15.8 0.0 0.0% 0.0% 0.0% 0.0% 18.93sec 0 300.08sec
Firestorm Firestorm phoenix_flames_splash 257542 100171 334 3.16 2350 7203 15.8 15.8 82.2% 0.0% 0.0% 0.0% 18.94sec 100171 300.08sec
Firestorm Firestorm potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.08sec
Firestorm Firestorm pyroblast 11366 700354 2334 18.03 3415 9452 89.4 90.2 72.1% 0.0% 0.0% 0.0% 3.37sec 700354 300.08sec
Firestorm Firestorm pyroblast_dot ticks -321712 42603 142 32.26 146 406 90.2 161.3 45.3% 0.0% 0.0% 0.0% 3.35sec 42603 300.08sec
Firestorm Firestorm rune_of_power 116011 0 0 0.00 0 0 7.6 0.0 0.0% 0.0% 0.0% 0.0% 39.61sec 0 300.08sec
Firestorm Firestorm scorch 2948 50313 168 5.09 0 1976 25.5 25.5 100.0% 0.0% 0.0% 0.0% 9.84sec 50313 300.08sec
Firestorm Firestorm shadowcore_oil_blast 336463 14334 48 8.62 260 520 43.1 43.1 27.9% 0.0% 0.0% 0.0% 6.94sec 14334 300.08sec
Firestorm Firestorm shifting_power ticks -314791 35006 117 4.07 1350 2684 5.1 20.3 27.9% 0.0% 0.0% 0.0% 61.43sec 35006 300.08sec
Firestorm Firestorm soul_ignition 345251 0 0 0.00 0 0 5.3 0.0 0.0% 0.0% 0.0% 0.0% 61.87sec 0 300.08sec
MoltenSkyfall MoltenSkyfall augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.41sec
MoltenSkyfall MoltenSkyfall berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 183.92sec 0 299.41sec
MoltenSkyfall MoltenSkyfall blazing_surge 345215 66018 220 1.05 9869 19736 5.3 5.2 28.3% 0.0% 0.0% 0.0% 62.88sec 66018 299.41sec
MoltenSkyfall MoltenSkyfall combustion 190319 0 0 0.00 0 0 5.3 0.0 0.0% 0.0% 0.0% 0.0% 62.53sec 0 299.41sec
MoltenSkyfall MoltenSkyfall conflagration_flare_up 205345 8220 27 5.95 161 432 29.7 29.7 42.7% 0.0% 0.0% 0.0% 9.75sec 8220 299.41sec
MoltenSkyfall MoltenSkyfall counterspell 2139 0 0 0.00 0 0 14.8 0.0 0.0% 0.0% 0.0% 0.0% 21.04sec 0 299.41sec
MoltenSkyfall MoltenSkyfall dragons_breath 31661 7101 24 0.30 0 4688 1.5 1.5 100.0% 0.0% 0.0% 0.0% 93.70sec 7101 299.41sec
MoltenSkyfall MoltenSkyfall eternal_insight 342314 12829 43 4.26 473 945 21.2 21.2 27.8% 0.0% 0.0% 0.0% 13.61sec 12829 299.41sec
MoltenSkyfall MoltenSkyfall fire_blast 108853 246461 823 9.80 0 5041 48.9 48.9 100.0% 0.0% 0.0% 0.0% 6.15sec 246461 299.41sec
MoltenSkyfall MoltenSkyfall fireball 133 185886 621 14.20 1734 3797 70.9 70.9 43.1% 0.0% 0.0% 0.0% 3.82sec 185886 299.41sec
MoltenSkyfall MoltenSkyfall conflagration ticks -226757 9289 31 25.86 38 107 70.9 129.3 48.9% 0.0% 0.0% 0.0% 3.82sec 9289 299.41sec
MoltenSkyfall MoltenSkyfall flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.41sec
MoltenSkyfall MoltenSkyfall food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.41sec
MoltenSkyfall MoltenSkyfall ignite ticks -12654 409301 1364 59.63 1373 0 253.7 298.1 0.0% 0.0% 0.0% 0.0% 1.18sec 409301 299.41sec
MoltenSkyfall MoltenSkyfall legendary_meteor 153561 0 0 0.00 0 0 8.3 0.0 0.0% 0.0% 0.0% 0.0% 33.94sec 0 299.41sec
MoltenSkyfall MoltenSkyfall legendary_meteor_burn ticks -155158 22488 75 13.11 182 522 65.5 65.5 47.3% 0.0% 0.0% 0.0% 3.92sec 22488 299.41sec
MoltenSkyfall MoltenSkyfall legendary_meteor_impact 351140 76234 255 1.66 6059 14821 8.3 8.3 35.9% 0.0% 0.0% 0.0% 33.97sec 76234 299.41sec
MoltenSkyfall MoltenSkyfall mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.41sec
MoltenSkyfall MoltenSkyfall_mirror_image frostbolt 59638 5005 125 144.00 41 82 96.0 96.0 27.6% 0.0% 0.0% 0.0% 1.22sec 5005 40.00sec
MoltenSkyfall MoltenSkyfall phoenix_flames 257541 0 0 0.00 0 0 16.1 0.0 0.0% 0.0% 0.0% 0.0% 18.77sec 0 299.41sec
MoltenSkyfall MoltenSkyfall phoenix_flames_splash 257542 106686 356 3.22 2279 7262 16.1 16.1 87.4% 0.0% 0.0% 0.0% 18.80sec 106686 299.41sec
MoltenSkyfall MoltenSkyfall potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.41sec
MoltenSkyfall MoltenSkyfall pyroblast 11366 604263 2018 15.85 3384 10081 78.3 79.1 63.5% 0.0% 0.0% 0.0% 3.81sec 604263 299.41sec
MoltenSkyfall MoltenSkyfall pyroblast_dot ticks -321712 41871 140 31.77 146 406 79.1 158.8 45.1% 0.0% 0.0% 0.0% 3.79sec 41871 299.41sec
MoltenSkyfall MoltenSkyfall rune_of_power 116011 0 0 0.00 0 0 7.5 0.0 0.0% 0.0% 0.0% 0.0% 39.96sec 0 299.41sec
MoltenSkyfall MoltenSkyfall scorch 2948 59601 199 6.12 0 1951 30.5 30.5 100.0% 0.0% 0.0% 0.0% 9.58sec 59601 299.41sec
MoltenSkyfall MoltenSkyfall shadowcore_oil_blast 336463 14348 48 8.66 260 520 43.2 43.2 27.8% 0.0% 0.0% 0.0% 6.89sec 14348 299.41sec
MoltenSkyfall MoltenSkyfall shifting_power ticks -314791 34464 115 4.00 1346 2711 5.0 20.0 27.7% 0.0% 0.0% 0.0% 62.11sec 34464 299.41sec
MoltenSkyfall MoltenSkyfall soul_ignition 345251 0 0 0.00 0 0 5.3 0.0 0.0% 0.0% 0.0% 0.0% 62.41sec 0 299.41sec
SunKingsBlessing SunKingsBlessing augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.00sec
SunKingsBlessing SunKingsBlessing berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 184.64sec 0 302.00sec
SunKingsBlessing SunKingsBlessing blazing_surge 345215 65085 216 1.02 9889 19847 5.2 5.1 28.0% 0.0% 0.0% 0.0% 64.27sec 65085 302.00sec
SunKingsBlessing SunKingsBlessing combustion 190319 0 0 0.00 0 0 5.4 0.0 0.0% 0.0% 0.0% 0.0% 61.91sec 0 302.00sec
SunKingsBlessing SunKingsBlessing conflagration_flare_up 205345 9081 30 6.02 162 412 30.3 30.3 55.0% 0.0% 0.0% 0.0% 9.70sec 9081 302.00sec
SunKingsBlessing SunKingsBlessing counterspell 2139 0 0 0.00 0 0 14.7 0.0 0.0% 0.0% 0.0% 0.0% 21.46sec 0 302.00sec
SunKingsBlessing SunKingsBlessing dragons_breath 31661 5596 19 0.42 0 2661 2.1 2.1 100.0% 0.0% 0.0% 0.0% 79.72sec 5596 302.00sec
SunKingsBlessing SunKingsBlessing eternal_insight 342314 12986 43 4.24 473 946 21.3 21.3 28.6% 0.0% 0.0% 0.0% 13.42sec 12986 302.00sec
SunKingsBlessing SunKingsBlessing fire_blast 108853 238146 789 9.79 0 4833 49.3 49.3 100.0% 0.0% 0.0% 0.0% 6.16sec 238146 302.00sec
SunKingsBlessing SunKingsBlessing fireball 133 135589 449 10.14 1725 3845 51.0 51.0 43.9% 0.0% 0.0% 0.0% 4.97sec 135589 302.00sec
SunKingsBlessing SunKingsBlessing conflagration ticks -226757 8041 27 21.24 38 105 51.0 106.2 56.1% 0.0% 0.0% 0.0% 4.96sec 8041 302.00sec
SunKingsBlessing SunKingsBlessing flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.00sec
SunKingsBlessing SunKingsBlessing food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.00sec
SunKingsBlessing SunKingsBlessing ignite ticks -12654 440476 1468 60.15 1464 0 240.4 300.7 0.0% 0.0% 0.0% 0.0% 1.26sec 440476 302.00sec
SunKingsBlessing SunKingsBlessing mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.00sec
SunKingsBlessing SunKingsBlessing_mirror_image frostbolt 59638 5009 125 144.00 41 81 96.0 96.0 27.9% 0.0% 0.0% 0.0% 1.22sec 5009 40.00sec
SunKingsBlessing SunKingsBlessing phoenix_flames 257541 0 0 0.00 0 0 16.0 0.0 0.0% 0.0% 0.0% 0.0% 18.92sec 0 302.00sec
SunKingsBlessing SunKingsBlessing phoenix_flames_splash 257542 95630 317 3.17 0 5996 15.9 15.9 100.0% 0.0% 0.0% 0.0% 18.94sec 95630 302.00sec
SunKingsBlessing SunKingsBlessing potion 307162 0 0 0.00 0 0 1.5 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 302.00sec
SunKingsBlessing SunKingsBlessing pyroblast 11366 766538 2538 19.72 3384 8775 98.5 99.2 80.4% 0.0% 0.0% 0.0% 3.06sec 766538 302.00sec
SunKingsBlessing SunKingsBlessing pyroblast_dot ticks -321712 48014 160 33.83 147 382 99.2 169.1 58.2% 0.0% 0.0% 0.0% 3.05sec 48014 302.00sec
SunKingsBlessing SunKingsBlessing rune_of_power 116011 0 0 0.00 0 0 7.1 0.0 0.0% 0.0% 0.0% 0.0% 41.99sec 0 302.00sec
SunKingsBlessing SunKingsBlessing scorch 2948 45601 151 4.95 0 1828 24.9 24.9 100.0% 0.0% 0.0% 0.0% 12.00sec 45601 302.00sec
SunKingsBlessing SunKingsBlessing shadowcore_oil_blast 336463 14441 48 8.63 260 520 43.4 43.4 28.0% 0.0% 0.0% 0.0% 6.86sec 14441 302.00sec
SunKingsBlessing SunKingsBlessing shifting_power ticks -314791 34061 114 3.93 1355 2706 4.9 19.7 28.0% 0.0% 0.0% 0.0% 64.01sec 34061 302.00sec
SunKingsBlessing SunKingsBlessing soul_ignition 345251 0 0 0.00 0 0 5.2 0.0 0.0% 0.0% 0.0% 0.0% 63.84sec 0 302.00sec
disciplinary_command disciplinary_command arcane_explosion 1449 1751 6 0.26 1073 2142 1.3 1.3 27.8% 0.0% 0.0% 0.0% 133.27sec 1751 298.76sec
disciplinary_command disciplinary_command augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.76sec
disciplinary_command disciplinary_command berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 187.92sec 0 298.76sec
disciplinary_command disciplinary_command blazing_surge 345215 71150 238 1.03 10001 23993 5.2 5.1 28.0% 0.0% 0.0% 0.0% 63.77sec 71150 298.76sec
disciplinary_command disciplinary_command combustion 190319 0 0 0.00 0 0 5.2 0.0 0.0% 0.0% 0.0% 0.0% 63.50sec 0 298.76sec
disciplinary_command disciplinary_command conflagration_flare_up 205345 9078 30 5.98 160 498 29.8 29.8 42.8% 0.0% 0.0% 0.0% 9.80sec 9078 298.76sec
disciplinary_command disciplinary_command counterspell 2139 0 0 0.00 0 0 5.8 0.0 0.0% 0.0% 0.0% 0.0% 43.86sec 0 298.76sec
disciplinary_command disciplinary_command dragons_breath 31661 8532 29 0.30 0 5631 1.5 1.5 100.0% 0.0% 0.0% 0.0% 84.75sec 8532 298.76sec
disciplinary_command disciplinary_command eternal_insight 342314 13477 45 4.26 473 1063 21.2 21.2 27.6% 0.0% 0.0% 0.0% 13.79sec 13477 298.76sec
disciplinary_command disciplinary_command fire_blast 108853 278012 931 9.65 0 5785 48.1 48.1 100.0% 0.0% 0.0% 0.0% 6.22sec 278012 298.76sec
disciplinary_command disciplinary_command fireball 133 184861 619 13.07 1742 4283 65.1 65.1 43.2% 0.0% 0.0% 0.0% 4.09sec 184861 298.76sec
disciplinary_command disciplinary_command conflagration ticks -226757 10115 34 24.99 38 125 65.1 125.0 49.4% 0.0% 0.0% 0.0% 4.09sec 10115 298.76sec
disciplinary_command disciplinary_command flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.76sec
disciplinary_command disciplinary_command food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.76sec
disciplinary_command disciplinary_command frostbolt 116 17703 59 1.95 1120 3117 9.7 9.7 35.3% 0.0% 0.0% 0.0% 31.97sec 17703 298.76sec
disciplinary_command disciplinary_command ignite ticks -12654 439405 1465 59.50 1477 0 233.2 297.5 0.0% 0.0% 0.0% 0.0% 1.28sec 439405 298.76sec
disciplinary_command disciplinary_command mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 298.76sec
disciplinary_command disciplinary_command_mirror_image frostbolt 59638 5000 125 144.00 41 81 96.0 96.0 28.0% 0.0% 0.0% 0.0% 1.22sec 5000 40.00sec
disciplinary_command disciplinary_command phoenix_flames 257541 0 0 0.00 0 0 15.9 0.0 0.0% 0.0% 0.0% 0.0% 18.98sec 0 298.76sec
disciplinary_command disciplinary_command phoenix_flames_splash 257542 125862 421 3.18 2217 8708 15.8 15.8 88.4% 0.0% 0.0% 0.0% 19.00sec 125862 298.76sec
disciplinary_command disciplinary_command potion 307162 0 0 0.00 0 0 1.3 0.0 0.0% 0.0% 0.0% 0.0% 317.64sec 0 298.76sec
disciplinary_command disciplinary_command pyroblast 11366 679279 2274 15.31 3364 11969 75.4 76.2 64.4% 0.0% 0.0% 0.0% 3.94sec 679279 298.76sec
disciplinary_command disciplinary_command pyroblast_dot ticks -321712 46175 154 31.50 146 473 76.2 157.5 44.9% 0.0% 0.0% 0.0% 3.93sec 46175 298.76sec
disciplinary_command disciplinary_command rune_of_power 116011 0 0 0.00 0 0 7.4 0.0 0.0% 0.0% 0.0% 0.0% 40.70sec 0 298.76sec
disciplinary_command disciplinary_command scorch 2948 59877 200 5.63 0 2135 28.0 28.0 100.0% 0.0% 0.0% 0.0% 10.33sec 59877 298.76sec
disciplinary_command disciplinary_command shadowcore_oil_blast 336463 14947 50 8.59 260 582 42.8 42.8 27.8% 0.0% 0.0% 0.0% 6.88sec 14947 298.76sec
disciplinary_command disciplinary_command shifting_power ticks -314791 36056 120 3.93 1354 3083 4.9 19.6 27.9% 0.0% 0.0% 0.0% 63.19sec 36056 298.76sec
disciplinary_command disciplinary_command soul_ignition 345251 0 0 0.00 0 0 5.2 0.0 0.0% 0.0% 0.0% 0.0% 63.40sec 0 298.76sec
expanded_potential expanded_potential augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.01sec
expanded_potential expanded_potential berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 183.70sec 0 299.01sec
expanded_potential expanded_potential blazing_surge 345215 65876 220 1.04 9859 19770 5.3 5.2 28.3% 0.0% 0.0% 0.0% 62.79sec 65876 299.01sec
expanded_potential expanded_potential combustion 190319 0 0 0.00 0 0 5.3 0.0 0.0% 0.0% 0.0% 0.0% 62.46sec 0 299.01sec
expanded_potential expanded_potential conflagration_flare_up 205345 8170 27 5.95 161 431 29.6 29.6 42.4% 0.0% 0.0% 0.0% 9.81sec 8170 299.01sec
expanded_potential expanded_potential counterspell 2139 0 0 0.00 0 0 14.8 0.0 0.0% 0.0% 0.0% 0.0% 21.02sec 0 299.01sec
expanded_potential expanded_potential dragons_breath 31661 6502 22 0.28 0 4702 1.4 1.4 100.0% 0.0% 0.0% 0.0% 86.24sec 6502 299.01sec
expanded_potential expanded_potential eternal_insight 342314 12970 43 4.29 473 947 21.4 21.4 28.1% 0.0% 0.0% 0.0% 13.65sec 12970 299.01sec
expanded_potential expanded_potential fire_blast 108853 246174 823 9.79 0 5045 48.8 48.8 100.0% 0.0% 0.0% 0.0% 6.16sec 246174 299.01sec
expanded_potential expanded_potential fireball 133 179620 601 13.73 1732 3802 68.4 68.4 43.2% 0.0% 0.0% 0.0% 3.93sec 179620 299.01sec
expanded_potential expanded_potential conflagration ticks -226757 9297 31 25.83 38 107 68.4 129.1 49.4% 0.0% 0.0% 0.0% 3.91sec 9297 299.01sec
expanded_potential expanded_potential flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.01sec
expanded_potential expanded_potential food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.01sec
expanded_potential expanded_potential ignite ticks -12654 399083 1330 59.55 1340 0 246.4 297.7 0.0% 0.0% 0.0% 0.0% 1.21sec 399083 299.01sec
expanded_potential expanded_potential mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.01sec
expanded_potential expanded_potential_mirror_image frostbolt 59638 5030 126 144.00 41 82 96.0 96.0 28.2% 0.0% 0.0% 0.0% 1.22sec 5030 40.00sec
expanded_potential expanded_potential phoenix_flames 257541 0 0 0.00 0 0 16.1 0.0 0.0% 0.0% 0.0% 0.0% 18.83sec 0 299.01sec
expanded_potential expanded_potential phoenix_flames_splash 257542 106846 357 3.23 2292 7253 16.1 16.1 87.5% 0.0% 0.0% 0.0% 18.79sec 106846 299.01sec
expanded_potential expanded_potential potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.01sec
expanded_potential expanded_potential pyroblast 11366 620724 2076 16.61 3389 9998 82.1 82.8 62.1% 0.0% 0.0% 0.0% 3.65sec 620724 299.01sec
expanded_potential expanded_potential pyroblast_dot ticks -321712 42463 142 32.31 146 406 82.8 161.6 44.8% 0.0% 0.0% 0.0% 3.63sec 42463 299.01sec
expanded_potential expanded_potential rune_of_power 116011 0 0 0.00 0 0 7.5 0.0 0.0% 0.0% 0.0% 0.0% 39.95sec 0 299.01sec
expanded_potential expanded_potential scorch 2948 59387 199 6.08 0 1959 30.3 30.3 100.0% 0.0% 0.0% 0.0% 9.51sec 59387 299.01sec
expanded_potential expanded_potential shadowcore_oil_blast 336463 14248 48 8.62 260 520 42.9 42.9 27.7% 0.0% 0.0% 0.0% 6.89sec 14248 299.01sec
expanded_potential expanded_potential shifting_power ticks -314791 34555 115 4.00 1347 2706 5.0 20.0 28.1% 0.0% 0.0% 0.0% 62.07sec 34555 299.01sec
expanded_potential expanded_potential soul_ignition 345251 0 0 0.00 0 0 5.3 0.0 0.0% 0.0% 0.0% 0.0% 62.38sec 0 299.01sec
fire fire arcane_explosion 1449 3260 11 0.49 1049 2075 2.4 2.4 27.9% 0.0% 0.0% 0.0% 115.69sec 3260 301.34sec
fire fire augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.34sec
fire fire berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 222.85sec 0 301.34sec
fire fire blazing_surge 345215 50092 166 0.87 8643 19026 4.5 4.3 27.7% 0.0% 0.0% 0.0% 79.02sec 50092 301.34sec
fire fire combustion 190319 0 0 0.00 0 0 4.5 0.0 0.0% 0.0% 0.0% 0.0% 75.22sec 0 301.34sec
fire fire conflagration_flare_up 205345 7705 26 5.97 154 406 30.0 30.0 40.7% 0.0% 0.0% 0.0% 9.68sec 7705 301.34sec
fire fire counterspell 2139 0 0 0.00 0 0 4.6 0.0 0.0% 0.0% 0.0% 0.0% 53.48sec 0 301.34sec
fire fire dragons_breath 31661 4409 15 0.21 0 4264 1.0 1.0 100.0% 0.0% 0.0% 0.0% 99.85sec 4409 301.34sec
fire fire eternal_insight 342314 13487 45 4.28 473 1027 21.5 21.5 27.8% 0.0% 0.0% 0.0% 13.62sec 13487 301.34sec
fire fire fire_blast 108853 199991 664 7.81 0 5100 39.2 39.2 100.0% 0.0% 0.0% 0.0% 7.72sec 199991 301.34sec
fire fire fireball 133 201096 667 15.22 1709 3881 76.5 76.4 42.4% 0.0% 0.0% 0.0% 3.47sec 201096 301.34sec
fire fire conflagration ticks -226757 8936 30 27.25 37 100 76.4 136.3 45.1% 0.0% 0.0% 0.0% 3.47sec 8936 301.34sec
fire fire flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.34sec
fire fire food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.34sec
fire fire frostbolt 116 15989 53 1.73 1141 3083 8.7 8.7 35.8% 0.0% 0.0% 0.0% 36.40sec 15989 301.34sec
fire fire ignite ticks -12654 343989 1147 60.01 1146 0 236.5 300.1 0.0% 0.0% 0.0% 0.0% 1.27sec 343989 301.34sec
fire fire mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 301.34sec
fire fire_mirror_image frostbolt 59638 5002 125 144.00 41 81 96.0 96.0 27.9% 0.0% 0.0% 0.0% 1.22sec 5002 40.00sec
fire fire phoenix_flames 257541 0 0 0.00 0 0 12.6 0.0 0.0% 0.0% 0.0% 0.0% 24.13sec 0 301.34sec
fire fire phoenix_flames_splash 257542 81330 270 2.50 2064 6730 12.6 12.6 94.4% 0.0% 0.0% 0.0% 24.10sec 81330 301.34sec
fire fire potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 302.38sec 0 301.34sec
fire fire pyroblast 11366 521221 1730 14.81 3198 9426 73.6 74.4 61.2% 0.0% 0.0% 0.0% 4.09sec 521221 301.34sec
fire fire pyroblast_dot ticks -321712 38313 128 31.30 140 383 74.4 156.5 43.1% 0.0% 0.0% 0.0% 4.08sec 38313 301.34sec
fire fire rune_of_power 116011 0 0 0.00 0 0 6.2 0.0 0.0% 0.0% 0.0% 0.0% 50.15sec 0 301.34sec
fire fire scorch 2948 69907 232 6.76 0 2058 34.0 34.0 100.0% 0.0% 0.0% 0.0% 8.69sec 69907 301.34sec
fire fire shadowcore_oil_blast 336463 14881 49 8.59 260 565 43.2 43.2 27.9% 0.0% 0.0% 0.0% 6.89sec 14881 301.34sec
fire fire soul_ignition 345251 0 0 0.00 0 0 4.5 0.0 0.0% 0.0% 0.0% 0.0% 75.06sec 0 301.34sec
gisly_icicle gisly_icicle augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.55sec
gisly_icicle gisly_icicle berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 184.98sec 0 299.55sec
gisly_icicle gisly_icicle blazing_surge 345215 71945 240 1.03 10989 21974 5.3 5.1 27.3% 0.0% 0.0% 0.0% 63.13sec 71945 299.55sec
gisly_icicle gisly_icicle combustion 190319 0 0 0.00 0 0 5.2 0.0 0.0% 0.0% 0.0% 0.0% 62.82sec 0 299.55sec
gisly_icicle gisly_icicle conflagration_flare_up 205345 8534 28 5.96 167 450 29.8 29.8 42.4% 0.0% 0.0% 0.0% 9.56sec 8534 299.55sec
gisly_icicle gisly_icicle counterspell 2139 0 0 0.00 0 0 14.7 0.0 0.0% 0.0% 0.0% 0.0% 20.89sec 0 299.55sec
gisly_icicle gisly_icicle dragons_breath 31661 6595 22 0.28 0 4703 1.4 1.4 100.0% 0.0% 0.0% 0.0% 86.63sec 6595 299.55sec
gisly_icicle gisly_icicle eternal_insight 342314 12804 43 4.26 473 946 21.3 21.3 27.2% 0.0% 0.0% 0.0% 13.90sec 12804 299.55sec
gisly_icicle gisly_icicle fire_blast 108853 262541 876 9.71 0 5417 48.5 48.5 100.0% 0.0% 0.0% 0.0% 6.18sec 262541 299.55sec
gisly_icicle gisly_icicle fireball 133 183696 613 13.39 1776 4021 66.9 66.9 43.2% 0.0% 0.0% 0.0% 3.99sec 183696 299.55sec
gisly_icicle gisly_icicle conflagration ticks -226757 9455 32 25.22 39 112 66.9 126.1 49.3% 0.0% 0.0% 0.0% 3.98sec 9455 299.55sec
gisly_icicle gisly_icicle flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.55sec
gisly_icicle gisly_icicle food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.55sec
gisly_icicle gisly_icicle frost_nova 122 1367 5 2.06 103 207 10.3 10.3 28.7% 0.0% 0.0% 0.0% 31.94sec 1367 299.55sec
gisly_icicle gisly_icicle ignite ticks -12654 400591 1335 59.65 1343 0 237.4 298.3 0.0% 0.0% 0.0% 0.0% 1.26sec 400591 299.55sec
gisly_icicle gisly_icicle mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.55sec
gisly_icicle gisly_icicle_mirror_image frostbolt 59638 5019 125 144.00 41 82 96.0 96.0 27.7% 0.0% 0.0% 0.0% 1.22sec 5019 40.00sec
gisly_icicle gisly_icicle phoenix_flames 257541 0 0 0.00 0 0 16.0 0.0 0.0% 0.0% 0.0% 0.0% 18.80sec 0 299.55sec
gisly_icicle gisly_icicle phoenix_flames_splash 257542 109268 365 3.19 2332 7511 15.9 15.9 87.4% 0.0% 0.0% 0.0% 18.80sec 109268 299.55sec
gisly_icicle gisly_icicle potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 313.70sec 0 299.55sec
gisly_icicle gisly_icicle pyroblast 11366 627157 2094 15.46 3563 10672 76.4 77.2 64.1% 0.0% 0.0% 0.0% 3.91sec 627157 299.55sec
gisly_icicle gisly_icicle pyroblast_dot ticks -321712 43023 143 31.36 150 424 77.2 156.8 45.5% 0.0% 0.0% 0.0% 3.90sec 43023 299.55sec
gisly_icicle gisly_icicle rune_of_power 116011 0 0 0.00 0 0 7.5 0.0 0.0% 0.0% 0.0% 0.0% 40.21sec 0 299.55sec
gisly_icicle gisly_icicle scorch 2948 58024 194 5.80 0 2004 28.9 28.9 100.0% 0.0% 0.0% 0.0% 10.08sec 58024 299.55sec
gisly_icicle gisly_icicle shadowcore_oil_blast 336463 14224 47 8.58 260 520 42.8 42.8 27.8% 0.0% 0.0% 0.0% 6.86sec 14224 299.55sec
gisly_icicle gisly_icicle shifting_power ticks -314791 34181 114 3.96 1351 2699 5.0 19.8 27.7% 0.0% 0.0% 0.0% 62.47sec 34181 299.55sec
gisly_icicle gisly_icicle soul_ignition 345251 0 0 0.00 0 0 5.3 0.0 0.0% 0.0% 0.0% 0.0% 62.73sec 0 299.55sec
no_lego no_lego augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.64sec
no_lego no_lego berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 183.54sec 0 300.64sec
no_lego no_lego blazing_surge 345215 66408 221 1.05 9859 19760 5.3 5.2 28.5% 0.0% 0.0% 0.0% 62.83sec 66408 300.64sec
no_lego no_lego combustion 190319 0 0 0.00 0 0 5.3 0.0 0.0% 0.0% 0.0% 0.0% 62.52sec 0 300.64sec
no_lego no_lego conflagration_flare_up 205345 8330 28 6.04 161 430 30.3 30.3 42.3% 0.0% 0.0% 0.0% 9.48sec 8330 300.64sec
no_lego no_lego counterspell 2139 0 0 0.00 0 0 14.9 0.0 0.0% 0.0% 0.0% 0.0% 21.02sec 0 300.64sec
no_lego no_lego dragons_breath 31661 6969 23 0.30 0 4685 1.5 1.5 100.0% 0.0% 0.0% 0.0% 86.77sec 6969 300.64sec
no_lego no_lego eternal_insight 342314 12906 43 4.25 473 946 21.3 21.3 28.0% 0.0% 0.0% 0.0% 13.71sec 12906 300.64sec
no_lego no_lego fire_blast 108853 247436 823 9.80 0 5039 49.1 49.1 100.0% 0.0% 0.0% 0.0% 6.16sec 247436 300.64sec
no_lego no_lego fireball 133 186584 621 14.21 1734 3793 71.2 71.2 43.1% 0.0% 0.0% 0.0% 3.83sec 186584 300.64sec
no_lego no_lego conflagration ticks -226757 9344 31 26.01 38 107 71.2 130.0 49.1% 0.0% 0.0% 0.0% 3.82sec 9344 300.64sec
no_lego no_lego flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.64sec
no_lego no_lego food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.64sec
no_lego no_lego ignite ticks -12654 395692 1319 59.87 1321 0 246.4 299.4 0.0% 0.0% 0.0% 0.0% 1.22sec 395692 300.64sec
no_lego no_lego mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.64sec
no_lego no_lego_mirror_image frostbolt 59638 5022 126 144.00 41 82 96.0 96.0 28.0% 0.0% 0.0% 0.0% 1.22sec 5022 40.00sec
no_lego no_lego phoenix_flames 257541 0 0 0.00 0 0 16.2 0.0 0.0% 0.0% 0.0% 0.0% 18.76sec 0 300.64sec
no_lego no_lego phoenix_flames_splash 257542 107342 357 3.22 2263 7271 16.1 16.1 87.7% 0.0% 0.0% 0.0% 18.77sec 107342 300.64sec
no_lego no_lego potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.64sec
no_lego no_lego pyroblast 11366 608642 2024 15.87 3395 10063 78.8 79.5 63.9% 0.0% 0.0% 0.0% 3.82sec 608642 300.64sec
no_lego no_lego pyroblast_dot ticks -321712 42084 140 31.84 146 407 79.5 159.2 45.3% 0.0% 0.0% 0.0% 3.79sec 42084 300.64sec
no_lego no_lego rune_of_power 116011 0 0 0.00 0 0 7.6 0.0 0.0% 0.0% 0.0% 0.0% 39.90sec 0 300.64sec
no_lego no_lego scorch 2948 59824 199 6.09 0 1959 30.5 30.5 100.0% 0.0% 0.0% 0.0% 9.49sec 59824 300.64sec
no_lego no_lego shadowcore_oil_blast 336463 14372 48 8.62 260 520 43.2 43.2 28.1% 0.0% 0.0% 0.0% 6.76sec 14372 300.64sec
no_lego no_lego shifting_power ticks -314791 34459 115 4.02 1349 2688 5.0 20.1 27.4% 0.0% 0.0% 0.0% 62.07sec 34459 300.64sec
no_lego no_lego soul_ignition 345251 0 0 0.00 0 0 5.3 0.0 0.0% 0.0% 0.0% 0.0% 62.40sec 0 300.64sec
temporal_warp temporal_warp augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.35sec
temporal_warp temporal_warp berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 183.80sec 0 299.35sec
temporal_warp temporal_warp blazing_surge 345215 65771 220 1.05 9822 19576 5.3 5.2 27.9% 0.0% 0.0% 0.0% 62.39sec 65771 299.35sec
temporal_warp temporal_warp combustion 190319 0 0 0.00 0 0 5.3 0.0 0.0% 0.0% 0.0% 0.0% 62.01sec 0 299.35sec
temporal_warp temporal_warp conflagration_flare_up 205345 8261 28 6.00 160 430 30.0 30.0 42.7% 0.0% 0.0% 0.0% 9.81sec 8261 299.35sec
temporal_warp temporal_warp counterspell 2139 0 0 0.00 0 0 14.9 0.0 0.0% 0.0% 0.0% 0.0% 20.95sec 0 299.35sec
temporal_warp temporal_warp dragons_breath 31661 10933 37 0.45 0 4869 2.2 2.2 100.0% 0.0% 0.0% 0.0% 120.47sec 10933 299.35sec
temporal_warp temporal_warp eternal_insight 342314 13897 46 4.60 473 946 23.0 23.0 28.0% 0.0% 0.0% 0.0% 12.76sec 13897 299.35sec
temporal_warp temporal_warp fire_blast 108853 261159 872 10.52 0 4975 52.5 52.5 100.0% 0.0% 0.0% 0.0% 5.72sec 261159 299.35sec
temporal_warp temporal_warp fireball 133 198625 664 15.23 1742 3787 76.0 76.0 42.7% 0.0% 0.0% 0.0% 3.51sec 198625 299.35sec
temporal_warp temporal_warp conflagration ticks -226757 9998 33 27.80 38 106 76.0 139.0 49.9% 0.0% 0.0% 0.0% 3.51sec 9998 299.35sec
temporal_warp temporal_warp flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.35sec
temporal_warp temporal_warp food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.35sec
temporal_warp temporal_warp ignite ticks -12654 417310 1391 59.62 1400 0 262.9 298.1 0.0% 0.0% 0.0% 0.0% 1.14sec 417310 299.35sec
temporal_warp temporal_warp mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.35sec
temporal_warp temporal_warp_mirror_image frostbolt 59638 6432 161 184.50 41 82 123.0 123.0 28.1% 0.0% 0.0% 0.0% 0.95sec 6432 40.00sec
temporal_warp temporal_warp phoenix_flames 257541 0 0 0.00 0 0 16.4 0.0 0.0% 0.0% 0.0% 0.0% 18.49sec 0 299.35sec
temporal_warp temporal_warp phoenix_flames_splash 257542 110543 369 3.27 2256 7287 16.3 16.3 89.7% 0.0% 0.0% 0.0% 18.47sec 110543 299.35sec
temporal_warp temporal_warp potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 299.35sec
temporal_warp temporal_warp pyroblast 11366 640011 2138 16.88 3336 10047 83.5 84.2 63.5% 0.0% 0.0% 0.0% 3.57sec 640011 299.35sec
temporal_warp temporal_warp pyroblast_dot ticks -321712 46875 156 35.26 146 409 84.2 176.3 45.7% 0.0% 0.0% 0.0% 3.55sec 46875 299.35sec
temporal_warp temporal_warp rune_of_power 116011 0 0 0.00 0 0 7.6 0.0 0.0% 0.0% 0.0% 0.0% 39.63sec 0 299.35sec
temporal_warp temporal_warp scorch 2948 67478 225 6.80 0 1988 33.9 33.9 100.0% 0.0% 0.0% 0.0% 8.60sec 67478 299.35sec
temporal_warp temporal_warp shadowcore_oil_blast 336463 15384 51 9.24 260 520 46.1 46.1 28.5% 0.0% 0.0% 0.0% 6.43sec 15384 299.35sec
temporal_warp temporal_warp shifting_power ticks -314791 35019 117 4.04 1358 2712 5.1 20.2 27.7% 0.0% 0.0% 0.0% 61.86sec 35019 299.35sec
temporal_warp temporal_warp soul_ignition 345251 0 0 0.00 0 0 5.3 0.0 0.0% 0.0% 0.0% 0.0% 62.17sec 0 299.35sec
temporal_warp temporal_warp time_warp 80353 0 0 0.00 0 0 1.9 0.0 0.0% 0.0% 0.0% 0.0% 245.29sec 0 299.35sec

Fluffy_Pillow : 0 dps

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
5724.7 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Grisly Icicle 10.3 0.0 30.4sec 31.9sec 7.9sec 27.03% 0.00% 0.0 (0.0) 10.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_grisly_icicle
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 57.4s
  • trigger_min/max:17.6s / 57.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.0s

Stack Uptimes

  • grisly_icicle_1:27.03%

Spelldata

  • id:348007
  • name:Grisly Icicle
  • tooltip:Damage taken from $@auracaster's Arcane and Fire spells increased by $s1%
  • description:{$@spelldesc333393=Your spells no longer break Frost Nova, and enemies damaged by Frost Nova take $348007s1% increased damage from your Fire and Arcane spells for {$348007d=8 seconds}. }
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.4 6.4 28.4sec 17.1sec 12.8sec 44.10% 0.00% 6.4 (6.4) 10.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 96.0s
  • trigger_min/max:0.1s / 68.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 70.6s

Stack Uptimes

  • sinful_revelation_1:44.10%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.4 6.4 28.2sec 17.0sec 12.7sec 44.06% 0.00% 6.4 (6.4) 9.9

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 84.9s
  • trigger_min/max:0.0s / 68.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 63.4s

Stack Uptimes

  • sinful_revelation_1:44.06%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.3 6.3 28.4sec 17.2sec 12.7sec 43.84% 0.00% 6.3 (6.3) 9.9

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 89.4s
  • trigger_min/max:0.0s / 62.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 65.3s

Stack Uptimes

  • sinful_revelation_1:43.84%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.3 6.3 28.5sec 17.2sec 12.8sec 43.69% 0.00% 6.3 (6.3) 9.8

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 75.5s
  • trigger_min/max:0.0s / 72.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 59.2s

Stack Uptimes

  • sinful_revelation_1:43.69%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.4 6.5 28.5sec 17.1sec 12.8sec 44.03% 0.00% 6.5 (6.5) 9.9

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 81.5s
  • trigger_min/max:0.0s / 65.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 64.7s

Stack Uptimes

  • sinful_revelation_1:44.03%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.2 6.1 28.5sec 17.3sec 12.7sec 43.41% 0.00% 6.1 (6.1) 9.8

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 103.3s
  • trigger_min/max:0.1s / 66.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 62.2s

Stack Uptimes

  • sinful_revelation_1:43.41%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.3 6.2 28.6sec 17.3sec 12.7sec 43.63% 0.00% 6.2 (6.2) 9.8

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 93.3s
  • trigger_min/max:0.0s / 66.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 49.3s

Stack Uptimes

  • sinful_revelation_1:43.63%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.4 6.3 28.1sec 17.0sec 12.8sec 44.44% 0.00% 6.3 (6.3) 9.9

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 88.4s
  • trigger_min/max:0.0s / 72.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 53.1s

Stack Uptimes

  • sinful_revelation_1:44.44%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.3 6.4 28.6sec 17.2sec 12.8sec 43.80% 0.00% 6.4 (6.4) 9.8

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 89.1s
  • trigger_min/max:0.0s / 69.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 54.3s

Stack Uptimes

  • sinful_revelation_1:43.80%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.3 6.4 28.3sec 17.0sec 12.7sec 43.74% 0.00% 6.4 (6.4) 9.9

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 81.4s
  • trigger_min/max:0.0s / 64.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 61.4s

Stack Uptimes

  • sinful_revelation_1:43.74%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Damage taken from $@auracaster increased by $w1%.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 7852
Mean 300.02
Minimum 240.02
Maximum 359.99
Spread ( max - min ) 119.98
Range [ ( max - min ) / 2 * 100% ] 19.99%
Standard Deviation 34.9889
5th Percentile 245.62
95th Percentile 354.00
( 95th Percentile - 5th Percentile ) 108.38
Mean Distribution
Standard Deviation 0.3949
95.00% Confidence Interval ( 299.25 - 300.80 )
Normalized 95.00% Confidence Interval ( 99.74% - 100.26% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 523
0.1% Error 52246
0.1 Scale Factor Error with Delta=300 11
0.05 Scale Factor Error with Delta=300 42
0.01 Scale Factor Error with Delta=300 1046
DPS
Fluffy_Pillow Damage Per Second
Count 7852
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 7852
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 7852
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Fluffy_Pillow Damage
Count 7852
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 7852
Mean 6167.89
Minimum 4645.00
Maximum 7243.46
Spread ( max - min ) 2598.46
Range [ ( max - min ) / 2 * 100% ] 21.06%
Standard Deviation 454.6602
5th Percentile 5194.58
95th Percentile 6764.60
( 95th Percentile - 5th Percentile ) 1570.02
Mean Distribution
Standard Deviation 5.1309
95.00% Confidence Interval ( 6157.83 - 6177.94 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 209
0.1% Error 20874
0.1 Scale Factor Error with Delta=300 1765
0.05 Scale Factor Error with Delta=300 7059
0.01 Scale Factor Error with Delta=300 176465
HPS
Fluffy_Pillow Healing Per Second
Count 7852
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 7852
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 7852
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 7852
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Fluffy_Pillow Theck-Meloree Index
Count 7852
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Fluffy_PillowTheck-Meloree Index (Effective)
Count 7852
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Fluffy_Pillow Max Spike Value
Count 1916
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 1762839 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="Fluffy_Pillow"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Theck-Meloree Index

Measure of damage smoothness, calculated over entire fight length. Related to max spike damage, 1k TMI is roughly equivalent to 1% of your health. TMI ignores external healing and absorbs. Lower is better.

TMI bin size

Time bin size used to calculate TMI and MSD, in seconds.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

TMI Range

This is the range of TMI values containing 95.00% of the data, roughly centered on the mean.

TMI/MSD Window

Window length used to calculate TMI and MSD, in seconds.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.